How Detailed Should Your Thumbnails Be???

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  • Опубликовано: 26 дек 2024

Комментарии • 23

  • @QuillColor
    @QuillColor 10 месяцев назад +2

    Every last bit is worth staying for. Thanks for this great followup on thumbnailing (and teamwork) as a professional.

  • @simpleshiney7685
    @simpleshiney7685 6 месяцев назад +4

    2min in “how do you get your ideas from your head onto the page?” I don’t. I cry at my moodboard and close my empty sketchbook. 😂 all jokes aside I don’t go to any other RUclipsr anymore. Your long winded videos are so so so insightful for me as a hobbyist.

  • @bermuydraws
    @bermuydraws 10 месяцев назад +2

    Love watching your videos. Great contents and lots to learn about. You're an amazing artist, love the style!

  • @antares3030
    @antares3030 10 месяцев назад

    Incredible covers! Thank you for the vid, you're a great inspiration

  • @kuyajaypi
    @kuyajaypi 10 месяцев назад +1

    love your content! you are covering the important questions in art! :D sharing this with my friends & art community

  • @andrepounds7134
    @andrepounds7134 10 месяцев назад

    You're the best Tim, thank you for these

  • @LukasDamgaard
    @LukasDamgaard 10 месяцев назад +4

    great video, love it. My thoughts on the topic; wouldn’t it be less confusing, if we simply call the cleaned up sketches, Clean preliminary sketches? and call the rough small comps, Thumbnails? I dont see the need to call two different things the same. working with clients I have never felt the need to call sketches thumbnails for example.

    • @TheDrawingCodex
      @TheDrawingCodex  10 месяцев назад +4

      Yeah for sure. I think the key as I mention is to make sure whatever you do helps the people you are working with. If you can communicate the purpose and utility of what you are handing up effectively... Then try calling it something more accurate. The problem I find is that sketch and preliminary mean different things to different people too. Ultimately I think the best thing is to just show people the progression from start to finish visually and let people know what they will get at each stage along the way. But yeah the term thumbnail seems to cause a lot of confusion.

  • @Meantime_Creations
    @Meantime_Creations 10 месяцев назад

    I am actually taking as much as i can so i can use it in my work.

  • @veryfilthything
    @veryfilthything 7 месяцев назад +2

    It would help to actually be taught how to DO thumbnails like this that are designed to be readable by clients while also made quickly. Nobody ever really talks about this stuff and its frustrating because I have no idea how to do it. I've been trying different sketching methods for years but nothing has helped me towards really being able to make clear readable pictures that I haven't already worked on for hours.

    • @TheDrawingCodex
      @TheDrawingCodex  7 месяцев назад +1

      Not sure if you are commenting on the lack of instruction in this video. But I have some videos on the channel that show my process. I should link them in the description though! Thanks.

    • @veryfilthything
      @veryfilthything 7 месяцев назад +1

      @@TheDrawingCodex I haven't watched all your vids so if you have explained more of your process before, I would def be interested in seeing it.
      I think you've definitely explained the value of thumbnails/sketches in this vid, but a lot of people struggle to produce stuff at this level so I think mentioning where you detail the process (if you have) would be really helpful. Thanks!

    • @TheDrawingCodex
      @TheDrawingCodex  7 месяцев назад

      This is a more recent one ruclips.net/video/l8cVJIJTrkU/видео.html

    • @TheDrawingCodex
      @TheDrawingCodex  7 месяцев назад

      Or this one ruclips.net/video/PNIYyxyXig4/видео.html

    • @TheDrawingCodex
      @TheDrawingCodex  7 месяцев назад

      There are a few more if you check. Let me know if that helps. It's definitely a skill unto itself. I spend a lot of time drawing small like this when planning comics, so I have had a lot of practice.

  • @creamrising
    @creamrising 10 месяцев назад +3

    How long should I spend on any given thumbnail? 15 min? Less?

    • @antares3030
      @antares3030 10 месяцев назад +1

      Long enough to get your idea across clearly. Ppl draw with vastly different speeds and you tend to get quicker with experience

  • @iannnavas
    @iannnavas 10 месяцев назад

    Why do professional artists paint the lineart/sketches in gray like in 14:09? Why do not let it just in lineart? Beginner artist here.

    • @Badartist888
      @Badartist888 8 месяцев назад +1

      Values (how black or white it is) really affect the readability of an image and can be done fairly quickly compared to colours.

    • @iannnavas
      @iannnavas 8 месяцев назад

      @@Badartist888 oh got it! I'll learn about it in the course i've bought! Thanks

    • @chromacorvus9651
      @chromacorvus9651 2 месяца назад +1

      Some artists block out in black, some does what this guy do (using grey and black), some use only lineart, some use the combination of grey/black alongside lineart.
      All of it comes down to conveying an idea or a design that you want to convey or achieve, some artist have different ways to convey their ideas.
      Pros don't necessarily use only grey and black for their thumbnails all the time, some uses red/brown/orange If their setting is very warm tone like noon/desert/day/rusted ruins, and Blue/purple/black when their setting is in a dark/cave/forest/indoors

  • @calebesposito4402
    @calebesposito4402 10 месяцев назад

    I wish star atlas core was An actually comic book that you can buy not an online book