Helldivers 2 - The Illuminate are only Just Getting Started...

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  • Опубликовано: 17 дек 2024

Комментарии • 282

  • @RedshirtAfficionado
    @RedshirtAfficionado 3 дня назад +278

    I really hate how negative people are about player counts. It is NOT realistic to expect any game to hold almost 200k players consistently. The game is very healthy outside of the update cycle, and plenty of divers are in reserves ready to jump back in to play new content.
    There are good games dropping every month and thousands of good games people have on their backlogs, ofc they’re eventually going to migrate out as they get used to the new content. They’ll be back.

    • @TwistedwithPower
      @TwistedwithPower 3 дня назад +43

      Now, now, don't go bringing common sense into it. Drama matters more than reasoning to ragequeenies

    • @spinone-d2
      @spinone-d2 3 дня назад +3

      My friends who haven't played in months have come back which was really cool - until we all started having server issues :(

    • @pricefieldx
      @pricefieldx 3 дня назад +9

      tf you mean the update cycle, they drop content way faster then i ever expected a 100 man studio would ever be able to, escalation into the 60 day which the dss bad as it is took place during the same time, and then this? people don't get we got escalation in the same amount of times most games have seasons as in AAA game studio like epic and activision, for a AA studio to pump out content this fast is insane

    • @PatrickF.Fitzsimmons
      @PatrickF.Fitzsimmons 3 дня назад

      The more people who go play other things for lengths of time the less they come back.

    • @Blackbirdone11
      @Blackbirdone11 3 дня назад +2

      ​@@spinone-d2 its a host based game. There are no servers beside the connection to the lobby and the war map. Change your host maybe to anothe rplayer

  • @majorastorm
    @majorastorm 3 дня назад +404

    I would love an event where all three enemy factions are on one planet and the goal is to just survive and evacuate the planet

    • @RedBaron1609
      @RedBaron1609 3 дня назад +61

      This one Planet would deffinintely be super earth. I mean it's in the Center of the whole galactic war and every helldiver would be forced to be on Super earth. No Bug divers on the Bug side, no bot divers on the bot side. Just the whole Army of super earth forced to fight for their home.

    • @SinatraAdams
      @SinatraAdams 3 дня назад

      🔥

    • @ArlenDunne
      @ArlenDunne 3 дня назад +15

      It would be cool if there was all 3 factions on one planet but there is a crossfire and they all attack each other and the helldivers have to evacuate items and citizens or nuke the site

    • @HelldiverHoggarth
      @HelldiverHoggarth 3 дня назад +14

      Oh don’t worry, multi faction planets Are already in the game files. It’s only matter of time

    • @RoryV7
      @RoryV7 3 дня назад +2

      I've thought about that too, like when factions spread out on the galactic map and come into contact with one another. You could be fighting on planets that contain both terminids and automatons, or illuminate and terminids or automatons and illuminate etc. Could make for some very interesting battles. I'm all for that.

  • @whatever3912-h7e
    @whatever3912-h7e 3 дня назад +136

    It's rather obvious it's not the "Illuminate release" but "Illuminate introduction event". They only released units that mostly tell us how the faction will play (a horde of zombies backed up by a small amount of really strong units that will keep distance). Notice how the Illuminate don't even have bases now, their "outposts" are just landed ship with some stuff set up around them in a makeshift manner and there is no super fortress or anything extra on 10. So I fully expect them to do a full "Illuminate release" after the Calypso invasion is over (hopefully we win, although the planet is probably doomed in-lore anyway to be a graveyard). Maybe on Monday? Or maybe they'll let us breathe for a moment with smaller splinter invasions and then do the full release.

    • @Sotanaht01
      @Sotanaht01 2 дня назад +7

      They'll definitely add more unit types. The Illuminate is currently lacking in variety and they added new units to the other factions over time as well. I'm not sure if they'll do a total revamp like you're talking though. I think the landed ships are going to be the illuminate outposts permanently. I'm also quite certain they won't be making significant additions within the next month. A few tweaks, and we'll eventually have to liberate Illuminate planets which means liberation-type missions we haven't seen yet, but content won't drop for close to 2 months, be sure of that.

    • @JAy-dx1xb
      @JAy-dx1xb 2 дня назад +1

      Idk if you seen the leaks, but there's more to come it's a story there trying to tell you have to remember that. After this update i think players need to chill with the, we need to know this, when is this thing coming and let the story play out

    • @kaoscreation4350
      @kaoscreation4350 2 дня назад

      We are obviously losing because there are 70,000 people on this planet yet not a single one have joined. I have faced seven different campaigns by myself.

    • @greedythegoon8607
      @greedythegoon8607 2 дня назад

      I'd love to see planets where the Illuminate are actually calling home, and where they come from.

