Mod Spotlight Integrated Dynamics

Поделиться
HTML-код
  • Опубликовано: 13 янв 2025

Комментарии • 209

  • @strooy
    @strooy 2 года назад +38

    0:47 menril tree
    1:38 sqeezer
    1:50 drying basin
    2:25 book of intergration
    3:20 redstone reader
    3:37 logic cable
    5:17 boolen / integer
    5:29 variable card
    6:30 display panel
    7:12 redstone writer
    8:13 inventory reader
    9:05 list
    10:32 block reader
    11:15 different readers
    11:53 erasing variables
    12:12 logic programmer
    14:42 variable store
    18:07 entity reader
    23:55 automation canola fluid
    25:29 materializer

  • @LegendRed01
    @LegendRed01 7 лет назад +57

    DW20 Spotlights Checklist:
    Sword unrelated to the Mod □
    Pickaxe unrelated to the Mod □
    Some Armor □
    A Wrench Form Any mod □
    Gamemode Survial □
    During Spotlight:
    Try not to use one word to offten
    But always fail □
    Love how this this works Every time srsly :'D

    • @petras01582
      @petras01582 7 лет назад

      In fairness, I doubt Integrated Dynamics has a pick and sword, but I get your point.

    • @JoshuaRoslansky
      @JoshuaRoslansky 7 лет назад +5

      xXLPXx3001 Don't forget flight mode, also not related to the mod

    • @vthenarheqa
      @vthenarheqa 6 лет назад +3

      I get the humor and I'm not trying to pick on you but in all fairness, I could see why Dire would use Survival over creative, mainly due to the UI. I hate creative mode UI. It's clunky and hard to find what you need. JEI is so much better and easier. Not to mention he plays Survival and not creative so he's more used to it. So that means he does need a pick/axe/wrench to break things since it's not creative mode. The sword is a fair point though.

  • @gummiboy544
    @gummiboy544 7 лет назад +92

    Alternate title: Dire teaches programming.

    • @fatemonkey
      @fatemonkey 7 лет назад +1

      gummiboy544
      Nope.

    • @bobisnotaperson
      @bobisnotaperson 6 лет назад +2

      gummiboy544
      Yup.

    • @hyscript7
      @hyscript7 3 года назад +1

      Y e s

    • @thesatelliteslickers907
      @thesatelliteslickers907 Год назад +1

      close. that's the cc:tweaked mod spotlight
      cc:tweaked is litteraly programing. just straight up coding lua scripts

  • @aesculetum
    @aesculetum 7 лет назад +28

    This mod with Integrated Tunnels (for item, fluid, and energy transport) is VERY powerful. And Operators is where this mod shine.

    • @pat2rome
      @pat2rome 2 года назад +1

      Definitely take note that since this is capable of doing so much and taking in so much information, it gets very laggy if you try to use it as a general purpose transport solution. This mod is definitely meant for specific, smaller uses.

    • @zed2000mc
      @zed2000mc Год назад

      @@pat2rome it gets laggy for general use?
      But then what cables SHOULD i use for transport?

  • @BuistEric
    @BuistEric 7 лет назад +12

    About the redstone door, there is Strong mode on the redstone writer that could let the signal pass through block.

  • @TheItzal11
    @TheItzal11 7 лет назад +10

    dire precision droppers can also drop up, meaning you can use this system to make it so you go from refined to crystallized, to empowered, all on one block instead of having to make another set of items for a second drop

  • @spmirhs
    @spmirhs 11 месяцев назад +2

    Tutorial still standing strong, just used it for the Arcane Engineering pack!

  • @JamesR624
    @JamesR624 3 года назад +23

    "I'm gonna stop recording for this part-"
    "The pigs have gone to live on a farm somewhere"
    I both love the hilarity and care of this part.

  • @Fairyhell
    @Fairyhell 7 лет назад +120

    Instruction unclear. My pick now stuck in a squeezer.

