SF6: Jamie Jump HK Combos

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  • Опубликовано: 18 янв 2025

Комментарии • 6

  • @feroce82
    @feroce82 18 дней назад

    Wow, I didn't think about the possibilities out of j.HK, thanks!!!

  • @RicardoVargasGames
    @RicardoVargasGames 18 дней назад +1

    Great video as always 🔥

  • @TofuTechnology.beans.1
    @TofuTechnology.beans.1 19 дней назад +2

    Big thanks for this video

  • @aryudsoh
    @aryudsoh 19 дней назад +2

    Nice! What a great idea for a video.

  • @8ToxicTears8
    @8ToxicTears8 18 дней назад

    Some of these combos are sick! The problem I find with j.hk is that because its an air to air, a lot of these combos are very inconsistent, requiring manual adjustment of timing depending on the heights and timing the move hits with. The rejump to mp should be pretty solid though, and I had no idea you could get a midscreen safe jump setup of st.hp!

  • @Necreon021
    @Necreon021 19 дней назад

    FYI this was all possible before the patch even without a counter hit. If you do early HK only the second hit connected which had the same properties as hitting both as counter.