When fighting automatons, if you come across a stratagem jammer, there's a chance the jammer might have a bot fabricator directly attached to it. If there is, you just have to kill the fabricator to bring the jammer down.
Another tip: Gas! Gas from any source (Orbital Gas strike, Guard Dog "Dog breath", the sterilizer, and gas grenades) not only damage enemies (both bots and bugs are equally affected), but confuses them too. This will cause them to shoot at one another mor often, giving you time to pick them off, or disengage from a fight. Enemies that are not affected by gas include gun ships, drop ships, tanks, and factory striders on the automaton side, and Bile titans on the bug side. (I think shriekers and impalers are also immune, but I haven't had a chance to test it out)
Expanding on 39 a little. Bushes that slow you also reduce your detectability, and there is a minimum detection range of 10 meters, so not all stealth modifiers are required at the same time.
for the juggling tip 5, if your on controller just hit the swap button before actually "Holding" the Shell and it'll launch itself forward at a slight angle, I use this method all the time and it saves time since you yeet them far asf if you do it correctly.
-Tip 5 is just straight up wrong. Enemies will always come to your location, meaning that the reason they pile up on you is just because you're standing still. Interacting with the terminal has zero effect on this. -Just to add to tip 39: Any bush that slows you down also gives you a lower detection radius, similar to the scout armour. Absolutely solid and helpful video overall, even after 300 hours of playing the game I still didn't know about 27 and 30. I've seen lots of people have that misconception about the SEAF artillery side objective, it dates back all the way to the initial release of the game, so don't beat yourself up about being wrong on that one.
If you pushed the button, it's your fault that a patrol came and caused a breach. If you didn't push the button, it's just patrol coming in and causing a breach. Feel the difference.
Mate where'd you get this info, because you're wrong. I can tell you've never tried because I've completed so many SEAFs without a single enemy fought. Just TRY hitting the button first and doing that, if you're not willing to take the evidence all over RUclips seriously
@@Pyromaniac77777 over 1000 hours in the game mostly diff 9/10, did seaf both ways numerous times, didnt make a difference for me. Every POI/objective will trigger enemy patrols/spawns if you are within close proximity to them.
For the recoiless rifle, when you are performing a manual reload, you can interrupt the animation once you have placed a shell into the chamber by pressing your strategem menu. Saving yourself about half a second Slam and stand as i like to call it.
Recoiless Rifle Reload animation cancel: takes 1-1.5 seconds off your reload. Crouch/uncrouch/tap stratagem menu button the millisecond the ammo indicator shell turns white and you can immediately fire. Practice makes perfect
Just gonna expand on tip 14, The constellation system applies to both bugs and bots, it's just more noticable with bugs due to the unit types being more distinct, and it's influenced by mission type. IE: on offensive campaign ICBM missions you are guaranteed to get a lot of berserker, honestly just mostly melee spam for bots, while with bugs it's always the bile type enemies
I've heard the #5 extra tip is a myth, activating the artillery terminal doesn't actually make any noise. For #16 you put out the fire as soon as you start your dive so you don't prevent damage faster by going prone but you can recover faster. With a couple exceptions like gunship fabricators the objectives that have you call in a hellbomb don't actually need one to be blown up. Precision air strikes can take care of detector towers, sratagem jammers, lab houses, etc.
I LOVE the E.A.T strat, in my opinion it is easily an S tier stratagem! Because it can provide such a vast array of utility and flexability, combining the facts that it's AT (Anti Tank, and you get 2 PER POD), comes in a Hellpod (Hellpods deal over 3,000 damage I think, possible more), and VERY fast cooldown (77 seconds with upgrades).The E.A.Ts can help with numerious tips in this video because of their VERY fast cooldown and the pod they come in. Such as tips: 3, 21, 23, 24, 35, 37, 40, 46, and 47. Also: -You can destroy numerious enemy objectives such as: Bot Fabricators, Shrieker Nests, Spore Towers, and Illegal Broadcast Towers. Plus all heavy enemy units even if they take 2 shots. All at range. -You can quickly and easily supplament your whole team with "Anti Tank on Demand." -If you die and/or get seperated from your support weapon, you can always or VERY SOON call down an E.A.T so you have SOMETHING.
I'm curious about the tips I would get from a >1k vid Edit after vid: the only ones I didn't know was 16,17, and 24. 36 was my favorite because the strat input was one of the first things I ever did in HD2, even before people started saying to do so. Yea, I'm not aiming. But I would rather move than be able to aim when calling in. Tho you can still move and aim if you put the input on your mouse if it have enough side buttons, or you use the L & R click for... left and right, and scroll wheel for up and down.
10:12 not "firendly side", its most of the "blue" objectives, for example you can mark the eye of sauron or disruptor tower and they are definetly not friendly 😂 on the other side, stalkers are also blue, but i cant remember if you can reveal them with a ping, Ive been stuck on the bot front for way too long 😂😂😭😭
When fighting automatons, if you come across a stratagem jammer, there's a chance the jammer might have a bot fabricator directly attached to it. If there is, you just have to kill the fabricator to bring the jammer down.
ah yes, I am familiar with this
If you look up, your guard dog will rise in the air. If you look down, it will sink to the ground.
Use this to prevent friendly fire
interesting.
Another tip: Gas! Gas from any source (Orbital Gas strike, Guard Dog "Dog breath", the sterilizer, and gas grenades) not only damage enemies (both bots and bugs are equally affected), but confuses them too. This will cause them to shoot at one another mor often, giving you time to pick them off, or disengage from a fight. Enemies that are not affected by gas include gun ships, drop ships, tanks, and factory striders on the automaton side, and Bile titans on the bug side. (I think shriekers and impalers are also immune, but I haven't had a chance to test it out)
About grenades and factories: single termite grenade can destroy bot factory. No need to aim at all just hit the building.
