How Super Metroid Gets It Right

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  • Опубликовано: 28 янв 2017
  • Super Metroid is often brought up as one of the best video games of all time, and while it's not 100% perfect (I'm looking at you, Last Save Room In Tourian), it's pretty much 99% perfection.
    Have a sit in my animated home and join me in going through just HOW Super Metroid gets it all right.
    I may do another video on the graphics and atmosphere alone :-)
    Games featured in the montage were:
    - Axiom Verge
    - Strider (2014)
    - Shadow Complex
  • КиноКино

Комментарии • 1,8 тыс.

  • @nc-133
    @nc-133 2 года назад +1198

    One story beat that I always liked was how the baby metroid recognizes Samus. When you first encounter Ridley on Ceres station, the battle ends when your health gets low enough to trigger the "low health alarm", which the baby hears. Then, when you encounter the baby metroid again and it starts to drain Samus' energy, it stops when it hears the alarm again, recognizing that it's Samus. Then, in the final fight with Mother Brain, the baby comes to the rescue when it hears Samus' alarm once more. Always thought that was cool!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  2 года назад +263

      Yeah that's something I've never actually realised. Good spot!

    • @teranokitty
      @teranokitty 2 года назад +90

      I didn't make this connection! Brilliant observation!

    • @leightonpetty4817
      @leightonpetty4817 2 года назад +86

      I've been playing this game for years, undoubtedly one of my favorite games of all time, and I have never once realized that. Thank you my guy, for proving once again how good this game is.

    • @no89lan3
      @no89lan3 2 года назад +33

      This made me cry a little 😆

    • @Stratelier
      @Stratelier 2 года назад +36

      It's technically possible to "beat" Ridley at Ceres Station (forcing him to drop the baby Metroid if only for a moment) but this explanation is gold.

  • @Wafflepudding
    @Wafflepudding 4 года назад +533

    I remember as a kid I got so pissed off when mother brain killed the metroid. I thought we were going to go on adventures together or something.

    • @casedistorted
      @casedistorted 3 года назад +45

      I was pissed when Metroid Fusion didn't have the Hyper Beam because I legit thought that after getting it we would get to keep it, but I enjoyed that Fusion had a story reason for why Samus was significantly weaker in her next adventure. I was also heart broken when the super metroid died.

    • @xenxander
      @xenxander 2 года назад +19

      I thought it was because the metroid was killed, that during its death scene, Samus jury rigs her arm cannon to become hyper beam.
      It was some sort of 'use as last resort and at own peril' moment, but she has to do this, to avenge its death.
      I didn't link that was mother brain's own ability being transfer to you as the metroid dies and bestows it to you.
      I like my version better.

    • @jess648
      @jess648 2 года назад +27

      @@xenxander Mother Brain had a similar rainbow beam and when the Super Metroid drained Mother Brains energy that power was transferred to Samus

    • @PandemicPete
      @PandemicPete 2 года назад +16

      @@xenxander lol if she has the hyper beam the whole time she woulda used it from beginning of game cmon man ur funny 😂🤣

    • @piroisback9565
      @piroisback9565 2 года назад +6

      i remember as a kid i cried when mother brain killed the metroid lol

  • @Shadowsphere1
    @Shadowsphere1 4 года назад +462

    Fun fact: the doors in Ceres Station are actually registered as enemies and can be destroyed with Power Bombs and actually have sprites for their destroyed state.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  4 года назад +130

      That IS a fun fact!

    • @jess648
      @jess648 3 года назад +14

      Was Ceres an early Wrecked Ship?

    • @mittensdacat
      @mittensdacat 2 года назад +55

      @@jess648 the wrecked ship was confirmed to be the one that the Chozo used to get to Zebes, hence it's appearance in Zero Mission

    • @jess648
      @jess648 2 года назад +22

      @@mittensdacat nice!
      I just thought it was odd that the Space Pirate Mother Ship wasn’t the Wrecked Ship because it has the same robot and molecule looking things as enemies

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  2 года назад +12

      Where was that confirmed?

  • @DanielisAwesome52
    @DanielisAwesome52 6 лет назад +341

    I know I'm wayy late to the party, but the entrance to Ridley's lair does do a similar thing to all the other "maybe I need to come back here doors" because you can morph ball through the tunnels above, and reach near the dragon faced door, but not quite reach it

    • @chloemchll3774
      @chloemchll3774 5 лет назад +18

      DanielisAwesome52 absolutely; in this sense it can be just like the first time you encounter the entrance to Kraid’s lair (after the elevator between Brinstar and Norfair). You see this bizarre looking mouth open but can’t reach it (well, unless you already got the hi jump boots, or have figured out how to wall climb or infinite bomb jump, but chances are you definitely haven’t learned those yet your first time through.)
      Same comments apply to the lava dive room where you enter lower Norfair. Instead of the mouth looking a little like Kraid, it looks like Ridley, but the idea is the same- this is an important place for you to go even if you don’t know how to get in there yet.

    • @torkelsvenson6411
      @torkelsvenson6411 4 года назад +15

      I mean, I've played this game probably about 50 times at this point (but by no means an expert) and I'm still fascinated looking at all these analyses and finding out different perspectives I didn't think about at all before in terms of the game's structure and different strategies how to beat it. It's truly amazing.

