The Asura literally finished the race the same way that Idris himself was said to have finished his final race when he won the Gaslands competition. If he doesn't get a Cult of Speed sponsorship after THAT I don't know what it will take
awesome video btw, i just wondered how are you calculating the can value on each obstacle/vehicle hit to reward drivers at the end of stage 1 for the likes of repairs or restocking ammo etc?
Rewards was just a 1:1 conversion of damage done total, capped on obstacles by an arbitrary obstacle 'max HP'. Ammo just reset for free at the end of each run, biggest maintenance cost was rolling weapon damage on the wreck results.
Thanks! Made the mat using a drop cloth smeared with acrylic caulking material mixed with paint and sand. Once it cures it's plenty sturdy and is flexible enough to be rolled up for storage.
The Asura literally finished the race the same way that Idris himself was said to have finished his final race when he won the Gaslands competition. If he doesn't get a Cult of Speed sponsorship after THAT I don't know what it will take
Just found out about Gaslands yesterday and watched through this series. Hope to see an episode 7 sometime!
Nice job on the turrets. I designed the models, love seeing them in games!
Thanks for the turrets! They were easy to print and take really well to my style of painting.
The Softserve coming in third was a surprise. I'm looking forward to see what happens next
that Explosion was shocking and sweet!
Thanks! It's about time I made an effects piece for em tbh.
History repeats with Asura matching the ends of Idris .
Nice one I cannot wait to see the racers in the dust bowl
Those turrets need some recalibration after missing such a large target! The underdog might have done some dirty dealings with Mars possibly.
Another awesome installment!! Poor Johnny!
186 views bro! thats great! awesome job! keep up this great stuff :)
Love it!!!
I still have no idea which sponsor Underdog will get.
If they even need one really.
Go Asura!
You sounds a bit like morgan freeman, love it :D
awesome video btw, i just wondered how are you calculating the can value on each obstacle/vehicle hit to reward drivers at the end of stage 1 for the likes of repairs or restocking ammo etc?
Rewards was just a 1:1 conversion of damage done total, capped on obstacles by an arbitrary obstacle 'max HP'.
Ammo just reset for free at the end of each run, biggest maintenance cost was rolling weapon damage on the wreck results.
Did you make your own game mat or was this store bought? Looks amazing by the way.
Thanks! Made the mat using a drop cloth smeared with acrylic caulking material mixed with paint and sand. Once it cures it's plenty sturdy and is flexible enough to be rolled up for storage.