Programming a 3D game C++ / Directx12 from scratch - More work on game systems + engine (Episode 26)

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  • Опубликовано: 24 сен 2024
  • In this streaming series I'll be building a 3D game in C++ for windows using DirectX12 using only a few libraries, the engine itself will be built entirely by me.
    So far I'll be using the following libraries:
    - ImGUI
    - Microsoft DDS Loader (single header)
    Support/donations:
    streamlabs.com...
    www.buymeacoff...
    Discord:
    / discord
    Skydome texture (adapted and used in engine):
    ESO/S. Brunier / www.eso.org/pu...

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