  • @miTim222
    @miTim222 3 дня назад +196

    One thing they did right with the new faction is make ONE SPECIFIC uinit abe to call for reinforcement, and its very visible

    • @jonothanrennert3098
      @jonothanrennert3098 3 дня назад +14

      The amount of patrols and random zombies make up for it. It feels like there are more but that’s just me

    • @crackededge9351
      @crackededge9351 3 дня назад +8

      Arrowhead needs to be more evil with Illuminate spawns. They should send 5 drones at once on Super Helldive, good luck shooting them all down 😂 currently it feels too easy on level 10 once you figure out the Illuminate’s gimmicks

    • @LegendPurpleDragon152
      @LegendPurpleDragon152 3 дня назад +13

      @@crackededge9351I disagree. Those things can be SHOCKINGLY sneaky. I can’t tell you how many times my squads had one of those things sneak up behind us while we were dealing with the Voteless and by the time we turn around it shoots up the flares.
      Not to mention how ridiculously difficult it is to shoot down those dropships.

    • @thathalflatino
      @thathalflatino 3 дня назад

      @@crackededge9351touch some grass

    • @crackededge9351
      @crackededge9351 2 дня назад

      @@LegendPurpleDragon152 I am a max level player, perhaps I am just too much of a tryhard to relate to the experiences of the average player lol. Currently attempting to solo max level Illuminate missions, it’s really fun. Probably the hardest faction to fight solo, but much more manageable in a group

  • @hitmando23
    @hitmando23 3 дня назад +54

    The illuminate music kicks ass too

  • @anthonygonzalez6165
    @anthonygonzalez6165 3 дня назад +62

    The conversation surround the difficulty of the Illuminate was interesting. I think right now they are easy to handle because there are so few enemy types. Once we start to dive into matches where we face off against more enemy types, they’ll be much harder to handle; kind of like the Terminids.

    • @THATotherGUY415
      @THATotherGUY415 3 дня назад +5

      From the number of missions I've played, the illuminate are a hybrid of terminids horde with some automatons support. Will at least right now.

    • @anthonygonzalez6165
      @anthonygonzalez6165 3 дня назад +3

      @ you’re spot on. Once we start having to deal with their version of a tank or charger coupled with having to deal with the tripods and other enemy types, navigating through the missions will be tougher. Level 10 right now feels like a breeze compared to fighting the other factions.

    • @MrPanggs
      @MrPanggs 3 дня назад +3

      @@anthonygonzalez6165the tripods are the equivalent of a charger, since they have missions at diff 3 (like the charger and hulk). We have still yet to see their factory strider/bile titan equivalent (those have eliminate missions at diff 4/5

    • @KorbanDallas1914
      @KorbanDallas1914 2 дня назад

      there will be more enemies without doubt. for now the illuminate are easy to handle.

    • @nokturnallex2160
      @nokturnallex2160 2 дня назад

      Yea their difficulty will most likely increase when they add more variety to their units. Biggest problem I see happening is them not addressing their current bugs. Turrets sometimes refuse to target them correctly, the 500kg, Precision Strike and Rocket Pods can't hit them correctly. Walkers in general can be very buggy. On top of the weird Civilian Car physics. Reason they are going to be easy even on the hardest difficulty right now is the Walker (Harvester) is the hardest unit they have in their current arsenal, which is basically their Charger. We haven't seen their Bile Titans or Impalers for example or even their Stalkers.

  • @Yahtzee2000
    @Yahtzee2000 3 дня назад +149

    No game like this is going to hold at 180k, like why is that your expectation? There’s a lot of games people jump in and out of and this game has always had a pretty loyal core group. It’s fine for people to come back now and then for content drops, that’s healthy. The pearl clutching about “player numbers are dropping!” is so played out and unrealistic. And this is the Illuminate “vanguard”, just like the bots and bugs they’re not going to blow their load with enemy type all at once. Just enjoy this and have fun for gods sakes….

    • @benhiden1797
      @benhiden1797 3 дня назад +9

      🫡

    • @XMotoMedia94
      @XMotoMedia94 3 дня назад +5

      💯

    • @DALONEWOLF108
      @DALONEWOLF108 3 дня назад +5

      Fr I been bouncing around games for once in my life war thunder is a toxic clutch but I always come back to this game now since the big big update it really needed the changes for the fun of the game it’s truly fun I play madden and cf25 and space marine 2 and also hogwarts but I’m always coming back to helldivers and even playing with randoms isn’t my issue anymore becuz my homies suck but yeah this game will continue to be great

    • @JayCord00
      @JayCord00 3 дня назад +2

      💯

    • @REBELCOMMANDO67
      @REBELCOMMANDO67 3 дня назад +2

      Dude for months after launch it held at like 80 to 100 thousand at peak everyday

  • @grimm_comics
    @grimm_comics 3 дня назад +64

    The beacons are lit!
    Super Earth calls for aid!

