Several notes 1. Needs more fog/mist to make it more claustrophobic and forces players to make slow and steady paces. 2. Have the character make noises, like hearing the breathing through the gas mask and makes grunts when being hit or running low on ammo, even make different breathing noises like near death or faster breathing to indicate fearfulness of player. 3. Have background noises like soldiers screaming and yelling, with the occasional distant gunfire being heard I know this is a demo, still in the early stages, just providing feedback
+1 on the sounds. For WW1, I would generally associate it with the constant barrage on your senses which led to shell shock. Artillery was being pumped by both sides 24/7 which would make it impossible to hear opponents on foot. Being unable to hear or see (due to fog or smoke) would make it seem more realistic to WW1 and add to the survival/horror aspect of the game. Great looking game so far.
Finally as a German! It would be cool if there were many characters featuring all countries that participated in ww1 (Italy included 😅) Kinda sad that they didn’t use actual ww1 guns
This looks like a lot of fun. I agree with some other folks, 1.More fog/mist makes more atmospheric, claustrophobic and forces the player to investigate closer instead of just shoots from far away. 2. Ambiguous background noises would be great, crows cawk, rifle shots periodically in the distance, faint screams in the distance. 3. My biggest thing is this seems more like the trenches of WW1, which i think is a fresh opportunity, they mainly had bolt action rifles, a few full auto guns, semi auto pistols and check out the trench weapons of WW!. THEY ARE BRUTAL. I think this would help give it a more survival horror feel instead of just getting a machine gun and mowing down enemies no problem. You would have a slower rate of fire with a bolt action, which could be cool and rely on melee attacks when in close quarters in the tight trenches! Good luck and I look forward to seeing more!
I'd like to see weapons authentic to that time for similar reasons you stated. This is not based in WW1 though and I don't know what the developers intentions are. And we had a badass pump shotgun so works.
Oh lord, the comments here are extremely negative. That is the problem with gamers today, they have absolutely no clue what it takes to make a game.. They look at the video for 15 seconds, then they write something idiotic and clueless in the comments and then they leave to do the same thing on the next video.. I am ashamed to call myself a gamer in this day and age. This footage looks outstanding taking into account that this is a solo dev project.. Yes, everything needs a good polish pass, but this is a very good base to build the rest of the game from. And very impressive coming from one dude ✊ The constant humming noise in the background, I could have done without though 🙂
Some actually valid to worry. I mean look at The Day Before. No offense, this one looks good to me too, but until full release, I’m taking everything with a grain of salt
@@vihuynhquang5204 this game might never be finished, or it will release unfinished. But that is ok. It should be very clear what you get if you buy this game, so if people don’t like what they get, it’s on them. I don’t mind buying an incomplete game, if it has elements I like, and if the price matches what you get
I think it’s kinda based off the Austrian Hellriegel 1915 submachine gun. A gun that never really saw combat. Although, if you go and watch the trailer for this game, there is an enemy that does wield a maxim looking heavy machine gun.
looks really nice! best wishes for the future! One thing that I noticed right away...the german helmets with spikes on top called "Pickelhaube" were not made of steel. The steel helmet you used for the character historically wouldnt have a spike on it. Pickelhauben were smaller and made of leather, most of the time with a cloth overcoat and the unit number printed on it. Personally I also think it would add to the tention if you had a slower firing, more authentic bolt-action rifle like a Gewehr 98 instead of a full auto SMG which the majority of soldiers in WW1 never were issued with. I also think the slow rate of fire and shortage of rounds in the clip would make the fighting a lot more tense, adding to thrilling survival horror gameplay.
This looks great for an alpha. My idea and personal advice would be to follow in the footsteps of Remnant 2 and mix it with the world of WW1 since this game gives the vibes of a dark souls-like game more than a resident evil title. I can see it may seem like re4 remake but i dont think that’ll cut it. Remnant 2 is literally alone with what it does and i think you have an opportunity to create competition for it
Also, by no means am i saying to be exactly like remnant 2. What im saying is to use remnant 2 as inspiration to make this game evolve with the ideas you already have and expand on it. The opportunity is too perfect to miss along with the lore, story, customizations, co-op multiplayer(no PvP),and to really develop an idea for worlds that can expand on these things with as many twist as you’d want
It's just amazing. Fantastic job, you did well. The atmosphere is really catchy. You need to add a lot of corpses of soldiers to the environment. There are a lot of corpses. Add the buzzing of flies. Add rats to some areas on the level. Add a heartbeat noise with an ear-popping effect. Add a cough for the character. Good luck to you.
@@CMan223-tr7rb There was already one. It must have come out some time before 2017. Forgot the title, but it was about a US citizen volunteering in the British Army in 1916 or so. After a slew of most-uncanny events, he ends up in literal Hell, where he becomes a major demon and does his best to keep the powers of Hell in check and prevent them from leaking on Earth.
@@kaostrip That's not how it works, lol. Such a common misconception but engines don't dictate how a game looks. Jusant is made using Unreal Engine 5 but looks nothing like this game. Examples from other engine, Unity, both Escape from Tarkov and Genshin Impact were made using that engine, they look anything alike to you?
it looks the same because this dev barely made anything new to add into the existing presets, assets, and game engine behavior.... you need a real artists or developer to make things thematic and with the art style thats different from the available UE premades.
This game looks great for being alpha! The horror aspect feels a little weak though, the landscape and design itself are amazingly well done but the game feels like it could benefit if you add a little more horror to the atmosphere. overall, it looks awesome. I look forward to the next update.
Hey! I helped Kickstart this game! Cool to see an alpha. What people are missing is that this isn't strictly a WWI shooter, it's inspired by the aesthetic, but more like Remnant or Bloodborne.
The setting looks amazing as ww1 is one of my favs, but for the moment nothing particularly stands out, it looks very generic, but looking forward to see more!
Stahlhelm Pickelhaube? mostly all were leather with the brass spike which was not just ornamental but functional to deflect sabre or sword blows. The metal Pickelhaube was for ceremonial use & was polished to a high reflective sheen. But I get the point, great gameplay & graphics are phenom.
I try to focus on gameplay when it comes to modern games because there seems to be an obsession with visuals but it is hard to ignore them in this. The environment definitely captures that bleakness of WW1 battlefields. It looks like you are walking through Hell on Earth and the sound design makes it even that much more unsettling. The gameplay looks solid and fun. I think there should be a look over both shoulders function so you can see around corners on your left side. Also love the design of the weapons. They look like familiar weapons of WW1 but they look as if the war continued on and the weapons were made deadlier and deadlier as time passed. Definitely going to go wishlist this!
@@frogman4872 yeah... first alpha demo you've seen in your life?... I mean, prob. won't be THIS empty... but don't put your hands on fire for something just because is an "alpha demo" 🤣... you could end up just as the day before youtube-lawyers...
@@1000CLPThe difference is that this game is giving updates and showing different gameplay than "The Day Before" which only showed cinematics, think about it
Looks okay, I know it's alpha but you can definitely see a lot of work is needed. Lots of work on AI, sound design and level design. I really dig the idea and look of this game. I hope it gets the attention it deserves. Just take your time because the only way I'm not buying it is if it's rushed and dies of mediocrity or get's packaged with a bunch of dlc and shop items
@@1000CLP Aye. Ammo and gear conservation, mate. I mean, maybe he mastered the mysterious art of reloading bullet by bullet more than five-hundred times a minute. The magic of video games is wonderful, innit? :-)
this would be a lot better if SMGs and LMGs are as rare and as clunky as they were irl with overheating, setup times, general rarity or how hard it is to find the ammo.A lot better with the bolt actions of the time which are often times really slow to reload not even with stripper clips
Maybe implement a torch that is fuelled by those orbs when you kill a enemy; have a night/day cycle which encourages you to not just avoid all encounters etc; I don’t know if this is pvp or pve or both but it holds potential; maybe add some creatures that prowl in the darkness of the trenches something hell boy like
@@6foot8jesuspilledpureblood82 bruh I think you drank too much that you are responding to a question i didn't ask and i didn't even ask a question I was simply suggesting that they should include destruction for realism.
I will honestly play anything that gets me to living out the fantasy of being a Death Korps of Krieg trooper, and this game looks promising. I absolutely hope there's a shovel to hit people with.
