The Crew Motorfest closed beta is sadly over and I only managed to play it on the 3rd day due to FPS issues but the 28 player PvP is really fun! Did you enjoy the closed beta? Let me know your thoughts!
This game was so incredibly fun I couldn’t stop playing it! And the fact that this was just the Beta is INSANE! NFS would drop something like this and call it a full game 😅
This beta is better than a full NFS game. The physics in NFS are horrible and it feels like your car is getting whipped around by an invisible string every time you turn. Oh, I'm turning? Which way will my car randomly get yanked in?
The 28 player races with collision on sound like absolute horror on paper but the execution turned out better than I thought. Maybe because you can’t spin people out as easily and the checkpoint system isn’t as strict?
This multiplayer is the biggest W I've ever seen. 28 players, solid netcode (espacially for a beta), switching cars, performance parts locked to be equal, solid handling, great map+tracks, bussin music, mean car sounds, it's got it all. Except new wheels and traffic cars. They forgot about these ugly crew 1 remains. The only bad part was that we got baited hard with that OBS Vulkan bug which silently dropped the fps from 60 to 8 in like 2 minutes. And it only has a 30 and 60 fps mode in 2023. bruh
@@bigcut695 On console, maybe. But there are high refresh displays even for console now. I played FH4-5 in 144Hz 288fps locked, and it's a huge difference. It's the difference between a fluid, and a laggy experience. I got a headache after 3 hours in TC1, TC2, and now TC Motorfest from 60fps.
@@hrznn Those hardware advantages end up being pay to win, blocking me from enjoying all games. I've really lost the passion for competing in video games these last few years because of this. It's like playing an FPS with a controller against someone using a keyboard and mouse, just to give a visual example. They should start implementing something about it. I miss the era of consoles where we didn't even play online... yes, it was all local, but they were all 'clean games.' It was an excellent time.
Thats like saying "lock every game at 60fps, no matter the hardware you have." even if it's anecdotal: the 1 commenter already said it causes headaches after a few hours. I have the same problem, so its safe to say that we arent alone in that matter. Locking it to 60 fps with no option to change it, just killed off a sizeable amount of long time players.
Which isn't too hard to achieve when most roads are like 5-10 cars wide and the cars just look like miniature toys on them, to be fair... and it seems to be almost impossible to really spin anyone out, which is a nice thing to have for an arcade racer. 🎉
They need to pump that number even higher, give us 50 player races. The more the better, this shit was fun as fuck, even if you didn't place it still felt exciting
You really have to be there to understand just how exhilarating it is to pit your custom whip against 28 different people. I have not had this much online racing fun since Wreckfest or GTA V Los Santos Tuners. Im on summer vacation in a country that doesn't have good wifi, but when I did Grand Races in the Insider Program, it was a BLAST like that race scene from Ready Player One, and it's sad that current modern racing games aren't doing online this well. There's always some catch. My only problem is the 14-player minumum requirement for the event to begin, forcing you to sit in a very boring lobby on a static screen for ages. It definitely pays off, but _I wish there was background matchmaking instead so I can continue cruising while waiting._ I hope Ivory Tower can get that into the final release. If they can tell their voice actors to actually sound like real racing humans and not advertisements, that would be wonderful too. This game's tone-deaf dialogue is the one thing deducting from my enjoyment of it.
no seriously what is up with every open world racer releasing with the most clinically hyper-optimistic _"How do you do fellow kids"_ dialogue ever? It's not even corny, it's just depressing. I'd blame Forza Horizon but I think it also has to do with multiple manufacturers pulling out, like how Toyota doesn't put their licenses in games with police chases.
@@JeremyBXseriously, the dialogue sounds like a bunch of 35+ y/o adults trying to fit with "youngsters" who's age range is 16-25. "You know, I'm something of a child myself"
My favorite new feature us choice feature it allow us to choose if want to go with opinion a or b which in my opinion is super cool and open a lot of creative designs for the tracks
13:00 to 13:40 made me feel like I was watching transformers....what a brilliant game, Props to the developers on this one cause they nailed it with the crew motorfest
I dont had time to understand, but it seems that the tracks are randomly generated, if so, then this is the best thing that has happened to games in recent years..
wow, that was almost a disaster of a race I love disasters in arcade racing games, this looks very fun and even better with that many people per race, i always wanted to play racing games with that amount of players at the same time in a race!
This really reminds me of the Mass Races in Riders Republic, another ubisoft game The race even has "switch gates", just like in RR! But I feel like Motorfest's version of the mass race is more chaotic, since you can collide with people
Wow this is such an improvement from Crew 2. Crazy that this is just the beta. 28 racers on one track is insane and it looked smooth. Hopefully this game focus on the replay value and not the Microtransactions
A solution to this would be a damage/health meter. Your car gets destroyed only when YOU bump into somebody, and not when you get bumped by someone. Think would be fair and everyone would start avoiding collision.
