Swimming, diving, changing water levels | Even Heroes Die Devlog #7

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  • Опубликовано: 21 янв 2025

Комментарии • 9

  • @Skeffles
    @Skeffles 3 года назад +2

    Excellent additions here! I really like the potential water systems like this have for puzzles, especially if the boss fights different in/out of water.

  • @SuperVillianStudios
    @SuperVillianStudios 3 года назад +1

    Another dope devlog. Really like how the water additions lead to much more emergent gameplay like the iron element, very cohesive project if I do say so myself

  • @Eclipsegamedev
    @Eclipsegamedev 3 года назад +3

    Can't wait for the demo

    • @KevynTheJar
      @KevynTheJar  3 года назад

      There's a link to a demo in the description!

  • @linedoltrainerchannelgammi2247
    @linedoltrainerchannelgammi2247 8 месяцев назад

    swi´mming in water is what i was looking for in a pixel game

  • @eboatwright_
    @eboatwright_ 3 года назад +1

    This is so cool :D I love the mechanics!

  • @pokepines2516
    @pokepines2516 2 года назад +1

    This looks cool, if you can manage to get the game on switch when its done, i can see beatemups covering the game. Looking forward to our progress.

    • @KevynTheJar
      @KevynTheJar  2 года назад +1

      Switch is definitely my next goal after a PC release! It'd be surreal to see a familiar RUclipsr covering my own game someday

  • @kairu_b
    @kairu_b 3 года назад

    Noice