  • @BierBart12
    @BierBart12 4 года назад +7

    What I love about this mod is how they integrated it into Minecraft by inventing a completely new mineral that is formed in weird blue trees and is amazing at carrying logic(Actually more than logic, it can carry goddamn matter and energy as well) and it somehow makes sense
    They made a javascript programming tool fun, even lore wise

  • @4203105
    @4203105 Год назад +2

    Using this to fortune the springaline crystals from Elementalcraft with a create deployer. Thank you very much for the explaination.
    I did it a bit too complicated at first, by comparing the names, because I hadn't watched far enough to learn about the Materializer, but that also worked. Really interesting what you can all do with this.

  • @PostMasterNick
    @PostMasterNick 7 лет назад +12

    I really like the interactive tutorial they included in the book in game!

  • @Kaikaku
    @Kaikaku 7 лет назад +33

    LOL Dire's cut for the pigs :D -> 22:47

    • @dominikvacha8417
      @dominikvacha8417 7 лет назад +7

      family friendly content xD

    • @awabqureshi814
      @awabqureshi814 7 лет назад +11

      "A farm somewhere"

    • @RaymondYung88
      @RaymondYung88 7 лет назад +3

      and he get porkchop from said farm?

    • @DarkVoidIII
      @DarkVoidIII 7 лет назад +2

      "Pay no attention to the bacon." LOL Dire has absolutely no qualms whatsoever about slaughtering an animal on camera if he's hungry in his singleplayer series, yet he chooses not to harm the pigs on camera in a spotlight! Double standards for the win! :D

  • @GlitchReaper
    @GlitchReaper 7 лет назад +13

    Finally! Kroeser's logistics masterpiece finally got that Direwolf20 spotlight I've been hinting at! Kroeser got tired of waiting for certain other mods to update so he made his own. That squeezer would fit right in with winemakers. Stomp it good! The Redstone logic this mod allows for is ridiculously good and its add-on (Integrated Tunnels) makes it even stronger. Kroeser tends to be faster with updating his mods than most modders so expect to see them frequently in "frontier" packs. #logisticsinminecraft

  • @RazielWraith
    @RazielWraith 7 лет назад +10

    Missed the dire spotlights so much, pretty much the reason i first subbed to Dire :D

  • @flexico64
    @flexico64 7 лет назад +21

    I really like the mechanic of jumping on the squeezer. :]

    • @thaerosthedragon1930
      @thaerosthedragon1930 4 года назад +1

      Agreed its pretty neat. However I'm playing a skyblock-like modpack where you've gotta use that for your first source of lava, which you need a lot of. Lots of grindy jumping lol.

    • @BierBart12
      @BierBart12 4 года назад +2

      I use the sqeezer for like 50% of all ores in FTB, so jumping on it for a full stack of redstone wouldn't be too fun
      It is fun if you only need small amounts of resources, though

  • @chalkeater1427
    @chalkeater1427 7 лет назад +6

    Holy. cow. This mod is amazing! I want to use every feature of it at the same time

  • @theukon-dos7271
    @theukon-dos7271 7 лет назад +30

    was I the only one hoping for him to automate botania runes with this?

  • @davidmiller9485
    @davidmiller9485 5 лет назад +1

    the redstone counter is wonderful with pneumaticraft. it allows you to set the air pumps without having a line of redstone all over the place.

  • @origiginal8056
    @origiginal8056 7 лет назад +99

    Something tells me you're going to have a big integrated dynamics build in Age of Engineering sometime soon.

    • @RyanP1991
      @RyanP1991 7 лет назад +12

      Automated canola lol

    • @rumplestiltskin3441
      @rumplestiltskin3441 7 лет назад +1

      there is a much easier was to automate canola than doing ID

    • @marionordelo2962
      @marionordelo2962 7 лет назад

      Zackary Hallett how?

    • @petras01582
      @petras01582 7 лет назад +1

      I placed ExUtils scanners adjacent to the oil and below droppers with the seeds that need to be dropped in.