They actually achieved this because of the new graphical features in Unreal engine, otherwise it wouldn’t be possible for a one guy to make this. The real thing is if he can make actually a proper game with it. Not having a 20 meter long levels…
Several notes
1. Needs more fog/mist to make it more claustrophobic and forces players to make slow and steady paces.
2. Have the character make noises, like hearing the breathing through the gas mask and makes grunts when being hit or running low on ammo, even make different breathing noises like near death or faster breathing to indicate fearfulness of player.
3. Have background noises like soldiers screaming and yelling, with the occasional distant gunfire being heard
I know this is a demo, still in the early stages, just providing feedback
You are indeed correct 🫵
@@zacpearson3144 bro should be the Tester/QA
Nope. Number 1 will torture your computer. Not recommended.
@@faleilham8334 no it wouldn’t, it’ll actually help performance because the render distance can be decreased
+1 on the sounds. For WW1, I would generally associate it with the constant barrage on your senses which led to shell shock. Artillery was being pumped by both sides 24/7 which would make it impossible to hear opponents on foot. Being unable to hear or see (due to fog or smoke) would make it seem more realistic to WW1 and add to the survival/horror aspect of the game. Great looking game so far.
It’s got a good aesthetic, gameplay and animations seem smooth. Now it’s time to turn it into an actual game.
Guys this isn't a historical game set in either of the world wars. This is an action survival horror shooter with world war aesthetics.
ждем, нужно нам поиграть
Yeah I agree I was expecting something else but this is still neat I gotta say
Finally as a German! It would be cool if there were many characters featuring all countries that participated in ww1 (Italy included 😅)
Kinda sad that they didn’t use actual ww1 guns
Ikr
Necrovision 2 is the only one that i remember you play as a german officer i think
@@pabloteixido2155 oh interesting.
Thanks I will look it up
alt. universe.
@@pabloteixido2155 hol up that got a SEQUEL? I swear there was just the one?
Being in the trenches during WW1 is a horror story in itself. This is good.
I really like the aestetics and the animations, looks very promissing indeed !
The same stupid "cape" animation that's on nearly every character model now?
@@Hughesburner it is thank to those reusable assets that we get to enjoy more and more games faster!
This looks like a lot of fun. I agree with some other folks,
1.More fog/mist makes more atmospheric, claustrophobic and forces the player to investigate closer instead of just shoots from far away.
2. Ambiguous background noises would be great, crows cawk, rifle shots periodically in the distance, faint screams in the distance.
3. My biggest thing is this seems more like the trenches of WW1, which i think is a fresh opportunity, they mainly had bolt action rifles, a few full auto guns, semi auto pistols and check out the trench weapons of WW!. THEY ARE BRUTAL. I think this would help give it a more survival horror feel instead of just getting a machine gun and mowing down enemies no problem. You would have a slower rate of fire with a bolt action, which could be cool and rely on melee attacks when in close quarters in the tight trenches!
Good luck and I look forward to seeing more!
I'd like to see weapons authentic to that time for similar reasons you stated. This is not based in WW1 though and I don't know what the developers intentions are.
And we had a badass pump shotgun so works.
Oh lord, the comments here are extremely negative. That is the problem with gamers today, they have absolutely no clue what it takes to make a game.. They look at the video for 15 seconds, then they write something idiotic and clueless in the comments and then they leave to do the same thing on the next video..
I am ashamed to call myself a gamer in this day and age.
This footage looks outstanding taking into account that this is a solo dev project.. Yes, everything needs a good polish pass, but this is a very good base to build the rest of the game from. And very impressive coming from one dude ✊
The constant humming noise in the background, I could have done without though 🙂
Some actually valid to worry. I mean look at The Day Before.
No offense, this one looks good to me too, but until full release, I’m taking everything with a grain of salt
@@vihuynhquang5204 this game might never be finished, or it will release unfinished. But that is ok. It should be very clear what you get if you buy this game, so if people don’t like what they get, it’s on them.
I don’t mind buying an incomplete game, if it has elements I like, and if the price matches what you get
@@vihuynhquang5204grain of salt lol 😂 Jake baldino
The consumers don't really need to know how difficult it is to make a game; the only thing that matters is whether the product will please us or not
@@joelperry9380 hmm.. About 20 years I would say 🤷
What it needs is smoke, artillery bombardment and gun shots in the background. It also needs ghosts and voices whispering in the air.