    • @tygarner9142
      @tygarner9142 2 дня назад +1

      And Helldivers will answer!

    • @theoddegg8462
      @theoddegg8462 2 дня назад +3

      @@tygarner9142 Muster the Rohiri - I mean the divers. Yeah. The divers.

    • @kaoscreation4350
      @kaoscreation4350 2 дня назад

      I let that SOS beacon on my last two missions of my seven different campaigns against illuminate. No one came.

    • @kaoscreation4350
      @kaoscreation4350 2 дня назад

      I let that SOS beacon on my last two missions of my seven different campaigns against illuminate. No one came.

  • @Crabriri
    @Crabriri 3 дня назад +22

    Imagine this is how first contact with the Covenant went on Harvest.

  • @BRUTHADAHERO
    @BRUTHADAHERO 3 дня назад +19

    For people that actually play the game
    We have the gloom opening
    Hivelord or Bug dragon raids coming
    We have the Automaton march MO that gave us the DSS and grants strategems
    Now we have Illuminates which wouldve drppped on Halloween but we had the 60 day plan push
    Games not even a year old.

    • @DGGerard
      @DGGerard 3 дня назад +2

      DSS was a major bummer-
      Also what's your source on the Hive Lord raids coming???
      Also gloom opening, if you mean the gloom covering half the terminid map- yeah looks fun and from the leaks I've seen they are introducing 2-3 enemies (variations on stalkers/hunters)

  • @apexmoon6912
    @apexmoon6912 3 дня назад +21

    I want the city maps added to the other factions too.

    • @MrFartquad
      @MrFartquad 2 дня назад

      Would love to see troops holding out in spots in the city and more fortifications like mounted guns and makeshift cover in the streets

    • @littleman6950
      @littleman6950 2 дня назад

      Well good news is the Omens of Tyranny trailer shows the city spawns in other biomes so that's definitely covered. I don't think they're going to skip on bots and bugs invading colonies, but they'll want to create more urban variants of PoIs, and especially with Terminids, gunk everything up.

  • @thesenate1844
    @thesenate1844 3 дня назад +29

    The illuminate currently dont have much unit variety. I am expecting we'll get a lot more once Calypso falls

    • @zackbleecker7630
      @zackbleecker7630 3 дня назад

      Space wizard in his floaty chair will be the most hated shortly...nothing like having you sense of direction screwed with when the voteless are mobbing you.

    • @gamerbeast3616
      @gamerbeast3616 3 дня назад +9

      depends if it falls currently we are winning

    • @bartell20j
      @bartell20j 3 дня назад +5

      If

    • @marcelbrown2174
      @marcelbrown2174 3 дня назад +6

      If calypso falls

    • @camper5579
      @camper5579 3 дня назад +7

      Bold of you to assume calypso will fall

  • @myangels2466
    @myangels2466 3 дня назад +18

    What was it that magneto said “in chess the pawns go first” thats what i think this is illuminate invasion is, the first wave is usually the hounds, the weaker forces and then the 2nd and 3rd wave is gunna be the “fuck your shit up” waves, these people complaining just expect them to blow their load off rip

    • @mattiamareggini5956
      @mattiamareggini5956 3 дня назад +2

      Whait....you are telling me the ones with the jetpack and the ones with the staf are the weaker?.....maaan they are hard to take down

    • @rdowg
      @rdowg 3 дня назад +5

      It's fairly clearly laid out that this is just the tip of the spear for illuminate.
      They started their invasion with tons of converted citizens and a few armored enemies to help bolster the zombies.
      There's a few units in the files that aremt being used, we still havent seen the snipers, orbs or the praying/floating dudes from hd1

    • @myangels2466
      @myangels2466 2 дня назад

      @@mattiamareggini5956 ehh i was using the senator so long as my shots were on point i didn’t have a problem but for the moat part i let the guard dog liberator deal with them or the machine gun sentry and i focused on the voteless with my scythe, but my biggest issue was trying to play and not crash or lag out the match, but other than that i didn’t have an issue wiping them out which is why i think these are just pawns or the tip of the spear as another commenter said

  • @haveproblemz545
    @haveproblemz545 3 дня назад +4

    The fact that its only one unit that calls reinforcement and able to kill them easily as well as it has a very forgiving grace period makes squids so much easier to play against. I find myself literally going deathless in super helldives.

