lol so true, in a saturated market like it is these days, pirates wont care about missing that one decent game. They just go and play something else. The game has to be a RDR2 or a GoW to make pirates go and buy it... (not on PC so they can't anyways lmao)
As someone who has (on and off) been involved in the piracy scene in various degrees (from leecher to uploader) even shitty games will be pirated, so even having them make awful games wouldnt help in that matter. :)
I don't mean to suck you off or anything, but the copyright deadlock is actually genius. Using youtube's own broken crappy system against em is the most beautiful irony
Fun story about DRM: Back in the day I was trying to get Aquanox to work and running into hard core crashing issues. I went onto the support forums where I was shocked to find actual developers directly responding to me. Unfortunately they were stumped. What I eventually discovered was that something in the game, apparently the DRM, was conflicting with game controller drivers (this was before everything was just xbox 360 controllers and there was some actual variety in the controller market). If I unplugged the controller or uninstalled the software or something the game worked fine. I remember the developer's response. No PR friendly facade there, he openly expressed exasperation that this DRM that he had no control over being put into the game was causing conflicts like this. I think he actually said something to the effect of "how am I supposed to troubleshoot problems like this?" I'll always remember that. The DRM was so flawed that it had gamebreaking compatibility problems like that, but the developer couldn't know about them because it wasn't his code. The publishers had forced this thing onto his game and the poor dev had to deal with the fallout and to try to fix other people's mistakes.
NomadSoul76 I legit had to crack Aquanox after buying it way back in the day because I had some sort of issue with the key not being recognised or something to that effect. Thankfully, the Steam version seems to use Steam DRM and it's free of any issues.
I definitely believe it. Adding that DRM is a corporate cover, and I’m sure that the software just gets thrown into the game files and the devs don’t have time to genuinely work around that. I can only imagine how frustrating that would be for those developers
no, that wasnt a crack. the stupid employee(s) in charge of the DRM part forgot to enable denuvo to the .exe of the demo... the same .exe that the game would use (lazyness someone?) just with denuvo implemented and... you can imagine how that went.
@@thomasc9719 Yes, they released the demo with the exe from the main game, but forgot to enable denuvo on the demo.exe. When the game preload started, 5 days before the game went live, 3dm an almost defunkt group copy-pasted the demo.exe in the game's files, run it, and the game just played. It was fine too. No issues whatsoever that didn't exist on the release version.
I remember a few years back when it was months or weeks, and that kinda sucked but hey, they'd usually have fixed all the gamebreaking bugs included in the release LOOKING AT YOU DARK SOULS TRYHARD BORDERLINE RIP-OFF CLONE I CANT EVEN REMEMBER THE NAME OF.
I'm actually saying pirates cracking game security in weeks instead of days is better because the games wouldn't be so buggy when we get them because the devs/publishers are massive lazy cu- *skeleton warriors theme*
The holy-grail of warez is the "negative day release". Feature-complete software, release-ready films/tv etc. being leaked to the internet before their official release dates.
@@powerhousejp I'm always amused to see someone resorting to name calling (eg "entitled shit"). It's basically a blatant admission that they are butt hurt about someone holding a different opinion from them and they can't make any logical arguments to support their disagreement
clovermite Indeed failure to attack an argument, and instead attacking the person (IE an ad hominem attack) is a sign of defeat in any argumentative setting.
Mortal Kombat X: you've beaten the arcade ladder and here's a free skin Street Fighter V: you've beaten the character story and can now buy a skin for 40,000 Fight money
DRM is a pain for devs too. It makes your software harder to test; adding months to development time. Eventually you end up coding a bunch of backdoors into the code to get around the DRM, probably making it easier for the pirates to gain access. And as a dev that sees that DRM as a complete waste of time and effort, I don't really have much incentive to fix those backdoors. You know who decides that we need DRM? Upper management. The same people who have no coding experience and never listen to the employees to who know better.
Out of curiosity (as you seem to have first hand experience), do you know how much it costs to license some DRM's? Excluding the manhours of coding and integrating it into the software?
@@shadowraven137 Someone, pretending to be an indie developer, asked DENUVO directly for the prices, then posted them online. I can't remember the prices, but it had 3 tiers, depending on your sale estiamtion. You can pay a fixed ammount from the start or a percentage of your income, all depending on some factors. You can search online for more details.
@fponias I think that developers are as much victims of DRM as we customers are. They will have to do exra work and most of the times they had to code that clustefuck that DENUVO is into their game hoping that all work correctly, because if there is something wrong, they had to fix the whole game again around the DRM implementation, making their work harder and longer, while also making customers unhappy and probably receiving all the blame from them. So it's basically a loss/loss for everyone except publishers, for the usual goal of getting the most ammount of money at every single time at all cost without caring about anyone.
@@shadowraven137 man-hours is a really hard thing to estimate here. You'll be looking at something like "about one to twenty minutes every hour fighting DRM", for each person in coding and QA, which is appears to be no small number, but how much exactly - no one knows. And no one really cares to know, or, evidently, they choose to ignore it if they do.
"We're too busy tackling a tropical anarchist micro-state in the middle of a bitter civil war over their independence from fascist war-profiteering regimes. why do you have to make everything political with stuff like being gay?!"
PLEASE! ... DO do an entire episode about how maybe video game spokes people should not try to be cute and sassy because they're not very good at it. I would love to see more of that :D
Yeah Funcom's response was shocking. Not sure smilies really take away from the elitist tone that the response had, especially when there is a long history of Denuvo fucking games up.
@@oscarsantana9983 Not only was it insanely rude to basically everyone (because who in their right mind likes Denuvo), it was also ironic how they make fun of MLP fetishes, yet their game has anthropomorphic animals on the store cover!
Exactly!! Either they pirate, or they don't play. A very minuscule number of people will buy a game because they can't pirate it. The number must be so small, they probably don't even make up the cost of putting in denuvo!!
@@NatrajChaturvedi Especially when you have well working marketplaces like Steam or GogGalaxy. Jim said this a while back: If it's easy to get stuff, people will pay for it. Some people just don't get it... *cough*EA*cough*ORIGIN*cough*
Many games I've pirated in the past because I was a poor job-less student I've bought since I've become a less poor person who now has disposable income.
My problem with DRM is one main thing, the paid customer is given the finger because they have to deal with the DRM while the pirate who cracked the DRM probably might be playing the game better because DRM isnt slowing down the entire game. I think it sucks that the customers suffer due to DRM rather than the pirate and I think DRM should be scrapped till they find a better way not to screw the customer
What they need to do is go down the route of having it on there till a point where it's cracked and then patch it out (though probably not worth it at this point since things are basically cracked instantly anyway)
Sorin Dawntracker but don’t you know? The AAA games industry can’t see more than 3 seconds ahead of its actions, they’re practically stumbling blind blissfully unaware that if the keep doing what they’re doing they’ll die, they’re like a teenager who hasn’t grasped long term consequences or maturity, yet still claims to be an adult, or someone who tried a super addictive drug without putting too much thought into its potency, claiming to only “try it just this once”. They have no concept of time beyond the immediate future, the moment they see long term, is the moment that they will realize the ship they’re on is quickly sinking.
I refunded my Mutant Zero purchase after their ignorance. Stop treating everyone as if they're potential criminals. If I purchase something, I should have the right to play it DRM free and not have third party, intrusive bullshit getting in the way of my experience.
I'd just buy games based on how good they are... if it has DRM but it doesn't hurt my experience, who the fuck cares. If it has DRM and it runs like ass, don't buy ofc, but not buying things out of ideology looks like self-harm to me.
@poopnach "Treating potential criminals as potential criminals" WTF! Is this. You know that the simple fact of being alive makes you a "potential Criminal". Would you like to be thrown in jail at the age of 10? You know to avoid all those "Potential" fuck ups you may or not do in your teen years. This is the same stupid logic people using DRM use.
Haven't bought an Ubi game since getting Far Cry 3 on PC. Uplay just makes games unplayable and they're clearly not at all bothered about fixing it so I'm not at all bothered about giving them any money.
@@dreambrother16 Try buying an Ubisoft game on Steam first of all Steam is open then the game opens Uplay then the game itself has a DRM and you wonder why it runs slowly, it's because the whole fucking world seems to be open on your computer at the same time.
I hope Jim never stops dancing to Chains of Love. After all, if Nintendo "not behaving like douchebags" is somehow exceptional, Jim mocking them should be the new normal :)
Gabe also never did it best either; for he owns what is effectively the most widespread DRM scheme ever - which I believe is the catalyst for more acceptance of DRM such as Denuvo. I'm sorry, requiring the internet for starting up a single player game is absurd no matter how it's implemented.
@@no_genius That's like saying going to your local GameStop every time you want to play a game you bought from them isn't ridiculous. Are you absolutely sure you believe the internet requirement for a single player game isn't ridiculous?
@@diomedes7971 So > gives back in return It still takes away a basic thing that most of us took for granted: true offline play. Remember that not everyone has stable and blazing fast internet to sustain constant authenticity checks. (Before anyone asks, yes, you don't need to have a good internet connection at home; a friend or a cafe may cover for the downloading of games, and internet downtimes are not going away anytime soon). > streamlined workshop for modding It actually makes downloading these mods for the DRM-free versions of games *nearly impossible* unless you either own the game on steam, or know one who owns it on steam and willing to upload the mods, because you can't download them if you don't own the game on steam but own it elsewhere (like GOG or Humble). It's also so extremely limited in operations, I wonder why the hell it's even praised. > does family share plan My DRM-free GOG games work on several PCs at once without any "family share" programs, why is this even a selling point? They're giving you back what was standard. > don't require the internet to play, there is offline mode 1. You need an account on steam to play (not download, play) a good chunk of the games there 2. Offline "mode" can break on you and cease to work. 3. Based on the above, you need steam installed and running with most games. Take it from me, I have experienced all the stuff you're talking about. No online-based DRM is worth putting up with. Not to mention you're signalling the flag that more is okay, a message that EA, Ubisoft, Activision, Blizzard and Epic got and are capitalizing on with their own launchers with DRM. If Denuvo did any of what you praised, I have the feeling you wouldn't be praising it.
I believe companies are contractually obligated to use DeNuvo. That's the only explanation. They signed a 30 year contract with the company back when nobody knew its service was bullshit, and now, even though they know it's shit, they are forced to keep using it. This is why contracts are the devil.