    • @jkelleyk
      @jkelleyk 7 лет назад +1

      Rhoncus Vitae If he does I would assume he uses ID cause its easier to access then EU2 in Age of Engineering considering you need nutrient distillation and end rods to make EU2 machine frames

  • @douso466
    @douso466 7 лет назад +3

    To be honest, that was a great spotlight. As always such a well balanced viewer experience based on learning, seeing the potential, taking the mod to the point in a compact way while providing all necessary information to experiment yourself and last but not least your own humor :D
    If you read this, I would be happy to see a lot integrated dynamics stuff in your AoE series! While having played a reasonable lot with it, seeing this mod in some great but maybe in more little ways would be really fun. Like
    - having (every) door leading outside open for you
    - lightning turning on at night
    - placing soundmufflers on the roof when it rains
    - controlling your nuclear reactor with it, for overheating and filling (like your usual quad - dual - quad - dual setup automated)
    - redstone controlling your different generators to run at different energy fills
    - having one door saying "take it easy" every time you walk through it
    - making an alarm when a particular recource is low (like iron,... I think we would hear that a lot then)
    - ...
    While having all those ideas, making all those setups will take probably a lot of time therefore a lot of episodes. But I don't think everyone wants to see all the time almost-programming you. So yea, a little setup once every few episodes woud be great, while only seeing some crucial parts you yourself might be think they are. Then again I don't know if most of the viewers would like it, but it's just a suggestion. Also that would be a big challenge for you to cover everything up, but you know the best, direwire ;)

  • @CBusschaert
    @CBusschaert 7 лет назад +82

    I'll never hate on Javascript again. This programming language is convoluted as hell xD

    • @CBusschaert
      @CBusschaert 7 лет назад +9

      nvm proxies are cool

    • @jonathan-._.-
      @jonathan-._.- 7 лет назад

      well still not sure what their usecases are oO ?

    • @CBusschaert
      @CBusschaert 7 лет назад +3

      jonny h. Well first it avoids going to fetch your variables in the Chest each time you want to use them in other functions.
      You keep proxies in a pouch or something, and you can use them in the Logic Editor (or whatsitsname)
      Then again, if the Editor had an access to the Variable Vault, then things would be waaay better and there would be absolutely no need for proxies, since except for the materializer and proxymaker no machines keep hold of the actual variable items (except if I'm wrong here)

    • @jonathan-._.-
      @jonathan-._.- 7 лет назад

      ok yeah i only tohught about it in the context of the system not in a customizing way :)

    • @XBagon
      @XBagon 7 лет назад

      javascript?

  • @lbgstzockt8493
    @lbgstzockt8493 7 лет назад +10

    The drying bassin reminds me of tinkers construct

  • @Cha0sNicr0
    @Cha0sNicr0 7 лет назад +6

    I cannot help but think that this is Steve's Factory Manager with more logic options but less on-board world interaction and without a clean programming UI. Cool but kind of convoluted..

  • @ahmetakil787
    @ahmetakil787 7 лет назад +57

    i hope it'll not throw Null pointer exceptions

    • @jonathan-._.-
      @jonathan-._.- 7 лет назад

      i tihnk i saw an exception as a type probably for comparison

    • @SmutSeeker
      @SmutSeeker 7 лет назад

      It did for me, and crashed my server about twice when I tried to use the Delayer. :(

    • @satakrionkryptomortis
      @satakrionkryptomortis 7 лет назад

      i see what you did there

  • @joesherman909
    @joesherman909 7 лет назад +3

    Finally someone did a good spotlight on this mod.. Thank you.. it looked like it has so much potential but I don't think it had the book when I tried it and I was a bit lost.. can't wait to try again..

  • @DefektoPrime
    @DefektoPrime 6 лет назад +3

    This was very helpful to me. Thank you for this. I feel like the book kinda glossed over a lot of major stuff, when it's supposed to be an actual tutorial. It needs a beginner (noob) level tutorial, where cases like the ones you show should be taught.

  • @Chiefwerewlf_Records
    @Chiefwerewlf_Records 7 лет назад +2

    Thank you Dire! This mod has been the bane of my Sky Factory Series. I want to use it so much but I couldn't figure it out.