Sounds good for a game with early development, keep up the good work lads
Yo I remember when dude first started making this game. I'm happy to see how far his work has come.
That diving roll-back flop over the sandbags at 2:52 was just awesome.
I like what you’re working on here. Even if it never becomes a full retail title this is intriguing work.
why
remember when players were more than happy to see two paddles and a little ball on the screen?😂
Pepperidge Farm Remembers.
*PONG*
Pong was fun
Bruv that was 1976...
Aye…and it was the pinnacle of technology at the time…
A combination of Pickelhaube and steel helmet, but no M16 or M35.
Is his weapon a scaled down light maxim with the air cooled brass barrel shroud?
I think it’s kinda based off the Austrian Hellriegel 1915 submachine gun. A gun that never really saw combat. Although, if you go and watch the trailer for this game, there is an enemy that does wield a maxim looking heavy machine gun.
looks really nice! best wishes for the future!
One thing that I noticed right away...the german helmets with spikes on top called "Pickelhaube" were not made of steel. The steel helmet you used for the character historically wouldnt have a spike on it. Pickelhauben were smaller and made of leather, most of the time with a cloth overcoat and the unit number printed on it.
Personally I also think it would add to the tention if you had a slower firing, more authentic bolt-action rifle like a Gewehr 98 instead of a full auto SMG which the majority of soldiers in WW1 never were issued with. I also think the slow rate of fire and shortage of rounds in the clip would make the fighting a lot more tense, adding to thrilling survival horror gameplay.
This looks great for an alpha. My idea and personal advice would be to follow in the footsteps of Remnant 2 and mix it with the world of WW1 since this game gives the vibes of a dark souls-like game more than a resident evil title. I can see it may seem like re4 remake but i dont think that’ll cut it. Remnant 2 is literally alone with what it does and i think you have an opportunity to create competition for it
Also, by no means am i saying to be exactly like remnant 2. What im saying is to use remnant 2 as inspiration to make this game evolve with the ideas you already have and expand on it. The opportunity is too perfect to miss along with the lore, story, customizations, co-op multiplayer(no PvP),and to really develop an idea for worlds that can expand on these things with as many twist as you’d want
This gives souls vibes but with guns
It's just amazing. Fantastic job, you did well. The atmosphere is really catchy. You need to add a lot of corpses of soldiers to the environment. There are a lot of corpses. Add the buzzing of flies. Add rats to some areas on the level. Add a heartbeat noise with
an ear-popping effect. Add a cough for the character. Good luck to you.
I’ve always wanted a ww1 horror game and now it’s here and what makes it even better is that it’s a resident evil type game. Can’t wait to play it 🤟
@@CMan223-tr7rb There was already one. It must have come out some time before 2017.
Forgot the title, but it was about a US citizen volunteering in the British Army in 1916 or so. After a slew of most-uncanny events, he ends up in literal Hell, where he becomes a major demon and does his best to keep the powers of Hell in check and prevent them from leaking on Earth.
Conscript could be the game you want
oh man .... NecroVision is best ww1 horror game !
Amnesia The Bunker is great too.
No, you won't play this, you just comment here for the hype, you will forget anything about this game in 3 months.
is it me or do all these UE5 games look the same?
Same engine same looking , thats why i prefer game with proper engine !
@@kaostrip That's not how it works, lol. Such a common misconception but engines don't dictate how a game looks. Jusant is made using Unreal Engine 5 but looks nothing like this game. Examples from other engine, Unity, both Escape from Tarkov and Genshin Impact were made using that engine, they look anything alike to you?
it looks the same because this dev barely made anything new to add into the existing presets, assets, and game engine behavior.... you need a real artists or developer to make things thematic and with the art style thats different from the available UE premades.
made by the same AI
@@bullbae02 Amen.
This game looks great for being alpha! The horror aspect feels a little weak though, the landscape and design itself are amazingly well done but the game feels like it could benefit if you add a little more horror to the atmosphere. overall, it looks awesome. I look forward to the next update.
