Looks like we are ready for a deep dive into vector calculations!s! We need 1) Resultant Vectors 2) Directions & Angles 3) Parallelogram Method 4) Resolution of Vector.s Can't wait-please share the video ASAP!"
Fundamentally, forces are bisector reflection of inverse directional momentum, so really at the end of the day, it's all about picturing (volumetrically) formation of energy states by bisector reflection integration over volume of intersecting vectors * time, because the bisector reflection of intersecting momentum is the fundamental transform mechanic of the universe (therefore force is a type of abstraction of integrals of intersecting bisector reflections, force is not a real thing). The linear force equations are really just a simple simulation of that, this is why we need to make pictures, pictures provide more complete relationships between data. Whenever you have directional changes, or rather area metric directional pinch * speed over a volumetric quantity of vectors, you get acceleration, therefore, even acceleration is a abstraction away from core reality. This means, for any mass to form, there must be bisector reflections defining that boundary of the volume of flux capacitance comprising that mass. General relativity shows us that space is not empty and has energy and deformation, in reality it has a porus structure (tiny reflecting feedback loops at the Planck scale) that can deform and bend as a result of bisector reflections of inverse directional momentum. The fact that black holes can merge is a result of this granularity formation within the fluid of reality (Planck masses) (a black hole is a gradient of planck mass differentials), directly caused by the bisector reflections of inverse directional (volume * speed) of reality fluid flux, of course, not in meter space, because meter space is that very porus structure that stretches and bends, meaning that general relativity and quantum mechanics are not fundamental theories, but rather low resolution abstractions for large scale prediction. These models don't capture reality correctly, they are fast approximations (like a toddlers color coded legos), you don't have to explain how things connect, because the physics of binding things together has been abstracted away for the child's mind to easily manipulate.
Sir Good evening A lot of thanks for your Maths & Science demonstrations like this. Kisi ek din Video Posting Posting on "SCALARS" I like adding Vectors,Scalars,Viscosity,Torque etc.&such type of related Scientific topics THANKS A LOT,SIR .
If you would have been on Udemy I would have bought many courses. Now its much more difficult to get what I need. Pls consider it, much larger turnover with lower prices . You are an amazing teacher, especially I am looking for your math and probability courses
Thanks math and science i needed this 😊
You're welcome 😊
Looks like we are ready for a deep dive into vector calculations!s! We need 1) Resultant Vectors 2) Directions & Angles 3) Parallelogram Method 4) Resolution of Vector.s Can't wait-please share the video ASAP!"
The explanation is very easy to understand.
Great explanation, is it a series of lessons ?
THANK YOU... SIR...!!!
THATS SO INTERESTING 🤩 Tysm
Fundamentally, forces are bisector reflection of inverse directional momentum, so really at the end of the day, it's all about picturing (volumetrically) formation of energy states by bisector reflection integration over volume of intersecting vectors * time, because the bisector reflection of intersecting momentum is the fundamental transform mechanic of the universe (therefore force is a type of abstraction of integrals of intersecting bisector reflections, force is not a real thing). The linear force equations are really just a simple simulation of that, this is why we need to make pictures, pictures provide more complete relationships between data. Whenever you have directional changes, or rather area metric directional pinch * speed over a volumetric quantity of vectors, you get acceleration, therefore, even acceleration is a abstraction away from core reality. This means, for any mass to form, there must be bisector reflections defining that boundary of the volume of flux capacitance comprising that mass. General relativity shows us that space is not empty and has energy and deformation, in reality it has a porus structure (tiny reflecting feedback loops at the Planck scale) that can deform and bend as a result of bisector reflections of inverse directional momentum. The fact that black holes can merge is a result of this granularity formation within the fluid of reality (Planck masses) (a black hole is a gradient of planck mass differentials), directly caused by the bisector reflections of inverse directional (volume * speed) of reality fluid flux, of course, not in meter space, because meter space is that very porus structure that stretches and bends, meaning that general relativity and quantum mechanics are not fundamental theories, but rather low resolution abstractions for large scale prediction. These models don't capture reality correctly, they are fast approximations (like a toddlers color coded legos), you don't have to explain how things connect, because the physics of binding things together has been abstracted away for the child's mind to easily manipulate.
Sir
Good evening
A lot of thanks for your Maths & Science demonstrations like this.
Kisi ek din Video Posting Posting on "SCALARS"
I like adding Vectors,Scalars,Viscosity,Torque etc.&such type of related Scientific topics
THANKS A LOT,SIR .
Look up Torsion. 😖
How would he understand "kisi ek din"?
Does resultant vector gives us it's magnitude?
Nice 👍
Thank you! Cheers!
We can't thank you enough!
Good!
If you would have been on Udemy I would have bought many courses. Now its much more difficult to get what I need. Pls consider it, much larger turnover with lower prices . You are an amazing teacher, especially I am looking for your math and probability courses
I love vectors