  • @JoelRehra
    @JoelRehra 7 лет назад +5

    @direwolf20 the target of an entity is the target of the KI... so for example if a zombie is chasing you it would have you as the target ;)

  • @World_Theory
    @World_Theory 7 лет назад +2

    And if you have multiple readers, looking for multiple specific variables about an entity, you can create a very difficult to fool security door system. For example, if you look for ‘is entity player’ and ‘is entity named Direwolf20’, you can use an AND gate to output a signal for the door to open. But you can use the same signals to determine if a player other than Direwolf20 is standing there, and use another logic gate that goes: ‘if entity is player, and entity IS NOT named Direwolf20, then output signal’ which can go to something like an atomic reconstructor with a lens of certain death, which would fire down a corridor the you need to stand in, to open the door. Or, instead of controlling a door, it could control a turret system, or a Tesla Coil. Also, you can create a short white list, by, instead of asking for one name, you could as for a bunch of names, and feed the results to an array of OR gates, and finally feed that result to the AND gate, that combines that with the ‘is entity player’, to open the door.

    • @JoshuaPetersMuscles
      @JoshuaPetersMuscles 7 лет назад

      or just use a proxy with a list and the apply operator

    • @Manavine
      @Manavine 7 лет назад

      Honestly, I would have it check entity name, and if it happens to be named Direwolf20... and is not a player, it gets death lasered. Way to tell the player "Nice try dummy."

  • @CaelVK
    @CaelVK 7 лет назад +7

    30:51 *vsauce music theme starts playing*

  • @theonedan1589
    @theonedan1589 7 лет назад +1

    You can actually tell the style of mods change overtime from IC2 which stays true to the minecraft style to this which is a lot more different

  • @konnoriximus
    @konnoriximus 4 года назад +1

    This mod is just simply unbelievable! I LOVE IT! Love the idea, the GUI, the logic... Thank you for this detailed (but still kind-of-quick :)) tutorial! I really appreciate it.

  • @DunnickFayuro
    @DunnickFayuro 4 года назад +2

    Wow! This mod dev "deabstractified" object oriented programming!!! Love it :)

  • @manq
    @manq 4 года назад

    22:33 The pigs are like Eric Garner because "he can't breath" lmao XD

  • @nommy8599
    @nommy8599 7 лет назад

    That was a really well done spotlight I thought. Clear, entertaining & easy to watch, just the right amount of detail and mix of theory and practical example, well done & thanks man! Only one complaint, my burst eardrums from the intro :) "HELLO EVERYBODY! welcome..."

  • @ianmoseley9910
    @ianmoseley9910 6 лет назад

    'pay no attention to the bacon' sounds like our local inner-city farm where the kids do not realise the pigs they are feeding at the end of the long vacation are not the same as they were feeding at the beginning, which are now probably sausages in the farm shop!

  • @adrianoriveoneca8276
    @adrianoriveoneca8276 7 лет назад +1

    Is it only me who saw a potential use of the delayer as a way of keeping the door opened long enough as a more reliable way?
    I think it showcases better the delayer and it is more reliable as the frequency has the same chance to be closed half a second later that closing the next tick after leaving the reader

  • @xenulus5282
    @xenulus5282 7 лет назад +3

    So useful! I've always needed a complex logic mod to tell me what that I was looking at an oak wood plank and that the cow I'm about to kill for food has full health!
    I dont understand these mods deep enough to find a use for them, lol. Like.....ok this block reader can tell me what block is sitting in front of it.....I can just pick it up and find out. Or just look at it. I'm too much of a simpleton! But good spotlight, as always!

    • @magma90
      @magma90 3 года назад +1

      You can check how much mana is in a mana pool.

  • @erwinruff01
    @erwinruff01 7 лет назад

    I like it, that you included use case scenarios.

  • @xSharra
    @xSharra 7 лет назад +1

    Great spotlight! You made me want to play with that mod!

  • @kofteburger
    @kofteburger 7 лет назад

    I was playing Age of Engineering as I watch to this video. Mod guide appeared on my base just as the same time you mentioned it.

  • @zerg6205
    @zerg6205 7 лет назад +1

    It would be neat to make a graph on the display panel with the delayer.

  • @SunnyTheGentleFox
    @SunnyTheGentleFox 7 лет назад +5

    I clapped when direwolf20 gave a pig his nametag. XD

  • @ustabil2
    @ustabil2 7 лет назад +1

    at 2:05 "and then, poooof... " im dying!! :P

  • @tomarnd8724
    @tomarnd8724 7 лет назад +6

    I want to see someone build a computer with this mod, it already has all the components built in.