    • @EebstertheGreat
      @EebstertheGreat 2 года назад +3

      This also calls back Metroid 1, where the statues of the Kraid & Ridley heads (the equivalent of the "golden four" in Super Metroid) obstruct the path to Tourian.

    • @ZenoDLC
      @ZenoDLC 2 года назад

      @@EebstertheGreat Wrong "door" mate, and the head thing is in Zero Mission, in the actual Metroid 1, it's a pair of statues with force fields set over a little morphball hole over a pit of lava, killing the boss breaks the force field, allowing you to destroy the statue, destroying the statues activates a mechanism to open a bridge

    • @ZenoDLC
      @ZenoDLC 2 года назад

      @@chloemchll3774 The Ridley door unfortunately has a problem where the morphball tunnel route and the actual route to get to the door differs quite a bit

  • @DarkMar1ne
    @DarkMar1ne 7 лет назад +479

    Super Metroid blew me away as a kid. I loved the final boss sequence because I had never played a game that toyed with my heart before like this game did. Games used to be just mindless fun for me until Super Metroid showed me how they can tell compelling and deeply personal stories.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +43

      Yeah, Super Metroid's truly one of the greats. I think I had a similar experience with it growing up, matched only by Metroid Prime.

    • @Plinc0
      @Plinc0 5 лет назад +11

      @@VideoGameAnimationStudy you didn't save the animals in the ending you can tell because you see a streak of light if you do save the animals presumably the abandoned ship

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 лет назад +4

      That's right, yeah.

    • @brandonzachman7771
      @brandonzachman7771 5 лет назад +7

      I was blessed to grow up in the Golden Age. Playing this and Earthbound as a youngster was eye opening and established an expectation in future games played.

    • @bogymanthedark
      @bogymanthedark 4 года назад +2

      @@brandonzachman7771 same here old games were the best with the ps1 being the best console of my childhood nowadays games are lazy and littered with microtransactions

  • @brewstermackenzie6782
    @brewstermackenzie6782 7 лет назад +624

    Fun fact: Ceres was the Roman Goddess of motherly relations, amongst other things. A common theme in Metroid.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +52

      Quite correct! :-D

    • @EebstertheGreat
      @EebstertheGreat 5 лет назад +41

      Ceres is also a dwarf planet and by far the largest body in the asteroid belt. It was the first asteroid ever discovered and initially considered to be a planet, much like how Pluto was initially considered to be a planet before other Kuiper belt and scattered disc objects were discovered. This is probably the inspiration behind the name for the fictional space station.

    • @heathenbreathinfire
      @heathenbreathinfire 5 лет назад +36

      Oh wow. So then Ceres Station was in fact the MOther Ship?

    • @LinksYTLink
      @LinksYTLink 4 года назад +38

      "The Baby"
      - Samus (Metroid: Other M) [About 300 times]

    • @Squeaky_Ben
      @Squeaky_Ben 4 года назад +4

      motherly relations are a common them in metroid?

  • @netob4758
    @netob4758 7 лет назад +178

    This game is awesome, not just because of the perfect gameplay and game-flow, but also because of its narrative. I think that the final sequence of the battle against Mother Brain is one of the best silent narrative ever in any medium. When I fought her for the first time, I could literally feel the anger flowing from Samus. Trully something unique.

  • @teranokitty
    @teranokitty 2 года назад +51

    The battle with Mother Brain is indelibly seared in my brain.
    - I too remember the panic when MB prepared the final blow, followed by intense relief seeing the BABY foil her attack.
    - It was revelatory to see the baby metroid give Samus's energy back. We'd never known it was possible for a metroid to do that!
    - Funnily enough, for me at least, the first time I saw the baby metroid appear to have killed MB and then moved towards Samus, I thought the baby was still going to kill me! Seeing Samus's energy start refilling was another wave of relief!
    - This was of course followed by concern for the baby metroid as MB reawakened and started to attack. I remember pleading with the metroid, "I've got plenty of energy! Defend yourself!"
    - Seeing the baby metroid die was a powerful event, and although I might be embellishing my memory a bit, I think that I angrily attacked with Samus's cannon as soon as I could. I'm not sure if I realized that MB's attack had drained all of Samus's missiles, but regardless, I just had to attack MB in protest.
    - Finally, seeing that wild beam from Samus's gun was a huge surprise, and I do remember immediately pausing the game and checking Samus's inventory screen. It was such a rush to see all of the BEAM elements replaced with one solitary entry: HYPER
    Receiving the Hyper beam from the baby is a poignant moment: it's as though the baby stole that power from MB and passed it to Samus just as the baby faded from existence to help ensure the survival of its mama.

    • @mr.someoneudontkno698
      @mr.someoneudontkno698 Год назад +1

      Been a while but this replicates how I felt. I never played the entire game alone but I watched and finished it. The sound design is incredible. Scary and dark to me..never saw something like this until this game

  • @JustAWildSkullKid
    @JustAWildSkullKid 2 года назад +67

    Whoever designed the end of Crocomire's boss battle is both a cruel bastard and a damn genius.

