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Nintendo DS Longplay [088] Bubble Bobble - Double Shot
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- Опубликовано: 11 янв 2014
- www.longplays.org
Played by: NPI
An interesting take on the original game, which is supposed to be played with 2 or 3 players via DS Wi-Fi connection. This longplay is solo play, which makes the game quite hard. I got the good ending, and at the end of the video, the bad ending is shown (which you get if you loose all your lifes and use continue). -
Disclaimer: Most videos by World of Longplays use SaveStates!
"Let's try to finish the game without continues, or even cooperation mode."
Wow, and the first game wanted us to beat it in 2 player mode.
Say what you want, that game was HARD.
I love this game. I really wonder why they gave it such a low rating, I mean, the difficulty is high, but only like 3 levels out of the 100 feel unfair. It's really good, and, just like the original Bubble Bobble, it requires strategy. I actually like games with this difficulty, I think it adds more replayability. I have played this game so much, and I still keep playing it, I basically remember every stage in the game (not the number of the stages, though)
The thing i realize is that when you think about it, zones 1 and 10 are like the game's way of saying "You want throwbacks?! HERE THEY ARE."
I say, good game, graphics dont matter
I used to play this game on the ds as a kid, I lost the game a long time ago and now I finally find this omg
THE PRIZE WAS...
...
...
...
YOUR GRANDFATHER!!
HAVE GOOD!!
And courage the most cliche ending ever
What are you doing today?
Gross gross gross gross gross gross gross gross gross gross gross gross gross gross gross gross gross gross
New York enemies
Space Needle
OMFG THIS WAS ONE OF MY FAVORITE CHILDHOOD GAMES HOLY SHIT
What a great Bubble Bobble game with an interesting mechanic!
I could never get past Level 83,
Seriously who fucking designed these stages? The game could have been great if they didn't fuck it over
I know, right? I couldn't get past that level, either!
TheDuckClock. 80 plus levels is a ton lol so look on the bright side.
TheDuckClock Just be glad they did better than Revolution.
@@JamalGardner1 Wait, what? Level 83 is easy, you just need to do it in the right way (not the one used in the video)
@thearrogantwriter3904 the way they used in the longplay is doable, but it's way easier to just kill the invaders belugas from outside the rocket first, and the enter the large part of the rocket. You don't need to blow bubbles from outside the rocket to manage to jump past the lower sections, it simply takes a lot of tries.
Also sorry if I sounded rude, it's just that rounds 85, 87 and 90 are complete hell in comparison to 83
I love the space stage.
Me too 😄
It has a wonderful level design, background and music. It's my favourite to be honest
Nostalgia for the game
1:38 up-screen looks A LOT like Kirby SuperStar Ultra for some reason...
I thought the same thing.
it looks more like a bulletin board
1:26:00 well i didn't know this game was part Deagon quest Rocket slime
Sorry that this comment is 8-10 years late, but if you look closely at the world map, it looks like the island that Bubu and Grandpa live on looks like Chackn' Island. If you look at the Island's shape it looks like Chack'n from the game Chack'n Pop. If anyone has played Chack'n Pop they'll know what I mean, but if not if you look up Chack'n Pop the game, you'll find out it really does look like Chack'n the character is what the Island's shape looks like.
Also I hate the Round 50 boss, I don't know how anyone is supposed to beat it without good luck, You have to get them all trapped in bubbles in the middle and pop them at the same time, but that is so hard it is almost impossible.
Bub mech uses Hadouken! It's super effective! Willy whistle mech fainted!
Lol
Man I can't believe I said Willy Whistle, the US names are bad, I should've said Drunk
@@ahrichards5241 Yeah, Drunk fits better.
with my dumbass 10 yo brain back then i never get past round 41 and often getting killed by that white ghost bcause i took 2 long 2 finish the round
I love drunk
Logo: On a white or black background, we see a red circle with a thunderbolt inside. Next to it are "IGNITION" and "entertainment", stacked like the previous logo.
Variants:
Before 2007, "for Videogame Redefined" may appear below the logo.
After 2007, the UTV byline would appear below the logo.
An animated variant has two characters with thunderbolts meeting. The Ignition logo, along with the "for Videogame Redefined" tagline, fades in above.
Another animated variant has the parts of the logo fading in and slightly moving.
FX/SFX: None, excluding the animated variants.
Music/Sounds: None for most of the versions.
Availability: The still version is most commonly seen on titles for the DS (like Zoo Keeper), PSP and 3DS. The first animated variant is rare and seen on Animaniacs: The Great Edgar Hunt. The second animated variant was seen on Wii/X360/PS3 titles.
"Bubble Bobble Double Shot" is another "Bubble Bobble" game created by Taito Corporation,
But...
No Japanese version?
No Taito logo?
Like, seriously, give me a reason, why there's not the Taito logo?
Why doesn't show up the Taito logo?!
WHY THE F**K DOESN'T SHOW UP THE F**KING TAITO LOGO?!?!?!
WHY?!?!?!?!?!
Mi infancia ❤
whos the red dragon
Bubu
@Roninkip More know as "Bububblun"
Inizio Livello 1
Fino Livello 10
Inizio Round 1-10
Fino Round 10-100
Finalmente un italiano che conosce questo gioco
Como le ganó al ventilador del nivel 30
Blow in the mic, and it will make boubles fly upward
Inizio Livello 1 Fino Livello 100
Ok?
No Japanese version?
No Taito logo?
Like, seriously, give me a reason, why there's not the Taito logo?
Why doesn't show up the Taito logo?!
WHY THE F**K DOESN'T SHOW UP THE F**KING TAITO LOGO?!?!?!
WHY?!?!?!?!?!
Why there's not a Japanese version of that game?!
This game is probably really unpopular
Level 3210
1:27:43
I Completed Level 700
an Ending
8:20
52:44
Nintendo DS
8:57
19
15
29
14
This was the worst Bubble Bobble DS game I've ever play.
Seriously this game was so clunky to play, in order to beat up enemies you are forced to switch between 3 characters which I hated very much and made the game much more difficult to play, I couldn't even jump properly. The boss fights were very hard to beat. I also didn't like it that every time your character died, you are forced to play a hard mini game in order to continue to play and if you fail, it's game over. Why can't I just have unlimited continues like in the original Bubble Bobble huh? I also hate the game over taunts featured in almost every video game it puts people down.
What the heck was Ignition Entertainment thinking? I can't believe Nintendo allowed this game to be released like this. This game is so darn clunky to play. The original Bubble Bobble NES was more fun to play than this clunky game because of it's unlimited continues and sticking to one character rather than switching them out which is tedious.
I'm very impressed with you World-of-Longplays that you won. I'm very disappointed with the ending of the game and I could never beat this game as it was too damn hard to play.
I gave up playing this game and I'm a longtime veteran video game player. I would've won had it not been for those stupid mini-game requirements for continues. Worst of all there's no save state feature which would've made this game more forgiving to play. My sister also hated the game because she likes easier games and I ended up giving Bubble Bobble Double Shot cartridge away since it was literally hell to play through.
If there was some things I would change, first of all give all three dinosaur characters 3 power ups to choose from instead of having to switch them out. Make the jumps less clunky, get rid of the stupid mini game requirements for unlimited continues and remove the game over taunt and provide a better ending than what the gaming developers provided, maybe save Bubble Bobbles girlfriends, get money treasure to replace the lame ending of Grandpa telling them they've won. I'll never play this horrible DS game ever again.