Is going for Nature Items in the Vineweaver early really all that? Unless you've got a bunch of Healing Herbs or an early Vamp Amulet then 5% increase to like 2 Regen doesn't seem more important than like a Pig or something.
It kinda is as you can outheal the early dmg leaving you also a fatigue win con if this isn't a coffin. So even a banana with going from 3 to 5 if you have 8 nature items in the bag is relevant. I would say what you want is (order random): - Shovel - Totem - Pig - Herbs - Bananas - Onions - Goob - Shield - and good rare stuff like Claws or maybe even Carrot. You don't want aggro stuff like whets, wooden, clovers, forcing shortbows (if 1 part on sale than sure). It's just heal and economy. From this perspective I think Lucky already f up 1 round. It was buy broom to make Shovel first and than when he passed it buy Pig with Tusk and sell stone for an extra 30% sale roll - freeze amulet. Lucky sometimes has some issues with playing for strong eco and stall. Vine is way more defensive playstyle than a normal bag.
2:00 I'm really curious about that stone badge buy on Ranger. It definitely can be good on Vine (on old bag I wouldn't buy it) but it will cut down acorn and carrots. It is limiting purchase. 2:52 Would be nice to watch further but passing early Pig on sale is too much for me :D Some things you just don't do you know? :P Gonna jump to the final board. Very average board in my opinion. Extremaly favorable match-up so looked better than it was. One question Lucky here. WTF? You have a perfect run (idk how but let it slide) and than at 18 which is totally rigged round you get super favorable m-m vs lower to avg. MMR player (I recognize him) who has relatively weak board r.18? And this is mirror on top? o0 Huh? I'm dead serious - wtf? This is impossible pairing under normal circumstances and I think there are only 2 possible explanations. First - did you artificially lowered you MMR by a large amount? :D If not than they had to rig m-m for Thornburst yesterday. This had happened before where specific skills/class uniques had a big boost on m-m. If I have to guess it's the latter but I want to be sure :P I probably won't pick Thornburst at all in that case.
Normally I don't take the Stone Badge with the ranger all that much, this time I took it for the early block, which is not all that much, but I also wanted to get as much stones as possible to get strong stone skin potions. As for lowering my MMR, not gonna lie, I wouldn't even know how to artificially lower my MMR, this was my third game that day and the game before it was a win too, first game not so much a win but it was in the later rounds
@@LuckOuts Yeah but the thing with Stone Badge on Ranger is that you can't access class skills even if you sale it. I believe for whatever reason at 18 you can (if you sold it before) but at this point doesn't matter unless it's hail mary for an acorn. Stones are very nice but here it's heftier price than usuall so idk about it. Shovel seems much safer pick in case of Ranger. I thought so. In that case Thornburst has to have hard coded m-m facilitation as this match-up would be impossible otherwise. Man I love the game but that messing around m-m really pisses me sometimes off. It's so unnecessary and it doesn't make sense. Why for playing particular skills, class (large part of Berk) or builds you have to have easier or harder opponents on avg.? I just don't get it xd
Is going for Nature Items in the Vineweaver early really all that? Unless you've got a bunch of Healing Herbs or an early Vamp Amulet then 5% increase to like 2 Regen doesn't seem more important than like a Pig or something.
It kinda is as you can outheal the early dmg leaving you also a fatigue win con if this isn't a coffin. So even a banana with going from 3 to 5 if you have 8 nature items in the bag is relevant. I would say what you want is (order random):
- Shovel
- Totem
- Pig
- Herbs
- Bananas
- Onions
- Goob
- Shield
- and good rare stuff like Claws or maybe even Carrot.
You don't want aggro stuff like whets, wooden, clovers, forcing shortbows (if 1 part on sale than sure). It's just heal and economy.
From this perspective I think Lucky already f up 1 round. It was buy broom to make Shovel first and than when he passed it buy Pig with Tusk and sell stone for an extra 30% sale roll - freeze amulet. Lucky sometimes has some issues with playing for strong eco and stall. Vine is way more defensive playstyle than a normal bag.
Great vid, as always!
Thanks @SnipeyDaSniper. Glad to see you are still enjoying the videos!
Nice run+
Thanks @bg3841
Please do a double shovel + piggy pinata, max economy run!
I'll see what I can do @andyrules999. It does sound like a fun run idea
2:00 I'm really curious about that stone badge buy on Ranger. It definitely can be good on Vine (on old bag I wouldn't buy it) but it will cut down acorn and carrots. It is limiting purchase.
2:52 Would be nice to watch further but passing early Pig on sale is too much for me :D Some things you just don't do you know? :P Gonna jump to the final board.
Very average board in my opinion. Extremaly favorable match-up so looked better than it was. One question Lucky here. WTF? You have a perfect run (idk how but let it slide) and than at 18 which is totally rigged round you get super favorable m-m vs lower to avg. MMR player (I recognize him) who has relatively weak board r.18? And this is mirror on top? o0 Huh? I'm dead serious - wtf? This is impossible pairing under normal circumstances and I think there are only 2 possible explanations. First - did you artificially lowered you MMR by a large amount? :D
If not than they had to rig m-m for Thornburst yesterday. This had happened before where specific skills/class uniques had a big boost on m-m. If I have to guess it's the latter but I want to be sure :P I probably won't pick Thornburst at all in that case.
Normally I don't take the Stone Badge with the ranger all that much, this time I took it for the early block, which is not all that much, but I also wanted to get as much stones as possible to get strong stone skin potions.
As for lowering my MMR, not gonna lie, I wouldn't even know how to artificially lower my MMR, this was my third game that day and the game before it was a win too, first game not so much a win but it was in the later rounds
@@LuckOuts Yeah but the thing with Stone Badge on Ranger is that you can't access class skills even if you sale it. I believe for whatever reason at 18 you can (if you sold it before) but at this point doesn't matter unless it's hail mary for an acorn. Stones are very nice but here it's heftier price than usuall so idk about it. Shovel seems much safer pick in case of Ranger.
I thought so. In that case Thornburst has to have hard coded m-m facilitation as this match-up would be impossible otherwise. Man I love the game but that messing around m-m really pisses me sometimes off. It's so unnecessary and it doesn't make sense. Why for playing particular skills, class (large part of Berk) or builds you have to have easier or harder opponents on avg.? I just don't get it xd