Marvel's Anthem (The Jimquisition)
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- Опубликовано: 21 сен 2024
- / jimquisition
/ jimsterling
Marvel's Avengers has only been out for a matter of weeks and it's already going the way of Battleborn, or Evolve, or Anthem, or indeed any other failed "live" game.
The comparisons to Anthem are most apt - a cynically motivated loot-based "AAA" disaster with an embarrassing dip in player numbers soon after launch. It turns out not even the Marvel name can keep players attached to a sinking ship.
Can we finally admit the "live service" gold rush has been like every gold rush? Can we just admit that the few success stories do not outweigh the mountain of failure surrounding them?
#PlayAvengers #Marvel #Anthem #SquareEnix #CrystalDynamics #LiveServices #BioWare #XboxOne #PS4 #PC
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Twitter: / jimsterling
Facebook: / jimsterling0
Bandcamp of the Sax Dragon - carlcatron.ban...
Nathan Hanover - / @nhsynthonicorchestra
Even in a quarantine where people have nothing to do but play games, this game still couldn’t get enough support to last 3 months.
This says a godamn lot
best comment 🤣🤣🤣
He was right. I knew it would be shit the moment it was announced. That microtransactions would be in it, and anytime they say "were planing to release content over a period" is corp speak for "we didnt want to include it in the initial price of the game, we want to hold it back and charge you extra for it later".
Yeah fuck off.
@@lyianx
This one is wise and also decoded the secret corporate speak to understand wat it truly means. Congrats ur evolution shall benefit u greatly in the corporate future run by coporate robots that are literally covered in ads for other corporations like sports cars are.
They watered down the game so it could appeal to everyone, but in the end it was just water. It's not that easy to sell water to people when you have all these indie devs making juice for half the price.
Corporations: "You will like this thing."
Consumers: ".........No?"
Customers!!
@The Archangel or In Dice case.
Player produces valid criticism.
Dice: AYE, PUT THAT THING INTO THE HATERS BIN.
Corporations: "You WILL like this thing. Fact."
Customers: "..."
~Customers have left the chat~
@@MajorT0m - I think "consumers" has more impact; it implies that not even those who buy EVERYTHING would touch this crap. Of course customers wouldn't touch this, we're suspicious, we do research, we wait for reviews, but consumers? The ones that are only interested in the shiny and new? Now not even they have stuck around for this lit turd on the doorstep of the gaming world. That says a lot imo
@@Red_Beard2798 You didn't see the Jim Sterling video on not calling customers, consumers?
"You can't just decide your game is beloved." Kinda reminds me back when companies decided their characters were iconic...around the first game they were in.
Oh ubisoft
And their iconic baseball caps.
Or movies declared a classic before they've even hit the cinemas.
suddenly beloved character epic Joelerino
Honestly, sometimes characters CAN become iconic after just one game if they're good enough. I'd say Sans is pretty iconic despite being in one game--though Toby Fox didn't decide that, we did
"You just can't decide that your game will be beloved."
Spot on, Jim.
But what if we declare the protagonist has an "iconic" baseball cap?
Marvel Vs Capcom Infinite had a longer life cycle than Marvel's Avengers.
And that game gave up after the first wave of DLC.
Damn thats cold but true💯💯
And I still have faith for a Mahvel 4 with a better roster.
Plus, it had the privilege of having Venom in it.
Granted, it was Venom with laryngitis, but it was still Venom.
@@Gemidori A simple voice changer could have solved that problem.
Deciding a comic is a "collector's edition" is a practice that helped destroy Marvel Comics, b/c they decided EVERY comic they printed was one. Fans decide what is a collector's item, not corporate PR zombies.
To paraphrase one of the most iconic supervillains to debut in the 21st century, "If everything is a collector's edition, nothing is."
@@tjenadonn6158 Syndrome?
What they say: "You'll be able to play this game for years to come!"
What I hear: "You'll be able to keep making purchases via the in-game online shop for years to come!"
You have good ears
I usually hear "We're going to drop feed content as microtransactions that consist of content that would have been part of a complete game a decade ago"
Judging by the lack of players, they can’t even do that. This game is just existing at the moment. I’ll give it one more year before Disney or Square call it quits and shut this shit down. Better hope that clone factory is up to snuff.
To me it sounds more like "We really hope you'll keep paying for this crap for years to come!"
retroxify lol so true, you can bet that’s exactly what they are thinking and how it looked on paper to, it’s not playing out that way though and never does, they will continue to learn the hard way, which is at least good for entertainment in one way.
“Our game is going to operate like a game.”
*Crowd goes nuts*
Actually Sad Roger is the most relatable character I've ever seen, a lonely nerd staring blankly at coming oblivion . . . It was like looking in a mirror.
I can feel Sad Roger's pain, see the existential agony in his eyes. He wants to know why he was created like this.
"Why, God?", asks Sad Roger as he gazes disdainfully upon his own reflection, "Why have you done this to me?"
Sad roger is my spirit animal
The highest grossing movie of all time, and then making a game having less than 1000 players on Steam. That takes some skill to achieve.
You know the people who made the movies have nothing to do with this crap.
I mean, the only way this could have been interesting was if they used characters other than the same overused bunch.
One punches, one flies and shoot beams and another has a shield. You don't have much to work with there gameplay wise.
Would have been way cooler if they used more obscure marvel characters.
Games based on movies are eternally cursed.
There have been plenty of successful Marvel games. Square Enix must be a special kind of stupid in order to screw up this bad
yeah....It remind me of the ET game.
I love how games like Among Us and Fall Guys just wipe the floor with all the anthems, marvels etc.
Because those games don't put a lot of focus on microtransactions and such. Among Us is only recently announced to get in-game currency, but even then it wouldn't be integral to the game itself - and its core concept. They wouldn't have you spend 4 dollars to immediately reveal imposters.
In fact, that harkens back to shit like Club Penguin. It's just an online game that has no goal aside from just giving players some fun.
You don't need in-game purchases or promotions to make a fun game.
say'th so the all powerful streamers and youtubers
@@Gemidori I'm a hardliner when it comes to ingame purchases and I'm actually okay with Among Us adding them, because the purchase price of the game is absurdly low for the amount of entertainment it provides.
It IS funny how Fall Guys is doing VERY well for itself. A game that NO AAA Publisher would have thought would sell great. That their games are just soooooo superior.
Right up until Fall Guys started laughing their way into a bank to deposit their massive profits
The issue with Among us is....it's a pre-2020 game. They weren't making much money originally...it took a LONG time for them to start making SERIOUS money.
Heck one could argue that Covid is responsible for making it a huge success, with people starving for personal contact and being locked in their homes.
In addition to all ther Streamers of course.
