10 NES Games with Bad Sprite Flickering!

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  • Опубликовано: 3 июн 2024
  • The NES is a great machine, but it isn't without it's flaws. One of the more prominent things you might see while playing NES games, is the infamous "sprite flickering", and from my experience, these are 10 games where they are very noticeable!
    *Some content may be under copyright by others. Fair Use is intended for educational or commentary purposes.*
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Комментарии • 117

  • @andrewclark1945
    @andrewclark1945 27 дней назад +4

    Was so disappointed with contra force. Me and a buddy were so excited when we saw it at blockbuster, but man, saddest weekend ever. I remember thinking this wasn't a real contra game because it was so slow

  • @jamesreece9502
    @jamesreece9502 27 дней назад +7

    As soon as I read the video title, TMNT immediately entered my brain.

    • @Fortefyre
      @Fortefyre  26 дней назад

      As it should!

    • @danabney4433
      @danabney4433 23 дня назад +1

      Super Dodge Ball was in my mind. Glad it was covered.

  • @miahthorpatrick1013
    @miahthorpatrick1013 24 дня назад +2

    Haha I laughed out loud when I got to the end cuz I am the guy sitting here going “you know Super Dodge Ball is a great game but jeez, does it have some BAD sprite flickering!”

    • @Fortefyre
      @Fortefyre  23 дня назад +1

      It really does, it's like non-stop too lol.

  • @joe-yuugen
    @joe-yuugen 27 дней назад +3

    Great video on the shortcomings that we still can appreciate and reminisce with the NES.

  • @jeffdaigle5487
    @jeffdaigle5487 27 дней назад +2

    The slow Down glitch is awesome In the dynasty warriors games. Love how it was a glitch but everyone loved it so they kept it in the game. Having massive amounts of enemies on the screen and hitting the special move and killing everyone at once with the game slowing down and blinking out was so cool.

  • @metabolizm4438
    @metabolizm4438 27 дней назад +2

    Ikari Warriors comes straight to my mind when I think of an nes game that flickers like crazy.

    • @Fortefyre
      @Fortefyre  26 дней назад +1

      My daughter still loves Ikari Warriors, even with the flickering, I don't even think she's notices it.

  • @jimmullenax2872
    @jimmullenax2872 17 дней назад +2

    Mega man 3 with its crazy flicker and slowdowns was the first game that came to mind when I saw the topic

    • @Fortefyre
      @Fortefyre  16 дней назад +1

      That's another game that almost made the list.

  • @chiefthunderhorse4430
    @chiefthunderhorse4430 27 дней назад +3

    Funny you mention Super Dodge Ball and TMNT 3, after playing those games for so long playing them on modern re-releases like the Double Dragon -Kunio Kun collection or the Cowabunga Collection with the sprite flicker turned off feels a bit unnatural and weird at first.

    • @Fortefyre
      @Fortefyre  27 дней назад

      I bet! You get so used to the nonsense.

  • @tigmo55
    @tigmo55 27 дней назад +2

    Great video as always! As much as I love Blaster Master I’ll be the first to admit that some of the boss battles had a ton of flicker. The stage 6 boss in particular!

    • @Fortefyre
      @Fortefyre  26 дней назад +1

      Thank you Tigmo! I appreciate the kind words! Yeah, Blaster Master did ALOT of flickering, but I didn't really notice it as much until you mentioned it.

  • @tyvulpintaur2732
    @tyvulpintaur2732 27 дней назад +5

    Legend of Zelda was notorious for sprite flickering.

    • @Fortefyre
      @Fortefyre  27 дней назад +1

      I don't remember it being so bad, but it's been a long time.

    • @MikePankow
      @MikePankow 27 дней назад +1

      Especially on the Darknut screens!

    • @pharmcat8484
      @pharmcat8484 26 дней назад +1

      And Wizzrobes

  • @matts1978
    @matts1978 26 дней назад +2

    Another banger! Not sure how you don't have more subscribers yet! Keep it up! You will get there

    • @Fortefyre
      @Fortefyre  26 дней назад

      Haha, I'm just a guy.

  • @tidepoolclipper8657
    @tidepoolclipper8657 27 дней назад +2

    Metroid runs into bigger problems with sprite flicking once you leave Brinstar in favor of another area.

    • @Fortefyre
      @Fortefyre  26 дней назад +1

      I was going through archive footage to see if I had anything from it, but I didn't lol.

  • @jonraymondchua2388
    @jonraymondchua2388 27 дней назад +2

    Sprite Flickering trained us to play games in predicting what to do next even if we don't see the image always. This is especially true with games like Castlevania and beat em ups

    • @Fortefyre
      @Fortefyre  27 дней назад

      That's a good point!

  • @carn9507
    @carn9507 27 дней назад +2

    Mighty Final Fight "I think it's an alright game for what it is" I'd say it's a pretty darn good game.
    It got a great fan-port to the much weaker ZX Spectrum platform a few years ago too.
    Also if you want to see Final Fight on NES with big sprites, check out the 1998 unlicensed port of Final Fight 3. It's very impressive for the hardware and supports a second player. And well, yes, there's a lot of sprite flicker but still, it's pretty darn cool. :)

    • @Fortefyre
      @Fortefyre  27 дней назад +1

      I want to say even Mega Man 11 had the option to add sprite flicker lol.

  • @lennonrocks100
    @lennonrocks100 27 дней назад +2

    Still love everything about the nes, even flickering. How we used to think gaming couldn't get much better in the nes days...so fun

    • @Fortefyre
      @Fortefyre  26 дней назад

      How did you feel when the SNES was announced?

  • @carn9507
    @carn9507 27 дней назад +2

    An advantage of many emulators is "sprite limit: off" so there's no flicker and every single sprite that should be seen is displayed, but it's less authentic to the original experience obviously. Great to have the option. :)

  • @coreywilson6693
    @coreywilson6693 27 дней назад +2

    The Flintstones was guilty of this, especially during boss battles

    • @Fortefyre
      @Fortefyre  26 дней назад +1

      Yep! It was hard picking exactly 10 games, I might do a follow-up. Honestly, most if not all NES games flicker lol.

  • @TROLLING_BOT
    @TROLLING_BOT 27 дней назад +3

    Hey, I'm the one that told you during a stream that I don't like the nes cause of flickering.

  • @SoulforSale
    @SoulforSale 23 дня назад +2

    This is some of the best NES content since cygnus the ljn defender

    • @Fortefyre
      @Fortefyre  22 дня назад +2

      Haha, oh man, I hope in a good way!

    • @SoulforSale
      @SoulforSale 22 дня назад +2

      @@Fortefyre definitely niche material. thank you!

  • @VonSpyder
    @VonSpyder 27 дней назад +3

    Interesting selection! Ide have to give some honorable mentions to Gauntlet, GhostsnGoblins, Section Z, and Legacy of the Wizard.

    • @Fortefyre
      @Fortefyre  27 дней назад +1

      Those do it as well! I hope you enjoyed the video. Thank you for the suggestion!

    • @kiamau3358
      @kiamau3358 27 дней назад +1

      Ooooh… Gauntlet.

  • @Marc_Araujo
    @Marc_Araujo 27 дней назад +4

    As soon as I saw the title of the video, I knew TMNT II or III wiukd be on the list.

  • @Riz2336
    @Riz2336 27 дней назад +2

    Bubble Bobble is weird because like you said how fluid the gameplay is surprisingly it kind of makes you not notice the flicker as much

  • @brokenclavicle
    @brokenclavicle 17 дней назад +1

    Got me with the shout-out to Mirko and Bas. Good stuff.