    • @Fireball248
      @Fireball248 7 лет назад

      Michael Nilson it's a challenge, not saying open computers is bad

    • @Fireball248
      @Fireball248 7 лет назад

      as in, they are challenging someone to make a computer without a computer mod

    • @fatemonkey
      @fatemonkey 7 лет назад

      Fireball248
      But it's stupid, as people make computers in vanilla minecraft.

    • @daviddanis6385
      @daviddanis6385 5 лет назад

      @@fatemonkey incredibly huge and slow ones. This mod is already kinda a programming language so i wouldn't call it a computer exactly but it seems like a nice halfway point between just having a lua terminal and the huge vanilla minecraft computers.

  • @ThunderBlastvideo
    @ThunderBlastvideo 7 лет назад +1

    Yay! 1.12 spotlights are coming out :D

  • @MaybeMysticc
    @MaybeMysticc 7 лет назад +2

    the pig isn't looking at you, i mean look at it's eyes

  • @chris909090
    @chris909090 7 лет назад

    Awesome! Great to see another spotlight and this was a great one to do.

    • @chris909090
      @chris909090 7 лет назад

      Would be also be great to see a part 2 covering Integrated Tunnels.

  • @2chrono2
    @2chrono2 7 лет назад +1

    I have a pretty strong background in programming, but for some reason putting a gui to this stuff makes it harder for me to understand. I feel like trying to debug one of these setups would be a nightmare, compared to just looking at it all in plain text...

  • @wreckervilla
    @wreckervilla 7 лет назад +1

    this mod is op, nested variables and all

  • @Thorou
    @Thorou 7 лет назад +14

    Soo, computercraft with a GUI?

    • @jonathan-._.-
      @jonathan-._.- 7 лет назад +4

      no computercraft has for loops :D

    • @FilGoodInc
      @FilGoodInc 7 лет назад +5

      jonny h. You can make physical for loops with this with redstone clocks

    • @Alex2Buzz
      @Alex2Buzz 7 лет назад +1

      ComputerCraft can do complex logic more easily. Recursion, functions, tables, loops, cooperative multithreading (with a little work), etc., plus it's an actual programming language with coherent, readable, quickly writable syntax. I'm sure you *can* do anything you can do with CC in this, but it would be far more conceptually complex and take a lot of work to put together.

    • @Alex2Buzz
      @Alex2Buzz 7 лет назад

      Okay, you have a point. I was talking more about computational capacity. Lua is far better than 'a bunch of single operations chained together'.

    • @Slackow
      @Slackow 6 лет назад +1

      David Schwaerzle I haven’t figured out a way to read a tank with open computers. Using black hole tank from industrial foregoing. But this lets me.

  • @masterofthelag8414
    @masterofthelag8414 6 лет назад

    Wow, this mod has ah... updated to say the least! I thought it was just for getting fancy readouts! Gonna have to try this one out...

  • @ScottGodin
    @ScottGodin 5 лет назад +1

    really need some follow up on how you could potentially actually USE the delayer in coding up some things as opposed to just displaying things in a viewer. This info, and good examples of usage are sorely lacking on the interwebs at the present time

  • @Azumarill
    @Azumarill 7 лет назад +6

    Concept: a setup that detects if your stored villager becomes low health, and throws an instant health potion at the villager if necessary. This would also damage adjacent zombies.

    • @PokerkingKarl
      @PokerkingKarl 7 лет назад +1

      Azumarill what does it bring you?

    • @jamesmccann531
      @jamesmccann531 7 лет назад

      EndlessFun4EndlessGamerTime Incase your villager storage system isn't secure, you keep the villagers. But you could also use a few fences

    • @PixlRainbow
      @PixlRainbow 6 лет назад

      EndlessFun4EndlessGamerTime an endless supply of liquid emerald, if you have a villager inside a smeltery and you want to keep him alive to supply more emerald.

  • @minaaww
    @minaaww 7 лет назад +2

    I feel like Direwolf20 is the author of every mod available since he knows everything about them

    • @minaaww
      @minaaww 7 лет назад +1

      Or then he just uses 2 hours reading all the manuals

  • @endertrot9998
    @endertrot9998 7 лет назад +6

    But can you recreate IPv6?