  • @Tera_GX
    @Tera_GX 2 года назад +4

    I agree that the game gets right into subverting expectations by opening with you having to go left. And still a favorite part of the games design is that first shaft you descend that you'll be unable to go back up. It's already sending so many messages, however secretly you already do have the ability to wall jump but you wouldn't naturally know that.

  • @TraeMenchaca
    @TraeMenchaca 7 лет назад +234

    One small thing you didn't mention. If you save the creatures that teach the abilities, as Samus ship is escaping the planet, just before it explodes, you can see a little dot race away as well which is suppose to be the creatures ship. It does not appear if you don't save them. Great video, amazing game. You're break down brought back so many memories of countless hours with this game.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +44

      Well I did consider it, but it's been mentioned _so_ many times in other videos I just thought people would know this by now, but you're quite right. And thanks for watching!

    • @scarlett5924
      @scarlett5924 5 лет назад +20

      funny thing is they are on her ship in the next game

    • @Left4Sharkbait
      @Left4Sharkbait 5 лет назад +1

      Oh I thought they blew up regardless, I mean the planet exploded

    • @IAUnlimited
      @IAUnlimited 5 лет назад +6

      Have you learned nothing from AGDQ? KILL THE ANIMALS.

    • @The_Metroid
      @The_Metroid 4 года назад +2

      @@IAUnlimited or SGDQ.

  • @Terron29
    @Terron29 Год назад +5

    This was an absolute treat. Great upload mate. I just beat super metroid for the first time this morning. I am 34 years old and just went into it mostly blind. I remember playing it for an hour on emulator way way back and loving the atmospheric opening but got stuck somewhere and stopped. Now all these years later I started again and I was absolutely hooked, no guides, no wikis or youtube, just me and the game. I did beat metroid prime and fusion already however so that helped me understand the way these games work. I absolutely love how little handholding there is, no big stop go tutorials, no waypoints, no glowing directions etc. You land on the planet and are essentially on your own till the credits role. What a game.

  • @nazart7830
    @nazart7830 7 лет назад +660

    This game is a masterpiece. Flawless gameplay and proof that you don't need words to tell a good story.

    • @General.Noodle
      @General.Noodle 6 лет назад +33

      nazart I'd have to disagree with your perfect gameplay bit

    • @ZockerBruderschaft
      @ZockerBruderschaft 6 лет назад +17

      On which aspects? I think the gameplay is nearly perfect, too.

    • @General.Noodle
      @General.Noodle 6 лет назад +45

      Zocker Bruderschaft I think that Samus controls too slippery for me in Super Metroid. Whereas Zero Mission and Fusion the controls felt tight and responsive. And when I try to find something whether it be a missile expansion or a power up, I find myself shooting and bombing every square centimeter of Zebes. Also walljumping is way too complicated than it needs to be.
      Those are pretty much my gripes with it

    • @ardi1463
      @ardi1463 6 лет назад +7

      Ricardo Hamilton what do you mean walljumping is too complicated

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  6 лет назад +43

      It's just not to everyone's dexterity, is probably what he means.

  • @heathenbreathinfire
    @heathenbreathinfire 5 лет назад +49

    Nothing else has ever compared to my first time playing this game all the way through, as a teen. Mind-blowingly well crafted, immersive and largely intuitive, with only the briefest of dialogue pieces, yet full of life and hand picked details in each and every sub-area, which also gives the games environs, the Planet Zebes, its own personality too. Also, the music is a cinematic masterpiece, the animations contain enough detail to give the impression of biological or mechanical composition and life in movement, and so on, and so on, and so on. It's no wonder it's my favorite game of all time!

  • @banish4cost
    @banish4cost Год назад +10

    the ending is so badass no matter how many times you play

  • @johntucker23
    @johntucker23 6 лет назад +49

    I had this game from release and i never noticed the first elevator room got brighter once you've been spotted!!!

  • @branchonequal
    @branchonequal 3 года назад +79

    This game is an absolute masterpiece, especially when considering the circumstances under which it was developed.
    Different artists which were new to the industry causing significantly different graphics styles which had to be cleaned up, lots of experimenting with graphics and sound techniques causing the module ROM size to steadily increase over time and three budget overruns which got the game almost canceled three times during development. Plus a ridiculous amount of crunch time near the end where developers even stopped cleaning themselves for a while and more or less lived in the office.

  • @Collidedatoms
    @Collidedatoms 7 лет назад +57

    Great video! I especially liked how you put the screenshot mosaic map over the screen at key points, and overlaid the original Metroid game onto Super and showed other parts that relate in small picture-in-pictures. This is probably one of my favorite metroid games and my favorite super metroid review.
    I do wish you had spent a bit more time though on sequence breaking and how the game invites you to do it by giving you multiple ways to get the same place, and to avoid what would otherwise be necessary backtracks. Also you didn't mention probably one of the most important tools for such breaks: The bomb trick. Otherwise, 10/10.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +7

      Gino Vincenzini
      Hey, thank ever so much for the feedback! 😃
      Yeah you're right, I guess I could've spent a bit more time on the sequence breaking, probably a massive aspect into why people enjoy replaying it!
      I'm glad you enjoyed it otherwise!

  • @JulesTrades
    @JulesTrades 7 лет назад +247

    Made a subscriber out of me, I think your channel is going to go very far if you keep this up. Great presentation and great points.

  • @0xEmmy
    @0xEmmy 3 года назад +12

    4:00 I find that the steam bursts also make one feel like the escape never goes perfectly, thus making the player think they're in over their head when they aren't.

    • @DeathBringer769
      @DeathBringer769 2 года назад +5

      And then you see crazy speedrunners who somehow figured out how to perfectly dodge every steam blast, lol.

  • @onomatopoeia7505
    @onomatopoeia7505 2 года назад +11

    Why I love Super Metroid? Atmosphere. From the whole "attacked by an unknown enemy"-research station, to the first few minutes on Zebes in which everything is silent and you just have the lightning and the fleeing insects... The dead army guy with bugs all over him, other friendly aliens, rooms which have no music, the game is amazing in setting up scenes/ stories.

    • @possible-realities
      @possible-realities 2 года назад +1

      Another thing which I really love about the atmosphere is that it generally doesn't feel like the enemies are specifically out to get you, as much as that you are just intruding on their territory. Kind of like a nature documentary kind of feel, in an alien (and hostile) environment.
      Unfortunately, I think they lost this feeling in Samus Returns and Metroid Dread. Due to the inclusion of the Melee Counter, now pretty much every enemy will attack Samus on sight, so that she gets to use the the Melee Counter. I miss strange creatures just creeping around the floors, walls, and ceilings, minding their own business, or things that wait to attack Samus until she gets close.

  • @antonioborriello3420
    @antonioborriello3420 3 года назад +43

    I've been binge-watching Metroid related content since the Dread reveal, and I got to say, your videos are some of the best❤
    P.S. love that new thumbnail

  • @Lacoste9277
    @Lacoste9277 2 года назад +8

    The replay ablitiy of this game is just perfect even over 20 years later this game is still as fun to play as it was my first playthough in 95. also as you get good at this game the movement you can do is just in a world of its own.

  • @LucasBarbosa-qh5ke
    @LucasBarbosa-qh5ke 4 года назад +22

    Super Metroid is still one of the greatest games ever created, even after 25 years.

    • @spacelem
      @spacelem Год назад +1

      29 years! I love Metroid Dread, it's so fluid, but Super Metroid still holds its own against it, and the soundtrack beats it hands down.

  • @esmooth919
    @esmooth919 7 лет назад +84

    5:00 GREAT editing!

  • @irisofrosebloom8741
    @irisofrosebloom8741 7 лет назад +99

    WHY AND HOW HAVE I NEVER HEARD OF YOU BEFORE

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +9

      Haha, I guess it's because I'm starting to take a little more time and put a little more effort into my videos :-)

    • @TimoKanal
      @TimoKanal 7 лет назад +4

      No problem Tomoko, I haven't either.

    • @DefinitivNichtSascha
      @DefinitivNichtSascha 6 лет назад

      Same dude.

  • @BungusThe3th
    @BungusThe3th 7 лет назад +68

    This video was very high quality and i hope you get more subs

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +5

      Hey there, thanks for watching! And that's lovely of you to say, so long as I can keep entertaining people :-)

    • @RockGeek00
      @RockGeek00 7 лет назад +1

      Good work on this video you got my sub I hope you get many more in time

  • @SebMegronski
    @SebMegronski 3 года назад +8

    I speedrun this game all the time just for fun, I love how it's so open and doesn't treat you like a baby. It's amazing, and has cemented itself as not only one of my favorite games, but one of the best games of all time. Great Video, keep up the good work

  • @Nero_Jero
    @Nero_Jero Год назад +3

    One of the many, many reasons this is a perfect game in my eyes is the replayability. No two play-throughs are the same. If you know enough of the ins and outs of the game, you can get the items and power-ups in almost any order you want. Hell, you can even do the jump glitch in the golden statue room to bypass all four main bosses. You can play the game how YOU want. It's never on rails, and it NEVER holds your hand.

  • @PANICBLADE
    @PANICBLADE 4 года назад +3

    Regarding the statue that comes to life, it shows battle damage as you fight it, letting you know that harder to kill enemies will have visual changes to let you know that you are progressing in the fight and are getting closer to beating them. This is important because Metroid enemies never have health bars to gauge how close you are to beating them, it's always a guessing game to keep the tension high.

  • @TheLeaf424
    @TheLeaf424 3 года назад +7

    the Torizo statue gave me ptsd, i couldn't trust any chozo statue after that

  • @ryantrezise5758
    @ryantrezise5758 7 лет назад +84

    Does anyone else get chills down their spine when "the last metroid is at peice" plays.

    • @DiegoArmando-ci7gg
      @DiegoArmando-ci7gg 5 лет назад +9

      it is ''the last metroid is in captivity, the galaxy is at piece

    • @josbar2835
      @josbar2835 4 года назад +11

      @@DiegoArmando-ci7gg Let's try "at peace"....then again, the voice had a "thlight lithp", or slight lisp, so it sounded like "The galakthy ith at peath." Maybe Mike Tyson was moonlighting? =)

    • @TheGauges420
      @TheGauges420 4 года назад +4

      The galaxy and last Metroid are in pieces.