Damage would add more to frustration rather than actually discouraging people from ramming, especially when accidental hits are impossible to avoid. Looks at NFS Unbound, the damage to your car is pretty strong and it does bugger all to stop ramming. I think Motorfest does an okay job, there is full contact but the effect on your car is minimal so your race isn't instantly ruined when collisions happen. EDIT: typo
It felt like Crossplay was on during these races. I can see certain players with spaces in there names, which isn't possible on Ubisoft. Good race though! looking forward to the game when it releases.
Well hot damn the online races seem to be very chaotic but also fun at the same time. After seeing the video I’m probably gonna get it now just to mess around in online lol. 28 players is insane. Does anyone know if there was any other free roam racing game that can have this many players in a online race? Or is this the first game to do so?
clean corners and overtake with the lambo on the last race🔥i also didnt get to play since the fps was really bad and i realized deleting obs studio would fix it on the last day anyway 😂😂it is what it is
I’ll be getting The Crew MotorFest on PC, I really enjoyed the game a lot (just wish that Ivory Tower/Ubisoft gave us more time to play The Crew MotorFest Closed Beta).
Everything Ive seen on this game looks stunning from the map designs to the vehicles to the sounds it all looks absolutely amazing I've been looking for something to get me off horizon and I think this is the one
OMG 😮 That looks like Horizon Open, but if it took place in the 7th level of hell Lol. I did enjoy the closed beta, but didn’t get to any multiplayer stuff.
One of the things i hate about The Crew regarding the sound, is that the car's sound jitters way too much right after gear shift. They exaggerated it too much.
They need to do something about the ramming and crashing... its pretty much just giving people who take corners at full speed or crashing into someone else an advantage. Im sure they'll fix it for the full game
You are wrong about that, races are long enough to come back from unlucky crashes. Also balancing with nitro is activated. Only problem I see is how resets work, needs ghosting so you can see someone respawning.
I like the punishment system. Even the tiniest plantation has impact on car speed. Just like real life. But ramming seem to slow down the rammed car which is strange
Translated by Google: What is making me very happy about PVP is a system that balances all the cars so that the games are fun but fair so that it is pure skill and not because of the car. Forza Horizon 5 has to learn from this because online is totally broken and unbalanced, that there is no balance of cars.
At 09:46 is the reason why I couldn't completely love the game. Everything else is great, but the game doesn't know what it wants to be. Mostly arcadey, which is good, but way too twitchy.
They need to nerf how strong slip streaming is. It’s also really inconsistent you can be up close to someone and it doesn’t work or someone can be really far from you and they’ll get a boost from it. The slipstream is so strong if you build a lead on someone they shouldn’t just be able to gap you because they are behind you.
Slipstream can be utilized best, when opponent is slower than you. Slipstream usually saves you nitro, but you can't overrun top speed that much! On fast layouts loosing the slipstream can loose you the race though.
Despite the map being smaller, i like it actually I don't need the entire USA as the entire map But i wouldn't say the map is small I mean, compare to the USA map, it is small but i think it's medium.
What amazes me is that despite the sheer number of players, there seems to be little to no rammers present. I hope it stays that way. Maybe it might, since Motorfest’s arcade handling may make ramming another player off the track more difficult than in Forza Horizon.
Ramming works in Motorfest, but not by going all in, instead you have to sidecheck, which needs quite some skill. For a big lobby like this there are actually not too many rammers, which made it very enjoyable
@@jurinout8665 That's what i implied on my last statement. It exists, but due to the game's more arcadey handling, it is harder to pull off. It is much easier to ram someone off in Forza due to the nature of the physics and handling.
The Crew Motorfest closed beta is sadly over and I only managed to play it on the 3rd day due to FPS issues but the 28 player PvP is really fun!
Did you enjoy the closed beta? Let me know your thoughts!
It’s Ok the Quality is fine👍👍👍
Being the GOTY of racing games this year is possible, what's left is TDU:Solar Crown competing.
i absolutely LOVED it, the beta build was a lotta fun and knowing ivory tower they are going to support the game for several years to come ...
@@analvss7965 Solar Crown has been moved to 2024 now, so for this year it's between Motorfest and Forza Motorsport 8.
It was a lot of fun, more exciting than The Crew 2.
This game was so incredibly fun I couldn’t stop playing it! And the fact that this was just the Beta is INSANE! NFS would drop something like this and call it a full game 😅
nfs games are borefest nowadays
NFS is dying now 💀
last one was half of this i would say. i think its dead.