@@dplocksmith91 I honestly wouldn't doubt this, we've seen some ridiculous contracts from all corners of the industry and they always lead to disastrous games/issues. (Tho the more likely scenario is that the cost of implementing DRM is low enough that the higher-ups are willing to pay for the myth)
It makes AC Origins and Odyssey run like crap. When you see a 8 core 16 thread CPU pegged at 80% utilization you know something is up. My R5 1600 runs mostly between 60 - 100%. I believe I saw the Denuvo/other DRM combo the game uses takes around 15-20% off of your frame rate.
@Strat-Edgy Productions I too have recently come across a couple of your videos. Fallout 4 and Mass effect: Andromeda to be specific, and I ended up really liking them.
@@ComatHam what? Space stage? You mean that collect spice and stop natural disaster on a planet 50 light years away simulator? Yeah...no space stage is boring and a waste of time.
Oh man, do I have good news for you... sort of. I remember seeing somebody made an indie game recently that was just a more in-depth version of the cell stage of spore and it seemed like a pretty good game too. What's the name of this indie game? No idea, that's the bad news.
Ah yes, I remember when Denuvo came out. The *ahem* gaming press kept touting how itr was allegedly 'unhackable'. I just laughed as anybody with rudimentary computer knowledge knows that drm only has a limited time before somebody figures it out. It's not like people have reverse engineered the server side applications for online games without ever seeing the server side code. What's messing with a client side authentication?
I think there's a general stink of shit in the industry. The games media in general is garbage, the fact we get any good games out of this shitpile is absolutely miraculous.
Sooooo....if it is used to protect day 1 or week one or month 1 or evem year 1 sales, why does it stay on the game? Why not remove it once the service ended once it does its job?
Some companies like Makers of Doom 2016 did remove Denuvo after it had been cracked, which is what all companies should do depending if dlc is planned to be released or not. Companies are just paranoid and stupid these days about their money.
Good idea, once the DRM is broken, just remove it, it doesn't do anything anymore anyway. And I will admit, i "tested" Skyrim for a long time before buying it. Let's call it an "unlimited demo version". That is something more publishers should do anyway, hand out demos. that is something actually useful against piracy. If I don't know if a game will run on my machine or i I even like it, so getting it elsewhere to test is an idea. And once I already "have" it, why bother getting it again. So we need more demos.
"60 dollars for an inferior product NOW or no bucks for a better product if i wait on my ass a few days and go play one of the plethora of games i have available that i still havent touched" its like come on guys, piracy where DRM like denuvo is involved IS the product i want, if you wont sell me what i want ill go elsewhere to get it.
Damn right! He should at least have extended his pinky finger! (Actually, considering the entire bit was about being as camp as possible, Jim's probably kicking himself for NOT thinking to do that right now.)
in some cultures its expected as a sign that you are really enjoying it. in japan if you dont slurp delicious ramen a staff member will visit you to see what the issue is. exaggeration, but its expected.
I consider myself a straight male, but now I find myself confused. It is Jim Sterling, after all, would anyone refuse if he ever offered? He told me to think about it, and I still am...
C J it matters to any lgbt etc etc people who often feel seriously underrepresented at these things? And who maybe in this case want to get into esports but are too uncomfortable because the culture around games as a whole is, to put it mildly, not always the most accepting place? Or if it is, it’s usually in that “be whatever you want but keep it out of my face” way, which isn’t super helpful or make anybody feel particularly good about themselves? It’s bigotry when everyone’s first reaction is “nobody cares I don’t need to hear about this go away.” Bigotry doesn’t have to be shouting slurs and actual violence...sorry to ramble. In this case it’s cool to see someone openly gay having some kind of platform and impact in a very visible way :) maybe it doesn’t matter to you, but for a lot of people that kind of thing matters.
It has been said to death by this point but, the only thing DRM really does is hurt the paying customer, people who get it hacked don't have to deal with this crap and they usually don't have to wait long for it to get cracked either.
DRM is there as a "guarantee" to their shareholders that it actually does something. Which is really doesn't do. Let's hope more shareholders pick up on these clickbait articles and realize putting it in does absolutely nothing. But I wouldn't count on it.
One of my favorite DRM stories was when Activision put DRM on one of their Call Of Duty games that made it so you could only play it if you had a physical copy of it, completely forgetting that it was available through a digital store. The DRM was so solid that even Activision couldn't fix it with the developers copy, since that was a digital copy. They actually had to install pirated version in order to fix the DRM debacle.
I buy everything from GOG if possible, i even rebought some thing a already "owned" on other platforms. Emphasize on the quotation marks... Yes even if the price is higher, isn't it automatically higher if i buy things i already "own" again there? But that's the point, i am getting the far superior product there. I'd pay 5-20$ extra for the" not fuck me over"-version any day. Denuvo is just a "do not buy"-marker for me.
If I could buy with my local currency I would. But until they do that It's a thanks but no for GoG from me. So they are losing at least a handful of sales because they don't transact in enough currencies.
seconds that ,aslong they maintain the 'no drm' agenda if I see something elsewhere..I cheek Gog first becosue of the far more customer empowering/friendly history.
@@2Scribble Steam itself is DRM. More importantly, even if you don't consider it DRM, they could just act in a pro-consumer fashion and force companies to not tack on additional DRM if they want to sell on Steam. But they won't, because they are anti-consumer. Unlike GOG, who simply won't allow you to fuck over its customers.
@@SolarStarVanity steam isn't anti-consumer by not forbidding other forms of DRM, they just know that publishers will insist on having denuvo anyway (because greed), and forcing rules just leaves the store without a product (and usually a relatively high-profile at that).
I got tired of all the bullshit around AAA games. They are not even worth pirating , Unbalanced and designed for micro-transaction. i buy cheap indie games on sale and have way more of a blast with them than i ever would from a AAA.
Amen to that. I've abandoned Steam because of all this DRM nonsense because even Steam's DRM goes too far for me requiring me to sign in to a 3rd party piece of software to both install AND play my games and has to sit there monitoring me while I play telling the whole world what it is I'm playing, how long I'm playing and what not. Many great Indie games are getting released on GOG.com now and I don't have to worry about all that DRM nonsense. Even with some questionable things GOG had done I still refuse to pirate anything from their platform because I want to support what they do and try to buy everything I could want provided I can afford it and if I can't afford it either wait for a sale or just enjoy the now nearly 800 games I already own on GOG's platform. If I never buy another new game I have more then enough games to last me for the rest of my life now that I legally own.
@ Doctor Beak Yeah. And I have bought tons of games that never worked properly and never got a patch. Or got broken with a patch. I've played maybe 5 hours of Just Cause 3, then a patch broke it and I never got the fucker running again. No refund, because playtime > 2h. Are you goint to €A et al and fight for my right as well? No? Then shut up. And stop using those fuckers who want everything for free as an excuse.
My disc version of The Elder Scrolls 4 stopped working recently. Refused to install due to SecureROM. Had to buy the digital version on Steam on sale so I could keep playing. DRM hurts legit players, and is considered a challenge to be broken by pirates, whereupon they race each other to see who can crack it fastest. Given that it takes as little as a day, the word 'challenge' is dubious at best.
@@stevenneeley1089 One, worried about potential viruses. Two, bought it on a Steam sale so at least I didn't pay full price. In any case, I am not personally familiar with relatively safe piracy sites that won't fuck up my computer worse than Denuvo itself.
Should've just gotten a crack for it. It's yours. You've bought it, paid for it. It. Is. Yours. Nevermind virus'. That's a shitty argument against. Look on crack sites, find a file that's a few years old, scan it with AV. Do all this in a virtual machine if you are super tin foil.
@@DarthCruciare87 Most anti-virus software block even false-positives. It's really, really, really hard to get a virus from piracy, if you're using one. Also, you can google/duckduckgo for any popular pirating sites without a problem. Even if some parts of piracy are difficult, there are probably guides on the internet. Personally, I wouldn't, but if it's convenient, cheap enough for you, and you possibly not as tech-savvy, you can still just buy it, of course. I just wanted to put it out there.
I legally purchased a game (one of the Lego Star Wars) and couldn't play it due to the DRM bullshit that was installed in it. Ended up downloading a crack to play a game I bought cause the publisher didn't care enough to remove it. This is why I don't buy games when they come first day. I'll wait until the bugs are worked out, the cripplewear DRM is removed and a GoTY edition is out that contains all the DLC.
Let's be honest. The only reason DRM software is put in games is not to actually fight pirates, but to appease shareholders and publishers with the ILLUSION of fighting piracy. Developers all know it does fuck all, but share holders and execs are stupid with technology and feel safe knowing there's SOMETHING. It's not to help legit customers, it's not to actually fight piracy. It's like creating racist anti-drug laws. They don't work, but they make old white people feel safe.
I was gifted a PC game with DRM that didn't support Windows 10. At the time, I didn't realize this was the issue, so I bought the game myself, and still came across plenty of problems attempting to boot it (even with a legitimate license key). Apparently the only way I can play the game on a newer machine is to download a cracked version. Not that it makes a difference since the developer has long since been defunct.
I disagree, the only way to prevent piracy is to publish a free game. If there's no barrier to entry then you have no reason to get it from anywhere but the source
Hmm Pay $$$ to buy a slower version of the game? Or wait a couple days for someone to remove it and get the game for free? _gee I wonder why people pirate games_
Almost 2 decades after Napster the entertainment industry still doesn't understand that no crackdown or safety measure will ever stop piracy. Only creating a convenient and fairly priced alternative can.
Yup, I'm from a country where piracy is the norm and none of my friends have played any recent AAA game. They're mostly pirating old games they loved. The latest one they played is maybe skyrim.
Legally obtained, runs poorly because of DRM, or illegally obtained, runs well because no DRM. I mean, they're really just incentivising pirating at this point.
@@UtaNngkrngDpanKompi Yeah, but when it's not trying to phone home or watch stuff constantly, it runs better. Not in every instance, but I've heard a few do benefit.
I think it's fair wanting to protect initial sales. But then do what others have done and remove Denuvo once the game has been cracked. That way I can actually play a game I purchased a day or a week after release without performance issues.
But it only bother the ones who pay for the game, so what's the point? The pirates get the game day one and without performance issues. I pay 60 bucks and pirates get a better experience for free...