Never thought to use the pods as stepping stones. I like it.
Expanding on 39 a little. Bushes that slow you also reduce your detectability, and there is a minimum detection range of 10 meters, so not all stealth modifiers are required at the same time.
for the juggling tip 5, if your on controller just hit the swap button before actually "Holding" the Shell and it'll launch itself forward at a slight angle, I use this method all the time and it saves time since you yeet them far asf if you do it correctly.
Works with keyboard&mouse too, quite usefull to go over stuff and avoid long detour.
7. You can also drop a resupply for when you extract.
-Tip 5 is just straight up wrong. Enemies will always come to your location, meaning that the reason they pile up on you is just because you're standing still. Interacting with the terminal has zero effect on this.
-Just to add to tip 39: Any bush that slows you down also gives you a lower detection radius, similar to the scout armour.
Absolutely solid and helpful video overall, even after 300 hours of playing the game I still didn't know about 27 and 30. I've seen lots of people have that misconception about the SEAF artillery side objective, it dates back all the way to the initial release of the game, so don't beat yourself up about being wrong on that one.
If you pushed the button, it's your fault that a patrol came and caused a breach.
If you didn't push the button, it's just patrol coming in and causing a breach.
Feel the difference.
Mate where'd you get this info, because you're wrong. I can tell you've never tried because I've completed so many SEAFs without a single enemy fought. Just TRY hitting the button first and doing that, if you're not willing to take the evidence all over RUclips seriously
@@Pyromaniac77777 over 1000 hours in the game mostly diff 9/10, did seaf both ways numerous times, didnt make a difference for me. Every POI/objective will trigger enemy patrols/spawns if you are within close proximity to them.
@ dang a thousand hours is crazy, I'll trust your experience
For the recoiless rifle, when you are performing a manual reload, you can interrupt the animation once you have placed a shell into the chamber by pressing your strategem menu. Saving yourself about half a second
Slam and stand as i like to call it.
good for dropships :)
I always use with spear
Recoiless Rifle Reload animation cancel: takes 1-1.5 seconds off your reload. Crouch/uncrouch/tap stratagem menu button the millisecond the ammo indicator shell turns white and you can immediately fire. Practice makes perfect
Command is a guided missile. You need to aim to tell where it has to go. Works well for long distance
They should just let us deactivate/reactivate the shield on the shield pack with the same button that stows the drones on the drone packs.
Just gonna expand on tip 14, The constellation system applies to both bugs and bots, it's just more noticable with bugs due to the unit types being more distinct, and it's influenced by mission type.
IE: on offensive campaign ICBM missions you are guaranteed to get a lot of berserker, honestly just mostly melee spam for bots, while with bugs it's always the bile type enemies
I've heard the #5 extra tip is a myth, activating the artillery terminal doesn't actually make any noise. For #16 you put out the fire as soon as you start your dive so you don't prevent damage faster by going prone but you can recover faster.
With a couple exceptions like gunship fabricators the objectives that have you call in a hellbomb don't actually need one to be blown up. Precision air strikes can take care of detector towers, sratagem jammers, lab houses, etc.
I LOVE the E.A.T strat, in my opinion it is easily an S tier stratagem! Because it can provide such a vast array of utility and flexability, combining the facts that it's AT (Anti Tank, and you get 2 PER POD), comes in a Hellpod (Hellpods deal over 3,000 damage I think, possible more), and VERY fast cooldown (77 seconds with upgrades).The E.A.Ts can help with numerious tips in this video because of their VERY fast cooldown and the pod they come in. Such as tips: 3, 21, 23, 24, 35, 37, 40, 46, and 47.
Also:
-You can destroy numerious enemy objectives such as: Bot Fabricators, Shrieker Nests, Spore Towers, and Illegal Broadcast Towers. Plus all heavy enemy units even if they take 2 shots. All at range.
-You can quickly and easily supplament your whole team with "Anti Tank on Demand."
-If you die and/or get seperated from your support weapon, you can always or VERY SOON call down an E.A.T so you have SOMETHING.
good points :)
niiiiiiiiice, I learned a lot, gotta use it - also awesome outfit 👍
I'm curious about the tips I would get from a >1k vid
Edit after vid: the only ones I didn't know was 16,17, and 24. 36 was my favorite because the strat input was one of the first things I ever did in HD2, even before people started saying to do so. Yea, I'm not aiming. But I would rather move than be able to aim when calling in. Tho you can still move and aim if you put the input on your mouse if it have enough side buttons, or you use the L & R click for... left and right, and scroll wheel for up and down.
The Stim pistol does WHAAAT??? Equipping it permanently
Great content, thanks!
370hours in game and still new hints. Thx
Tip 7... what button on keyboard do you hit to get those options?
(x) I believe is default
10:12
not "firendly side",
its most of the "blue" objectives,
for example you can mark the eye of sauron or disruptor tower and they are definetly not friendly 😂
on the other side, stalkers are also blue, but i cant remember if you can reveal them with a ping, Ive been stuck on the bot front for way too long 😂😂😭😭
OK 16. even I was 500hrs game time, I didn't know.
gj ty
Spore patches are nature's man cannons
It still feels 50 less
wtf is the side mouse button?
0:10 which is the side mouse button because i have 10
lol press them all :)
Great vid!