@@bathin7941nope the game aint dead, always got a full server on a busy day
This beta is better than a full NFS game. The physics in NFS are horrible and it feels like your car is getting whipped around by an invisible string every time you turn. Oh, I'm turning? Which way will my car randomly get yanked in?
The 28 player races with collision on sound like absolute horror on paper but the execution turned out better than I thought.
Maybe because you can’t spin people out as easily and the checkpoint system isn’t as strict?
It's a closed beta, I'd rather wait and see the state of online when the public version is released
This is so chaotic. I love it
that’s multiplayer racing game for you
Just from watching it I can tell this is by far one of the best online racing experiences in car games in general.
The Crews Motorfest is so much better than The Crew 2
100%. I think the only advantage The Crew 2 has is having a bigger map, albeit a boring one.
Yes and even better than fh5.
For sure
Ah yes The Crews Motorfest is definitely better than the last game
I will smite the person who thought "No-Contact" racing should be the default experience for a 2018 multiplayer street racer, no offense to them
This multiplayer is the biggest W I've ever seen. 28 players, solid netcode (espacially for a beta), switching cars, performance parts locked to be equal, solid handling, great map+tracks, bussin music, mean car sounds, it's got it all. Except new wheels and traffic cars. They forgot about these ugly crew 1 remains.
The only bad part was that we got baited hard with that OBS Vulkan bug which silently dropped the fps from 60 to 8 in like 2 minutes. And it only has a 30 and 60 fps mode in 2023. bruh
Yea this is racing game anything more 60fps is not needed
@@bigcut695 On console, maybe. But there are high refresh displays even for console now. I played FH4-5 in 144Hz 288fps locked, and it's a huge difference. It's the difference between a fluid, and a laggy experience. I got a headache after 3 hours in TC1, TC2, and now TC Motorfest from 60fps.
I think the wheels could work if we had advanced painting options like in fh5
@@hrznn Those hardware advantages end up being pay to win, blocking me from enjoying all games. I've really lost the passion for competing in video games these last few years because of this. It's like playing an FPS with a controller against someone using a keyboard and mouse, just to give a visual example. They should start implementing something about it. I miss the era of consoles where we didn't even play online... yes, it was all local, but they were all 'clean games.' It was an excellent time.
Thats like saying "lock every game at 60fps, no matter the hardware you have." even if it's anecdotal: the 1 commenter already said it causes headaches after a few hours. I have the same problem, so its safe to say that we arent alone in that matter.
Locking it to 60 fps with no option to change it, just killed off a sizeable amount of long time players.
I was already thinking that this mode should be perfect for you, lol. Glad that you still got the game working.
This is way smoother than the most FH5 online races I've seen
Which isn't too hard to achieve when most roads are like 5-10 cars wide and the cars just look like miniature toys on them, to be fair... and it seems to be almost impossible to really spin anyone out, which is a nice thing to have for an arcade racer. 🎉
The start of the race was more hectic than any race I experienced, though it did remind me of FM7 lobbies before the penalty system was implemented.
Yeah but the Netcode is insane, especially on a 28 Player Lobby. Tested it myself and it just worked
@@hookinsu7842let’s not act like forza horizon 5 roads aren’t wide af. Like let’s be serious rn
that's cause the physics are a lot more forgiving
They need to pump that number even higher, give us 50 player races. The more the better, this shit was fun as fuck, even if you didn't place it still felt exciting
Nah it's okay like this. 50 will be too much
You really have to be there to understand just how exhilarating it is to pit your custom whip against 28 different people. I have not had this much online racing fun since Wreckfest or GTA V Los Santos Tuners.
Im on summer vacation in a country that doesn't have good wifi, but when I did Grand Races in the Insider Program, it was a BLAST like that race scene from Ready Player One, and it's sad that current modern racing games aren't doing online this well. There's always some catch.
My only problem is the 14-player minumum requirement for the event to begin, forcing you to sit in a very boring lobby on a static screen for ages. It definitely pays off, but _I wish there was background matchmaking instead so I can continue cruising while waiting._
I hope Ivory Tower can get that into the final release. If they can tell their voice actors to actually sound like real racing humans and not advertisements, that would be wonderful too. This game's tone-deaf dialogue is the one thing deducting from my enjoyment of it.
no seriously what is up with every open world racer releasing with the most clinically hyper-optimistic _"How do you do fellow kids"_ dialogue ever? It's not even corny, it's just depressing. I'd blame Forza Horizon but I think it also has to do with multiple manufacturers pulling out, like how Toyota doesn't put their licenses in games with police chases.