I played Among Us with friends for the first time this weekend and it's the most fun I've had in a video game in ages. I think the game needs some updates to make playing with randoms more fun (and it sounds like they're working on that), but I'd happily buy a new map. Couldn't care less about cosmetics, but given that I spent £3 on the game (and free on mobile), I don't really have much problem with cosmetics being added in a limited way. I just hope they do it in a way that allows them to make money and support the business without it consuming the whole game (as Jim would say, making money, just not all of the money).
Never forget, this is the game they killed Deus Ex for.
We never asked for this.
More like locked it in a closet
We never asked for this. Made worse was that Square-Enix sabotaged Deus Ex Mankind Divided by having it be bait for a sequel. And when it didn't do well, it gave them the go ahead to shelve it for Avengers. Hell, Square-Enix has many flops under their belt. The Quiet Man and Left Alive. This game will be yet antoher flop.
@@MegamanNG Mankind Divided is easily a 30 hour game, without resorting to boring grinding to artificially pad its length like so many open world games do. Plus there is DLC to add to this.
The plot was made with a sequel in mind, but it wasn’t literally cut in half, there’s enough content to warrant a full game. People just use this to explain away the low demand for the franchise.
@@johnm91326 Which is better: A game where you're entertained for 10 hours or a game where you're entertained for 2 hours and bored for 28?
The majority of games that have lasted for decades are those that have things that are antithetical to the AAA concept itself: replayable single player modes, mod support, editing tools, passionate fan cultures. So when a multiplayer AAA title pretends to be around that long, you need only the most rudimentary pattern recognition skills to know that stuff ain't working out.
@Jardmang look at Age of Empires 2. It's an old ass game but it still has so many loyal fans.
Jardmang yes. Yes this! This guy! Honestly it enrages me seeing this happen time and time again! First couple times I tried to ignore it, but then it started happening again and again and again! Soon some of my favorite series were getting hit! Halo, gears, Star Wars, etc and etc. pretty soon there won’t be a single creative juice for these money hungry buggers to squeeze out of the creators and developers and then.... we’ll then will be a sad day I’ll tell you that.
Hmm things that don't work in the triple A industry still get the attention and millions of followers anyway-so logic be damned like just about everything else. The fact none of y'all are playing Huntdown shows that the concerns still rest on the powers that be rather than indie brilliance that should be played-but probably won't be because you don't pay attention to anything that isn't in front of your face.
The secret of any long lasting game franchise:
Treat your players as actual human beings, and not just as a walking semi conscious wallet.
They can try to put shit on a plate before the players, but they are not entirely stupid. They'll realize that it's just shit, and they'll not buy it.
Except for EA Sports players. They keep eating it up, even if it's getting worse every year.
@@jdbruiser here's the guy that points out his favourite indie game and blames everyone for not playing it lol
Captain America dressed up as an ad for a billion dollar company is so perfectly 2020.
You're saying it as if these characters haven't been corporate tools (literally) for decades.
Captain Cap'italism
Instead of having skin that people would want in game already that they can earn and no microtransactions because it a paid game even if it is free to play it should be cosmetic only
Sataire at its finest
@Darth Bane Funnily enough, I suspect he would actually just adopt the Nomad identity over what the real world US has become.
Possibly after some no doubt thrilling and cathartic curb stomping of the psuedo nazi fucks who run the pseudo nazi concentration camps within our own borders.
The movie writes itself but Disney doesn't want to make bank.
Industry: wants us to believe in their 10year plan
Also industry: sack hundreds of people for short term gain...
Yep...
It's like constantly watching them reload one bullet at a time so they can shoot alternate feet.
It’s amazing that executives and other high level professionals expect random gamers to have a longer attention span than them. And the truth is, we do, but not when we’re handed random bullshit and told to figure out ourselves how to make it fun
@@dellalynlee1923 at least not when we're told that it's random bullshit and we need to find the fun (thanks, Sea of Thieves...)
We have no problem finding the intricacies and fun in something which is designed to be explored - Kerbal, Minecraft, Terraria, SDV... Maybe we're just (justifiably) cycnical about the arseholes that try to take our money 'cause they think we're all stupid/
Devs: We won't have lootboxes guys!.
Players: excellent start, now what else will be in the game?
Devs: you want more?..
Devs: Oh btw, here are some lootboxes.
@@Theo_Caro More like managers.
said like the fat dude from Oliver Twist: MORE!?!?
Hey, leave Captain Verizon alone!
Unlike Captain America he isn't a patriot of just one place in the world. He is always roaming.
I called the police on you
@@TapKim don't worry about it will ya. Cap Verizon doesn't stand a chance against Data Cap
“Hello, bad joke police?”
Actually, I'd say turning Captain America into a Verizon billboard is the most truthful thing about this game.
Reminds me of the onion video "Captain Actual America: Overweight, depressed and hopelessly in debt".
I'm not saying it isn't really damn weird but it doesn't make me think "oh that's version Captain America" It makes me think "oh that's Captain Canada"
@@devastatheseeker9967 That's Captain Canuck dummy!
As I said before, they turned Captain America into Captain (Corporate) America.
@Heavy Metal Collector Honestly I only remember captain canada as a side gag for the super hero squad show where captain america made wolverine become captain canada. Shit show but they do have neat ideas from time to time.
“You can’t have a live service if a consumer base is dead!”
Words to live by Jim!
It's insane that this video has about x2500 more views than Marvel's Avenger's has more concurrent players a week after launch.
I will constantly repeat this: they shelved Deus Ex in favor of this. Obviously there's other considerations as to why that happened...but you can easily believe that a proper finale to that series would have garnered more support, critically and financially. But it's that "all or nothing" argument again.
I'm also pretty sure Disney killed Marvel Heroes so they could make sure this garbage game was the only Marvel licensed "live service".
I'd argue Deus Ex wouldn't of been that big of a success as seen with the dissapointment that is known as Deus Ex: Mankind Divided.
But besides that I would've rather wee them make a full fledee late-consle gem deus ex that probably would've been remastered for the next gen then avengers.
Square Enix, along with Disney wanted to print money.
@@Awesomebaconman123 I don't wanna be "that guy", but the phrase "would not of" really doesn't make sense, it's "would not have"
@@bravo075 look man, I don't want to be that guy...but "I don't wanna" doesn't make any sense. It's "I don't want to"
@The Archangel
Idk, I'd say Square Enix has most of the blame for the way this was handled. As publishers, they did a really pisspoor job at marketing the game until it was right next to launch. The fact that the game is so unpolished, unfinished and downright full of glitches really gives the idea that this was some really rushed product. Much like EA and their scum practices over Anthem, the game reeks of:
Square Enix: "Hey, how about you put some monetized stuff in there?"
Crystal Dynamics: "Well we can maybe have skins as possible to purchase."
Square Enix: "Good. And focus on the loot so the grind is so huge, they'll have to give into buying the skins."
Crystal Dynamics: "Ok... but what about the campaign? It's not done yet."
