Hello, good guide! But I don't understand why a structure with physics clockwork flies upwards when created, if it has more than 10 blocks in its composition. And sometimes, when creating a structure with physics, it starts spinning and moving without any influence on it from my side. Tried to create a structure with physics with the help of mod eurika, after a few unsuccessful attempts, the structure assembled normally and went on the tracks under my control. But it was worth it disassembled, then in the subsequent assembly appeared a lot of bumps (for example, again the structure is somewhere in the air and not on the ground). This is my third attempt to interact with clockwork and valkyrien, and each time it doesn't work. I couldn't find this error anywhere on the internet, at least not on the first pages of the search. I translated the text in a translator, I apologize for any errors.
Let me give you my tip when I encountered such issue use one netherite block in the middle. And also try using the latest mods and use gear box near the wheels or track
Forget to mention break the blocks under trapdoors to enter inside
I like the design, but this is not a tank this is only an armored vehicle I suggest u add a cannon or a Tourette on the top of the vehicle 😉
Sure this is just a basic design you can always customize as per your liking.
simplemente hermoso, sos un crack muchas gracias
Thank you buddy
@@Shadowcreates12 a favor at minute 2:10 where can I get the track toolkit?
@@jesussalinas7473 check inside the trackwork section or search in inventory
@@Shadowcreates12 I get everything except that in the trackwork version 1.0.1 beta
It looks like a red old toolkit just hold in your hand and right click on it and then it will change to a suspension modifier
Welcome to Ripsaw Corporation.
Thank You will be looking forward.
@Shadowcrates12 why there's no manifest.json file in modpack? I can't import it to the curse forge without this file!!!
I am using a modrinth launcher hence only shared the mods and resource pack
What a mod for beautiful tracks of tanks?
Trackwork and the resources pack is steel track
Hello, good guide! But I don't understand why a structure with physics clockwork flies upwards when created, if it has more than 10 blocks in its composition. And sometimes, when creating a structure with physics, it starts spinning and moving without any influence on it from my side. Tried to create a structure with physics with the help of mod eurika, after a few unsuccessful attempts, the structure assembled normally and went on the tracks under my control. But it was worth it disassembled, then in the subsequent assembly appeared a lot of bumps (for example, again the structure is somewhere in the air and not on the ground). This is my third attempt to interact with clockwork and valkyrien, and each time it doesn't work. I couldn't find this error anywhere on the internet, at least not on the first pages of the search. I translated the text in a translator, I apologize for any errors.
Let me give you my tip when I encountered such issue use one netherite block in the middle. And also try using the latest mods and use gear box near the wheels or track
@@Shadowcreates12 Thanks for the reply! With the neserite block, I'll definitely give it a try.
when I begin to assemble the blocks, they turn invisible. Could it be a bug or am I just doing something wrong?
Are you using optifine
U can use creative graviton to fast assemble
Yeap just want to make this beginner friendly.
ripsaw time!!!!!!!!!!!!!!!!!!!!!!!!!
what is ripsaw time?
@@Shadowcreates12 the tank is a ripsaw tank
@@jiminygiggler ohh the name of actual tank model