  • @cadcock15
    @cadcock15 7 лет назад +1

    Thank you! I finally understand this mod

  • @broccoli6375
    @broccoli6375 7 лет назад

    Been waiting for you do this. Much love

  • @feldmanjared
    @feldmanjared 7 лет назад +1

    That mod is so awesome

  • @rijofox
    @rijofox 7 лет назад +1

    Does this mod allow the use of covers? That way you can hide the readers a bit as well as the pipes.

    • @theukon-dos7271
      @theukon-dos7271 7 лет назад

      yes, has it's own façade system

    • @rijofox
      @rijofox 7 лет назад

      Nice. Can't wait to try it out even though I'm not really good at programming stuff.

    • @theukon-dos7271
      @theukon-dos7271 7 лет назад

      lol, it is quite complex when you have no idea what you're doing

    • @SmutSeeker
      @SmutSeeker 7 лет назад

      You can do facades (you can look "facades" up in the index), at least on the pipes.

    • @rijofox
      @rijofox 7 лет назад

      Trail and error will make it work out.

  • @Sero3_
    @Sero3_ 7 лет назад

    Ayyyyyyye Nice, Dire finally do the most confusing mod in my private pack lol.

  • @muffinman2546
    @muffinman2546 7 лет назад

    11:40
    Talk about making player-only airlocks. :D

  • @benjaminmiller3620
    @benjaminmiller3620 7 лет назад

    A little like a cross between Steves Factory Manager and Computercraft/Open Peripherals

  • @BuistEric
    @BuistEric 7 лет назад

    Very nice spotlight and cool mod. I followed the tutorial book and had fun with the mod, but in Sky Factory 3, display panel causes lag when showing list of blocks from a chest, and there is one bugged achievement that cannot complete in the Integrated Tunnels part. I'm concerned the mod will get updated just for 1.12 so any bug found in Sky Factory 3 or Age of ENgineering will be a bummer requiring workarounds. But definitely worth exploring anyway. Really requires getting hands dirty and a try to fully understand the mod.

  • @jonthompson8743
    @jonthompson8743 4 года назад

    any blocks that drop and pick up the oil? Id like to make it pull from my fermenters and drop a seed then feed the oil generator.

  • @jainilchaudhari8296
    @jainilchaudhari8296 7 лет назад +3

    Programming with direwolf20

  • @lauraexploramc
    @lauraexploramc 2 года назад

    Is there a way to disable the redstone writers without removing the variable cards? Like a switch on/off type deal? I am fairly new to this mod and can't figure it out.

    • @gamerdragon8605
      @gamerdragon8605 8 месяцев назад

      You could combine your current card with AND to say "Writer is ative WHEN (Your Old Condition) AND myLever Has RedStone High.
      Do you understand?

  • @ThePavelkomin
    @ThePavelkomin 7 лет назад +5

    Ohhh ... yes ... I see nice blue and pink blocks...

  • @jamesbley3326
    @jamesbley3326 6 лет назад

    So i would like to use the dropper for Items such as coal and aquamarine. They are not blocks how do i do that. I tried using the inventory and name the item but must of missed a step.

  • @Kavukamari
    @Kavukamari 5 лет назад

    i guess i understand it but im struggling to find a unique use for it, I guess id have to mess around for a while to find out

  • @Layarion
    @Layarion 2 года назад

    good video, the ability to control how long the redstone pulse last piqued my interest. however, it's sad that the redstone writer doesn't let you do things like decide if you're strongly or weakly powering a block.

  • @SquidSnackG
    @SquidSnackG Год назад +1

    I cant belive this guy is not called coolguy20

  • @mvamorim
    @mvamorim 7 лет назад +1

    This mod could make botania alot more automated

  • @handson4580
    @handson4580 2 года назад

    Thank you for explaining it im on enigmatica 6 and was wondering about this mod. Doesent seem that mega useful for the hassle compared to the other mods in the pack but i want to learn them all regardless!

  • @maverick62990
    @maverick62990 7 лет назад +1

    coding 101, in world, as much as possible (pointers is like, the 1st thing you learn after how the santax works... and the santax is in world!)