Square Enix: "Campaign? Oh yea, yea, forgot that was a thing. Pff, I don't care, that doesn't give me money."
Crystal Dynamics: "Won't people get upset because of that?"
Square Enix: "Oh just say it will be updated, they'll buy it. Else... they'll blame you, not me."
Crystal Dynamics: "What?!"
Square Enix: "Now if you'll excuse me, I have another Final Fantasy money to get."
PS.: Not saying that Crystal Dynamics didn't commit mistakes, but they didn't make this bed alone.
"You can't have a live service if the playerbase is dead."
Beautiful. And true.
They should call it "dead service", eyyyyyyy.... I want those upvotes.
Might be a live service, but it's not an alive service.
In a market of videly differing audiences and artistic preferences the companies are trying to fight over to get the higest ongoing playerbase.
On paper already it sounds like it's not possible to have more than a handful alive services at once.
"Play our game NOW! It's incredibly boring but we swear, it's gonna get better, just keep playing our shit game"
How ironic that so called “live” service games seem to die the quickest
@Carl Ward As a singleplayer that is exactly why I'm not playing this garbage. Imagine being forced to play with brainless 14 year olds when you are already in your 30s.
Can't die if it was never alive in the first place. Live services become dead services. Unliving programs never die.
Except more than half of all profits from videogames come from phone game microtransactions.
Underrated comment.
@The Archangel You think anyone's scared? Really? You pathetic wankers pretend that your opponents always feel whatever emotion is most convenient for your ad-hom at the time. And if I've learened anything from these skirmishes online, it's always projection.
Should we talk about how Animal Crossing has been out longer than this Avengers game, wasn’t built to be a live service, but is somehow still a better live service with the regular seasonal updates?
See- if you ask me, the very mentality that removes the very word "game" from a fuckin' videogame means it's already done for. A game CAN be a ""live service"" like animal crossing, or MMOs like warcraft that have been going for 16 goddamn years, sure. But if that's your only goal? That's like making a movie where the plot is "blockbuster". That's a goal for success, not a plot. You have nothing. You'll get nothing.
@@Gamerkat10 If you don't mind, Imma steal your comment. Because those words are gold. Well spoken, my friend.
Jim likely won't speak much of AC again. He was turned off by the tools breaking and the crafting lol
@@Gamerkat10 very well said.
Thank u both, and go ahead!
Marvel’s Avengers: Destiny of Anthem’s Division 76
This perfectly describes how I felt seeing this game.
Marvel and their ambitious crossovers
Noice XD
Any proper dead service game deserves to have fallout in the title.
Beautiful.
"Let's all laugh at an industry
that never learns anything tee hee hee"
Tee Hee Hee
Yahtzee!
Hohohoho Christmas came early.
Nyeh heh heh!
The eminently quotable Yahtzee is ever relevant.
Has the bar really been set THAT low, that people cheer when Lootboxes and Pay-to-Win scenarios won't be in the game?
It's pathetic, isn't it?
It was right after the whole Battlefront 2 drama thing, so literally the only reason they got an applause for that is because "hey, at least we don't promote our shit as surprise mechanics, amirite?" Though, to be fair, yes, the bar is pretty damn low these days.
Not only that but if you you re critical of the video game industry you re an "entitled jerk". That's how submissive video game consumers are these days.
@@Deus7447 "Publishers and devs don't owe you" some would claim. As if we owe every fucking AAA jackass our hard earned money.
YES
"an industry with the attention span of a magpie"
dont insult magpies, the corvidae family are some of the most intelligent animals on earth.
In all fairness, intelligence and attention span aren't the same thing...
They have excellent long term memory, but they lose focus on things often
even if magpies have the shortest attention span of any animal on earth. it'd still be insulting to magpies because the game's industry is just that pathetic
attention span of a chicken is more accurate. And I can say that because I actually tried working with chickens before. Keyword: tried.
Hey now, a short attention span means that by the time the microtransactions come out the magpie has already moved on to something else.
"You can't have a live service is the player base is dead." Kind of like how you can't have an economy if the all the "essential" workers can't work or are dead. But these are corporations, this is the video game industry, and here we are.
@@SongokuJidai Nice sentiment, but the 'long term' is just a bunch of subsequent 'short terms.' Pull this bull for enough 'short terms' and people will stop buying them. Then your 'long term' is completely boned.
@@antonyduhamel1166 Nah, make money short term, use the gains to control a large part of the market and then buy off the competition. That the long term in our economy.
People will buy because you can make it impossible for anyone else to offer a better alternative. Then, if the government still has sovereignty over you, your monopoly gets broken up and the circle of capitalism continues.
@@antonyduhamel1166 Well it works for Madden and 2K
"Decade-Long Plan" translates to AAA for "Steal all the money in 10 weeks, jump ship and create new shitty game."
In my ears it sounds like "Bloody hell this game has been in development hell far to long, just plop it into the stores and promise the buyers we'll fix it later. Only there will never be a later."
@@Virtualblueart Worst part is that it works.
You'd be surprised how many people defend this practice. "THEY'LL FIX IT LATER! YOU GUYS ARE SO ENTITLED!"
Roooaaddd map!
The years-long content roadmaps for AAA games are beginning to seem like pump-and-dump schemes at this point. Advertise to prospective players that there will be years worth of content to pump up (preferably front-loaded) sales, and then cut losses and run when the players realise it's all crap. I know the Hanlon's razor saying "never attribute to malice that which is adequately explained by stupidity", but I cannot believe that multi-billion dollar companies are so chronically incompetent in handling their hundred-million dollar investments.
When the audience claps because no lootboxes are included, you know the state of gaming is becoming a joke.
It's E3. The audience is primarily industry wonks to begin with; the fire safety drill would probably get an equally enthusiastic reception.
@@markwatson8714 dude if they simply said clap they audience would clap.
The industry has been a joke for a while now it has its ups and downs but I do feel it is slowly getting more stale with time. Nobody with big money wants to take a risk and make a unique game. They just wanna wait till an indie gets hot the try to copy there idea and put it into there own game.
To quote Jerma985:
Thats like a dentist saying to you “Don’t worry, I promise to not use this root canal drill on your eyes.”
“Ton of applause and cheering,”
That barely sounded like half the crowd there even reacted to it. Hell, they could’ve set up a speaker system for artificial cheering, given how the crowd barely moved.
After the 2007 activision joke of a conference no-one wants to risk getting that embarrassed so everyone fills the front rows at E3 with the publishers own staff. If it sounds like only half the crowd is enthusiastic about something its the guys whose living depends on it succeeding.
GaaS are a blight. As soon as people realize how good missing out feels they stop playing.
"I have to play today for some limited time shit that I'll probably never use, but I'll regret not getting it before it's gone."
"I'm not having fun. I'll do it tomorrow."
"I missed the limited time thing because I didn't play enough, so I guess I can now stop playing altogether then."
That is a very appropriately disgusting acronym, I like it
Happened with me quite often, so yeah...can relate.
While Fall Guys is a great game, I have some irks with its GaaS mechanics that really hold me back from being invested. Like the limited time shop rotation with arbitrary rarities for the items. And while I like not having to pay a separate fee for a season/battle pass, the time limit to unlock everything is annoying.
Also there’s only so much time to dedicate to GaaS and they’re too many of them. For every successful live service game there’s 10 that fail. Meanwhile there’s Marvel’s Spider-Man raking in the dough and swing almost 20 million copies on a single console and it’s not even a GaaS!
It's very satisfying from the outside, yet still outraging.
Avengers: (Bleeds player count within months of release)
Anthem: First time?
Is the buster scruggs quote a meme now?
You´re gonna hate me for saying this but :
Anthem was a better game
@@pegamais1282 i dont know didint play it, but i would change one word from the original post, plurall months would change for 1 month. 1 month has passed and its almost dead.
@@sa-sy5no Has been for a while now I believe, wasn't too long after release that I saw it used.
@@pegamais1282 Comparing shit to piss lmao
My mood improves dramatically when news like this happens. It’s nice to be reminded that if you sell garbage, nobody will keep eating it. I feel like karma disappeared for a few years, and it just came back.
Hate to be a bubble burster, but there are still companies like EA out there peddling shite & getting away with it
There will always be people without a functional brain who eat up this kind of garbage. And war never changes
I expect the natural selection to take care of those fools
@@Beardwhip say hello to mobile gaming companies in Asia
Oh really? The fact that this "garbage" is being talked about is enough to show the triple A industry that there's enough horsepower to make more of it. Instead of focusing on great videogames like Huntdown we're still circle-jerking all this supposed industry BS-showing that of course we love things the way they are.
@@jdbruiser While the mistake is understandable, a lack of players and money coming in is more than enough to prove that not all attention is *good* attention.
Gamers are slowly realizing how capitalism works, and thus how easy it is to punish companies for making trash. It took them three cycles of big companies hurling themselves at failed bandwagons ( FPS', MMOs, and now Live Service games) but they're starting to get it.
*Watches Jimquistion
"I like this. ANOTHER!"
*Smashes glass on floor
I understood that reference.
I was enraged for just a moment at that woman saying that the game wouldn't have pay to win scenarios or random lootboxes as if it's some kind of accomplishment. These vipers push their poison until it becomes unpalatable or unsustainable due to threats by governments, and then act like they're paragons of virtue because they only drive their daggers into your gut as opposed to your heart.
We really shouldn't permit a world to exist where companies expect applause for announcing that they're only badly screwing you over as opposed to fatally doing so, but unfortunately videogame hobbyists have very short memories and are extremely easily duped into chasing the next shiny trinket.
Following Jim for a while i find it funny reading comments. Lots of people spouting they'll never buy [company] game again, but then they release something they like it changes to, One last chance!!!
Theres a reason these companies keep releasing this shit and pushing loot boxes, it's because people are that fucking stupid to keep buying it. Talking recently to people paying for a text-based RPG and how overpriced and exuberant the costs are for it, i got called a troll who hates the game. Followed by the same people saying if they stopped throwing money at it, it might shut down! So yeah, that's gamers in a nut shell.
Easiest thing i've found, just torrent everything. When you find something you actually like, buy it. Saved thousands of dollars so far.
"We'll see a return as we continue to focus on *improving* the game."
Here's a wild idea. It's absolutely insane, I know, but just hear me out: maybe if you take the time to make a quality game in the first place instead of just shitting another festering pile of Live Service you'd be able to retain a player base to begin with. Then you could focus on *expanding* the game for your current customers instead of *improving* the game in a desperate plea to get your old customers back.
But we want our money NOOOW
"Thats godamn ridiculous. That will never work! You're fired"
Sorry no can do budget goes to marketing.
I don't understand the mindset behind this. These companies are bound to lose a ton of potential long term players because they don't bother releasing a well thought out polished game to start with. People are gonna buy it, hate it or get bored of it and move on. Potential long term players gone. Don't they understand there are so many other games out there to keep people busy that a vast majority of people are gonna move on? It's like they just assume this is the only game people will own and they're just patiently waiting for every patch to jump back in.
@@Stoic_Lizard I'd imagine in this case they were basing everything off of "Well it's got the name MARVEL stamped on it so people won't care! They'll keep playing it just because it's Avengers and that's the hot shit right now!!!" It's the same mistake EA made with Battlefront and Battlefront 2: they figured the strength of the brand was powerful enough to have players just hand-wave away the fact that the game is absolutely terrible. They were hoping the players would be like "Yeah the game is a bug-filled mess with blatant, unapologetic Pay-2-Win mechanics...but...but STAR WARS, tho!!!!"
So the playerbase is dwindling... are they getting snapped out of existence or something? 🤔
I don’t feel so interested Mr. Stark.
* Walks Away *
Those fools realized that they just wasted a lot of money on a useless shit
They should consider this.... mercy
It's a balanced disinterest, like all things should be
Their interest was blipped out of existence the instant they started playing
I think the “PlayStation advantage” that Sony was advertising for this game is that PS4 users could see first hand how bad the game would be and how it’s relevance would die out pretty soon.
Sad Roger is sad that he doesn't have anyone to play Marvel's Avengers with. He just got those sick verizon skins and now no one will see them.
Poor Sad Roger.
Starman Dx 😂😂😂
F in chat for Sad Roger
F
Lmaooo
Just realized he has pink lipstick and can't stop seeing how cool it looks with his tie.
And the glasses!
Fab!
So how long until these triple A publishers start ripping off Fall Guys and Among Us? Like how long until we start seeing a 'identify the traitor' mode get half-assed into Call of Duty?
so a less fun trouble in terrorist town?
It's in development for cod 2021 let's be real... and it would have missed the boat by then.
You realize Fall Guys and Among Us both also ripped off other games before them.. right?
Not that it's a bad thing, all techniques are borrowed, but they most definitely didn't start their trends.
@@subsume7904
It is kinda hard to make a completely original game let's be honest about that
@@subsume7904 it's like writing a story. There are no original stories; they have all been told. It's how you incorporate and arrange the story that matters. The same with games, though it's a newer medium so there's more room for originality.
Most interesting game design concepts actually come from the modding communities these days - modders have less of a risk when it comes to creating original games. MOBAs originated from Warcraft 3 mods, battle royales originated from mods in ARMA, among us was based off of traitor based games like trouble in terrorist town, hero shooters were based off of mods like the original team fortress. I could go on and on. The point is that a lot of these large companies are afraid to branch out to more creative ideas but are more than happy to adopt popular game modes from modding communities because they're some of the few people in the games industry who have fresh ideas.
"... that we all aspire it to be."