@@Squallcloud95 Actually its rarely so, why? Most cracks aren't what was considered proper back in the days (IE complete strip of the drm) but rather fooling the DRM into believing its an legitimate copy thus the DRM still consume resources but does its thing for the illegal copy
It doesn't matter if a game is cracked on the first day or the fifth or the thirteenth, DRM doesn't protect initial sales. Period. The people who don't want to buy the game, but instead want to play a cracked version won't suddenly decide to buy the game just because it takes some days (or weeks) to be cracked. Of course there will always be exceptions, but those are marginal and just don't justify the price of the DRM for the publisher or the loss of good will, the bad publicity or all the possible technical negative aspects. Yes, a game will be pirated faster without DRM, but impact on sales will always be negligible.
Here's a thought, if AAA game developers actually want people to pay for their games, maybe they should try and make quality games that aren't chopped up and overpriced and are games that people actually might want to spend their money on in order to support creative people they want to see more from.
They don't want people to play their games, they just want people to buy their games in tiny slices. At random. For ridiculous amounts of money. Otherwise, why would they keep shipping incomplete games?
Yes, most games that I illegally download are games that I'm on the fence about and would like a demo, or games that I would never consider paying for as I'd usually only play these for an hour or two, meaning I could have gotten my refund on steam, but it's easier to download it than to get a refund , and refunds are extremely easy to get. If I like a game after stealing it, I usually will buy it. Same thing I do with my music collection.
Mutant Year Zero: Road to Eden is now out of my wishlist on my ignore list and they are the type of game developers the game community is better without. They sound like EA already
Don't want piracy? Fine, just follow these easy footsteps: - Don't put DRM on your game, especially ones that hurt the player - Don't over monetize your game - Don't release your game without showing actual, non-scripted footage of that game's gameplay. - Don't make 1000 different special editions - (Optional) Make demos, allow people to try out your game. Nowadays I only pirate games to see if they are worth my money or if they run decently on my machine.
Demos are slowly dying out, if not dead already. Most devs nowadays rely on paid betas instead. That way, people can test the game while also paying for it.
I had nightmarish issues because of Denuvo with dragon age inquisition. I bought the game full price, image how happy I was when it chugged ram. OH by the fucking way, I forgot to mention how I checked. A friend of mine a few months later mentioned that he played the pirated copy since he couldn't afford the game (purchased it later mind you, so they still got money) and said that it was working without issues. I ran the game again and it was shit, got the pirated copy installed and it was running 20-30 % better.
Personally when I hear DRM I am more tempted to pirate it even if I have no actual interest in the game to begin with. It is almost Pavlovian at this point.
I'm not trying to justify my actions in any, shape, or form. I just know that if there's a game coming out and I want it bad enough, chances are when I'm suffering from a bit depression, or I've had a really bad day, I'm going to break down and buy it. It's happened before.
Games companies these days are run by committees of executives. Back in the good old days games companies were run by games developers and didn't have to worry about investors. This adds another layer of shit that gamers have to deal with, people that invest in these companies and therefore employ these CEOs. If these investors hear that the company they are investing in isnt using "state of the art" DRM to protect sales it makes the company/CEO look bad in the eyes of said investors. It's a shame that so many clueless people are affecting how we play games.
I think it's very telling of how pointless DRM really is to know that Denuvo, which until a year and a half ago was still considered one of the toughest to crack, is now something that pirates know how to, basically, predict, as the version of Denuvo that HITMAN 2 used was cracked 2 days before the release of the game itself. To quote a fictional pirate, “A man's dream will never die!”
Exactly. If anything has made piracy go down, it's the fact that most AAA games today aren't good enough for people to want to pirate them. DRM is basically that joke where a guy in Europe or North America tries to sell an elephant-repellent spray to people and citing the fact that elephants don't live in the northern hemisphere as proof that it works.
Let's be honest here, someone who goes through the trouble of pirating a game would most likely never even get those games otherwise, not being able o pirate them isn't going to encourage them to buy it. In fact I've actually heard the opposite, I've heard some pirates say that they ended up liking some of their ill gotten games so much they properly purchased them to support the creators. Not trying to say pirating games is a good thing or anything just that it's kinda funny how it can basically act as free advertisement in a way.
This is so true. We pirated Endless Legend with all of its dlcs (i had a legit copy as well on steam, but not the dlcs) and later on my friends bought it and I bought all of the dlcs. Also fuck denuvo for reporting Voksi...
Not to speak of the people using a crack on their legitimate copy simply because the cracked version runs better or in some cases is the only one that works at all!
Kinda reminds me of the old days of getting a PC game on disc and you needed to have the disc in to play it, so you'd download a no-CD crack just to save effort. Technically piracy, actually laziness.
I won't buy a game until one of two conditions are met. 1) I see Super Best Friends play it and it looks like a good time. 2) I pirate the game to take it for a spin.
I remember listening to CD Projekt CEO's insight on DRM. It went something like: "We released Witcher 2 without DRM on our digital store before it hit other stores. And yet, a cracked copy of the store-bought version was the first one to hit pirate sites." What this means to me is that for the pirates, it's not about whether you can get a game for free, but the challenge of cracking the game.
The number of people who buy the game because they can't pirate it week 1 is stupidly negligible. To the point that sales gained is LOWER than the cost of the DRM. And the only reason of it PR for shareholders, nothing more nothing less.
Same here Cormoran, I had recently added it to my wishlist, but after seeing that garbage attached to it, I'm going to pass on playing; in fact, this is a great time to go through my list and remove EVERY game with Denuvo and similar drm.
Truth be told, the thing that keeps me from buying games day one at this point is that most of them are pretty broken on launch and are going to be fixed and piled with DLC later on. I may as well wait a year for the game to be functional and have all the content actually out instead.
I'm talking about services like steam which are damn convenient and have all sorts of extras like the forums, workshop, friend lists and all that jazz.
Feels like DRM is only a tool to make investors (you know, the game companies' ACTUAL customers) less anxious about lower sales numbers. More of a placebo than anything.
I think game companies should just say they have DRM without actually putting any in the game. Company saves money, Investors shut up, and Gamers get to play unimpeded.
A placebo that costs them a lot of money to buy/license from the Denuvo (or other DRM) company themselves, and that's less money going into the actual game, games that are monetized harder, etc. The cost gets passed onto us, even if the actual price of the game doesn't increase, we "pay" for it by the slightly reduced quality of the game from not having that money actually put into development/more polish/less bugs/hire an extra person/etc and instead the money is used for this useless placebo software that also happens to be anti-consumer... so yea, it's worse than just believing a sugar pill healed you.
@@DeathBringer769 Denuvo costs around 100k from what I've read. That's a drop in the bucket for most companies. We're talking 1-2 hours of programming labor (for the team) so the cost is pretty trivial to the shareholders.
@@disliked1390 it literally just hurts performance, and is a security liability. People got hacked through denuvo, actually. I think it was on the Sims 4? It only makes your game suck harder. No good done to me, the paying customer.
"um excuse me Mr Jim Sterling Son but I thought this was a video game editorial show and not a homosexual indoctrination camp. How dare you sir/don't make it political/how will I explain this to my children/wake up sheeple etc etc etc" This quote sounded funny in my head but now I'm just depressed that people may mistake this for a genuine comment.
Remember the other ubisoft gem of a backtrack and lie on DRM? "DRM works! We need to put it in!" *later* "We're not gonna bother with PC releases. 90% of people playing our games on PC are pirates".
That mug slurp at the end was the most blatant thing I've seen since daring a gay friend to slurp the bavarian creme out of a doughnut. It was... impressive... and the doughnut was flat in seconds.
I would love to see an episode on sassy spokesman, there's nothing more cringy than watching someone who thinks they are funny make light of what are often serious issues.
you buy a game. It doesn't work properly because of DRM. You pirate a version without DRM. The company behind the game says "Look another person who illegaly downloaded it and didn't pay us to play it"
DRM, simple in terms, is like a security gate at the store. But imagine they had to have metal detectors, mandatory cavity searches for all people, and that the passing through each of them takes 10+ minutes, before exiting the store. Oh, and lets turn the store into an airport. And one person is smart enough to drill a hole on te back wall for people to skip that.
Wonder why websites keep begging visitors to disable their adblockers and they refused or updated their adblock tool to circumvent it? Nobody wants malicious ads on the internet. Mediafire, had issues when downloading files (I didn’t click on the ads around the page), where it opens spammy ads in a new tab or new window. I recently saw they added measures to ask users to either disable their blocker or subscribe. Mediafire could’ve switched to another ad network that isn’t compromised. Overall, this is why consumers keep finding shit that companies do to us.
If a website tells me I have to turn off my adblocker before they will let me read the article, I go, "Oh well, I won't read that article then" and close the site
I'm not an IT professional, but if I'm not mistaken, Denuvo checks every time the game is booted up if it's legit or not... using the internet. So, what if my Internet is down? Probably I can't play. And what if my internet is shitty, or just simply very slow? It will take ages to check and to continue. So basically for me -a simple layman-, it's pretty obvious that Denuvo can affect legit customers negatively, very easy. And I don't even bother with the shitty PR management of gaming companies. Most of the time they're ridicolous.
You're mistaken. Denuvo doesn't technically "check" if the game is legit or not. Its periodic reliance of an internet connection is to retrieve an offline token that's valid for your hardware and software environment, which is then used to access and run the protected DRM of the game. When said offline token is invalidated (by a hardware change, certain parts of the OS gets updated, or the seemingly built-in "timer" expires), Denuvo requires an online connection at the next launch of the game to update the offline token stored locally. Ignoring flawed or buggy implementations (of which we have like only 5 out of ~150 protected titles as examples), Denuvo affects roaming users or users with spotty Internet connections without an alternative connection the most. That said, the data involved (like ~20 KB of data in total at said periodic launch when the token needs to be refreshed) is low enough to basically not have an effect on data caps. I know of people with satellite connections, for example, to whom Denuvo have never been an issue.
Isaac The Fallen Apple Not all games on steam have drm, actually there are many games that only use steam for the download. You can play then without steam or internet.
@@isaactfa I want people to stop parroting this since it adds nothing to the discussion. Steam does act as DRM. We take issue with the types of DRM and things they do, like Denuvo. People tend to just say that and drop the mic as if it's the conversation ender, but it's the same thing as someone walking into a forum thread for advice to new players and posting "lol git gud" as if that actually contributed anything. All it shows is a refusal to pay attention to what's being discussed and generalizing others as inferior for not being as simpleminded. Please don't do that.