  • @brandonwarner8442
    @brandonwarner8442 3 дня назад +6

    I noticed since they released the new update you don't get random players joining you even if you put an SOS on I've been playing for the last couple of days and I haven't had a single random person joined me in a game

    • @awesomesauce5974
      @awesomesauce5974 3 дня назад

      Me and my friend had the same problem last night

    • @bushuckwald
      @bushuckwald 3 дня назад

      For me, that has always been a problem despite them saying they fixed it.

    • @MarioBryant-ur8gg
      @MarioBryant-ur8gg 3 дня назад

      That's because some of us are having issues it lets you play halfway and then it freezes that's why you not seeing random people jumping in

    • @Blackbirdone11
      @Blackbirdone11 3 дня назад

      Thats an issue with your internet. Its host based So you host the lobby. players simply cannot connect to you for whatever reason

    • @christianzilla
      @christianzilla 2 дня назад

      That was an old problem that's now resurfaced... oh dear.

  • @Makisanis
    @Makisanis 3 дня назад +5

    One funny thing that i hope it is intenionally implemented and not a bug is that if you jump with the jump pack and open the map mid air, you will fall to the ground when landing. Thats really funny to me and it makes a lot of sense. Its like driving on the phone

  • @mathiusguerrero9804
    @mathiusguerrero9804 3 дня назад +15

    I wish we had a onslaught survival mode where you just have to survive for as long as you can while getting sieged by all 3 factions

    • @Sptfire-6874
      @Sptfire-6874 3 дня назад +4

      that’ll probably happen if they reach super earth

  • @MichaelThomas-q3m
    @MichaelThomas-q3m 2 дня назад +3

    Imagine the whole bottom of the galactic map get taken by the main illuminate fleets showing how large the main army is

  • @pricefieldx
    @pricefieldx 3 дня назад +3

    its crazy to me that only 2 months is considered a long time when the reality is the speed they somehow made all this is insane yall really just don't understand how long it takes to make content because the AAA live service space pumps out bad content by the truck load and people eat the ish up

  • @RuTube981
    @RuTube981 3 дня назад +3

    I find the enemies really easy. On my very first dive I got 600 kills and only died to my teammate. The enemies will grow for sure and I hope they just shadow drop them in the game without announcing anything, making people share clips of new foes creating community-generated hype.

  • @aaronbradley4036
    @aaronbradley4036 3 дня назад +9

    I wonder if the factions will go to war aswell.. could make for some great missions with multiple enemies fighting and attacking you

  • @Laughing.Lion.
    @Laughing.Lion. 3 дня назад +17

    Planet by Planet.
    Colony by Colony.
    Block by Block.
    The Squid Eaters are ready.

  • @Cheeseit99
    @Cheeseit99 2 дня назад +3

    All evacuation missions should be in the city biomes now, even if the evacuation thing is outside to utilize the old type I think it should still include a city tile. Would make that mission type in particular much more bearable.

  • @marchahmircambe3369
    @marchahmircambe3369 2 дня назад +3

    This is only the Squid Vanguard Force !

  • @Thatoneguy-xd7yg
    @Thatoneguy-xd7yg 3 дня назад +14

    Super Earth: The illuminate are never returning.
    The Illuminate: I Am... Inevitable...

  • @JacobnSteven
    @JacobnSteven 3 дня назад +11

    I really hope that one day helldivers gets a theater mode like GTA V so we can get videos like the old halo machinima clips

  • @valdemarsimonsen9612
    @valdemarsimonsen9612 3 дня назад +2

    Whipping around with friends in the new buggy has been the most fun I've had since launch. As stupid as it sounds I dont I will be able to not select it for literally every non defence mission in the future once we unlock it. One gripe I have though is that the wheels pop a bit too easily. Of course it's still driveable but even when it's missing just 1 wheel it can feel quite awful to drive especially when trying to make sharp turns

  • @lejenddairy
    @lejenddairy 3 дня назад +3

    The Illuminate at the moment are way easier than the other two factions at the moment. I think the reason they do is because they’re brand new and they haven’t received all the enemy type updates the other two factions received and since we’re all experienced at this point, they’re a cake walk for the time being.

  • @Smoothjedi
    @Smoothjedi День назад +1

    We've seen them turn humans into voteless. I think it would be cool if they went into other sectors and corrupted those factions. For example make Bile Titans into some tentacled, eldritch horror monster or something.

  • @shank1013
    @shank1013 2 дня назад +2

    Still got APC, HAV, scout bikes and big boy BASTION for vehicles

  • @korak2183
    @korak2183 3 дня назад +15

    For me the Illuminates feel like a good balance right now. They also get a cool vibe going during missions. Even thought they don't seem to surpass the first two factions in difficulty terms, thats ok for me, because I don't like difficult enemies that are just difficult for the sake of it. My prime example being the heavy devastator of the autamtons. This unit is a sniper with a gattling gun and a big shield. Since launch this enemy ,for me, feels unfun fightin against because it has a massive defense and still gets to be able to be more pecise and offensive than the player with most of our arsenal. Stopping rant about devastator here....