Hey! I helped Kickstart this game! Cool to see an alpha. What people are missing is that this isn't strictly a WWI shooter, it's inspired by the aesthetic, but more like Remnant or Bloodborne.
As a German and third person this is perfect
The setting looks amazing as ww1 is one of my favs, but for the moment nothing particularly stands out, it looks very generic, but looking forward to see more!
Looks like it has some serious potential for a unique war/horror game. Looking forward to updates!
Idk why but this reminds me of Army Men 3d for some reason. This would make a cool remake of that.
@@TheFinalFantasy99 omg I loved that game as kid!!!!!
I wish they would do a battlefield type game in third person during this time.
very nice, keep the good work :D
As someone whos still working on making a manga setting in a ww1 desilpunk this already has my full blown intrest
So youre playing as vampire soldier in ww1?
I can't tell If you hate that idea or like it lol, I think the idea sounds cool
The player's character is a vampire? Now I wonder if enemies are zombies or also vampires
Any cutscenes?does the character have a name?is there a story?....or is it just another pointless tech demo of a game that will never be made?
Be prepared to see a ton of "games" like this.
Okay, what are the downsides?
Bro wtf do you even think a tech demo is? Its a very early look at an unnamed project. Dont expect it to be out for awhile
@@RicardoSavino why are "games" like this becoming so prevalent? You seem like you know the cause behind it all.
Go read the trench crusade it's there story
The shooting feel, the sound of the gun exploding, the magazine change animation, the atmosphere of the game and the World War 1 theme are very good
This game look incredible, very unique vibe!
Do you gain access if you support on Kickstarter?
Love it, looks like a mix of OG Metal of Honor, Killzone, and RE4. Wish listed!
finally playing as a german soldier
Whoever played this character n used everybody part of the characters soldier. Great gameplay that's how it's done ✅
I think they made some changes to the gameplay, looks really cool.
Stahlhelm Pickelhaube? mostly all were leather with the brass spike which was not just ornamental but functional to deflect sabre or sword blows. The metal Pickelhaube was for ceremonial use & was polished to a high reflective sheen. But I get the point, great gameplay & graphics are phenom.
Ohh this looks good! I can't wait
Great aesthetic, so much more can be done for the atmosphere.. Maybe even a closer camera angle so I feel closer to the character/closer to the horror
LOOKS AMAZING! Have been wanting more WW1 games sooo bad. This is something I’d totally buy!
I want this Game! It looks great! I hope it will be released!!!
I'm loving the detail in the environment.
Loving the physics
I try to focus on gameplay when it comes to modern games because there seems to be an obsession with visuals but it is hard to ignore them in this. The environment definitely captures that bleakness of WW1 battlefields. It looks like you are walking through Hell on Earth and the sound design makes it even that much more unsettling. The gameplay looks solid and fun. I think there should be a look over both shoulders function so you can see around corners on your left side. Also love the design of the weapons. They look like familiar weapons of WW1 but they look as if the war continued on and the weapons were made deadlier and deadlier as time passed. Definitely going to go wishlist this!
Great idea. Looks like an asset flip. Hopefully it turns out.
looks good but there's not much going on. they need to add more stuff to it before it becomes The Day Before 2.0
There's a reason this video is titled "Alpha demo".
@@frogman4872 yeah... first alpha demo you've seen in your life?... I mean, prob. won't be THIS empty... but don't put your hands on fire for something just because is an "alpha demo" 🤣... you could end up just as the day before youtube-lawyers...
@@1000CLPThe difference is that this game is giving updates and showing different gameplay than "The Day Before" which only showed cinematics, think about it
Like the style and themes, looks good, and theres potential for cool mechanics
Been on my wishlist for monthsssss
looks pretty good for a demo, good luck
Looks Pretty Freaking Fun and Awesome To Me!
Where's the "Resident evil" in this?
This one look more like Souls to me
@@vihuynhquang5204for me it looks like a division style game that takes place in the world war era
Its dark, if he turns the lights out in his room his room is resident evil then
Where.s the Residents evil???🇧🇩🇧🇩🇧🇩🇧🇩🇧🇩🇧🇩🇧🇩🇧🇩🇧🇩😡
WW1 game for German soldier - that's something a lot of people waited for. But weapons should be suitable for it's time too.