  • @carn9507
    @carn9507 27 дней назад +2

    The Sega Master System also had the same "no more than eight 8x8 sprites in a row" flicker issue too. Some games tried to get around it. Ever play Golden Axe on Master System and wonder why it feels 'choppy' in movement and scrolling? Because it's largely displaying the characters as background tiles rather than sprites. The NES and MS can display as many tiles in a row as they want but gotta stick to 8x8 placement. GA on the MS using tiles to build the characters means they gotta walk in chunks of 8x8 so cannot move smoothly. When the characters run they move in chunks of 16 pixels. :O The main advantage the MS had in sprites was it could have a lot more color in them.

    • @Fortefyre
      @Fortefyre  27 дней назад +1

      Thank you for the quality information!

  • @carn9507
    @carn9507 27 дней назад +1

    Yeah, the NES can only show eight sprites of 8x8 in a horizontal row at any time. For example Mario's small state is 16x16 which is four 8x8 sprites, two for his lower half, two for his upper. So that's two on any horizontal line all the time and leaves only six before you even add enemies, projectiles, moving platforms or anything else that uses sprites (basically any moving objects).
    Mega Man is three 8x8 sprites wide. Four when he's shooting with his gun-arm out. PLUS he has an extra sprite overlaid to add his face colours. So he's already using quite a bit before adding all the enemies and such. That's why there tends to be a lot of flicker in Mega Man games. But there are still clever tricks going on in programming and level design to try mitigate it somewhat.
    Also RIP Geoff Follin. Sympathies to his family including brother Tim he worked with on many great game soundtracks.

    • @Fortefyre
      @Fortefyre  27 дней назад +1

      I was really upset when I found out Geoff passed.

  • @scottdecowski4913
    @scottdecowski4913 26 дней назад +2

    Great idea for a NES video, of course my favorite childhood game TMNT 3 leads it off 😂

    • @Fortefyre
      @Fortefyre  26 дней назад +1

      🤣 it's a good one!

  • @lucrativesoundsent.1274
    @lucrativesoundsent.1274 24 дня назад +1

    Man, the Mega Man games had a bunch of flickering too.

  • @davecool42
    @davecool42 26 дней назад +2

    Flicker was a solution to only having 8 sprites per line. The real trouble was not flickering and instead having whole rows of blank pixels.

  • @aaronsparks1385
    @aaronsparks1385 27 дней назад +3

    I had a game called "Legendary Wings" that was one of my favorites but the flicker would get so bad it would slow it down to a crawl in certain stages. It was quite frustrating but still an awesome shooter that also had vertical and horizontal stages.

    • @VonSpyder
      @VonSpyder 26 дней назад +1

      I agree whole heartedly! Fun game but the flicker on LW would give me a headache sometimes.

    • @Fortefyre
      @Fortefyre  26 дней назад +1

      Is that the one where you're like a pegasus? Lol.

    • @VonSpyder
      @VonSpyder 26 дней назад +1

      @@Fortefyre more like an angel with a gun. It's a mostly top down shooter with some side scroll shooting sections; basically like a reverse "life force"

    • @Fortefyre
      @Fortefyre  26 дней назад

      @@VonSpyder ah gotcha!

  • @bildo1977
    @bildo1977 27 дней назад +2

    Contra Force really suffered from being given to an inexperienced development team. However the soundtrack kicks all kinds of ass.
    Judging by its original name Arc Hound, it sounded like more of a Metal Gear spinoff.

    • @Fortefyre
      @Fortefyre  26 дней назад +1

      I was thinking the same. Was metal slug an idea yet? Lol

  • @bigbison5661
    @bigbison5661 27 дней назад +2

    Godzilla Monster of Monsters was a flicker and slowdown beast

    • @VonSpyder
      @VonSpyder 26 дней назад +1

      I was honestly expecting to see that on the list. I'm one of those rare people, though, that actually enjoys that game.