@@isaactfa There is a difference between DRM and intrusive DRM. Steam is not intrusive. It requires validation just once, at first runtime after install. Not to mention that not all games on Steam even use Steams DRM. The Witcher 3 is a notable example of this. Regardless of whether you buy it on GOG or Steam you are getting a 100% DRM free experience.
I had never heard the song "Chains of Love" before watching the Jimquisition. Now I love it and always think of the show when I listen to it! Thanks, Jim!
@@scottwarren3948 I'm afraid i'll have to wait for denuvo-free release(which will be going out at an amazing sale in a week tops), because i doubt my 299$ Walmart PC will be able to handle it.
@Scott Warren, that's a shame but there are plenty of good games to pick from so I feel I can afford to be discerning on more than one criteria. And unapologetic negative attitudes in an industry that hates its customers seems a good marker to judge by. Still a shame, makes me think of 2000AD Dread.
About DRM costing sales. One story, my story. I really wanted to get Monster Hunter. It looked like so much fun! Then I found out it had Denuvo. I scratched it off my list. Well maybe if it's removed I would get it. I really have not looked into it to see if it's still present or not since I have moved on for the most part.
@@KuroNoTenno that's the thing though. You literally have no idea is denuvo is or isn't causing problems. All evidence suggests you are getting an inferior experience because of it though. Just because your system can brute force past denuvo possible performance costs doesn't mean they aren't there.
Any other examples of games functioning weird when they are pirated? I remember some other games do that, like adding an unkillable enemy or adding a text or altering graphics in intro.
@@KingOskar4 Skullgirls had an funny message that only popped up when the game was pirated. Game worked except for the pop up after you finished the story
to stop piracy they started to make games that no one would even pirate
Hahaha, good one
lol so true, in a saturated market like it is these days, pirates wont care about missing that one decent game. They just go and play something else. The game has to be a RDR2 or a GoW to make pirates go and buy it... (not on PC so they can't anyways lmao)
As someone who has (on and off) been involved in the piracy scene in various degrees (from leecher to uploader) even shitty games will be pirated, so even having them make awful games wouldnt help in that matter. :)
I hadn't even thought of it that way. GENIUS!!!11!!1ii!!one1!
O V E R K I L L ' S W A L K I N G D E A D
"There are no elephants on our front lawn, therefore this rock on our lawn keeps away elephants."
I'll give you $20 for your rock!
I can give you $50
do you have any more of those rocks? elephants keep eating all my weed
Odin promised to kill all ice giants. There are no ice giants. Odin must be real :)
Only problem is that you can't park your fucking car because the rock is taking up space.
I don't mean to suck you off or anything, but the copyright deadlock is actually genius. Using youtube's own broken crappy system against em is the most beautiful irony
The sucking off is just a bonus ;p
Thats ok dude, Jim likes it when people suck him off anyway XD
Okay well if you want me to we can work something out
Its simple really you want to be an over assertive ass on add-free contebt. So now Nobody gets paid.
Absolute genius
"I don't mean to suck you off or anything..." I'm stealing that kthxbye
Fun story about DRM: Back in the day I was trying to get Aquanox to work and running into hard core crashing issues. I went onto the support forums where I was shocked to find actual developers directly responding to me. Unfortunately they were stumped. What I eventually discovered was that something in the game, apparently the DRM, was conflicting with game controller drivers (this was before everything was just xbox 360 controllers and there was some actual variety in the controller market). If I unplugged the controller or uninstalled the software or something the game worked fine.
I remember the developer's response. No PR friendly facade there, he openly expressed exasperation that this DRM that he had no control over being put into the game was causing conflicts like this. I think he actually said something to the effect of "how am I supposed to troubleshoot problems like this?"
I'll always remember that. The DRM was so flawed that it had gamebreaking compatibility problems like that, but the developer couldn't know about them because it wasn't his code. The publishers had forced this thing onto his game and the poor dev had to deal with the fallout and to try to fix other people's mistakes.
NomadSoul76 I legit had to crack Aquanox after buying it way back in the day because I had some sort of issue with the key not being recognised or something to that effect. Thankfully, the Steam version seems to use Steam DRM and it's free of any issues.
I definitely believe it. Adding that DRM is a corporate cover, and I’m sure that the software just gets thrown into the game files and the devs don’t have time to genuinely work around that. I can only imagine how frustrating that would be for those developers
Cool story.
@@Archangelm127 now back to sucking off ubi
Sad you missed the funniest case of Denuvo being cracked. Final Fantasy XV was cracked four days BEFORE it even launched on PC.
Phillip Malerich
Sounds like an inside job, developer's revenge against publishers?
no, that wasnt a crack. the stupid employee(s) in charge of the DRM part forgot to enable denuvo to the .exe of the demo... the same .exe that the game would use (lazyness someone?) just with denuvo implemented and... you can imagine how that went.
Lmfao! Never forget that one.
Phillip Malerich wait! Legit???
@@thomasc9719 Yes, they released the demo with the exe from the main game, but forgot to enable denuvo on the demo.exe. When the game preload started, 5 days before the game went live, 3dm an almost defunkt group copy-pasted the demo.exe in the game's files, run it, and the game just played. It was fine too. No issues whatsoever that didn't exist on the release version.
As soon as you said "I don't have to dance to Chains of Love anymore" I was like "he's gonna do it anyway"
Thank you for not disappointing, Jim lol
"It protects day 1 sales."
So, just wait a day?
I was gonna say, the moment I heard that I thought "Couldnt I just wait a day and enjoy a free non-framey game?"
Sometimes not even a day.
There’s games cracked in under three hours.
I remember a few years back when it was months or weeks, and that kinda sucked but hey, they'd usually have fixed all the gamebreaking bugs included in the release LOOKING AT YOU DARK SOULS TRYHARD BORDERLINE RIP-OFF CLONE I CANT EVEN REMEMBER THE NAME OF.
I'm actually saying pirates cracking game security in weeks instead of days is better because the games wouldn't be so buggy when we get them because the devs/publishers are massive lazy cu- *skeleton warriors theme*
The holy-grail of warez is the "negative day release". Feature-complete software, release-ready films/tv etc. being leaked to the internet before their official release dates.
*The true pirates are the companies that take essential game features or once free content hostage and only give it back for blackmail payment!*
It was never yours to begin with thus nothing was stolen you entitled shit.
It's "entitled" to be annoyed when you pay more for less. You heard it here first, folks!
@@powerhousejp I'm always amused to see someone resorting to name calling (eg "entitled shit"). It's basically a blatant admission that they are butt hurt about someone holding a different opinion from them and they can't make any logical arguments to support their disagreement
clovermite Indeed failure to attack an argument, and instead attacking the person (IE an ad hominem attack) is a sign of defeat in any argumentative setting.
Mortal Kombat X: you've beaten the arcade ladder and here's a free skin
Street Fighter V: you've beaten the character story and can now buy a skin for 40,000 Fight money
DRM is a pain for devs too. It makes your software harder to test; adding months to development time. Eventually you end up coding a bunch of backdoors into the code to get around the DRM, probably making it easier for the pirates to gain access. And as a dev that sees that DRM as a complete waste of time and effort, I don't really have much incentive to fix those backdoors. You know who decides that we need DRM? Upper management. The same people who have no coding experience and never listen to the employees to who know better.
Out of curiosity (as you seem to have first hand experience), do you know how much it costs to license some DRM's? Excluding the manhours of coding and integrating it into the software?
@@shadowraven137 Someone, pretending to be an indie developer, asked DENUVO directly for the prices, then posted them online. I can't remember the prices, but it had 3 tiers, depending on your sale estiamtion. You can pay a fixed ammount from the start or a percentage of your income, all depending on some factors.
You can search online for more details.
@fponias I think that developers are as much victims of DRM as we customers are. They will have to do exra work and most of the times they had to code that clustefuck that DENUVO is into their game hoping that all work correctly, because if there is something wrong, they had to fix the whole game again around the DRM implementation, making their work harder and longer, while also making customers unhappy and probably receiving all the blame from them.
So it's basically a loss/loss for everyone except publishers, for the usual goal of getting the most ammount of money at every single time at all cost without caring about anyone.
No idea if you are right but I can see that easily happening.
@@shadowraven137 man-hours is a really hard thing to estimate here. You'll be looking at something like "about one to twenty minutes every hour fighting DRM", for each person in coding and QA, which is appears to be no small number, but how much exactly - no one knows. And no one really cares to know, or, evidently, they choose to ignore it if they do.
If there ever was an episode ending, which required the presence of a Saints Row dildo-bat, this would be the one.
I thought he was reaching for that when he went for the cup.
@TrueGamerOpinion we all know where it is when he's not showing it on screen c: take a guess
@@theblackbaron4119 ͡° ͜ʖ ͡°
We live in an age where "Im gay" is political
. ______.
"We're too busy tackling a tropical anarchist micro-state in the middle of a bitter civil war over their independence from fascist war-profiteering regimes. why do you have to make everything political with stuff like being gay?!"
PLEASE! ... DO do an entire episode about how maybe video game spokes people should not try to be cute and sassy because they're not very good at it. I would love to see more of that :D
My god. 5,058 comments. This one doesn't stand a chance.
you're getting there, just believe
Yeah Funcom's response was shocking. Not sure smilies really take away from the elitist tone that the response had, especially when there is a long history of Denuvo fucking games up.
@@oscarsantana9983 Not only was it insanely rude to basically everyone (because who in their right mind likes Denuvo), it was also ironic how they make fun of MLP fetishes, yet their game has anthropomorphic animals on the store cover!
Be the longest episode to date
Does the service advertised at the end of this episode require me to be a Patron to the Jimquisiton?
No, Jim Sterling doesn't gate content. It's all publicly available free of charge.
You've got to at least buy him a drink!Being a Patreon probably means you get earlier access though...
I came here to sat exactly this. But you beat me to it. Lol
At least the ball tickling isn't part of a separate DLC.
If you pay the extra rate, you get to service him. And thank God for him.
Pah, slowing down piracy. Pirates can't always afford games, but they can certainly afford to wait.
Exactly!! Either they pirate, or they don't play. A very minuscule number of people will buy a game because they can't pirate it. The number must be so small, they probably don't even make up the cost of putting in denuvo!!
Many underestimate the fact that pirates are a patient bunch.