  • @thearchivist250
    @thearchivist250 3 дня назад +2

    Of course it’s not going to last. Everyone gets bored eventually, but Arrowhead has reignited an already popular game, which is far better than most studios. I’d rather have a few huge drops per year sprinkled with small balance changes.

  • @firehot427
    @firehot427 3 дня назад +3

    I really believe they’re doing the slow release for the story. Not even for testing

  • @ZuRekka
    @ZuRekka 3 дня назад

    Thanks!

  • @Aegis1080
    @Aegis1080 2 дня назад +1

    I love the Illuminate faction, they play in a very nice blend of the two initial factions

  • @neochrist33
    @neochrist33 День назад

    If you look up the leaks there are a lot more Illuminate enemy types coming soon. Iron-sights leaks show a few more that we haven't seen yet as well as different illuminate biomes and mission types. The current tri-pods we see and fight against are just the baby tri-pods and the real ones will be much harder and bigger

  • @Aegis1080
    @Aegis1080 2 дня назад +4

    7:16 lmao idk who’s complaining about the lack of enemy variety after like 2 days but they might need to touch some grass

    • @Nempth
      @Nempth 23 часа назад

      I'm complaining about it because they're stupidly spongey and boring. There is no reason I should have 6 flying enemies that take an entire liberator mag each to kill on me at once. It just gets so stale very quickly. Not to mention, there were leaks of other units that are fully animated from 7 months ago... what the hell happened to those?

    • @Aegis1080
      @Aegis1080 22 часа назад

      @ those were leaks and may not be real, it’s a scout party so it’s likely that there will be more enemies coming, and it only takes half a mag, about as much as a regular bot devastator if you make sure to hit the same spots consistently, you’re probably hitting the armor of different body parts which doesn’t count towards the main health pool

  • @servitorhosted
    @servitorhosted 2 дня назад

    Sending the cars flying with the spear has been my favorite part of the update. If you dive into the bed of a car it has a chance to go flying too!

  • @tyler-101-16
    @tyler-101-16 3 дня назад +1

    it’s probably because I’m a big hell diver fan, and also that also played the first game, but with the content they added here is enough to keep my interest for almost as many months as the game has been released, just adding a vehicle was already gonna keep me interested in the game for a very long time!!

  • @Jargleman
    @Jargleman 2 дня назад

    Imagine you’re just fighting bugs with the boys and then you see “illuminate ship detected” mid fight and they warp in as the soundtrack with that synthesizer starts popping off. That would be wild.

  • @jonnoda
    @jonnoda 2 дня назад +1

    I can feel its a given that more enemy types will shadow drop like they did in the first months of the game.

  • @MrKickback104
    @MrKickback104 День назад

    I loved the city environment, and my favorite planets are the “moon surface” planets that have those really cool meteors. One of those planets and urban environments would be cool. Side note, it would be so cool if we get some planets that are neighbor sectors and they have dual enemies. For example the farthest planet to the Jing Xi sector, has some Illuminates and bugs since the next sector is Illuminates

  • @EddyA7
    @EddyA7 2 дня назад

    1. They hack automatons and start building automaton illuminate hybrids
    2. we start seeing Illumaton outposts where theres new tech, like jammers with shields, Energy Mortar outposts etc
    3. Energy railcannon Anti Air/ship outposts/missions where you have to do timed runs before they shoot down your ship
    4. They exploit Terminid biomass to build gas weapons and enhanced stormtrooper units that explode gas in a small radius when they die
    5. They tame/braincontrol some of the terminids to use them as mounts of sorts, think charger with a laser gun turret on its back
    6. signal towers to aggravate terminids and incite more frequent bug swarms

  • @TheJackSparrowReal
    @TheJackSparrowReal 3 дня назад +1

    I would like to see the Illuminate experiment on the other factions like Terminids that are evolved to warp around or Automatons with their shield technology

  • @tyler-101-16
    @tyler-101-16 3 дня назад +1

    that’s right as far as the illuminate this only a quarter of the faction, one illuminate character I’m looking forward to see on the battlefield which is the Illusionist which was in the first game, which has a shield and shoots out little plasma bombs that do damage to you and invert your controls, exactly what it did in the first game. Can’t wait until arrowhead comes out with that unit. I’m curious to see how that will work and hell divers to third person.