Why would you have released it if it wasn't where you wanted it to be?
Are you admitting that you shoveled out an unfinished pile of garbage?
I was thinking exactly this when they said that.
To make matters worse, aspire isn't even a transitive verb.
The answer is "yes." Also, "we're listening", but not to industry trends or the mistakes made by others who came before, or anything besides *ka-CHING*
What aspirations can you possibly have if you're working for Disney's predatory multimedia takeover?
Hey yea, why IS it "we can fix it!" "We are sorry, it wont happen again!" They sound like an abusive spouse trying to talk us back in the house by claiming itll be different this time! Screw them man.
It's so annoying when games and movies end on a cliffhanger where the story can only be resolved in a sequel - it's just assumed the game will be so good that there will be demand for a sequel. No, WE'LL tell YOU if the game is good enough for a sequel. A live service game is like planning 10 sequels without ever releasing the initial game, and then just crossing your fingers that the first game will warrant 10 sequels.
That gets so freaking old. Focus ona complete story first before making other plans. Now it's just jumping ahead and planning for that without ever considering a failure setting it back 😡
What they should do is that they could patch the sequel hook in afterwards.
Like after the game becomes a giant crowdpleasing hit, *THEN* add the sequel hook cutscene.
For movies I'm not sure. Maybe throw in the sequel tease in later screenings, maybe even once it hits Blu-ray.
Having the sequel tease from the start is a serious risk that could make you look like a joke that expected too much from too many people.
You'd think the game industry would learn from all the 'cinematic universe' shit that the film industry has had to learn over the last decade :P
@@2Scribble Problem is, too many executives think they're the hotshots who're going to break through that ceiling. It doesn't matter if they pass by a mound of corpses on their way to the dragon's den, they're the geniuses that'll get that lucky hit in, just sit back and watch.
@@Gemidori Those would definitely be better options because then they can have a better idea of what will happen rather than ruin a story with an unresolved cliffhanger.
Jim's lips are now changing colors.
Is his metamorphosis into a JoJo villain finally nearing its completion?
I'm liking the lips. Really ties the whole outfit together.
Once he decides on a signature (a la Dio Green etc), then it will be complete
he's transitioning.
Jim is secretly Diavolo
@TheGschultz Personally I rather think the pink looks a bit...british. Maybe black or a plum...
Let's all laugh at an industry that never learns anything, tee hee hee.
It may well be the only real entertainment we can get from it, at this point.
The more revolutionary among you know what I mean
*slowly raises guillotine*
That's right...Yggdrasiil the World Tree.
*slowly lowers guillotine*
Our time will come, comrade
"You can't just decide that your game will be beloved."
I love how shit like this always comes back to other things Jim has talked about, like how the cycle of hype is ruining the industry. Every time we get the same exact strategies from the AAA game industry. It's as if they have negative creativity.
The problem is that the industry is controlled by businessmen who are trained in strategies to make money, instead of artist who are focused on making art. The same thing happened to the music industry.
@@lloydnicholls1439 And the film industry, and the television industry, etc., etc.
Right? I think Modern Bethesda studio games are a good example of this.
Fallout 4 - 76, surely Elder Scrolls (god can you imagine 6’s hype train?) but series like Dishonored, and Prey are the real gems people remember
Carl Ward there’s a vast difference between natural hype and a company telling you you’ll be playing a game for ten years because its the greatest thing ever created.
@@lloydnicholls1439 This is the inherent danger (and downfall) of unchecked capitalism. When money is all that matters, you will do whatever you can to make it, all other concerns be damned.
As soon as someone starts with “We are listening”, it all goes down hill from there.
Not always so. Take Factorio for example. The devs have been saying that they are listening to their playerbase since it entered early access and the game has actually come out as being good. I mean, look at Factorio's rating on Steam... Only a handful of games are good enough to warrant a 98% positive review score from over 73K players. Yes Fall Guys and Among Us are easily hundreds of times more popular, but they only have 2-3 times as many reviews and can't keep up with that 98% score (80% and 95% respectively).
Spoiler alert: They never listened
@@Chepakishui Stardew Valley is a good example. Almost 230,000 ratings and 97% of them are positive. I love Stardew Valley so much. If you haven't tried Stardew Valley yet I cannot recommend it enough. I have 290 hours on my record so far and I put most of those hours on the board in 3 weeks.
Supergiant did it best. they'd release patch notes and point out changes made SPECIFICALLY due to player feedback.
There was a 30 rock episode where they sold out while filming a movie to as many sponsors as possible.
The characters realised it was rubbish and they were worried it would bomb at the box office. But the boss character said " That doesnt matter this film is already profitable."
I appreciate you matching the colour of your lipstick with your tie. Looking good! :)
Oh, I just thought Jim's lips were exceptionally pink today...
not to mention the top hat
It does pop more now
what, no, his skin tone doesn't match it at all and it looks like he's eaten pink jellybeans
he SHOULD wear something like that when he does his white face to read troll comments, maybe with a darker liner, that would look way better lol
"You will be playing it for the next 10 years to come" should be changed to "It will be finished in the next 10 years to come"
Or like:
*"You will be playing it for the next 10 minutes"*
*Weeks* to come. Not years.
"it will be finished if people continue to play it, otherwise it'll be abandoned"
It will be worth the money you spent now in ten years, but by then it'll be hopelessly graphically obsolete.
How about "It would have taken another 10 years to finish."
Now give us your money!
Sad Roger paid for a Marvel game and now he's looking back upon his entire life wondering how it came to this.
Must pin comment
Petition to make "Sad Roger" the unofficial mascot for AAA failure stories like this one.
I’m imagining hearing Yahtzee’s “Let’s all laugh at an industry that never learns anything, tee hee hee!” song throughout this video!
I'd rather laugh at the shumcks who continue to fund these boondoggles.
ruclips.net/video/S48-Fek-kDs/видео.html
this?
Corporations: Clearly this live service with daily challenge streaks wasn't the right choice.
Let's try the same thing using different intellectual property.
Sad Roger looks like he pre-ordered Marvel's Avengers
For Xbox
Can we get a master's of the universe figure for sad Rodger?
I'm always morbidly fascinated by failures like Anthem and Avengers. I always curious to see what lessons the industry will fail to learn from them.
I remember when people were saying that this game was gonna beat and kill Tony Hawk’s Pro Skater 1+2 Remake since they came out on the same day
Both are cynical cash grabs
@The Archangel God of War is not a cashgrab... anyone claiming that's the case clearly haven't played it.
Maybe if you are a dudebro gamer buying a new NHL, FIFA and CoD every year it might seem like all games are cashgrabs. Embrace your inner nerd and try some interactive art, instead of the same old shit year after year.