    • @fatemonkey
      @fatemonkey 7 лет назад

      maverick62990
      Error 404: English not found.

  • @llloyd4
    @llloyd4 7 лет назад

    Makes me wonder if there is a way to automate the squeezer? Jumping up and down will get old fast. >.

    • @cadcock15
      @cadcock15 7 лет назад

      White Tiger Gaming , I will try later today but I seriously doubt it. Although I wonder if you can get an animal or mob to jump up and down on it? Oh like a slime. That would be legit

    • @Pikachu0071000CS
      @Pikachu0071000CS 7 лет назад

      White Tiger Gaming what you could do is automate the farming of menril trees. Crystallised menril logs (I think that's what it's called, but it's the log that's got something in front of its name) drop shards

    • @cadcock15
      @cadcock15 7 лет назад +1

      In the Age of Engineering modpack you can use a forestry squeezer to automate it. Otherwise the only way to automate it is to have the squeezer deep under ground with a pillar to the sky and get mobs to fall into it. The farther the mobs fall the faster it squeezes. So it can squeeze in one hit if they fall far enough. This could be automated with a spawner. I made a pretty good set up using this method. I tried to get slimes to jump up and down on it and that works but as soon as you reset the squeezer the slimes end up stuck inside it and can no longer jump on top of it so its not automatable. If you could find an automated way to move the slime back above the squeezer then it could work but im not sure how to do that. Maybe a cursed lasso inside of a mechanical user could do it but ive not tested that yet. If you do use the slimes though you also must use chisel and bits to build up the four pillars of the squeezer otherwise the slimes will jump up and down on the corners instead of the middle. The bits should be 3x3 at the base and at least a block high though I did two.

  • @contraptionking
    @contraptionking 7 лет назад

    maybe its because i have a new version, but i have the problem, the entity reader more then my name, it say "name (3284u2u42ad...)"

  • @brad_7865
    @brad_7865 7 лет назад +1

    Hell yeah buddy this is the best

  • @jonathan-._.-
    @jonathan-._.- 7 лет назад

    i wonder if thers for loops for the lists oO

  • @austindude1291
    @austindude1291 5 лет назад

    How cool is that!

  • @arkhaic1792
    @arkhaic1792 5 лет назад

    I just wanted to know how to export items from a machine and into a chest ;-;

  • @FakeFlameSprite
    @FakeFlameSprite 7 лет назад +7

    soo... it's an object oriented coding system within a game originaly made with an object oriented coding system. neato!

  • @FastTquick
    @FastTquick 7 лет назад

    Direwolf, should you add this mod into a future Let's Play series, I'd love to see you make a fully-functional Tier 3 canola powergen system.

    • @ehow5678
      @ehow5678 7 лет назад

      FastTquick it's in AoE

    • @Triobian
      @Triobian 7 лет назад

      Earlier today I was automating the atomic reconstructor, and I wanted to make it shoot the beam 5 seconds after an entity was dropped on it, with the mods I was using, I didn't have the ability to make that happen in a compact build, with this mod however, it seems very possible. Similarly with the tier 3 canola, i'm thinking about how that would be done, hope to have a video up of it soon.

    • @SmutSeeker
      @SmutSeeker 7 лет назад

      Triobian, suggestion: I'd use the Delayer to create a history of your "entityThere" variable, say at 1s intervals. Then if the 5th element of that list (using GET) is true then it means the entity was there 5 s ago.

  • @Arcaneraven
    @Arcaneraven 6 лет назад

    wait... how did I get here again?

  • @rcole1055
    @rcole1055 7 лет назад

    All of my readers, redstone, inventory are disabled, how do I enable them, many thanks in advance

    • @KarstenHeymann
      @KarstenHeymann 7 лет назад +2

      Richard Cole make sure your ID network has sufficient energy. The ID generator did not work for me, I had to feed rf into an ID battery.

    • @rcole1055
      @rcole1055 7 лет назад

      Thanks a bunch

  • @fnafplayer6447
    @fnafplayer6447 4 года назад

    My head hurts, I just wanted to monitor and adjust a draconic reactor

  • @angelm5725
    @angelm5725 7 лет назад +2

    Can you do Agricraft? I am so lost on irrigation.