    • @Fortefyre
      @Fortefyre  26 дней назад +1

      I had to kind of go based on memory for this one. One day I hope be able to clear the whole NTSC library and make an actual top 10 :)

  • @tidepoolclipper8657
    @tidepoolclipper8657 27 дней назад +1

    While thankfully sprite flicker was becoming much less common with the SNES and Genesis, it could still happen.
    Like in the case of Super Bomberman 5 (especially with the final boss), Super R-Type, Final Fight, Space Harrier 2, and Eliminate Down SG.

    • @Fortefyre
      @Fortefyre  26 дней назад

      I still need to check out Eliminate Down lol.

  • @mr.milehi9883
    @mr.milehi9883 26 дней назад +1

    Not to pick on you but there have been a couple of videos where you have games that are Japan only games I guess I could go back and look at the videos but I probably won't do that. Also with some Konami games that the Japanese ones have custom mappers which make it easier for the NES to process what's on the screen.nintendo of America would not let specific companies use their own mappers like Konami or Capcom so those foreign versions will have less Sprite flicker generally. Also ironically the Japanese ones are lower priced than the sought after overpriced use USA ones this was good I appreciate the effort. Thank you.

    • @Fortefyre
      @Fortefyre  26 дней назад +1

      Which ones? It won't bother me. Are you sure you aren't thinking of European/Japanese exclusives? Because I do loop in European releases as it was known as the NES there as well in PAL regions.

  • @pharmcat8484
    @pharmcat8484 26 дней назад +2

    Zelda 2 had lots of flickering, but only because I died a lot.

    • @Fortefyre
      @Fortefyre  25 дней назад +1

      Death Mountain was the bane of my existence lol.

  • @mikeburkhart8336
    @mikeburkhart8336 27 дней назад +1

    Mario Bros. on NES had bad 8 Bit flicker, it's like everything on the screen would be flickering the moment it enters. The Sidesteppers crabs were the worst.

  • @juansolo1617
    @juansolo1617 20 дней назад +1

    Super Dodge Ball is probably the best competitive game on NES

  • @Ruudos
    @Ruudos 27 дней назад +1

    Super Dodge Ball was the first game that came to my mind.

  • @jankedjesus
    @jankedjesus 27 дней назад +1

    Super Dodge Ball is one of my favorite sports games on the system, but man, that sprite flickering and slowdown really take it down a few notches. Super Dodge Ball Advance is for all intents and purposes the same game, just with better graphics, no sprite flicker, and very little slowdown. Its a revelation by comparison.

    • @Fortefyre
      @Fortefyre  27 дней назад

      Have you ever tried the arcade version? It's not that bad either.

    • @jankedjesus
      @jankedjesus 26 дней назад +1

      @@Fortefyre I haven't actually; should check it out one of these days

  • @tidepoolclipper8657
    @tidepoolclipper8657 27 дней назад +3

    While Mega Man 5 and 6 look quite good for the NES; sadly this came at the cost of there being more notable flickering than with the original.

    • @Fortefyre
      @Fortefyre  26 дней назад +1

      Exactly!

    • @VonSpyder
      @VonSpyder 5 дней назад

      Ironically MM6 is my favorite mega man game on the NES. Don't get me wrong I love all the others, but 6 is my preference. MM1 is my 2nd favorite.

  • @williamwright9079
    @williamwright9079 27 дней назад +2

    As long as you got cheerleaders, Y'all goood!

  • @DiabolikalRA
    @DiabolikalRA 27 дней назад +2

    Bubble Bobble is my favorites game of all time! The nes version that is, as i felt the arcade original wasnt as fun or perfect as the nes version

    • @Fortefyre
      @Fortefyre  26 дней назад +1

      I like all versions to be honest lol.

    • @DiabolikalRA
      @DiabolikalRA 26 дней назад +1

      @Fortefyre don't get me wrong the arcade is awesome, it's what got me into it, but the nes feels more complete. The amount of hours I've invested into it is crazy haha. Wore through both nes mini controllers on that game alone in recent years lol.