@@Josep_Hernandez_Lujan THPS1+2 is decidedly not a cynical cash-grab. It improves on the original by adding fan favorite features from future games, renamed the “mute” trick to properly credit its creator instead of insulting him, and added a boatload of unlockable content you can get by playing the game and having fun, all for less than $60. I haven’t even mentioned the create-a-park mode which has countless elements, incredibly intuitive design that borders on witchcraft, and allows literally anyone to build something awesome.
@Rock Golem All commercial games need to make money. Game devs don’t and shouldn’t work for free. Even games like Fall Guys and Among Us need to get their development costs back. Those free games for Warcraft 3 are mods made in individual programmers’ spare time.
@The Archangel People aren’t criticising corporations for doing their job. They do it because they’re doing their job poorly. Banking everything on post-launch content is completely insane.
You should make this joke. "Avengers, this is a Anthem-level threat."
that's pretty cringe lol
This game was practically dead in the water when it launched
I canceled my preorder days before release.
In my eyes, it was already dead when the first trailer came up. I knew from that point of time that the game would be the most mediocre shit ever
It was on my list of upcoming games to look out for, but that's onlt because I thought it was a single player game like Spiderman.
Instantly removed when I found out it was another live service piece of shit.
Only Stadia can save this game now.
People like to say "People want to be outraged on the internet" but what they leave out is, there's things worth being outraged about. And pretending they don't exist, has only let them fester, I have been seeking out people like you, that practice and focus their outrage reasonably and with factual basis, because quality and ethics matter, and learning what outrage is out there is healthy and prevents you from being screwed over.
And just remember everyone, Bioware has already said Dragon Age 4 will be a games as a service too. The gaming industry needs a new collapse.
I literally don't even want to see how they'll manage to fuck up something as legendary as a dragon age game so badly that no one wants it. I know the fans, and that's virtually impossible, but I have next to no hope that they won't do it *somehow*.
The day EA bought Bioware was the day the company died.
Hopefully given the state of Anthem, they'll learn.
You've got to be kidding me. Ughhh. I used to be a huge BioWare fan, but DA4 being live-service honestly just makes me hope EA shuts BioWare down before the game even gets made.
@@talizorah I wish I was kidding, I hate to see another iconic franchise die.
It is incredibly appropriate that the most applause this game got was for a statement that something would not be in it, rather than any statement about the things that would be in it.
AIM: the villain team so terrifying and diabolical that Sunspot once single-handedly defeated them by buying them out and giving their staff decent medical insurance.
Pineappolis This is some impressive lore knowledge. I salute you.
@@jacopoveronese81 Thanks! Fair's fair, though, that was by a long way my most heavily-read few years of Marvel (loved Hickman's run on Avengers despite the, let's be kind and call them, "mixed bags," that were the big events), so it was more luck than encyclopaedic knowledge on my part, for sure.
The last 4-5 minutes of this video's essay portion might be some of my favorite content Jim has ever put out. It speaks so much truth and puts everything he's ever argued into a really crystal clear perspective.
Marvel's Averagers on Steam has a player count of 2,200 in the last 24 hours, whereas L4D2 (near decade old game) has 30k and MHW has 77k. Square Enix and Crystal Dynamics should just give up and make their cash grab game F2P to save face at this point.
Wonder what that Big Rippa RUclipsr and all the others who defended this crap game has to say now.
TF2 still has a large and loyal fanbase, and that game was released back in '07. It's characters are iconic and it's impact on gaming as a whole is immeasurable. One month in and Squeenix Dynamics' Marvel's Anthemgers Breakdance has had all the impact of a hiccup in a hurricane.
Also keep in mind a large community update came out for L4D last week I think.
Still hope for the Scooby Do themed L4D game then!
He just says that the devs should have just focused on multiplayer instead and stop catering to the single players and "casuals". Don't remember if he used the word casual.
This game falling on its ass was THE most predictable thing in 2020 beyond Trump getting COVID.
The trailer was a dead giveaway
And with no doubt will fall into obscurity as a result.
And he is fine like 98 percent of people covid19 is a bloody joke kiddo
@@greengamerguy623 Between 10 and 15% of cases require hospitalization, but sure, ignore those and minimize things. Totally helpful. It isn't like it's a spotlight on the disparities between the health outcomes of certain demographics or anything.
@@khill8645 10 - 15% of cases in the U.S. your fat country is the fault here also you're not the center of the universe Mericans?
Well, they MIGHT have had a "10 YeAr PlAn" with Anthem and Marvel's Marvel's Avengers the Marvel edition, but how does the saying goes, "no plan survives contact with the enemy"? Yeah, that. Just because you PLANNED to get something done, doesn't mean the rest of the world is going to agree with you.
In this analogy the playerbase is the enemy, which looking at how the AAA industry sees us? Yeah, that checks out.
The 10 year plan just means that they expect customers to pay over the course of 10 years for some reason.
"If you want to make God laugh, tell them of your plans."
Can't be bothered to get the source back right now, but the implications of this quote always come back slapping me every once in a while. Humanity does plans, they fail or get completely turned over, loop back to plans.
TF2 didn’t have a 10 year plan yet people loved it so much that they kept playing, so valve updated the game over time to the point that the game kept a consistent audience for at least 10 years.
How has it already been a year since this video (and Avengers) came out? feels like it was just yesterday tbh
time really flies
Sad Roger still has more effort put into him than Disney's: Marvel's: Stan Lee's: Steve Ditko's: Jack Kirby's: Joss Wheadon's: Square Enix's: Crystal Dynamic's: The Avengers
Tom Clancy's?
Doug dimmadome? Over of the Dinsdale Dimmadome?
@@watchstuffalot_4779 Not right!
"It's gonna be great" they said.
It was great
For like a week
@@starforcenetwork I experienced the entire game during beta.
It will be a great game, said the brain dead sheeps
They saw the "Marvel" logo and creamed their pants. No further detail required.
“A faithful Avengers game, with fun gameplay” they said.
"This proves people do not want a single player narratively driven experience and only want multiplayer pewpew games" said by some developer missing the point.
Laughs in ghost of tsushima
"Said by some d̶e̶v̶e̶l̶o̶p̶e̶r̶ executive missing the point." Fixed that for you.
Crystal Dynamics taking the EA approach lol
@@ArtificerOfSolus Well said. Bosses aren't workers. Executives aren't developers.
Which is rather pathetic, since the Single Player was the best part!!
Got some real creepy vibes when you started laying out your plan for revolution Jim. Not gonna lie.
Good thing I had that tree moved years ago.
No successful game has ever had a 10-year plan from the start.
Warframe is almost 8 years old at this point and it never had a plan to last as long as it has.
I'm honestly impressed how a game about superheroes, a concept that's in its prime era, can be so dead on arrival. It's funny how these failed TRIPUL AYYY live service games are always looking to the future, yet they barely have a present to talk about whatsoever. Maybe focus on creating at least a decent game first?