  • @Boxfortress
    @Boxfortress 2 дня назад

    Actual Illuminate snipers would make an interesting addition, if AH takes the dual faction approach.
    Have them spawn in like the bonus obj that don't show on mission select / deployment. Thell be like stalkers in stealth but instead of rushing to melee theyll try to maneuver amd take pot shots.

  • @sonicnyoom7283
    @sonicnyoom7283 3 дня назад +1

    Illuminate before GTA6 is wild

  • @Jrocc811
    @Jrocc811 День назад

    First time back after not playing for about 6 months and the weapons FINALLY feel good to use and actually do damage like they are should. The game is in a really good place so I'm looking forward to new mission types and whatever else they have planned.

  • @neochrist33
    @neochrist33 День назад

    It'd be cool to see a 4th faction or an "all-in-one faction" of the Illuminate, Terminids, and Automatons all combined together. Maybe the illuminate fights both automatons and teminids and takes them over but uses its own tech to mutate and combine them all into each other. Imagine a giant Bile Titan that's blue looking and deformed like the voteless but has lasers and guns like the Tri-Pod and Automaton enemies. Seems like they would be very hard enemy types to fight in my opinion and very challenging

  • @joshmclovin
    @joshmclovin 2 дня назад

    HD1 vets will know what's to come unit wise, I'm excited for the community, just wait til they pull out the shield generator units that split you in half if you're caught in the middle when the shield is generated.

  • @theknightjester
    @theknightjester 3 дня назад +1

    One of the best content drops of all time!

  • @spinone-d2
    @spinone-d2 3 дня назад +1

    Hope they fix the server issues, having a really hard time playing with friends

  • @Hoshtove
    @Hoshtove 3 дня назад +2

    They'll probably do something big for the 1 year anniversary

  • @Xl_Fenrir_lX
    @Xl_Fenrir_lX 3 дня назад +1

    I know this is just the vanguard as they say and a greater force is on the way with new enemies but yeah I agree so far they are not different at all. It’s very rare that I die against them after my very first encounter. Theres needs to also be maybe one or two more enemy types but I know thats on the way

  • @JoiH_Squigs
    @JoiH_Squigs 3 дня назад +1

    I hope they don't fix the car physics, I have a professional car tennis career now

  • @chitin122
    @chitin122 День назад

    Part of what made major orders cool before was that they had unlocks and new mission types tied to them. Now that most players are maxed out a few medals don't mean anything.The really need to add in the progression systems they promised.

  • @shank1013
    @shank1013 2 дня назад +1

    Arrowhead add vehicle flip button, so i can open up my recon atv and send it...

  • @danieledwards4821
    @danieledwards4821 2 дня назад

    The illuminate are the most atmospheric enemies to go against, i really feel like im in an intergalactic war against technology superior aliens its awesome

  • @sebastianseaha-bannish9041
    @sebastianseaha-bannish9041 День назад

    Not sure how it’ll be in the future, but I ended up finding one of those vehicles in a city during the illuminate invasion. Pretty fun to drive, but couldn’t for the life of me find out how to drive in reverse. Got stuck and blown up after cruising for a bit

  • @conductiv7113
    @conductiv7113 2 дня назад

    content rate would be close to 1 drop per 6 weeks, with a slower release post new year and post the summer holidays. so I'm not expecting anything substantial until about mid February. This drop did do a few awkward things, its the first time a weapon enters the premium shop. and its the first time the armor directly affects how the weapon operates. Before this patch, no armor affected weapon stats, I can understand the bonus ammo ...you can add pockets...but what improves the reload speed?
    There will definitely be more enemies in that faction, there are currently only like 5-6 (zombie, possibly a weaker zombie, flying drone, flying overseer, overseer and harvester) this is really bare bones and probably why the higher difficulties are easier then the other factions (as all enemies are active as early as difficulty 3 of 10 and appear without specific missions on difficulty 4)
    the warbond has a lot of stuff, but I think they won't last long, placements and turrets are just not popular despite their power and shields and melee weapons are fun, but players tend to gravitate to power so their use will drop to mine level. the armor being the only thing that will last as it provides a general offensive buff.

  • @Cipher73
    @Cipher73 3 дня назад +1

    The Illuminates have not released all of their enemy variants yet. There are still more powerful enemies we've yet to encounter, and the attack on Calypso is just the first wave.

  • @josh2396
    @josh2396 3 дня назад

    What do you guys think about samples? This update is great and I’m super excited for the future of this amazing game but we’re long overdue for something to use our samples on. Maybe once they update the DSS we’ll be able to use samples there somehow?

  • @HACKER-ct6hd
    @HACKER-ct6hd 3 дня назад +1

    No we do have 2 new big things to look forward to
    the gloom and the cyberstan sector

  • @RaijinKaze
    @RaijinKaze 3 дня назад

    The Illuminate we are currently fighting are the vanguard. Also we as Helldivers are a lot more experienced and hardened than we were before. The weapons we have and the strategyms we use are also better. So it’s natural that they feel not as hard.