Looks incredible so far, reminds me of conscript but in third person
This looks amazing.
Looks very promising. I hope it gets finished and well...
Looking like another asset flip without a style of its own.
Looks okay, I know it's alpha but you can definitely see a lot of work is needed. Lots of work on AI, sound design and level design. I really dig the idea and look of this game. I hope it gets the attention it deserves. Just take your time because the only way I'm not buying it is if it's rushed and dies of mediocrity or get's packaged with a bunch of dlc and shop items
Well, this game has tons of potential imho, i appreciate this idea, setting is very gothic, a nice game to play in fall/winter
hello ,the game looks amanzing,i love this type of games,thanks ❤❤
Why 3rd person perspective? I hope there will be 1st person option for more immersion.
great war horror is becoming it's own subgenre.
Alpha? That looks like an assets kit demo from Epic store
01:39
The man discarding empty mags and, even worse, partially-emptied mags, made me wince. 😬😔
Such a tragedy...
@@1000CLP
Aye. Ammo and gear conservation, mate.
I mean, maybe he mastered the mysterious art of reloading bullet by bullet more than five-hundred times a minute. The magic of video games is wonderful, innit? :-)
Camera should be on the shoulder just like dead space or resident evil, otherwise will feel like a shooter and less horror
You could add so much to the atmosphere by doing true over-the-shoulder camera. Just zoom it in a bit.
Yay ! Trench crusade game finally demo access to play!
finally an open world ww1 or ww2 game
For a second, I thought we were getting a W40k Zombie game and then I read the title
Semi auto/full auto rifles were very scarce in WW1. Bolt actions, handguns, shotguns are the way to go with this.
I think this looks really good
will this be coop? and if so please make it more than 3 player.. thats a make or break thing for people with friends
It looks really good but wonder how they will mix it up with level design regarding the fact the main setting is are trenches.
swap shoulder mechanic is really underated in 3rd person shooter
I really like the look of this!
In-game music and enemy voices make the game more alive
Very nice games👍👍👍👍👍
Is looks good,and mechanics and movements to,i want play this game
this would be a lot better if SMGs and LMGs are as rare and as clunky as they were irl with overheating, setup times, general rarity or how hard it is to find the ammo.A lot better with the bolt actions of the time which are often times really slow to reload not even with stripper clips
Looks awesome
It has potential, but don't expect too much from it. We'll see
No pistol or sidearm?
è para qual Playstation? ou é para pc?
I must say that i don't like that the weapons sound a lot like sci fi weapons, but otherwise, looking good there
excellent stuff
very cool !
Maybe implement a torch that is fuelled by those orbs when you kill a enemy; have a night/day cycle which encourages you to not just avoid all encounters etc; I don’t know if this is pvp or pve or both but it holds potential; maybe add some creatures that prowl in the darkness of the trenches something hell boy like
wtf are those gunshot sounds and footstep sounds other than that amazing quality
This looks pretty cool.
dude this is dope i would buy
I waited 6 years for Ad Infinitum, which was actually a pretty good game. Dont make me wait that long please 🙏
They need to include destruction its unbelievable that the devs dont exploit unreal engine capabilities giving that these details add to the realism
@@gamer-zu4bi when's your game coming out? Stop it dude you have no idea what you are talking about.
@@6foot8jesuspilledpureblood82 bruh I think you drank too much that you are responding to a question i didn't ask and i didn't even ask a question I was simply suggesting that they should include destruction for realism.
The game as, in fact, map destruction. It is actually even shown in this very video (not much, tho). There is more dev video that show it in details.
I will honestly play anything that gets me to living out the fantasy of being a Death Korps of Krieg trooper, and this game looks promising. I absolutely hope there's a shovel to hit people with.
Will it be on consoles?
nice man I have seen your video in tiktok
They actually achieved this because of the new graphical features in Unreal engine, otherwise it wouldn’t be possible for a one guy to make this. The real thing is if he can make actually a proper game with it. Not having a 20 meter long levels…
It bothers me that all the trees are the same size and none are blown in half.
This Game could be much better if he can go on mission outside of the trenches.
Spread The Word.