Very cool wiring. A little dissapointed at the set values and winning levers, but i couldn't think of ways to fix that (without making it much bigger and slower). Thanks a ton for the inspiration, and i'll be posting some logic videos of my own soon to keep the limited world of logic innovating
Pumpkin hatch takes forever to make bro I respect you for making it and many others I am currently working on a pumpkin hatch at my base and tell people about your video
Bro how many hours did you took to built these in all machines, This is absolutely Impressive and considering its wirings are kinda nauseating me ngl. Well done man absolutely exquisite builds and you deserve to gain more recognition!
This is cool but once someone wins with a game they can just rewin over and over cause you didn’t make anything random. I know that randomized are harder now since levers can’t be toggled off with wires anymore but now random state can be devised using fireworks and pressure plates, because the fireworks pick random directions to shoot off in. You should try coming up with some games relying on picking a random number, out of 2 or 4 and you can use levers for state if their accessible by the dealer so they can reset them between games since that can’t be automatic anymore.
Some of the games can be cheated if they play it over and over again and find out winning solutions like wireworks, the wall, and color crazy. For those games, the only thing I could come up with is a limit to the number of times a person can play i believe i put how many times a person can play each gamr before i stop them (if theres a limit). The rest are actually random or have elements to change the outcomes of winning solutions (except box drop, which is technically a skill game and could be won over and over without limit). If you have any questions regarding, please ask.
In luminous Raceway, what’s the second button for and what’s the button inside of the wiring for? I understand that the first one is to set them all off.
They both start the race. I just put 2, so it wasn't off center. The button inside connects to every signal delay inside the game. All those delays are meant to build suspense for which color wins, and you can press that button to change which color wins. It just makes it easier then changing each individual singal delay every time I want different results.
Very cool wiring. A little dissapointed at the set values and winning levers, but i couldn't think of ways to fix that (without making it much bigger and slower). Thanks a ton for the inspiration, and i'll be posting some logic videos of my own soon to keep the limited world of logic innovating
Pumpkin hatch takes forever to make bro I respect you for making it and many others I am currently working on a pumpkin hatch at my base and tell people about your video
Pumpkin hatch affected by lag:no Literally that mecanism of wires is crazy can make lag
Bro how many hours did you took to built these in all machines, This is absolutely Impressive and considering its wirings are kinda nauseating me ngl.
Well done man absolutely exquisite builds and you deserve to gain more recognition!
Thanks, man, and you're correct to assume it took a long time. But absolutely worth it.
This is cool but once someone wins with a game they can just rewin over and over cause you didn’t make anything random. I know that randomized are harder now since levers can’t be toggled off with wires anymore but now random state can be devised using fireworks and pressure plates, because the fireworks pick random directions to shoot off in. You should try coming up with some games relying on picking a random number, out of 2 or 4 and you can use levers for state if their accessible by the dealer so they can reset them between games since that can’t be automatic anymore.
Some of the games can be cheated if they play it over and over again and find out winning solutions like wireworks, the wall, and color crazy. For those games, the only thing I could come up with is a limit to the number of times a person can play i believe i put how many times a person can play each gamr before i stop them (if theres a limit). The rest are actually random or have elements to change the outcomes of winning solutions (except box drop, which is technically a skill game and could be won over and over without limit).
If you have any questions regarding, please ask.
W
Tbh the pumpkin hatch one i could put more stuff in it and specific items gives more money than others
This. Is. Amazing.
4:43 i still dont understand this how did you make that? can you make a full video on it? i dont belive it works that way
Pretty cool ❤
In luminous Raceway, what’s the second button for and what’s the button inside of the wiring for? I understand that the first one is to set them all off.
They both start the race. I just put 2, so it wasn't off center. The button inside connects to every signal delay inside the game. All those delays are meant to build suspense for which color wins, and you can press that button to change which color wins. It just makes it easier then changing each individual singal delay every time I want different results.
Sick
C: