Command & Conquer 3 Kane's Wrath - Will Made Flesh - Former WR

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  • Опубликовано: 7 ноя 2024

Комментарии • 8

  • @assenort
    @assenort 4 года назад +1

    Excellent!

    • @mathgodpiextras
      @mathgodpiextras  4 года назад +1

      Cheers! Thanks for watching! :)

    • @assenort
      @assenort 2 года назад +1

      @@mathgodpiextras Hello again, a small question - recently I tried to play this mission again, following step-by-step your strategy. Everything was fine until the capturing of the top right node (closest to GDI central base). All manners of enemy from said base immediately attack that node, and I was forced to bring the Redeemer over in order to protect it. However, Redeemer eventually gets overwhelmed by the waves of enemy and succumbs, after which GDI assholes destroy the node at will before the timer is up. Any clues as to why this happens? I pretty much did what you showcased in your video here... bugs perhaps?

    • @mathgodpiextras
      @mathgodpiextras  2 года назад

      @@assenort Not sure why that happened. Could be a timing thing, or there could be slight differences in the way your units are positioned. Unfortunately I don't have a simple answer as to how to fix the problem, just try to match exactly what I did down to every detail. Also try dropping off the engineer farther away from the node and walking there instead of being dropped off right at it.

    • @assenort
      @assenort 2 года назад +1

      @@mathgodpiextras Thank you, I will try again :-)

    • @orensampson
      @orensampson 2 года назад

      ​@@mathgodpiextras Hi :), Why the graphics look bad?

  • @nekoprincess4130
    @nekoprincess4130 2 года назад

    Hey next time, turn on aggressive stance for your redeemer instead of defensive and the flamethrower will just auto attack while he walks around. I do it all the time with purifiers and just walk them through a base while they burn it without targeting any of the buildings.