    • @angelm5725
      @angelm5725 7 лет назад

      I have been playing regrowth maybe its the whole railcraft tanks vrs. agricraft

    • @angelm5725
      @angelm5725 7 лет назад

      regrowth doesnt really rain except on the ocean so i wasnt sure if it was the tanks not giving enough or the lack of a valve

  • @RajGupta-iw8nf
    @RajGupta-iw8nf 7 лет назад

    whats the name of the mod that he uses to see all the items from that mod, where he is in his inventory and it shows it on the right side? Some one plz help.

    • @World_Theory
      @World_Theory 7 лет назад +1

      Raj Gupta, The mod is name Just Enough Items. It is often shortened to the acronym JEI.
      JEI is related to another mod called Not Enough Items (NEI), which look and act very similar. I have to most the personal experience using JEI, so I can confidently say it is good.
      JEI and NEI both let you search for items, and see the recipes for those items (if there is one), what the items can be used for, and often times, will show other ways to get items, like if you want charcoal, it would tell you some things that produce charcoal, like ‘smelting’ wood in a furnace, or putting 8 “tiny charcoal” in a crafting grid in a specific arrangement.
      In the video, Direwolf20 is in creative mode, and so, he can turn the cheat mode on for JEI, which lets him directly give himself items from the side-panel that shows the result of item searches. If he wasn't in creative mode, he would be able to give himself items, and JEI would work like normal, to show recipes and some information about items. Although, really, I think that an admin could technically give a player a special permission on a server, which would let them use the cheat mode for JEI even in survival mode. But that's not really used often, I think.

  • @Manzana1C
    @Manzana1C 7 лет назад

    Mr Dire, The Wolf, could you make a spotlight on Deep Resonance? Im playing in AoE pack and I have no idea where to start cracking this mod

  • @mmmhorsesteaks
    @mmmhorsesteaks 7 лет назад +3

    Could you redo this program using the test-driven development approach?

  • @tomaspecl1082
    @tomaspecl1082 7 лет назад +1

    I have tried to play death sound of a player and it crashed :D

  • @markgulyas5100
    @markgulyas5100 3 года назад

    thanks,that helps a lot

  • @Mods_a_ton
    @Mods_a_ton 6 лет назад

    I just want to know how to use it as a simple redstone cable. I need 6 machines to respond to one lever for on off purposes. But all i get is long and complicated super cool stuff for people who get all that but i don't xD.

    • @PixlRainbow
      @PixlRainbow 6 лет назад +1

      MrCeter he literally said it right at the start of the video. Redstone reader on your lever, stick empty variable card in and save the reader ID to the card. Redstone writer on your machine, stick the saved variable card on the writer
      If you need more than a single writer to be affected by the same lever, use the proxy block to copy your variable card several times. The original has to stay inside the proxy block for the copies to work.

  • @Mnnvint
    @Mnnvint 7 лет назад

    Anyone else using up your anvils trying to keep track of your variables in a sane way?

  • @clarity2199
    @clarity2199 7 лет назад

    Can you do a review on the lonely biome mod? No one seemed to review it yet, and it looks really cool. You can pick the one biome you want to adventure in, and that's it. But not only does it do that, you can make your choice be hell and basically your spawn becomes hell. I'd really love to see that in a review. Thanks. :)

  • @gawni1612
    @gawni1612 4 года назад

    pretty cool

  • @Djhakin
    @Djhakin 4 года назад

    i just whant to extract items from one inventory to another and im to dumb 4 it

    • @Djhakin
      @Djhakin 4 года назад

      I dont even know hot 2 do that btw

    • @StaticRemorse
      @StaticRemorse 4 года назад

      @@Djhakin Like a specific item? or just all items?
      if specific i dont know.
      if all, just use a hopper or any other cable like item from mods.

    • @Djhakin
      @Djhakin 4 года назад

      @@StaticRemorse ill try its all

  • @Easy369-wcb
    @Easy369-wcb 3 года назад +1

    Bet it uses Java for its logic

  • @cursetheroad
    @cursetheroad 7 лет назад

    My life is a lie. My pet cat might have been ignoring me since forever... I thought we have something special...