    • @wonderfurret8223
      @wonderfurret8223 4 года назад +5

      @@TheGauges420 Spoiler alert for fusion

    • @AnalyticalReckoner
      @AnalyticalReckoner 4 года назад +2

      The last metroid is at peece

  • @lilgiantrobot6169
    @lilgiantrobot6169 7 лет назад +14

    Great video, I'm always down for someone singing the praises of Super Metroid. I had a Genesis growing up and didn't play this until 2009 and it still became one of my top 10 all-time. Its nearly flawless.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +1

      Hey thanks for watching!
      Well that's interesting, how long did it take you to complete on your first playthrough?

  • @fanb1536
    @fanb1536 7 лет назад +78

    love the animation and editing, it all looks so professional! this type of video reminds me quite a bit of sequelitis, but a little more relaxed. I hope to see more great stuff from you!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +10

      Thank you ever so much on the feedback and support! Indeed, Sequelitis was a big inspiration on my RUclips animation avenue, and while I'm not nearly as charismatic as Arin Hanson or as talented, it did inspire me to pursue a higher level of detail and quality. Along with one of my favourite RUclipsrs Mark Brown: Game Maker's Toolkit.

    • @DaltonGoesSlow
      @DaltonGoesSlow 7 лет назад +2

      Dan Root new sub here! You should also check out King K and Writing on Games and Super Bunnyhop :) love analytical video game videos

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +1

      Dalton McCabe Hey thanks! Yeah I love those guys, I think I support King K on Patreon actually. Thanks for the sub!

    • @JamesRoberts-wl3uz
      @JamesRoberts-wl3uz 7 лет назад

      FANB "a little"

  • @OhNoBohNo
    @OhNoBohNo 5 лет назад +3

    One thing I've always found amazing in the atmospheric tension of the Ceres Station escape sequence is the way the vertical hallway rocks back and forth. Architecturally, I'm not sure how realistic that is, but it makes it feel like the whole structure is coming apart at the seams, it makes precise platforming all the more necessary in a tense situation, and it makes the reward of escaping all the more relieving.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 лет назад +1

      Man I've always loved that, I usually wait a bit and let it sway before leaving just so I can see it!

  • @noiwontsignyourarmpit5263
    @noiwontsignyourarmpit5263 2 года назад +2

    I have played through this game 6 times and I JUST realized that the room at 4:59 is Mother Brain's original boss room. This game is the gift that keeps on giving.

  • @Panheim
    @Panheim 7 лет назад +24

    This was a really great analysis :) Super Metroid is really one of my favourite games. The soundtrack is especially wonderful. Even today it holds up fabulously

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +4

      Hey there, thanks for watching! I feel I could do an entire video just on Super Metroid's atmosphere!

  • @Snacko0
    @Snacko0 6 лет назад +4

    This is one of the only videos I've seen on Super Metroid that really tackles what I love about it: the freedom they give you for a second playthrough and how good it feels to push those boundaries.

  • @lelxrv
    @lelxrv 2 года назад +2

    There's also another small moment where the game teaches you how to use ball mode to dodge attacks. When you enter the room with pirates for the first time, their beams go in order that forces your to sit, but the last beam is low enough to hit you even in sitting position. You press down again and covert into the ball. And you dodge all beams this way.

  • @franciscotamaki
    @franciscotamaki Год назад +1

    There's something so satisfying about loving a game, not being able to express why clearly, and then watching a RUclips vid accurately articulating every reason.

  • @SOMNIOHM
    @SOMNIOHM 2 года назад +14

    🌌🌠🌠This was such a marvelous game! 🖤Samus!

  • @gamestrument
    @gamestrument 2 года назад +3

    Super Metroid is one game that still gives me a creepy sense of fear to this day playing it. They knew just how to create an atmosphere that was unsettling. An all time classic game for sure!

  • @William.V.
    @William.V. 7 лет назад +356

    Thanks. I love you too, boo. 😘💕

  • @planetdee3587
    @planetdee3587 4 года назад +4

    At 12mins, I always thought this to be another bounty hunter that just never made it. It created great story element for me as it made me more scared of what was to come behind the next few doors.

  • @EmilXOM
    @EmilXOM 7 лет назад +33

    Man, that was a great analysis! Also thank you for not saying please like and subscribe at the end and instead just be chill and down to earth about it.

    • @EmilXOM
      @EmilXOM 7 лет назад +6

      Still gonna like and sub tho :>

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +5

      Hey, thanks very much for the kind words, and thanks for watching! I know, I used to do that, but it made me feel a little shameful. Like, people _know_ what to do, if they want to like, comment and subscribe, then they'll do it, if they want to find other videos of mine, they'll go looking :-)

    • @invghost
      @invghost 7 лет назад +5

      To be honest, one of the reasons I subscribed is because you didn't make a big deal out of it, along with the high quality content

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +2

      invghost Again, thanks so much!

  • @ingeniousclown
    @ingeniousclown 7 лет назад +160

    Enjoying this video, but wanted to offer one bit of visual critique as I watch: around 10:25 you ping places on the minimap. This is a nice touch that accompanies your script, but it's not eye-catching enough. Something like an arrow that moves from point to point instead of a small and easy-to-miss circle ping would help a lot here.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +28

      Hey! Thanks very much for the feedback, I really appreciate it and I'll use this to help me make better videos!
      I guess the dots are pretty small and short-lived. Thanks!