@@NatrajChaturvedi Especially when you have well working marketplaces like Steam or GogGalaxy. Jim said this a while back: If it's easy to get stuff, people will pay for it. Some people just don't get it... *cough*EA*cough*ORIGIN*cough*
Many games I've pirated in the past because I was a poor job-less student I've bought since I've become a less poor person who now has disposable income.
@@EminemLovesGrapes Same here mate :)
Jim: I don't have to dance to Erasure...
Me: D :
Jim: ...but I'm gonna do it anyway!!!
Me: : D
Same!
VizardJeffhog
Me before reading your statement:(
Me after:::::::):):):):):):):):):):)::::::::)
Me
Your getting a thumbs up for finally making me cringe so hard at the end that I had to pause it and walk away.
Same reaction. But i was dancing already.
My problem with DRM is one main thing, the paid customer is given the finger because they have to deal with the DRM while the pirate who cracked the DRM probably might be playing the game better because DRM isnt slowing down the entire game. I think it sucks that the customers suffer due to DRM rather than the pirate and I think DRM should be scrapped till they find a better way not to screw the customer
What they need to do is go down the route of having it on there till a point where it's cracked and then patch it out (though probably not worth it at this point since things are basically cracked instantly anyway)
@@jason2mate till it is cracked is the model I would prefer right now
Basically if a game has DRM pirate it for free or suffer DRM ruining a game you paid money for. Long term it seems like it promotes piracy.
Sorin Dawntracker but don’t you know? The AAA games industry can’t see more than 3 seconds ahead of its actions, they’re practically stumbling blind blissfully unaware that if the keep doing what they’re doing they’ll die, they’re like a teenager who hasn’t grasped long term consequences or maturity, yet still claims to be an adult, or someone who tried a super addictive drug without putting too much thought into its potency, claiming to only “try it just this once”. They have no concept of time beyond the immediate future, the moment they see long term, is the moment that they will realize the ship they’re on is quickly sinking.
Their better way is Live Services.
Trust me Jim, I think about what you've said in that outro a lot
I refunded my Mutant Zero purchase after their ignorance. Stop treating everyone as if they're potential criminals. If I purchase something, I should have the right to play it DRM free and not have third party, intrusive bullshit getting in the way of my experience.
That's not surprising behavior fro. Funcom. They are notorious for treating their customers like crap.
Treating potential criminals as potential criminals is one thing: Treating everyone as guilty is seriously fucked though.
I was gonna buy the game but thank god for this. LOL
I'd just buy games based on how good they are... if it has DRM but it doesn't hurt my experience, who the fuck cares. If it has DRM and it runs like ass, don't buy ofc, but not buying things out of ideology looks like self-harm to me.
@poopnach "Treating potential criminals as potential criminals"
WTF! Is this. You know that the simple fact of being alive makes you a "potential Criminal". Would you like to be thrown in jail at the age of 10? You know to avoid all those "Potential" fuck ups you may or not do in your teen years.
This is the same stupid logic people using DRM use.
I had to buy far cry 3 twice. Each time uplay didn't let me play due to some reason.
I Pirated it & it worked flawlessly.
There is a reason a renamed Uplay's shortcut to U don't play
i dont think thats how it should work......
I had a simmilar problem with primal
Haven't bought an Ubi game since getting Far Cry 3 on PC. Uplay just makes games unplayable and they're clearly not at all bothered about fixing it so I'm not at all bothered about giving them any money.
@@dreambrother16 Try buying an Ubisoft game on Steam first of all Steam is open then the game opens Uplay then the game itself has a DRM and you wonder why it runs slowly, it's because the whole fucking world seems to be open on your computer at the same time.
Goodness.
Don't ever change, Jim.
If Denuvo is to protect initial sales, why isnt it automatically removed after initial release?
I guess they knew the game will get cracked at one point, why bother remove it.
because fuck you and fuck the customer.
Most times it is. It costs them money to leave it in so usually after 6 months they remove it. Go look at Doom 2016
Many publishers do so (just google "removed Denuvo" for some examples), I guess others can't be bothered.
@@thriceasright it's easier to get mad at a problem that doesn't exist than face easily found facts. The internet is wonderful that way.
All that was missing from the end was a "pounding it"
Pretty sure you need a safe-word if you're going to be "pounding it" during oral sex.
@@rayneofsalt9217 the safe word could be, "Mphphfulgle"
It’s Monday again. Take it away Jim. Time to dance to Chains of love 💃🏻.
I'mma be real. I felt that dance coming even as he said it was unnecessary. I felt it... with my heart.
When he said he didn’t need to dance to it anymore, I knew that he would still dance to it anyway. How could he not.
I’m more in a DepecheMood
I hope Jim never stops dancing to Chains of Love. After all, if Nintendo "not behaving like douchebags" is somehow exceptional, Jim mocking them should be the new normal :)
Should have gone with Chorus.
Gabe Newell said it best: Software pirates are just unhappy customers.
Gabe also never did it best either; for he owns what is effectively the most widespread DRM scheme ever - which I believe is the catalyst for more acceptance of DRM such as Denuvo. I'm sorry, requiring the internet for starting up a single player game is absurd no matter how it's implemented.
Pooka Mustard you also need the internet to download it, is that ridiculous too?
@@no_genius That's like saying going to your local GameStop every time you want to play a game you bought from them isn't ridiculous. Are you absolutely sure you believe the internet requirement for a single player game isn't ridiculous?
@@diomedes7971 So
> gives back in return
It still takes away a basic thing that most of us took for granted: true offline play. Remember that not everyone has stable and blazing fast internet to sustain constant authenticity checks. (Before anyone asks, yes, you don't need to have a good internet connection at home; a friend or a cafe may cover for the downloading of games, and internet downtimes are not going away anytime soon).
> streamlined workshop for modding
It actually makes downloading these mods for the DRM-free versions of games *nearly impossible* unless you either own the game on steam, or know one who owns it on steam and willing to upload the mods, because you can't download them if you don't own the game on steam but own it elsewhere (like GOG or Humble). It's also so extremely limited in operations, I wonder why the hell it's even praised.
> does family share plan
My DRM-free GOG games work on several PCs at once without any "family share" programs, why is this even a selling point? They're giving you back what was standard.
> don't require the internet to play, there is offline mode
1. You need an account on steam to play (not download, play) a good chunk of the games there
2. Offline "mode" can break on you and cease to work.
3. Based on the above, you need steam installed and running with most games.
Take it from me, I have experienced all the stuff you're talking about. No online-based DRM is worth putting up with. Not to mention you're signalling the flag that more is okay, a message that EA, Ubisoft, Activision, Blizzard and Epic got and are capitalizing on with their own launchers with DRM. If Denuvo did any of what you praised, I have the feeling you wouldn't be praising it.
Literally. The only games i have ever pirated have been the sims 3 and 4 and that's because of how greedy EA are with it.
I feel like Denuvo actually hates gaming and masks itself as DRM to ruin what it can
Maybe it's Jack Thompson trying a new angle?
I believe companies are contractually obligated to use DeNuvo. That's the only explanation. They signed a 30 year contract with the company back when nobody knew its service was bullshit, and now, even though they know it's shit, they are forced to keep using it. This is why contracts are the devil.
@@dplocksmith91 I honestly wouldn't doubt this, we've seen some ridiculous contracts from all corners of the industry and they always lead to disastrous games/issues. (Tho the more likely scenario is that the cost of implementing DRM is low enough that the higher-ups are willing to pay for the myth)
@@dplocksmith91 denuvo is extremely cheap for triple AAA publishers as it's a one time payment.
It makes AC Origins and Odyssey run like crap. When you see a 8 core 16 thread CPU pegged at 80% utilization you know something is up. My R5 1600 runs mostly between 60 - 100%. I believe I saw the Denuvo/other DRM combo the game uses takes around 15-20% off of your frame rate.
You can't leave balls hanging, I mean, that's blowing dudes 101.
:O
I just watched a video of yours for the first time on player choice in dialogue. Good stuff.
Watching your mass effect vid. Better be good. Lol
Ikr, you gotta get that sack good to get that good succ, if you know what I mean
@Strat-Edgy Productions I too have recently come across a couple of your videos. Fallout 4 and Mass effect: Andromeda to be specific, and I ended up really liking them.
Denuvo has stopped me buying games so it's definitely effecting sales.
Good. Less sales will mean less denuvo. This man is making capitalism work: everyone take notes.
Ive still bought games with denuvo but ive waited for the latest crack to be out before i did so.
*affecting
Same.
I pirate denovo games instead for a superior experience.
Denuove the Poisonous Snake Oil
Denuvo is the digital equivalent of holding up a sign reading "please pirate me"
Any Jimquisition with Chains of Love is one for the ages.
I remember Spore. I remember a really fun cell stage, a fairly fun evolution stage and a lot of bollocks afterwards.
So you liked cell stage but disliked space stage? O_o
@@ComatHam what? Space stage? You mean that collect spice and stop natural disaster on a planet 50 light years away simulator? Yeah...no space stage is boring and a waste of time.
You didn't enjoy leading your race of hyper aggressive penis people on the path of galactic domination?
Oh man, do I have good news for you... sort of. I remember seeing somebody made an indie game recently that was just a more in-depth version of the cell stage of spore and it seemed like a pretty good game too. What's the name of this indie game? No idea, that's the bad news.
My favorite stages were tribal and city honestly
so companies are pay for Denuvo but not for over time.
...right?
Ah yes, I remember when Denuvo came out. The *ahem* gaming press kept touting how itr was allegedly 'unhackable'. I just laughed as anybody with rudimentary computer knowledge knows that drm only has a limited time before somebody figures it out.
It's not like people have reverse engineered the server side applications for online games without ever seeing the server side code. What's messing with a client side authentication?
“Where there’s the stink of shit, there’s Electronic Arts” That’s the new corporate motto!
#FucKonami
I think there's a general stink of shit in the industry.
The games media in general is garbage, the fact we get any good games out of this shitpile is absolutely miraculous.
John Doe totally agree, especially the “games media”. They are total shit.
Do what you want 'cause a pirate is free, you are a pirate.
Yar har fiddle dee dee,
Being a Pirate is alright with me!
We've got us a map (a map!)
To lead us to a hidden box!
That's all locked up with locks (with locks!)
And buried deep away!
Robbie is a legend
We'll dig up the box, (the box!)
We know it's full of precious booty!
Burst open the locks!
And then we'll say hooray!
@@Superschokokeks -puts on a pink wig- Yar har fiddle dee dee if you like the cyber sea? You are a pirate!