  • @breakupgoogle
    @breakupgoogle 3 дня назад +1

    we need a zombie only map. endless hordes

  • @billycurrythe2nd
    @billycurrythe2nd 2 дня назад

    Also...imagine if they did an in universe lore alliance between the Bots and Illuminate. That would be very cool.

  • @kaoscreation4350
    @kaoscreation4350 2 дня назад

    If only we had some loyalty to helping other helldivers, I have been by myself for seven different illuminate missions that’s crazy there can’t be 70,000 people on this planet

  • @khanch.6807
    @khanch.6807 День назад

    When the Boss fights comes it will be glorious.

  • @Sway1177
    @Sway1177 2 дня назад

    Arc blitzer is really good can stun lock jetpack guys overseers walkers and crowds of zombies. No reloads needed, probably best if one person is using it the others with MGs / etc

  • @CZEPolice
    @CZEPolice 2 дня назад

    If i would be dev, i would announce beginning of the invasion as they. Just few types of enemies. Take a notes as how players and streamers react to those, what they hate what they love. Base on that do adjust those enemis properties and thx to that adjust those who didnt apper. This way they dont have to work on 8-10-14 types of enemies at once. And this way they didnt have to fear that there would be too much OP as f types of enemeis for their audience at once.

  • @bunnyzerg5675
    @bunnyzerg5675 3 дня назад +1

    I feel like the ghouls have become the voteless

    • @mattiamareggini5956
      @mattiamareggini5956 3 дня назад

      No....the ghouls clearly are mutch more big and muscular, also have 4 arms and a "common" squid head

    • @bushuckwald
      @bushuckwald 3 дня назад +1

      I think the ghouls will be a late-stage voteless. Similar to the gnome being a late-stage takeover of a headcrab zombie.

  • @salihzeybek3664
    @salihzeybek3664 3 дня назад +1

    Squids are not that difficult at the moment cos heaviest unit they have right now is equal to chargers. There are more to come

  • @Kizaru3314
    @Kizaru3314 2 дня назад

    You've only fought like, half of the illuminate. The other half are going to piss you the fuck off.

  • @null-0-f1h
    @null-0-f1h 2 дня назад

    They're as uncannily scary as the leaks of their existence

  • @billycurrythe2nd
    @billycurrythe2nd 3 дня назад

    I think the illuminate update is great, I would say they are harder than the bugs but about on par with the bots. However, if this is only the first wave, if they start adding stuff similar to the factory strider, they could get really tough. Either way I'm super excited.
    I also really hope they add the city biome to terminid and automaton planets also.

  • @ryanvacation7319
    @ryanvacation7319 2 дня назад

    I’m sure they will add more. We need more variety of zombies and big units 🙂👍

  • @tank_dempsey
    @tank_dempsey 2 дня назад

    Big content updates are better than drip feed content imo. It fits thematically and the drip feed stuff can be done through MOs like they have done previously.
    Also I’m sure the illuminate rn is just the scout units like was said

  • @tiktikboom2371
    @tiktikboom2371 2 дня назад

    I like when they just drop stuff out of the blue, I hate the expectation of people and the i must know everything all the time.

  • @yaboistrange519
    @yaboistrange519 День назад

    I hope we go back to monthly war bonds. Already completed this new one

  • @giannicolamatteo8155
    @giannicolamatteo8155 3 дня назад +1

    The iluminate are easyer for now as there are only 4 enemy types for now, once they come in propper we are going to see more unit veriation that will be like fighting in a sci fi horror movie

  • @LegendaryPredalien12
    @LegendaryPredalien12 2 дня назад

    These are purely a scouting force, only 5 units, no bases, no super units, etc.
    The real fun has yet to begin.

  • @RainbowQueen23
    @RainbowQueen23 2 дня назад

    The new environment plus the music sometimes completely reminds me of ODST I've got 400 in mission hours and it looks like AH just gave me another 400 this is the best money I have ever spent 😅❤

  • @antoniothegunexpert5955
    @antoniothegunexpert5955 2 дня назад

    Squid's back on the menu boys!

  • @FLAM1nWaffl3x
    @FLAM1nWaffl3x 2 дня назад

    I think they should focus on making the illuminate fun to fight before doing anything else

  • @Lordran_Penance
    @Lordran_Penance День назад

    See the thing about the DSS is that I fell like alot of people got way to hyped for features that Arowhead themselves didn't promise. Like the whole Guild rumor going around when it was just being built and whatnot. I also think alot of RUclipsrs didn't help with fueling that..