    • @JohnSmith-xf1zu
      @JohnSmith-xf1zu 6 лет назад +7

      Holy Mackerel! I didn't even notice the map there.

    • @diegocrusius
      @diegocrusius 5 лет назад +4

      constructive criticism these days is so refreshing

    • @danielaraujo2933
      @danielaraujo2933 5 лет назад +3

      sorry, but what circle ping?

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 лет назад +1

      When I talk about where to find things on the map that pops up

  • @bunnybreaker
    @bunnybreaker 6 лет назад +34

    Truly one of the best games of all time.

  • @joshua_miller
    @joshua_miller 7 лет назад +13

    Goddamn that intro makes me feel cozy

  • @KepalaMonyet
    @KepalaMonyet 6 лет назад +16

    Instantly subscribed. Very nice to see the gameplay while you tell your story with your voice.

  • @NeoGamemaster
    @NeoGamemaster 2 года назад +3

    I always say when I watch speedrunners and racers that this is the most technical game ever made, no playthrough of any player will go the same way since there's so many varieties per playthrough and each player can always improve in their own way. It's so damn good, even the many custom romhacks and randomizers all fall in the same speck of awesomeness as long as they retain the base mobility and physics of the original, and I'll never get tired of it.

  • @jimbolic0809
    @jimbolic0809 7 лет назад +11

    Amazing video. Well written and put together.

  • @SysOpQueen
    @SysOpQueen Год назад +1

    I didn't expect the little animated segments! This is so cool! When it first showed your guy sittin' on the couch with a metroid @3:50 i literally went "Whoa!" out loud! Subbed

  • @harkenrebirth
    @harkenrebirth 3 года назад +4

    I would have to add that i found the Sprite work in this game amazing. Just looking at Samus in her Idle animation.. So much life. You see her body moving when she is breathing. The top part of her body is moving, slightly. As in showing that she a living person inside. When you run whille the Arm canon is aimed up or down, when you press L or R button. You see the shoulder pads basicly jiggle, going up and down. As well as samur holding her Arm cannon as well in the idle animation. In Super Metroid, she is holding the arm canon on top. Whille in Metroid Fusion, she is holding under the arm canon.

    • @swordsmancs
      @swordsmancs Год назад

      I heard in a video once that the way she holds her arm cannon resembles how one would hold a rocket launcher in Super and a shotgun in Fusion

  • @MykeondaMic
    @MykeondaMic Год назад +3

    amazing video, I just beat this game for the first time. I grew up with zero mission and then fusion. Now that im old i like this game the most of all 3. This game is so underrated when it comes to exploration, choosing your own paths, sequence breaking, and even the feeling of executing hard mechanics. I wish this game had gottten a proper sequel with something like 6 guardian bosses. Sad Nintendo doesnt see the potential. New age pixel art would look amazign and be cheap for them to produce

  • @wickedhorizoninc
    @wickedhorizoninc 2 года назад +2

    Great channel and review of Super Metroid. Definitely one of the best classic games that really weaves its lore beautifully. You get touches of the original mixed in with a real idea of a timeline. Revisiting the world once again with a lot of nods to the original but also tons of new things that the player discovers along the way.

  • @mammothplant
    @mammothplant 3 года назад +2

    Brilliant video on one of my favorite games of all time. That bit about the space pirate in the back of the room actually blew my MIND when you explained it -- such a simple yet effective trick which one doesn't even notice.

  • @avathewitch99
    @avathewitch99 7 лет назад +5

    With Super Metroid being one of the most finely crafted works of art out there I would easily have to say the same for this video. Good fucking lord Dan that was drop-dead amazing. I wan- no I NEED MORE of these. You dissected the game to its core and broke down every last detail about it and it was all fucking amazing to watch. On top of your top notch editing and sexy as fuck voice. Please never stop making these. You have a large following incoming and I promise its coming soon with content like this.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +1

      Hey there! Ah man, thanks for those lovely words, that's terribly kind! Shucks!
      I hope to have more coming, so do watch this space, as they say :-)

  • @zekeram129
    @zekeram129 5 лет назад +6

    There actually is some indication that you have to return to the pre-Ridley lava pit. There's a tunnel you can morph ball through that takes you just close enough to the entrance that you can see the giant Ridley head.

  • @PaulKentSkates
    @PaulKentSkates 2 года назад +2

    This will always be my favorite game from my childhood. The music and atmosphere was so well done. I don't think I've seen it bested. I wish dread was as good. I would really enjoy a refresh of this.

  • @user-hh7xw6xu8y
    @user-hh7xw6xu8y 3 года назад +2

    The cozy intro with the rain in the background made me feel so comfortable and happy inside I subscribed immediately, this is cheating and I'm reporting you

  • @mycabbages3538
    @mycabbages3538 7 лет назад +4

    This is my favorite game of all time. I never get tired of watching reviews of it. Subbed.