The executives at Marvel Studios have consistently chosen filmmakers who strive to make something good rather than something that maximises profit. If only they cared about spinoff games like they cared about movies. Oh well, you cannot care about everything I guess.
Well it's not all the dev's fault. Let's not forget how much of a tight leash Disney loves to keep on their licenses that it's oftentimes suffocating. Remember when a fucking star wars game wasn't allowed to have bblood? A game about fucking laser swords and plasma machine guns?
There is no future if there is no now.
@@garrett2439 it seems likely that a lot of companies still treat gaming as another cash cow as opposed to something that should be taken seriously. Disney thinks it can slap a marvel logo onto a game and it will sell well, but most gamers are usually pretty discerning when it comes to the games they purchase and play. You can't just attach a franchise to a game and have it sell; they should have learnt this with battlefront 2, which took a long time before it became a decent product.
@@lordthruxawe504 Yup. They know a lot of kids play video games, emptying mommy & daddy's bank account on FIFA & Fortnite skins. But they forgot that there are effing adults playing too, who aren't whales or idiots, and who can see their corporate BS a mile away.
I do love how Jims outfit evolves. Constantly getting small additions until the outfit is almost totally different.
Ship of Theseus, costume edition.
I've only just noticed the Boglins in the goggles. Not sure if they're new or I'm just really unobservant, but either way it's good shit.
He has fallen prey to real life microtransactions, F for Jim
@@JaseCurtis Yes, the boggles.
If I had a single grain of sugar for every time a AAA company released a statement saying "we are listening" I would have died of diabetes about 8 years ago.
Its hilarious and sad when these devs and publishers promise things like “it will become the game we all aspire it to be” because even putting aside the fact it shouldn’t be released to start with if its not what you intend the game to be (which is why we know they’re lying about it not being what they intend) they could never fix shit like marvel’s avengers and Anthem without pretty much just reworking the game from the ground up and...well we know that ain’t happening. Ain’t that right anthem?
Insert day # for Anthem 2.0 😂
That's what always gets me. It's a sidelong admission that they knew the game they put out at launch was lackluster and far below what the game could have been.
Don't wrap us developers into management's business... we actually are working hard unlike them.(sure this is coming from one in training but trust me dev's work hard.)
@@JDKT002 I'm not so sure it is. The giveaway is that despite all the 'listening' they've been doing they seem incapable of actually explaining exactly what 'the game we all aspire it to be' actually looks like. If it were simply that the game was undercooked you'd think they'd be able to describe the target they were aiming for and provide some indication of how they intended to get there from the current state rather than dodge the question with meaningless platitudes. I suspect it's more likely they didn't really think much beyond the ongoing transactions and hoped the Marvel license would cover any shortcomings in the actual game design.
I don’t go out to eat and when my meal is a couple peas then the waitperson says ‘this meal will become the meal we all aspire it to be.’
Stop giving these assclowns money. Make them prove themselves first. Also maybe don’t support them when they ‘lay off’ (lol) chunks of their staff right before investor meetings.
Disney seems to enjoy the whole ‘supporting inferior gaming studios that only talk the walk.’
I think these companies keep forgetting that without a solid, fun, fulfilling core game, no one's going to want to stick around and buy more of it a year later.
Look at freaking Grand Theft Auto 5. There's a decade game for you.
I'm surprised Jim didn't mention Crucible being canceled this week... of course, he (and most of the audience) would have to remember Crucible existed for that.
What the hell is Crucible?
@@bravo075 Amazon’s attempt to make a game. Was a massive failure.
@@ChaosLord121 oh wow, I just looked it up, I had no idea. It looks as generic as it can get.
I wasn't aware it was a thing until I heard it was being sent back to the Early Access mines...and now it's being shut down?
I don't think it was a surprise to anyone, which is why no one is bothering.
It's sad that the devs tried so hard to improve the game and then just canned it.
Basically, the WHOLE TIME i was playing Marvels Avengers, I couldn't shake off the feeling it was just the same as Anthem! All looks, terrible performance, terrible design, and just all around a massive disappointment, and will take them years to "fix."
I’m starting to notice even the worst of corporate shills in games media are starting to lose their smile for “live service” games. I don’t understand how people are still defending it. It can work with simple concepts like Fall Guys, because the basic game is good, all you have to do is fix the servers and make more maps and costumes and you’re golden. But they keep trying to apply it on a massive AAA scale, where they’re so busy fixing glitches the servers don’t get fixed, and then the player base drops like a stone and suddenly you have an empty game.
Also, and I can’t believe this needs saying, a multiplayer live service game has to be fun to play with people who aren’t friends. That’s why Among Us and Fall Guys and Fortnite and PUBG work, because you don’t need friends to make it fun, it just enhances the fun.
I guarantee if Avengers was just Marvel Ultimate Alliance 3 with optional co-op and that’s it, they make a better game with more praise. As it is they made Destiny with a Marvel skin in the most boring way possible and couldn’t even get that right.
There's your Jim Sterling quote (paraphrased) of the week: "It's insulting and offensive for these games to beg for more money (through microtransactions) when you're still struggling to make them worth the entry fee!"
It's almost like nobody wanted an infintely re-payable marvel game, that goes with the infinite amount of marvel merch and movies.
If they would have made a 12 hour campaign that you got a full array of heros and abilites people likely would have enjoyed the game.
I mean, that's what Marvel Ultimate Alliance was and people seem to remember that fondly.
@@Codiekitty I always wanted a version of Ultimate Alliance that featured actual manual gameplay over Diablo-style stat grinding, but not like this. Not like this.
The marvel vs capcom games are pretty much infinitely replayable marvel games
If they made a 12-hour single-player game where you got to play as a number of Marvel heroes through something that vaguely resembles a Marvel film I'd probably have brought it...and I'd probably buy a sequel to it as well if the first game was fun. I had no interest in the live service game from the second it was announced.
@@neilmcdougall4927 Read the word again. It's not "replayable." There's a letter missing.
This game missed 2 boats. 1: The public hates grindy looter shooters now. 2: Avengers Endgame was effectively the end of Marvel superhero hype.
We've moved onto indie games and anime.
Yeah, honestly Destiny 1 made me sour on live service looters only a couple of months in. It suckered me in with my love of Halo, but the lack of content and the bullshit DLC costs made me quit immediately, and I never touched a "10-year live service" game again.
You can smell the bullshit from miles off, and these dumbass studio heads somehow don't realize that the Destiny formula was milked dry back in like 2014.
Are you sure?, I saw people play praise genshin impact nonstop, and it grindy too
@@sonogamirinne7172 it's an asian game. They love to grind so that's not surprising
@dcreeper "or their first crappy one."
Um, Witcher 2 exists, y'know.
@@sonogamirinne7172 It's only grindy once you hit the (current) endgame; i.e. having explored the entirety of the map and completed all quests, which takes quite a while if you're not spending a ton of time on it. And the grind even then is heavily restricted by a stamina system, so you can't actually grind all that much even if you wanted to, which is.... a bit weird, but anyway. Not being a looter shooter also helps.
