Red Alert 2 Yuri's Revenge - Me vs 7 Extreme Hard AI

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  • Опубликовано: 7 фев 2025
  • On my channel, I aim to challenge the Zoom3000 channel.
    When I play 1 vs 7 Hard AI, I don’t rush to finish the game by quickly defeating all 7 AI opponents. Instead, I prefer to build, expand, test units, and explore new strategies. I’m not just focused on winning the game; I enjoy exploring every detail of the map and the gameplay. Unfortunately, some people misunderstand my style and assume I’m a noob, but that’s not the case.
    More Videos for 7 vs 1:
    • 1 Player vs 7 Hard AI
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    More maps from Bank of Maps for RA2 and YR
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    Command & Conquer: Red Alert 2 by Westwood Pacific,
    which was released for Microsoft Windows on October 23, 2000[1] as the follow-up to Command & Conquer: Red Alert.
    Red Alert 2 picks up at the conclusion of the Allied campaign of the first game.
    Command & Conquer: Yuri's Revenge is an expansion pack to Command & Conquer: Red Alert 2 developed by Westwood Studios. The game was released in North America on October 10, 2001[1] by EA Games. The game is centered on a shadowy ex-Soviet figure named Yuri who has established a secret army of his own and poses a threat to the free will of the world
    Download Yuri's Revenge Game:
    www.origin.com...
    Red Alert 2 Client online: cncnet.org/red...
    Yuri's Revenge Client online: cncnet.org/yur...
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    Also, other games that you may interest on my channel will be found through this "Hashtag":
    #CommandAndConquer #YurisRevenge #RedAlert2 #YosefAnan #StarTube #Mission #CommandAndConquer

Комментарии • 2

  •  16 часов назад +1

    What ‘s the different between Extra Hard Ai and Extreme Ai? Is IFV still out of control?

    • @StarTube2
      @StarTube2  13 часов назад

      The first "Extra Hard" is an addition to the game to make the artificial intelligence (AI) more aggressive in combat, and strategies have been added to the AI. The second is similar, but instead of being an addition, it is an improvement to the official game AI. You can choose this option from the new AI strength menu, which is a secondary menu, not the old one where you select from three options: Easy, Medium, and Hard. "Extreme" has been added to the menu, and "Brutal" has also been included, whereas "Brutal" was previously just a checkbox. There is a third new addition, which is not just an addition but a mod because it includes improvements and modifications to the units, called "F[ai]r Mod."
      In some of my videos, you will find and see the differences between all of them by observing the AI's style and behavior over the in-game time.