  • @ghostwriter5795
    @ghostwriter5795 3 года назад +3

    I love this game so much awesome action and music. You played my favorite song at the end 23:05. Man you brought back memories!!! 😭

  • @bare_bear_hands
    @bare_bear_hands 3 года назад +2

    19:18 "You can't run from it"
    Good sir, you haven't tried enough 😂

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  3 года назад +1

      Oh yeah it can be outrun if you know what you're doing, of course.
      But one's first playthrough of this game will result in what seems like an impossible to escape scenario.

  • @henryh2007
    @henryh2007 2 года назад +1

    Ah great video man, not too long, great points highlited, what a masterpiece of a game it is!

  • @MMLCommentaries
    @MMLCommentaries 7 лет назад +18

    Dude you're killing it with this video. It's a real shame that good content like this doesn't get the exposure it rightfully deserves. All I can say is keep at it, man! My good internet friend started making analytical gaming videos like this and out of nowhere one of his videos got over 100k views and his sub count tripled in a week. Never stop making amazing content, and people will come and find that content and share it with other people.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +2

      Hey there, thanks for the great feedback! I know, I spent a lot more time on this video and my subscriber base has doubled in a week, so it's a great confidence that knowing when I put more effort into my videos that more people will enjoy them! Thanks for watching!

  • @ilikemyrealname
    @ilikemyrealname 7 лет назад +4

    Excellent video. The quality was top notch. Subbed and looking forward to more content. Also Super Metroid...one of the best!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад

      Thanks for watching, and thanks very much! I look forward to keeping you entertained!

  • @mikorabago
    @mikorabago 2 года назад +2

    Thanks for the video mate! I've enjoyed it.

  • @brewstermackenzie6782
    @brewstermackenzie6782 7 лет назад +2

    One thing I love is the lack of handholding. "Select and press the Y button" but does not bore you with details of how to open doors, or that some enemies may be more vulnerable, blah, blah. It lets you discover this for yourself.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +1

      Yeah exactly, and I think this is the heart of open-ended exploration, and I think Super Metroid is the heart of the Metroid series.

    • @Jarake
      @Jarake 7 лет назад +2

      Yet the countless hidden passages and areas, none of it is obvious. This makes these Metroid games so intriguing and hard.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +1

      Sometimes I actually wish I didn't know Super Metroid as well as I do, because I'd love to experience it for the first time again.

  • @doseofdion9667
    @doseofdion9667 4 года назад +4

    This video literally made we want to play it again.

  • @therealhardrock
    @therealhardrock 3 года назад +3

    11:51 Or you encounter a metal snake-looking thing and many years later a guy makes a RUclips video where he calls it a humanoid-looking thing and you go "huh? humanoid thing? How is he seeing that as a...oh, is that what that was supposed to be this whole time?"

    • @Shinmsl
      @Shinmsl 3 года назад

      I never understood what I was seeing either 😅

  • @baardbi
    @baardbi 6 лет назад +1

    This is my favorite Super Metroid video on RUclips. It so awesome how you explain everything in a very sophisticated and entertaining way.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  6 лет назад

      Hey thanks! It's a little rough around the edges now, but I'm still pleased with it!

  • @Wibbz
    @Wibbz 5 лет назад

    This is definitely my favorite video of yours. I’ve watched it so many times

  • @johnny-mnemonic13
    @johnny-mnemonic13 7 лет назад +8

    Awesome review. You make all of us Hardcore Metroid fans proud!

  • @pichonPoP
    @pichonPoP 7 лет назад +5

    I grew up playing this game, so this is the most ever game I've played so far.

  • @AdrienJOLY
    @AdrienJOLY 5 лет назад +1

    This video brings back so many good memories of when I played Super Metroid!
    Awesome game indeed! And the videos succeeds at explaining what makes it awesome. Thank you!

  • @derek2652
    @derek2652 2 года назад +1

    My favorite game ever! And you made just made me like it even more. Well done, man!

  • @robertoconconi
    @robertoconconi 7 лет назад +3

    Yay, one fan like me, I really loved this game, I've played it like 20 or so times since I first played it, and no run has been equal top any other, after a few runs I found that you could get the spazer beam really early in the game, on another run I used the mockball since I saw it on a speed run, and more recently in my third to last run I've found, accidentally, a missile expansion under motherbrain's old room. So every run is different from the previous one. That's what makes it special, the expectation of finding something new, or doing it better at another run.

  • @Mangia1432
    @Mangia1432 7 лет назад +6

    Ahhh one of the greatest of all time. Your so perfect Super Metroid.

  • @angjerde
    @angjerde 7 лет назад +1

    Great video and thorough analysis. Love the animation too! Having played through Super Metroid many times twenty+ years ago, you brought up several points which I hadn't considered before, and you made me appreciate this great game even more!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад

      Hey thanks for the feedback! And I'm glad I gave you a new light on your favourite game :-)

  • @nowyouaskbutwhy3082
    @nowyouaskbutwhy3082 Год назад +1

    I liked it before I watched but very much enjoyed how far in depth you went I literally re felt thosegoose bumps from the start

  • @impassivelion1393
    @impassivelion1393 7 лет назад +3

    Good systemic analysis of game´s internal rules and design. I have suscribed and a big hello from spain.

  • @DoomRater
    @DoomRater 7 лет назад +21

    Ridley does have a weakness though- he's the only his that takes damage from power bombs, and you can damage him before the fight starts by using it.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +6

      Yeah that's true, you can use pretty much any weapon on him!

