MOZA Racing NEW R12 - First Drift Impressions and FFB feel
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- Опубликовано: 12 сен 2024
- Taking a look at MOZA Racing new R12 and getting first drift impressions
MOZA R12
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Wheel set up
MOZA Racing R9 Direct Drive Wheel Base
MOZO Racing R5 Direct Drive Wheel Base
MOZA Racing RS , CS , ES , FSR steering wheels
Fanatec Clubsport V3 Pedals
Fanatec Clubsport Shifter v1.5
Fanatec Clubsport ClubSport Handbrake
Next Level Racing GT Elite base
NRG Innovations Sim Racing seat
PC Spec
Case - thermaltake view 37 rgb
Processor - Ryzen 7 3700 3.6 with wrath cooler
Motherboard - Msi mpg x570 gaming plus atx am4 amd
Graphics card - GeForce RTX 2060 SUPER GAMING X - MSI
Ram - g skills trident z rgb 16gb
Power Supply - EVGA SuperNOVA 650 G+ 650 Watt 80 Plus Gold ATX Modular
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#drifting #drift #racing #simdrifting #assettodrifting #assettocorsa #simracing
Its crazy. I remember buying the g920 and watching your videos for customizing it and what not. Wheel and ebrake mods etc. Fast forward to now, we are on the moza train. Lets goooo
Got my r12 setup for 1600 gotta find good settings now 🤙🏾
Hey I just got the r12 did u get any good settings you can help me with?
how is the rotation speed of the wheel compared to the R9? does the wheel rotate as fast or is there a bit of rotation loss bc of the extra nm’s
You gain faster wheel rotation. More force to be utilized in rotational forces
🔥🔥🔥🔥
This or cammus?
Can you share the settings ?
I dont want to be that type of guy but i find that my settings are really messed up if u could like just tell me overall ffb strenght, damper, spring strenght
Strength whatever you want, road sensitivity 7, spring 0, damping 0, hands-off protection disabled, inertia 100, friction 15, speed dependent damping 0, soft limit stiffness 10
first
second
Why on earth do you need force feedback just for drifting let alone buying a direct Drive wheelbase for it.
What a waste of money
some people can drift using keyboard and mouse yes, but with ffb we want to simulate the feeling of real car steering wheel
Unless you made a typo and you meant "more force feedback", for force feedback in general you need a force feedback wheel to sim drift because a drift car, or any car, self steers its front wheels to the direction of the momentum of the rear as the front wheels act as castors like the front wheels on a shopping trolly. To drift, the driver must countersteer, not by simply turning the wheel at the right time, but instead by using the momentum and angle etc of the car through throttle and specific steering inputs to make it automatically counter steer through self steer. Just watch as the guy in this video lets go of, then catches the wheel as it automatically counter steers.
for higher force feedback It mostly comes in to play in drifting competition level cars. With lots of grip, power, and high front wheel caster, conventional sim wheels cannot rotate fast enough to simulate the speed at which a pro car self steers, though 12 nm is not really needed unless perhaps you wanted to simulate drifting without power steering.
are you stupid? a good wheel can spin fast which is necessary for drifting