Everyone wants to be Warframe without putting in the work.
IKR Shout out to Warframe!
this is the best comment here
Late-stage Warframe, I assume. After they learned their own damned lesson. TBF, at least they didn't charge $60.
Thene again not even warframe wants to put in the work. So??
Warframe is better than world of Warcraft and destiny
I want to say this to these companies: Look, I’m a busy person, I need no Life Services because I’m trying to live my actual life. I want to actually finish games and move on to the new ones, not to be stuck in one game.
Agreed. Who the fuck has the time to play ALL these live service games? Just give me a polished 20 hour singleplayer Avengers game and let me finish the damn thing.
My one and only problem with games like Destiny et al. They demand you play them almost every day to the exclusion to everything else. Sorry, but I gotta work and make food. And buy a new ship in Freelancer.
(Literally any ship, the starter ship is horrible)
Sorry, you clearly don’t know what you want as a consumer. You clearly want another live service, if you didn’t, why wouldn’t they continue to be made?
Sarcasm btw.
Also we have more important things to spend our valuable money like bills and food. Not digital skins and items which aren't even tangible
YonYonYon , exactly! I have a job and a life. I don’t want a game to also be a job - where I pay and don’t get paid! 🤪😂🤣
people.. applauded, when they said
"we promise we wont have random loot boxes or pay to win scenarios"
thats like me applauding a dude on grindr for saying "i promise im negative"
you shouldn't feel the need to say that
and the fact that you did, worries me
Preach
More skits like that in Jimquisition, please! Your sense of humor is so much greater than what people who only watch your RUclips stuff probably realize.
Good luck finding Yggdrasil and destroying the source of magic in our world, you villain!
Squeenix have single handedly brought back the shitty-movie-tie-in-game phenomenon.
Except it costs $5000 to get all the unlocks instead of $20
All hail, the new LJN
In a decade or so I'm expecting an AVGN episode about it.
@@windwaker0rules so true!
Roger the Wizard doesn't even look sad in that image, he looks like he has been waiting for the bus for 12 minutes.
The moment I saw that this game was a live service, I was like "Oh, never mind :("
Had exactly the same reaction about Fallout 76. Now, I'm a HUGE Fallout fan, but when i saw 'multiplayer only live service' i just said no.
Everyone still chasing Warframe's success story.
Companies were actually bitter as fuck about Warframe for years.
So what happened was DE tried to shop the idea around to some publishers, but since this was 2008 and they weren't CoD they got laughed out of every meeting. "Sci-fi doesn't sell" or some shit. Then they went indie, and they actually survived when they launched in 2012. Oh well, flash in the pan, right?
Then Bungie decided they wanted to keep doing sci-fi. Oh all eyes are on Bungie then, right? Bungie knows where it's at. All in. And Bungie releases Destiny... and Destiny gets its _shit pushed in_ by Warframe. Double the players despite less than a tenth of the marketing.
And Activision is fucking _pissed_ by this. They do everything they can to take Warframe down. Lean on Sony and Microsoft, force Warframe to have its patches sit in the cert process for an entire month (I'm not kidding, Sony And Microsoft used to do that to some developers). Spread the word that Warframe's China release is defunct on PS4, try that smear campaign. But it doesn't work, Destiny still gets beaten by Warframe.
The Triple-A industry decides it would rather die than admit defeat over their business model. Give yearly sequels to all the "ten-year games", and stuff them with even MORE lootboxes and microtransactions! Meanwhile give Rocket League -- the good teachers pet that let themselves get eaten up by massive publishers -- free cross-play on every console, while denying that privilege to Warframe. Everyone hop on the battle royale gravy train, shun Warframe for not trend-chasing. Surely that will prove the universe that Warframe is dead, right? Only for Warframe to ride even higher with appearances at the Game Awards, and all the other live service garbage to bomb. Only Rocket League surviving because they had the soul they started with.
It was only around that point, like 2018, that the Warframe curse started to subside. The triple-A industry just ran out of hate, they had no one to blame but themselves for Warframe constantly kicking their asses
@@TARINunit9 that's really interesting comment, never knew about the orchestrated hate against warframe. Is warframe any good? never played it but have heard about it and the grind.
@@shanehudson6969 The _orchestrated_ hate against Warframe is an exaggeration, but there are definitely some executives around the industry (mostly Activision) who are not happy about being proven wrong. As for if Warframe is any good, the game really only has two flaws I have to warn you about: the game does NOT tell you how to advance to the mid-game; and player skill is a very small factor in your success, because just grinding all your gear is the main way you overcome higher-level challenges. If you can look past those two issues, Warframe is amazing with fast gameplay, tons of different characters and weapons to unlock, and a truly unique sci-fi universe that they're still building on seven years down the line (with the exception of the Void, which is just a copy-paste of the Warp from Warhammer 40k)
This but Destiny's
@@TARINunit9 Seems like this story could make a great Jimquisition all on its own.
Here's hoping Tencent don't ruin what made WF great tho.
Marvel Heroes was a better game than Marvel's Avengers.
Most MMOs are meant to last 5 years. But, Phantasy Star Online 2 and Final Fantasy 14 in Japan are pushing ten soon.
And FF14 gets new players all the time. In 2020 it has gotten a lot of fresh attention thanks to being popular with vtubers.
City of Heroes.
@@garrett2439 Or Ross eating Eggs.
World of Warcraft is 16; Final Fantasy 11 is over 18 years old; Runescape, in one form or another, is pushing 20; I think some people still play Everquest (1 and 2). WoW and FF14 are the top two MMO's by active population, and Old School Runescape and Runescape 3 are in the top 10.
@@IAMUtubeSockPuppet Yep, but most of those games don't receive any major updates anymore. So they aren't quite in the "live service" mode that comes with content. The only one of those that are still being developed for is WoW.
That lipstick is really popping today, big man! 👍
I love it! Very energizing.
Not a man.
accent matching with jim's hat, sunglasses, tie, and lipstick is some next level aesthetic shit hell yeah
They still think that Marvel's logo alone would sell
They'd be mostly right if this were 2012 or 2013.
Gotta give credit to DC, since Arkham Asylum they nails the game field.
Injustice is soo much more than Marvel vs Capcom and now with Gotham Knight and Suicide Squad, hopefully, they're gonna score high if everything goes well
Which is nuts as it's a new market, Marvel themselves don't think that that's why the were going under before Iron-Man and they focus so much on creating content which'll excite their own fandom bringing in the wider audience with that core.
Content mind you being the number one thing lacking in this game, you'd think they'd try to understand the folks they're trying to sell to.
DC nails games yeah, wish they made more, I love the Insomniac Spiderman games same as an Arkham series game but that's about it.