    • @ZxCrono
      @ZxCrono 4 года назад +2

      he also keeps the damage from the ceres fight, if I recall rightly, making winning that first round even more impactful.

    • @YoshiLikesFate
      @YoshiLikesFate 3 года назад +1

      @MageBurger still pretty genius that Nintendo gave attention to detail

  • @Roxterna
    @Roxterna 6 лет назад +1

    Definitely late but I just wanted to say how well put together this video was. I loved it!

  • @viralheadquarters5159
    @viralheadquarters5159 4 года назад

    Wow! I LOVED this! Excellent work!

  • @allegorycave7561
    @allegorycave7561 7 лет назад +3

    Good job! Nice intro ^^

  • @mrshmee
    @mrshmee 7 лет назад +4

    I was listening to this while making breakfast. When you got the part where the child metroid dies, that screech.... still gives me goosebumps... #metroidBro

  • @eggsngaming
    @eggsngaming 7 лет назад +1

    Excellent video. Very detailed analysis of not just level design, but also game flow. Knowing what's going on in the player's head the entire time.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад

      Thanks! Yeah, the game is just so well designed! There's still so much more to say on the game.

  • @usteeler81
    @usteeler81 6 лет назад

    Stumbled across your channel when the recommendations tab showcased your Metroid Fusion atmosphere video. Instantly subscribed after that!
    Have only watch the first 11 seconds of this video, but already know that's it's going to be great!
    Keep up the good work!!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  6 лет назад

      Hey, thank you so much! I'm glad you enjoy it, I'll try not be too long with the next Metroid Prime video

  • @IMacCuish99
    @IMacCuish99 7 лет назад +4

    Gotta say, this video was really good. High quality animation, insightful commentary and an enjoyable style. You've earned a sub.

  • @glennp6672
    @glennp6672 5 лет назад +7

    Best out of all the Metroid games hands down

  • @ZMondoHype
    @ZMondoHype 2 года назад +2

    Played this story with my dad when I was 5 or 6. We used to play every day when he got back from work, it was so fun to try to solve the puzzles together

  • @oldbatkingartist9898
    @oldbatkingartist9898 2 года назад +1

    Man seeing the little Metroid again already got me cryin

  • @marisacrimsonflash4974
    @marisacrimsonflash4974 7 лет назад +3

    this is in fact one of my many favorite metroid games

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад

      It's pretty good, isn't it?

    • @marisacrimsonflash4974
      @marisacrimsonflash4974 7 лет назад +1

      it's one of my 100 percented Metroid games next to Fusion

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад

      Wowee. What do you think of Metroid Prime?

    • @marisacrimsonflash4974
      @marisacrimsonflash4974 7 лет назад +1

      Dan Root it's a great game controls and everything are good the trilogy one is my personal favorite cause you can free aim with the Wii remote

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад

      Yeah, transposing the two GameCube games to the Wii motion controls was a stroke of genius, all three games now feel consistent and super slick!

  • @omato2288
    @omato2288 3 года назад +5

    This video encouraged me to play Metroid, and eventually a bunch of other great snes games.
    until *norfair*

  • @KaputOtter
    @KaputOtter 3 года назад +1

    I honestly didn't think the first Super Metroid video was bad, but you absolutely did the game justice with this one. Really great analysis and you have some super interesting insights. The animated interstitials are really cute and break up the footage nicely to hold attention. Keep up the good work!

  • @hariman7727
    @hariman7727 7 лет назад +1

    It rewards exploration SO MUCH. My brother got stuck, and all I had to do was check the map to find out where he hadn't been, and the rest of the game opened up completely.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад

      It's a well designed game, for sure! I love how the map is designed like that.

  • @88KeysMan
    @88KeysMan 6 лет назад +3

    SM is one of my all-time favorite games!

  • @LambtacoGames
    @LambtacoGames 7 лет назад +11

    Nice video. There's not a lot left to be said about Super Metroid, but you did a good job.
    One bit of criticism if I may. The animated avatar you use has a bit too slow of a framerate. It looks more like a series of still images than an animated character, and it doesn't quite feel like your voice is coming out of him when you talk.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад +1

      Hey thanks for watching, and thanks for the feedback!
      Well the frame rate is 12fps, which is something I prefer to work in as I find it makes it feel more 'animated', but I understand about the movement, but this is evolving as I make more videos.

    • @noahversteeg1846
      @noahversteeg1846 5 лет назад

      Hey lambtaco games

  • @0ThrowawayAccount0
    @0ThrowawayAccount0 7 лет назад +2

    I haven't even finished the video and I had to pause it and comment how incredible it is. I am only 7:18 in and I *LOVE* how you used the map on top of the game footage. Excellent so far. You earned a subscriber. Thank you for this.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  7 лет назад

      Thank you ever so much! I'm glad you're enjoying it. I look to try and bring analytical videos more regularly and keep you all entertained and interested :-)

  • @hegotaspare
    @hegotaspare 3 года назад +2

    That was a very thorough run through the game, brought back memories of probably the best game ever made. The gameplay, atmosphere, music, story and graphics is perfect for that time. So glad I played Metroid all those years ago.