Programming a 3D game C++ / Directx12 from scratch - More work on game systems + engine (Episode 26)
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- Опубликовано: 24 сен 2024
- In this streaming series I'll be building a 3D game in C++ for windows using DirectX12 using only a few libraries, the engine itself will be built entirely by me.
So far I'll be using the following libraries:
- ImGUI
- Microsoft DDS Loader (single header)
Support/donations:
streamlabs.com...
www.buymeacoff...
Discord:
/ discord
Skydome texture (adapted and used in engine):
ESO/S. Brunier / www.eso.org/pu...
first hahaha but really it was a great time
Yes it was!