  • @zemufinman1639
    @zemufinman1639 День назад

    8:10
    Apparently they cant get away with anything because we absolutely SHUT THEM DOWN! 😂

  • @Macncheekshd2
    @Macncheekshd2 2 дня назад

    I believe the illuminate will pop up from planet to planet not just attacking from one edge of the galaxy I saw a video i believe from playstation access where they were fighting the illuminate on the planet mog a snow planet which is not close to calypso we will have to wait and see

  • @mr.gameandteach7197
    @mr.gameandteach7197 2 дня назад

    The only thing that will keep a game alive isnt content alone. Its reward factor. Helldivers doesnt have reward factor. A lot of games are falling victim to this. I played this new update for abour 5 hours and then asked what has changed in 5 hours? Nothing did. Not my guns, not my strategems, not the overall defense of the planet. This is what they need to combat and really be working on. The gameplay is peak, but the reason to play leaves tou wanting More. Wishing for a progression system to get stronger, modify your look better, create more build diversity. This game has a strong foundation, but i fear without proper progression systems it wont ever be as successful as it deserves.
    Id love to see illumante riding chargers into battle and such. But they will need to make us much more powerful before that happens. Another small grip i have is them locking stragems behind warbonds. Thats blantely pay to win. Especially when players take long breaks, they dont have super credits from playing the game and it encourages paying for the warbond. I love fighting for democracy but players want a reason to play. I literally have a helldivers tattoo, but it just isnt respectful of my time.

  • @kristatum6688
    @kristatum6688 3 дня назад +1

    It's only the beginning
    There just the vanguard the first wave of the attack and there doing gorilla warfare

  • @waynee6878
    @waynee6878 2 дня назад

    I cant find that interview with ign, can sb link it pls?

  • @shank1013
    @shank1013 2 дня назад

    I think the ragdoll auto prone needs work, noticing input lag...

  • @Whitewing89
    @Whitewing89 День назад

    I tryed em on like hazard 4 or something with that ark thrower gun and it was not fun. For whatever reason it wouldn't damage zombies at point blank range. I was running the old energy shield but I think that was the wrong choice. I was alone for whatever reason and when some one did join they ran off and soloed the mission while i was stuggling with killing an endles hord of zombies. The arc what's it just did not do enough with how slow it is and how few enemies it damages in a shot.

  • @chitin122
    @chitin122 День назад

    It would be cool if the illuminate made some zombie termanids.

  • @CT-6900
    @CT-6900 3 дня назад +1

    They are deff gonna buff the iluminate

    • @Mo167ose
      @Mo167ose 3 дня назад +1

      They won’t buff the illuminate, they’ll just flesh out the faction with more enemies which will increase the difficulty. Right now they feel kinda easy because there’s only a few enemy types, and they mostly fall into archetypes we already know (overseers = devastators/berserkers, voteless = terminid chaff, harvester = vile titan). Once the weird enemies that invert controls start coming in, then they’ll be a pain in the ass like the other two

  • @Mdog578
    @Mdog578 2 дня назад

    where did you find that interview? pls

  • @brendanruggles4575
    @brendanruggles4575 2 дня назад

    For me personally I don’t think the illuminate are boring it’s just in comparison to the termineds they are. Bug killing is very satisfying😂.

  • @tracyhoard1253
    @tracyhoard1253 День назад

    Where do I find the new faction

    • @SwanyPlaysGames
      @SwanyPlaysGames  День назад

      We just defeated them in the major order so they retreated. They will probably come back really soon with new units.

  • @kingpizza1854
    @kingpizza1854 3 дня назад

    I need someone to talk about how this patch made online unstable again 😭 i legit after 3 games always get kicked out i need a fix faasssst

    • @taitianpalmer2979
      @taitianpalmer2979 2 дня назад +1

      Same. Crashes and disconnects almost every other lobby.

    • @simplyyunak3189
      @simplyyunak3189 2 дня назад

      Same here, I even got thr problem desite having glasswire internet and a LAN connection

  • @vokkera6995
    @vokkera6995 3 дня назад

    On the difficulty front, it sounds like there isn’t a very big difference between low and high difficulties. The people saying it’s hard are playing on like difficulty 4, and it’s only marginally easier than 10. I can hardly tell a difference between 7 and 10.

    • @Antares-Dragon
      @Antares-Dragon 2 дня назад

      I think this faction can be very difficult. If you have a team with the wrong weapons and are unsure how to take out facilities. Some stratus just aren’t useful. So it is much easier after you have a solid build. But brutal if you don’t.

  • @shank1013
    @shank1013 2 дня назад

    Stilp got to get the council member, obelisks, and whatever they got cooked up, they at like 2/3 of their potential, prob 1/2...