Sooooo....if it is used to protect day 1 or week one or month 1 or evem year 1 sales, why does it stay on the game? Why not remove it once the service ended once it does its job?
well because "fuck that, it's too much of an effort, we got yo money anyways! Enjoy, sucka!" I guess.
Some companies like Makers of Doom 2016 did remove Denuvo after it had been cracked, which is what all companies should do depending if dlc is planned to be released or not. Companies are just paranoid and stupid these days about their money.
Good idea, once the DRM is broken, just remove it, it doesn't do anything anymore anyway.
And I will admit, i "tested" Skyrim for a long time before buying it. Let's call it an "unlimited demo version".
That is something more publishers should do anyway, hand out demos. that is something actually useful against piracy. If I don't know if a game will run on my machine or i I even like it, so getting it elsewhere to test is an idea. And once I already "have" it, why bother getting it again. So we need more demos.
It more like why waste money on something doesn't last even one day, when that money could be used to make the game better.
You should have also mentioned how HITMAN 2 was cracked 3 days before release lol.
It wasn't really before release. People who bought the gold edition got the game earlier than those who didn't.
@@Duspende People who just wanted the game on its own couldn't get it yet. I'd say that's before release.
Battenberg91 if people have paid and got the game legally, it's not before release
"Oh, there's no crack for this game yet. Guess I should just buy the game." - said no pirate ever
I just wait a few months then. there are other games to play in the meantime.
"60 dollars for an inferior product NOW or no bucks for a better product if i wait on my ass a few days and go play one of the plethora of games i have available that i still havent touched" its like come on guys, piracy where DRM like denuvo is involved IS the product i want, if you wont sell me what i want ill go elsewhere to get it.
Sorry but that ending was disgusting and unacceptable Slurping tea is simply not on!
Damn right! He should at least have extended his pinky finger!
(Actually, considering the entire bit was about being as camp as possible, Jim's probably kicking himself for NOT thinking to do that right now.)
What if it wasn't tea?
in some cultures its expected as a sign that you are really enjoying it. in japan if you dont slurp delicious ramen a staff member will visit you to see what the issue is. exaggeration, but its expected.
I can't believe he made the show political by drinking all of that tea. Just stick to video games, Jim.
Tea must only be slurped through use of a saucer, that's what they're for
:[
I forgot what this episode was about, too distracted by the important fact in the outro
Fact? i don't believe him that he that good he needs to prove it first :^D
Saaaaaaaaaaaame
I consider myself a straight male, but now I find myself confused. It is Jim Sterling, after all, would anyone refuse if he ever offered? He told me to think about it, and I still am...
Jim Sitrling: "I will blow your knob, and your mind."
Me: "Not unless you fly me to the US, buy me dinner, and take me to a movie first."
me; 'kay!
That ending Is exactly why I love jim sterling. Really gets the relevant points across
he points out bullshit in the the gaming industry, bigotry in the community fall right into that (:
@@vinx.9099 why bigotry? who someone chooses to love seems pretty irrelevant in a gaming awards show
@@CJ-kg7yq i thought people got annoyed about the joke he made at republicans? Not that he was gay. Either way, eh. He was cringy but inoffensive.
@@CJ-kg7yq Right? So it's quite impressively bigoted to get your panties in a twist over that, wouldn't you say?
C J it matters to any lgbt etc etc people who often feel seriously underrepresented at these things? And who maybe in this case want to get into esports but are too uncomfortable because the culture around games as a whole is, to put it mildly, not always the most accepting place? Or if it is, it’s usually in that “be whatever you want but keep it out of my face” way, which isn’t super helpful or make anybody feel particularly good about themselves? It’s bigotry when everyone’s first reaction is “nobody cares I don’t need to hear about this go away.” Bigotry doesn’t have to be shouting slurs and actual violence...sorry to ramble. In this case it’s cool to see someone openly gay having some kind of platform and impact in a very visible way :) maybe it doesn’t matter to you, but for a lot of people that kind of thing matters.
Monday has come and now I have too.
I'll laugh last because you're triple aaaaaaaaaaaaaaaaaaaaaaaaaaa
With Jim's skills of course you have
The time has come and so have I
It has been said to death by this point but, the only thing DRM really does is hurt the paying customer, people who get it hacked don't have to deal with this crap and they usually don't have to wait long for it to get cracked either.
And they get to keep playing after the servers go down and for free
DRM is there as a "guarantee" to their shareholders that it actually does something. Which is really doesn't do. Let's hope more shareholders pick up on these clickbait articles and realize putting it in does absolutely nothing. But I wouldn't count on it.
One of my favorite DRM stories was when Activision put DRM on one of their Call Of Duty games that made it so you could only play it if you had a physical copy of it, completely forgetting that it was available through a digital store. The DRM was so solid that even Activision couldn't fix it with the developers copy, since that was a digital copy. They actually had to install pirated version in order to fix the DRM debacle.
I buy everything from GOG if possible, i even rebought some thing a already "owned" on other platforms. Emphasize on the quotation marks...
Yes even if the price is higher, isn't it automatically higher if i buy things i already "own" again there?
But that's the point, i am getting the far superior product there. I'd pay 5-20$ extra for the" not fuck me over"-version any day.
Denuvo is just a "do not buy"-marker for me.
If I could buy with my local currency I would. But until they do that It's a thanks but no for GoG from me. So they are losing at least a handful of sales because they don't transact in enough currencies.
seconds that ,aslong they maintain the 'no drm' agenda if I see something elsewhere..I cheek Gog first becosue of the far more customer empowering/friendly history.
Not really Steam's fault if the companies that are using their market want to use DRM
@@2Scribble Steam itself is DRM. More importantly, even if you don't consider it DRM, they could just act in a pro-consumer fashion and force companies to not tack on additional DRM if they want to sell on Steam. But they won't, because they are anti-consumer. Unlike GOG, who simply won't allow you to fuck over its customers.
@@SolarStarVanity steam isn't anti-consumer by not forbidding other forms of DRM, they just know that publishers will insist on having denuvo anyway (because greed), and forcing rules just leaves the store without a product (and usually a relatively high-profile at that).
I got tired of all the bullshit around AAA games. They are not even worth pirating , Unbalanced and designed for micro-transaction. i buy cheap indie games on sale and have way more of a blast with them than i ever would from a AAA.
Although there are real a-holes who even pirates indie games, because they wants to own every game in the world for free
@@Eccegato Lmao
I'm the same stopped buying so called AAA games since 2016
Amen to that. I've abandoned Steam because of all this DRM nonsense because even Steam's DRM goes too far for me requiring me to sign in to a 3rd party piece of software to both install AND play my games and has to sit there monitoring me while I play telling the whole world what it is I'm playing, how long I'm playing and what not. Many great Indie games are getting released on GOG.com now and I don't have to worry about all that DRM nonsense. Even with some questionable things GOG had done I still refuse to pirate anything from their platform because I want to support what they do and try to buy everything I could want provided I can afford it and if I can't afford it either wait for a sale or just enjoy the now nearly 800 games I already own on GOG's platform. If I never buy another new game I have more then enough games to last me for the rest of my life now that I legally own.
@ Doctor Beak
Yeah. And I have bought tons of games that never worked properly and never got a patch. Or got broken with a patch. I've played maybe 5 hours of Just Cause 3, then a patch broke it and I never got the fucker running again. No refund, because playtime > 2h.
Are you goint to €A et al and fight for my right as well? No? Then shut up. And stop using those fuckers who want everything for free as an excuse.
My disc version of The Elder Scrolls 4 stopped working recently. Refused to install due to SecureROM. Had to buy the digital version on Steam on sale so I could keep playing. DRM hurts legit players, and is considered a challenge to be broken by pirates, whereupon they race each other to see who can crack it fastest. Given that it takes as little as a day, the word 'challenge' is dubious at best.
Should have just pirated it. You already own a legit copy.
@@stevenneeley1089 One, worried about potential viruses. Two, bought it on a Steam sale so at least I didn't pay full price. In any case, I am not personally familiar with relatively safe piracy sites that won't fuck up my computer worse than Denuvo itself.
WIndows 10 lacks support for SecuROM, it will never work there without a 3rd party "patch"
Should've just gotten a crack for it. It's yours. You've bought it, paid for it. It. Is. Yours.
Nevermind virus'. That's a shitty argument against. Look on crack sites, find a file that's a few years old, scan it with AV. Do all this in a virtual machine if you are super tin foil.
@@DarthCruciare87 Most anti-virus software block even false-positives. It's really, really, really hard to get a virus from piracy, if you're using one. Also, you can google/duckduckgo for any popular pirating sites without a problem. Even if some parts of piracy are difficult, there are probably guides on the internet.
Personally, I wouldn't, but if it's convenient, cheap enough for you, and you possibly not as tech-savvy, you can still just buy it, of course. I just wanted to put it out there.
I actively pirate games that have Denuvo in them for no other reason.
I legally purchased a game (one of the Lego Star Wars) and couldn't play it due to the DRM bullshit that was installed in it. Ended up downloading a crack to play a game I bought cause the publisher didn't care enough to remove it. This is why I don't buy games when they come first day. I'll wait until the bugs are worked out, the cripplewear DRM is removed and a GoTY edition is out that contains all the DLC.
I have the same problem with Pac-Man World 2. Awesome game that I can't play anymore because the drm is not compatible with Windows 7 and over.
Let's be honest. The only reason DRM software is put in games is not to actually fight pirates, but to appease shareholders and publishers with the ILLUSION of fighting piracy.
Developers all know it does fuck all, but share holders and execs are stupid with technology and feel safe knowing there's SOMETHING.
It's not to help legit customers, it's not to actually fight piracy. It's like creating racist anti-drug laws. They don't work, but they make old white people feel safe.
I sir, salute you for buying games the correct way.
You are a gentlemen, and a scholar.
Yeah I just pirate it day 1 and get everything plus I don't have to wait. I buy games that are actually worth buying later.
I was gifted a PC game with DRM that didn't support Windows 10. At the time, I didn't realize this was the issue, so I bought the game myself, and still came across plenty of problems attempting to boot it (even with a legitimate license key). Apparently the only way I can play the game on a newer machine is to download a cracked version. Not that it makes a difference since the developer has long since been defunct.
