What if the SOVIETS took the REAL human wave in HOI4
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- Опубликовано: 25 авг 2024
- Infantry only soviets, just infantry equipment nothing else...
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HEARTS OF IRON 4
Its insane how people unironically think this is what it was really like
At the beginning, it was worse
@@dannydacheedo1592 no it wasnt lol they just got encircled a lot
@@invasion8318 that's quite shitty
@@dannydacheedo1592 schizo
really at the start of barbarosa it was a skill issue for russia
Imagine building up full MIO to even not refresh the production lines :)
hey
I was wondering if I am the only one to see it
What does that even mean
@@beaub152 hey
@@beaub152 So apperently its like an extra setting that one can go into to modify the way factories make stuff, like the way Generals have a ability screen, the industry tab kinda has the same thing.
That 50 width decision was horrendous! Just one div per battle with reinforce meme from Germany maaaan sheeeeeeesh
I dont know why i did that, even i know it mental! In fairness it wasn't 50 width for long, I got the width change in the doctrine pretty quickly
@@Curtwhogamessure but still way too big. 20-25 maybe 30 width would have been enough. No point in having 12 units per tile if they fight 1 or 2 at a time and get reinforced meme haha
Still, good video. Thanks for the work
Imagine that your government (ussr) sent you to this front with only a gun and a shovel to hold line with no airforce or tanks and artillery against the Germans lol.
Edit: Thanks for all the likes, the most I ever had!
Least indoctrinated comment
@ronyobry898 he's saying in this video's hypothetical scenario imagine being one of the soldiers, he's not claiming that's what happened in real life
@@crunch.dot.73 thanks
@@ronyobry898Idk altrough the stories are overexaggarated the soviet tactics really weren’t that much better
Basically soviet army during first year of Barbarossa
Imagine being German and advancing with all your fancy stuff and you kill wave after wave of Soviets only armed with guns and they just don't stop coming!
Technically. Only the first wave needs guns. The other waves can pick up the dropped ones from dead guys
Next time if you do this I have some advice.
-Reduce overstacking, there is an overstacking penalty in hoi4, so you just lose stats for no reason for using too many divs.
-Change of combat width to 10, having a multiple of 10 allows you to fit in nearly every terrain type including multi attack combat width expansion. Only downside is reduced HP aka more strength damage and hence equipment loss, but like you are doing human wave.
-Stacking infantry behind your lines, slows down the enemy because they have fresh org, some entrenchment, split up the supply, make it harder for enemy to encircle. Personally I hate using frontline orders when fighting, I like controlling every divs, but obviously some people dont want to do this so, just make up more backup lines then the stalin line.
-Also I dont know whether you did this but ensure that you build supply hubs and upgrade railways to increase supply.
-If you want instead of just building trains you can also build trucks just dont put them in divs.
-Building AA(state building), to reduce enemy bombing/cas
-Scorched earth, I recommened you build more supply, ensure its harder for the enemy to use this advantage.
Edit: Group all your infantry into like 1 army, and then put a field marshal on them, so they get some bonuses
This is just some advice from a long time hoi4 player, you dont have to use all the advice.
Building aa only works against bombers not cas
I also recommend building trucks and using motorised supply hubs.
@21kushagragautamxa80z for frontline, c for fallback line
@21kushagragautamxa80idk what u mean by different divisions though, but you can assign divisions to an order (whether it is frontline or fallback line) using control and then clicking the line
@@polskaarmata9498Air defense, when fully upgraded, will shoot down both fighters and attack aircraft, but only if a cross-radar system is used.
During the initial onslaught you got reinforce memed, what would have been better then having all units on the front (and thus having 14 units per tile) would be to have 2-3 units per tile into a depth of multiple tiles, preventing a breakthrough, literaly the soviet deep battle doctrine
Many people do not understand this and think that the doctrine is to use soldiers as cannon fodder.
Sorry for me being nerdy, but does Deep Battle have anything to do with this kind of defence? It's an offensive tactic
@@boarmorbiuslyabeast3610It is purely an offensive doctrine. He's talking about defense in depth.
@@mynameistomfoolery5470 he said 'literally the soviet deep battle doctrine'
@@boarmorbiuslyabeast3610 I know, I'm correcting him and naming what he is actually talking about.
I have acutally done this before. I usually play defensive in hoi4 which is why this challange seemed easier then it was was because of the shear defense an infantry block can provide, especially if they're well trained and dug in. Keep it up, I loved watching this!
Eddit: I just finished watching the whole video. I take back everything i said about the challange being easy😅
Great video! And a lesson to everyone that Support Companies are a MUST!
Totally agree!
They’re op tbh
A true human wave
КХАХХАХАХАХАХХАХАХАХАХ КАК ОН БЛЯТЬ ЖУКОВА НАЗЫВАЮТ ЗЮКОВ АХАХАХАХХАХАХАХ
Here’s a difficult challenge play as Germany in Kaiserreich but set every country that can to go socialist/ align with the third international and win the second weltkrieg
Good Idea
Macro Microing Challenge: HOI4 but you can’t zoom in.
I do hate the misconception that the irl Soviet Union used human have tactics which is simply not the case.
dont know which hole you live in if you think thats true
@@ivanthegod49 There's no recorded use of human wave tactics with the Red Army
It comes from the fact that the Soviets tended to suffer greater casualties than the Germans even when winning, but yes it wasn’t because of wild infantry charges, but in general that the Germans fielded lower numbers of higher quality weaponry.
Even losing everything the Germans had in a battle could still be less than Soviet losses in the same battle. That’s basically what Bagration was, total annihilation of the Germans but the Soviets still had a lot of casualties.
You could say the Soviet offensive doctrine was an army wave instead of a human wave. Of course the Soviets still concentrated their forces in spearheads like the Germans did, but more numerous, with less intent to encircle German forces and more just to smash the entire line at once.
It might be because of the war with Finland, I think that before they coordinated the USSR forces they had been using some ww1 tactics where infantry had a really rough time. I think that the KD ratio where 1:10 or so in favour of Finland.
@@J7Handle The Soviets only suffered about 100k more casualties than the Germans during Bagration, which for an army on the offensive is to be expected
Did you know what German Reich had more recruited men then Soviet Union in 1941-1943?
I love your videos man keep it up
Appreciate it!
taureor would be proud
you mentioned not knowing the combat width meta, its pretty simple. just look at the terrain types and the max combat width for those, lie plains is 70, mountains is 50, and so on. when you make ur division, make it so ift fits into terrains without going too far over. like 2 36 widths go over in a plains tile by 2, but its a very small debuff in the battle, like 3%, a negligible trade off when you think about how with tanks you are configuring your division, a 36 width can fit more tanks with the loss of org or more motorised with the loss of attack. its just about seeing how many of your divs can fit into a certain battle and all that matters for the battle in terms of combat width is the terrain as far as i know. like for inf i like to do 23 widths i think its like 7 inf and 3 arty iirc and that has enough org to be viable as a division. and 3 of them can fit into a plains tile with no debuffs since they add to 69. if i were yo u, i would do 15 widths maybe since you were doing only inf. or maybe 22 widths since 3 of them in a battle add to 66
I think 50 width is a really bad idea. Even with tanks, I played against another player and reinforce memed him out of every tile even with 30 divisions of his on every tile and only 10 of my 30 width divisions on each of my tiles. It’s just that only maybe two of those 50 width divisions can actually fight on plains tiles, and with heavy exceeded width penalties.
Your divisions were probably also getting reinforce memed a lot, especially on the Stalin line, because while the big rivers reduce attacker stats by a lot, the “capture bridge” and “recapture bridge” battle tactics temporarily reduce battle combat width by 50%, which would only permit one of your 50 width divisions in battle and with a severe width exceeded penalty, which is probably how the Germans pushed across so easily.
You should have gone for 20 width infantry to minimize reinforcement problems, even though it would slightly increase offensive casualties over 30 width divisions (50 width divisions are still worse than 30 width even for offense).
Only time 50 width or larger divisions make any sense is when you’re sending volunteers and want to fight battles with single divisions apiece to fight on multiple different fronts at once.
I did this as Kaiserreich Bulgaria once, as I was limited to sending only 1 or 2 volunteers per war (soft division cap prevented me from having a big enough army to do more), also did this as TNO Japan, again because of a soft division cap (a big standing military in TNO increases the military spending, reducing economic growth).
The best way to use the massed assault doctrine is in divisions of 9 to 12 riflemen, provided that they have an engineer company, a tank reconnaissance company, a attack aircraft company, support company, radio communications company. You have no idea how powerful a stormtrooper company or military police can be in terms of increasing enemy casualties and recovery.
Also this looks like fun to do in MP, maybe with a investment into AA and having them stacked multiple deep like my other comment says.
a great example of why human wave tactic dont work and never worked
and why soviet never used human wave tactic
In some cases they have dune them.
But they used a combined armed foces tactics that focused mainly on armor and artillery with infantry behind it
I reckon some forts, grand battle plan and, defensive+supply military spirits would give you enough defense to hold, the forts are a bit cheesy though so I suppose it wouldn't make the video very entertaining.
Mee too, I love your videos as well :D
Glad you like them!
I don't really understand why there is a stereotype about soviet human waves due the fact that soviets prodused more than 40 thousand t-34 (not including IS and KV tanks). Also due the fact that huge casualties of USSR were mostly civilians killed by SS.
Killed by the germans as a whole, the wehrmacht was just as guilty and complicit in the holocaust and slaughter of civilians as the SS. And yeah, its a very stupid stereotype that comes from anti soviet propaganda during the cold war, and the fact that the most common narrative of the eastern front was written by the germans (but muh victors write history)
6:27 It literally says "Next election March 1943"
Did a similar challenge recently but put all 20 Generals under one field marshall. Yeah you don’t get the Bonus but its just so much cleaner and easier to organize.
Also I used Radios which I know are not a part of this challenge but I feel they helped so much to not get reinforce memed.
I did an experiment with Poland and manpower/equipment cheat, the initial battles were bad but eventually they run out manpower and you get green bubbles that you can easily push through
This doesn’t work very well in hoi4 because you can only have so many actual troops fighting in combat the rest will just be in reserve taking up insane amounts of supply
now make it manpower only. You can't produce anything with mil factories. in order to compensate, you can make air and fleet the way you want, but no land production
In fact it's much easier than it seems (soooo many mistakes here 🙈), but it implies a lot of micromanaging (that you won't like) and lots of practice with China first.😉
It's a win in the end, so good run anyway!
Когда слышу твой акцент у меня в голове: 🇬🇧☕💂
Генерал Зуков ❤
I love play "Soviet steam roller" play. Is relaxing.
bro 3000 rifles a day it's wild bro
Tip use unlimited field marshal cap next time
23 width, staggered defensive lines (holding supply hubs or behind rivers), upgrade your FM's reinforce rate. When the line is breaking send them behind the next defensive line.
With 50 width you only have one div ever fighting no matter how big the stack is. Low width for defense, high width for attack.
If Soviets did this in really life, I wouldn't be surprised
Except they didn't.
Something interesting to do would be to use area defense instead of front line orders.
Imagine ur a German commander: and u just see an equal number of your troops that are only Russian men charging at you as soon as you declared war💀
Как русский, премного благодарен за экронизацию сверх секретных документов, по которым Михалков снимал фильмы.
Подписчик бэдконины, ты не русский.
The trick to making this 100% easier is to build level 5 forts. You put infantry at the border to slow down the Germans then have your well supplied, well entrenched, infantry set up on the forts on a fall back. The Germans will run into with 0 supply from scorched earth tactics and the AI will just stop attacking for a while and die of attrition
I did this with the Road to 56 mod on and holy hell is it insanely powerful
cool, now do artillery only or else...
Accidentally creating the historical battle resulsts as well :D
Human wave China, USA and India challenge next?
Was just planned as a one off but seeing as how people are enjoying so much I may do a mini series
Day 3, you should play as Liberia
I would have done Grand Battleplan, lots of forts
build forts at the river lines
Bro is NOT Zhukov😭🙏
RIFLE IS FINE!
But what aboult a pure infantary with ww1 rifle only world conquest?
What tap is that at 4:55
do you voice over your videos?
And not big divisions the more in compet the better it is with Massassault
except in reality human waves were supported by absurd amount of tanks and artillery, the dankus heavy tanks spam gameplay is somewhat the most realistic
in reality there weren't any human waves
Why’d you delete trucks when you need them for supply hubs!?
Civ without 100% infrastructure? Hell no.
That was a great video
Glad you enjoyed it
Now try it with china
Very nice and entertaining video ! Like and subscribe
this hurts to watch
Пехотинцы положили жизни на алтарь победы
Британец провел мясной штурм, база
200k men vs 1 tank who wins
fun fact: human wave stereotype is largely a product of the cold war propaganda and has little historical basis
Yeah I read that when I did a little research for the video, clearly propaganda works
Well i mean to lose 20 million soldiers you got to have horrible tactics
@@justusP9101 20 million soldiers AND CIVILIANS
the 20 million figure includes civilians
that's not horrible tactics that's genocide my dude
commor@@rogofos
@@justusP9101 they didnt losw 20 million soldiers, they lost 9 million dead, of which 3 million died udner german captivity
Until they buffed cas this was optimal in hoi2 😂
This guy doesn’t understand supply or attrition
i lag out
Велкам бек товарищь
🐍
so basically historical Soviets
Lol no
I tried doing this before but I just got overrun
Was so much harder than I expected
@@Curtwhogames Yea you'd think that having more guns would mean more winning but you just instantly get broken
Did Putin watch this Video?
No, that's why he don't use that strategy
For me it’s not a challenge guns only I do that every play through like it’s easy
(I’m just bad and don’t how other thing work)
Use mountenirs ther are beter then marins you shot try it next time
NATO insisted Russia was destroying Ukrainian equipment and men with nothing but wave tactics and shovels before 😭
British media wrote that the Ukrainian offensive failed due to bushes
yea and never use ironman mod)))
Finally historic playtroug as soviet
Bro I was playing as Germany it was 1941 I did barberossa and was 2.1M in dept for Transport and also 2.1M for stray bombers 😂😂😅
Are you perhaps a general for the Russian MOD? They're plagiarizing off of your tactics, you know...
Proofs?
atleast is unique if you ever introduce anime i will dont recommend this channel in my homepage okay
play war thunder
Pretty historical
not at all
waste of time
Putin liked that vid
Another fairy tale about human waves without evidence)
POV: realistic soviet gameplay
pov: your only source of information is propaganda and hollywood
As someone who is from former USSR country, you are not far from the truth XD
Cope
Terrible player
peak sovjet gameplay