  • @Sinn0100
    @Sinn0100 24 дня назад +1

    Games with flicker and/or slowdown....
    1. TMNT- first game
    2. Gun Smoke
    3. Kid Icarus
    4. Mega Man
    5. Mega Man 2
    6. Mega Man 3
    7. Strider
    8. Double Dragon
    9. Double Dribble
    10. Karnov
    11. Guantlet
    12. Legendary Wings (2 players)
    13. Ghosts n' Goblins
    14. Ikari Warriors
    15. Guerilla War
    16. Narc
    17. Stinger
    18. Jackal
    It's not an exhaustive list just some that I remember having issues.

  • @cubah1
    @cubah1 26 дней назад +1

    The first ninja turtle game also has a lot of sprite flicker and slow down. Still a great game though, but even the cowabunga collection has to address it by fixing it

    • @Fortefyre
      @Fortefyre  26 дней назад

      I was wondering if the cowabunga collection fixed it.

    • @cubah1
      @cubah1 26 дней назад +1

      @@Fortefyre it’s an option so if you want it to be authentic to you choose to enable to fox or not

    • @Fortefyre
      @Fortefyre  26 дней назад

      @@cubah1 interesting! It sounds like the same thing Mega Man 11 did.

    • @jonah1976
      @jonah1976 20 дней назад

      The problem was exacerbated by the programmer(s) using a vertical strip of black sprites on the right side of the screen to hide the "attribute glitch", seen in games like SMB3 where the colors on the right side of the screen are wrong. So, the 8 sprite limit became 7.

  • @mr.milehi9883
    @mr.milehi9883 26 дней назад +1

    You're probably right about the European region NES stuff I didn't consider that's how you classify your stuff not so I'm probably wrong. Also, Recca is available for Nintendo switch and other current handheld Nintendo download domestically as well. God, that is a great shooter true story the only us cartridge that has the exact same guts as that is BUBBLE BOBBLE 2 BUT IT'S SO VALUABLE YOU WOULDN'T OVERWRITE THAT FOR THE OTHER. MAYBE?

    • @Fortefyre
      @Fortefyre  26 дней назад

      Haha I have to stand by my lists, or else I'll go insane.

  • @Toledohappens
    @Toledohappens 27 дней назад +1

    Good vibes and welcome home everybody.

  • @clemont-ib6pl
    @clemont-ib6pl 24 дня назад +1

    Before the vid starts. Rygar. Good god rygar

  • @CobbicusPrime
    @CobbicusPrime 26 дней назад +1

    GIJoe is my favorite NES game.

    • @Fortefyre
      @Fortefyre  26 дней назад

      I still need to play it!

  • @kiamau3358
    @kiamau3358 27 дней назад +1

    I loved playing cabal!

    • @Fortefyre
      @Fortefyre  26 дней назад

      It's a truly fun game!

  • @jessragan6714
    @jessragan6714 27 дней назад +1

    Have you done unworthy sequels on NES yet? Or is that too obvious? You mentioned Kunio, and I was thinking that Target Renegade definitely qualifies as a lame pseudo-sequel. It's not included in the Kunio-Kun bundle on Switch, probably because Technos doesn't want anything to do with it. It's the NES version of Strider II on the Genesis.

    • @Fortefyre
      @Fortefyre  26 дней назад

      I added it to the list :)

  • @johneygd
    @johneygd 27 дней назад +2

    How about tmnt ninja turtles 1 wich does suffer alot from sprite flicker and slowdown and those later levels are painful aswell,phew🤣

    • @Fortefyre
      @Fortefyre  27 дней назад +1

      The whole game is pain.

  • @thomashorine9198
    @thomashorine9198 25 дней назад

    Double Dribble also guilty of this.

    • @Fortefyre
      @Fortefyre  25 дней назад

      Double dribble is guilty of alot of things lmao.

  • @soundertillidie
    @soundertillidie 24 дня назад +1

    World cup