Software will never, ever, ever, ever, be pirate proof. There is ALWAYS a way found by people.
sim city was 'always online' pirates pirated it...seems it didnt need to be online only, after all...wakka wakka wakka
I disagree, the only way to prevent piracy is to publish a free game. If there's no barrier to entry then you have no reason to get it from anywhere but the source
@@The_Joend except there are private servers for free mmos...
mudamudamudamudamudamudamudamudamuda
Pirates, uh... find a way.
Hmm
Pay $$$ to buy a slower version of the game?
Or wait a couple days for someone to remove it and get the game for free?
_gee I wonder why people pirate games_
Wait, so the Ubisoft logo isn't a butthole?
Almost 2 decades after Napster the entertainment industry still doesn't understand that no crackdown or safety measure will ever stop piracy. Only creating a convenient and fairly priced alternative can.
If anything, they remind us it's an option and by reminding us at their failure to stop it reminds us it's still a feasible option.
nowadays one doesn't even need to pirate AAA games. they sux so much
At least they suck less when you pirate them and the DRM is removed with the crack, versus having to deal with the actual retail version lol
Yup, I'm from a country where piracy is the norm and none of my friends have played any recent AAA game. They're mostly pirating old games they loved. The latest one they played is maybe skyrim.
Legally obtained, runs poorly because of DRM, or illegally obtained, runs well because no DRM. I mean, they're really just incentivising pirating at this point.
cracked Denuvo game still has denuvo in it, they just bypass it. there's currently no cracked denuvo games that completely remove it.
yeah back in the securom days a well known work around was to simply run cracked pirated copies of the game you bought.
@@UtaNngkrngDpanKompi Yeah, but when it's not trying to phone home or watch stuff constantly, it runs better. Not in every instance, but I've heard a few do benefit.
you mean stolen. Illegally obtained means stolen.
@@Car_D_Board
And stealing is illegal. So you could just say it was illegally obtained.
Why did we need this chain of explanations?
Don't kink shame me, Funcom. Get out of my clop folder.
You like your filly's don't you
@@goreobsessed2308 Rarishy and Twilestia are best BDSM clop material.
@@adelahogarth2761 Oh, do tell!! 😄
@@SpotTiger You smell like a Russian spy to me. Your government can't handle my clop folder.
Thanks for the free clop, sucker.
I think it's fair wanting to protect initial sales. But then do what others have done and remove Denuvo once the game has been cracked. That way I can actually play a game I purchased a day or a week after release without performance issues.
But it only bother the ones who pay for the game, so what's the point? The pirates get the game day one and without performance issues.
I pay 60 bucks and pirates get a better experience for free...
@@Squallcloud95 Actually its rarely so, why? Most cracks aren't what was considered proper back in the days (IE complete strip of the drm) but rather fooling the DRM into believing its an legitimate copy thus the DRM still consume resources but does its thing for the illegal copy
It doesn't matter if a game is cracked on the first day or the fifth or the thirteenth, DRM doesn't protect initial sales. Period. The people who don't want to buy the game, but instead want to play a cracked version won't suddenly decide to buy the game just because it takes some days (or weeks) to be cracked. Of course there will always be exceptions, but those are marginal and just don't justify the price of the DRM for the publisher or the loss of good will, the bad publicity or all the possible technical negative aspects. Yes, a game will be pirated faster without DRM, but impact on sales will always be negligible.
Here's a thought, if AAA game developers actually want people to pay for their games, maybe they should try and make quality games that aren't chopped up and overpriced and are games that people actually might want to spend their money on in order to support creative people they want to see more from.
They don't want people to play their games, they just want people to buy their games in tiny slices. At random. For ridiculous amounts of money. Otherwise, why would they keep shipping incomplete games?
Now you're just being silly.
So, are you saying its okay to pirate art if you dont like the artist prices? Damn
Nah, that would make too much sense.
Yes, most games that I illegally download are games that I'm on the fence about and would like a demo, or games that I would never consider paying for as I'd usually only play these for an hour or two, meaning I could have gotten my refund on steam, but it's easier to download it than to get a refund , and refunds are extremely easy to get.
If I like a game after stealing it, I usually will buy it. Same thing I do with my music collection.
Mutant Year Zero: Road to Eden is now out of my wishlist on my ignore list and they are the type of game developers the game community is better without. They sound like EA already
Don't want piracy? Fine, just follow these easy footsteps:
- Don't put DRM on your game, especially ones that hurt the player
- Don't over monetize your game
- Don't release your game without showing actual, non-scripted footage of that game's gameplay.
- Don't make 1000 different special editions
- (Optional) Make demos, allow people to try out your game. Nowadays I only pirate games to see if they are worth my money or if they run decently on my machine.
Be careful, the DRM might make a game you tried via piracy not run right, ot not run at all.
Bit too entitled don't you think?
Demos are slowly dying out, if not dead already. Most devs nowadays rely on paid betas instead. That way, people can test the game while also paying for it.
So he's entitled because he doesn't want shit in his games?
You can't even trust demos to do their job these days.
Court Record>Aliens Colonial Marines>Present
TAKE THAT!
Denuvo=Don`t buy for me.
I had nightmarish issues because of Denuvo with dragon age inquisition. I bought the game full price, image how happy I was when it chugged ram.
OH by the fucking way, I forgot to mention how I checked. A friend of mine a few months later mentioned that he played the pirated copy since he couldn't afford the game (purchased it later mind you, so they still got money) and said that it was working without issues. I ran the game again and it was shit, got the pirated copy installed and it was running 20-30 % better.
I really wish that I could be that strong.
Personally when I hear DRM I am more tempted to pirate it even if I have no actual interest in the game to begin with. It is almost Pavlovian at this point.
@@geoffrogue3049 Plenty of amazing DRM-free games in the indie market.
I'm not trying to justify my actions in any, shape, or form. I just know that if there's a game coming out and I want it bad enough, chances are when I'm suffering from a bit depression, or I've had a really bad day, I'm going to break down and buy it. It's happened before.
Games companies these days are run by committees of executives. Back in the good old days games companies were run by games developers and didn't have to worry about investors. This adds another layer of shit that gamers have to deal with, people that invest in these companies and therefore employ these CEOs. If these investors hear that the company they are investing in isnt using "state of the art" DRM to protect sales it makes the company/CEO look bad in the eyes of said investors. It's a shame that so many clueless people are affecting how we play games.
I said it a few weeks ago to but I'll use it here again to strenghten your point.
EA once developed and published Future cop lapd.
The fact you even remember Future Cop brings a tear to my eye.
Wow Jim, that last bit. Just wow.
Actually made my morning. Thank God for your comic genius.
Every time Jim dances to Chains of Love, the world gets a little more brighter.
I think it's very telling of how pointless DRM really is to know that Denuvo, which until a year and a half ago was still considered one of the toughest to crack, is now something that pirates know how to, basically, predict, as the version of Denuvo that HITMAN 2 used was cracked 2 days before the release of the game itself.
To quote a fictional pirate, “A man's dream will never die!”
Exactly. If anything has made piracy go down, it's the fact that most AAA games today aren't good enough for people to want to pirate them.
DRM is basically that joke where a guy in Europe or North America tries to sell an elephant-repellent spray to people and citing the fact that elephants don't live in the northern hemisphere as proof that it works.
Let's be honest here, someone who goes through the trouble of pirating a game would most likely never even get those games otherwise, not being able o pirate them isn't going to encourage them to buy it. In fact I've actually heard the opposite, I've heard some pirates say that they ended up liking some of their ill gotten games so much they properly purchased them to support the creators. Not trying to say pirating games is a good thing or anything just that it's kinda funny how it can basically act as free advertisement in a way.
This is so true. We pirated Endless Legend with all of its dlcs (i had a legit copy as well on steam, but not the dlcs) and later on my friends bought it and I bought all of the dlcs. Also fuck denuvo for reporting Voksi...
Not to speak of the people using a crack on their legitimate copy simply because the cracked version runs better or in some cases is the only one that works at all!
Kinda reminds me of the old days of getting a PC game on disc and you needed to have the disc in to play it, so you'd download a no-CD crack just to save effort. Technically piracy, actually laziness.
I won't buy a game until one of two conditions are met. 1) I see Super Best Friends play it and it looks like a good time. 2) I pirate the game to take it for a spin.
I always pirate a game to see if it runs well before buying it, since demos don't exist anymore and I have a shit PC.
I remember listening to CD Projekt CEO's insight on DRM. It went something like: "We released Witcher 2 without DRM on our digital store before it hit other stores. And yet, a cracked copy of the store-bought version was the first one to hit pirate sites." What this means to me is that for the pirates, it's not about whether you can get a game for free, but the challenge of cracking the game.
The number of people who buy the game because they can't pirate it week 1 is stupidly negligible. To the point that sales gained is LOWER than the cost of the DRM. And the only reason of it PR for shareholders, nothing more nothing less.
Oh i was looking at Mutant Year Zero just yesterday.
Shame I won't buy it now.
Felt the same. I'll probably buy it later at a heavy discount. But if it includes Denuvo that's really unfortunate.
Only about 20 hours long too if that sways you
I bought it, wish I would seen this video first, now I don't want it anymore.
It's on GamesPass, if you happen to have a Xbox.
Same here Cormoran, I had recently added it to my wishlist, but after seeing that garbage attached to it, I'm going to pass on playing; in fact, this is a great time to go through my list and remove EVERY game with Denuvo and similar drm.
Truth be told, the thing that keeps me from buying games day one at this point is that most of them are pretty broken on launch and are going to be fixed and piled with DLC later on. I may as well wait a year for the game to be functional and have all the content actually out instead.
That's it
I'm pirating mutant year zero.
I don't plan on playing it mind, just pirating it.
So you're wasting bandwidth doing something that won't affect anyone else, just to make a statement to nobody?
Lol the are gonna learn todaay!
Dont do it its not even a good game.
You'd be surprised how many of torrent downloads goes to people who never actually play the game.
It looks fun, and I actually was going to buy it until I saw that steam message. I can wait for it to be cracked.
The only way to defeat piracy is to provide a paid service that's superior.
doesn´t have to be paid even ..
Cheaper than stolen?
@@murrfeeling it´s not about cheap, it´s about offering fair products of which drm certainly isn´t ...
@@MrTBSC I doubt that. Pirates also distribute products that lack DRM in the original copy. No matter how fair your product pirates will pirate it.
I'm talking about services like steam which are damn convenient and have all sorts of extras like the forums, workshop, friend lists and all that jazz.
Feels like DRM is only a tool to make investors (you know, the game companies' ACTUAL customers) less anxious about lower sales numbers. More of a placebo than anything.
I think game companies should just say they have DRM without actually putting any in the game. Company saves money, Investors shut up, and Gamers get to play unimpeded.
@@ComradePenguinski that would be fraud which is incredibly illegal
A placebo that costs them a lot of money to buy/license from the Denuvo (or other DRM) company themselves, and that's less money going into the actual game, games that are monetized harder, etc. The cost gets passed onto us, even if the actual price of the game doesn't increase, we "pay" for it by the slightly reduced quality of the game from not having that money actually put into development/more polish/less bugs/hire an extra person/etc and instead the money is used for this useless placebo software that also happens to be anti-consumer... so yea, it's worse than just believing a sugar pill healed you.
It was a joke
@@DeathBringer769 Denuvo costs around 100k from what I've read. That's a drop in the bucket for most companies. We're talking 1-2 hours of programming labor (for the team) so the cost is pretty trivial to the shareholders.
When a game has Denuvo on it, I stay away, even tho there's a few games I'd want to play.
Pretty much every EA and Ubisoft games crackwatch.com/drm/denuvo/games
Nothing turns me off a game like denuvo.
@@disliked1390 it literally just hurts performance, and is a security liability. People got hacked through denuvo, actually. I think it was on the Sims 4? It only makes your game suck harder. No good done to me, the paying customer.
@@disliked1390 Not at all, nobody wants a game with Denuvo attached unless they're just unaware of what it is.
That Nintendo content creator news didn't become official to me until I saw Jim dance about it.
Very important information there at the end.
"um excuse me Mr Jim Sterling Son but I thought this was a video game editorial show and not a homosexual indoctrination camp. How dare you sir/don't make it political/how will I explain this to my children/wake up sheeple etc etc etc"
This quote sounded funny in my head but now I'm just depressed that people may mistake this for a genuine comment.
I didn't! ;-)
how dare you insinuate that being gay is okay sir!?
@Em, you can be as miserable as you bloody well want, sir :P
Remember the other ubisoft gem of a backtrack and lie on DRM?
"DRM works! We need to put it in!" *later* "We're not gonna bother with PC releases. 90% of people playing our games on PC are pirates".
Sounds like something Rockstar would say.
That mug slurp at the end was the most blatant thing I've seen since daring a gay friend to slurp the bavarian creme out of a doughnut. It was... impressive... and the doughnut was flat in seconds.
Denuvo I've come to make a bargain. (Gets hit by framerate slowdown)
"Your PC is now mine!"
I have reached the Requiem arrow first, Denuvo!
This is...
【CHAINS OF LOVE REQUIEM】!
Denuvo: *MASAKA!!! "CHAINS OF LOVE REQUIEM"???*
*NANI?!!!*
How does Chains of Love Requiem work? ... It just does.
*THE RESULTS*
*THE WORLD ONLY REMEMBERS THE RESULTS*
Denuvo requiem would just make the games not even good enough to warrant pirating. Genius
I would love to see an episode on sassy spokesman, there's nothing more cringy than watching someone who thinks they are funny make light of what are often serious issues.
you buy a game. It doesn't work properly because of DRM. You pirate a version without DRM. The company behind the game says "Look another person who illegaly downloaded it and didn't pay us to play it"
Has happened to me on a few occasions.
-cough- this isn't something I've done, not at all.
I have not heard Chains Of Love in a while. Good to have it back. Welcome back, old friend.
"A one off gag that will never happen again"
Oh Jim, what a beautiful little lie :)
DRM, simple in terms, is like a security gate at the store. But imagine they had to have metal detectors, mandatory cavity searches for all people, and that the passing through each of them takes 10+ minutes, before exiting the store. Oh, and lets turn the store into an airport. And one person is smart enough to drill a hole on te back wall for people to skip that.
Wonder why websites keep begging visitors to disable their adblockers and they refused or updated their adblock tool to circumvent it? Nobody wants malicious ads on the internet. Mediafire, had issues when downloading files (I didn’t click on the ads around the page), where it opens spammy ads in a new tab or new window. I recently saw they added measures to ask users to either disable their blocker or subscribe.
Mediafire could’ve switched to another ad network that isn’t compromised.
Overall, this is why consumers keep finding shit that companies do to us.
If a website tells me I have to turn off my adblocker before they will let me read the article, I go, "Oh well, I won't read that article then" and close the site
@@RhysTuck Same. But I also got Adblocker Blocker Blocker to get around it. And no, I didn't type that too many times.
I'm not an IT professional, but if I'm not mistaken, Denuvo checks every time the game is booted up if it's legit or not... using the internet. So, what if my Internet is down? Probably I can't play. And what if my internet is shitty, or just simply very slow? It will take ages to check and to continue. So basically for me -a simple layman-, it's pretty obvious that Denuvo can affect legit customers negatively, very easy. And I don't even bother with the shitty PR management of gaming companies. Most of the time they're ridicolous.
No it doesn't. Checks only on first run.
You're mistaken. Denuvo doesn't technically "check" if the game is legit or not. Its periodic reliance of an internet connection is to retrieve an offline token that's valid for your hardware and software environment, which is then used to access and run the protected DRM of the game. When said offline token is invalidated (by a hardware change, certain parts of the OS gets updated, or the seemingly built-in "timer" expires), Denuvo requires an online connection at the next launch of the game to update the offline token stored locally.
Ignoring flawed or buggy implementations (of which we have like only 5 out of ~150 protected titles as examples), Denuvo affects roaming users or users with spotty Internet connections without an alternative connection the most. That said, the data involved (like ~20 KB of data in total at said periodic launch when the token needs to be refreshed) is low enough to basically not have an effect on data caps. I know of people with satellite connections, for example, to whom Denuvo have never been an issue.
Ah the good ol' intrusive DRM problem. Do use "Enhanced Steam" so that it will automatically highlight DRM from the game's Steam store page.
Steam is DRM in and of itself though. What's the point of that?
Isaac The Fallen Apple Not all games on steam have drm, actually there are many games that only use steam for the download. You can play then without steam or internet.
@@isaactfa I want people to stop parroting this since it adds nothing to the discussion. Steam does act as DRM. We take issue with the types of DRM and things they do, like Denuvo. People tend to just say that and drop the mic as if it's the conversation ender, but it's the same thing as someone walking into a forum thread for advice to new players and posting "lol git gud" as if that actually contributed anything. All it shows is a refusal to pay attention to what's being discussed and generalizing others as inferior for not being as simpleminded. Please don't do that.
@@isaactfa There is a difference between DRM and intrusive DRM. Steam is not intrusive. It requires validation just once, at first runtime after install. Not to mention that not all games on Steam even use Steams DRM. The Witcher 3 is a notable example of this. Regardless of whether you buy it on GOG or Steam you are getting a 100% DRM free experience.
AAA publishers have found the perfect way to stop people pirating their games... Make them shit and broken. Works wonders
I had never heard the song "Chains of Love" before watching the Jimquisition. Now I love it and always think of the show when I listen to it! Thanks, Jim!
I laughed so hard a few months ago when I was at work and "Chains of Love" started playing over the store's radio.
Beats listening to Agadoo because Yahtzee mentioned it once. Still can’t get that bastard out of my head.
No spoilers, but the part about SonicFox was * chef's kiss *
(I'm home sick and going through the Jimquisition backlog.)
Wow, well I won't be buying Mutant Year Zero now, it was in my steam sale list but now my money will sail elsewhere.
Damn, I bought it cos of xcom2 nostalgia. Luckily, I am yet to play it, so maybe the refund will work.
Jon Guilt it’s a fantastic game nonetheless
@@scottwarren3948 oh well
@@scottwarren3948 I'm afraid i'll have to wait for denuvo-free release(which will be going out at an amazing sale in a week tops), because i doubt my 299$ Walmart PC will be able to handle it.
@Scott Warren, that's a shame but there are plenty of good games to pick from so I feel I can afford to be discerning on more than one criteria. And unapologetic negative attitudes in an industry that hates its customers seems a good marker to judge by. Still a shame, makes me think of 2000AD Dread.
I have seen the future, brother.
It is murder.
Things are going to slide, slide in all directions!
That seems to fit so very well, given the content of the last few minutes of this show...
do you guys remember the time where we had keycodes we had to input on installation? GOG proves DRM isn't needed!
Hell I can remember the game asking me to enter the third sentence on page 28 of the manual or something like that just to boot it.
This episode puts me in a quandary: which nickname should I call Jim by? The classic Jim F. Sterlingson, or my new creation: BJim?
I just realized how I miss the Commentocracy videos
agreed, we need em back
Yeah, well, if you want them that's your business.
I can simply *not watch them*, I guess.
I second this comment we need the Duke back in our lives
About DRM costing sales. One story, my story. I really wanted to get Monster Hunter. It looked like so much fun! Then I found out it had Denuvo. I scratched it off my list. Well maybe if it's removed I would get it. I really have not looked into it to see if it's still present or not since I have moved on for the most part.
It still does, but the game is also heavily reliant on online servers as well so Denuvo isn't the only killswitch in it.
The proud owner of MonHun World on Steam here. Never had any problems with Denuvo once. It's my first MonHun game, too.
Same, though even if it was removed now I wouldn't bother going back to get it now.
@@KuroNoTenno that's the thing though. You literally have no idea is denuvo is or isn't causing problems. All evidence suggests you are getting an inferior experience because of it though. Just because your system can brute force past denuvo possible performance costs doesn't mean they aren't there.
@@devilmikey00 I have GTX960, i7-3770 and 8 GB RAM. What brute force are you talking about?
The only DRM worth a damn was the DRM in Arkham Asylum which made the Batcape flounder if you were playing a pirated version.
I seem to remember a game with DRM that was so funny that it actually increased piracy. The one that made guns fire live chickens.
Any other examples of games functioning weird when they are pirated? I remember some other games do that, like adding an unkillable enemy or adding a text or altering graphics in intro.
don't forget Serious Sam 3's DRM, a fucking massive Immortal Pink Scorpion that murdered you
@@LikaLaruku
It was Crysis 1 that had the chicken-bullets.
@@KingOskar4 Skullgirls had an funny message that only popped up when the game was pirated. Game worked except for the pop up after you finished the story
We can finally put to rest that age-old question to rest. It appears he is amazing at it! Not going to lie, this video made my day.