@@JeremyBXseriously, the dialogue sounds like a bunch of 35+ y/o adults trying to fit with "youngsters" who's age range is 16-25. "You know, I'm something of a child myself"
It also makes me wonder, does the dialogue sounds better in French to French speakers....
That 28 player race is my favorite thing to do in game
That was some fantastic racing with a very close finish!
11:49 bro that plane crashed 💀
Glad I got to try the closed beta. I'm had a blast with this game.
Now that's a smooth multiplayer gameplay
This looks amazing! I can't wait for this game! With Unbound being a letdown, this is definitely going to fill that void 💪🏿
TCM would definitely destroy nfs unbound in terms of sales
@@Kevoo1k
Definitely and it looks better and more fun than FH5
@@nitrostorm470 I’m really excited to play this when it comes out
@@Kevoo1k
So am I
Gotta love that raw PvP racing, no NPC cars spawning in random places whatsoever, NFS should be taking notes.
_Its really fun to play with so much people 😂_
What a performance, what a performance???!! Best video from you till date, superb!!!😮😮🎉🎉🎉
My favorite new feature us choice feature it allow us to choose if want to go with opinion a or b which in my opinion is super cool and open a lot of creative designs for the tracks
13:00 to 13:40 made me feel like I was watching transformers....what a brilliant game, Props to the developers on this one cause they nailed it with the crew motorfest
1:20 mini is flying😂😂😂
Just when you thought the playerbase couldn't be more toxic than forza
Oh, Forza modern playerbase is JUST as toxic.
I dont had time to understand, but it seems that the tracks are randomly generated, if so, then this is the best thing that has happened to games in recent years..
This si gona be fun
Siuuu!
wow, that was almost a disaster of a race
I love disasters in arcade racing games, this looks very fun and even better with that many people per race, i always wanted to play racing games with that amount of players at the same time in a race!
So much chaos! I LOVE IT
God what a ram fest. I have a strong suspicion that this sort of online experience is going to get very old very fast.
I'm sure they would add more Online racing features in future updates.
well at least there are no physics so ramming can't really affect the experience much lmao
this is much more a drive to survive
This really reminds me of the Mass Races in Riders Republic, another ubisoft game
The race even has "switch gates", just like in RR! But I feel like Motorfest's version of the mass race is more chaotic, since you can collide with people
You can bump in Riders Republic as well but it’s not too drastic
@@kriskater Oh yeah I just realised
Wow this is such an improvement from Crew 2. Crazy that this is just the beta. 28 racers on one track is insane and it looked smooth. Hopefully this game focus on the replay value and not the Microtransactions
You know the game is damn good when a mini cooper keeps up with a Ferrari Fxx-k
Haha, nah the Mini is slow, so less mistakes!
A solution to this would be a damage/health meter. Your car gets destroyed only when YOU bump into somebody, and not when you get bumped by someone. Think would be fair and everyone would start avoiding collision.
The solution would be to press the brake lmao
@@InvisibleBiscuit That's too hard
Damage would add more to frustration rather than actually discouraging people from ramming, especially when accidental hits are impossible to avoid. Looks at NFS Unbound, the damage to your car is pretty strong and it does bugger all to stop ramming.
I think Motorfest does an okay job, there is full contact but the effect on your car is minimal so your race isn't instantly ruined when collisions happen.
EDIT: typo
even sim games aren't good at detecting who hit who. So you could get slammed by someone and get the penalty yourself. That system doesn't work.
Honestly, I much prefer ghost/non collision race if i want to get competitive like The Crew 1 days
Wow see a Porsche racing a airplane is Fricken awesome I can’t wait for this game it’s gonna be so fun
It felt like Crossplay was on during these races. I can see certain players with spaces in there names, which isn't possible on Ubisoft. Good race though! looking forward to the game when it releases.
These cars have Superman Strength! I see them knocking over TREES and even STREET POLES haha!
I hope this game does numbers! The developers have really been putting in that work ❤
Well hot damn the online races seem to be very chaotic but also fun at the same time. After seeing the video I’m probably gonna get it now just to mess around in online lol. 28 players is insane. Does anyone know if there was any other free roam racing game that can have this many players in a online race? Or is this the first game to do so?
I guess GTA technically but you saw its execution
1:53 the reflection on FXX K was..questionable
@15:29 "Too soon, junior"
clean corners and overtake with the lambo on the last race🔥i also didnt get to play since the fps was really bad and i realized deleting obs studio would fix it on the last day anyway 😂😂it is what it is
This is the funniest race I’ve ever seen
What a FINISH 🫢🔥🔥 The second race 🙀
I love the drive club outro
What in the need for speed, forza horizon, gta v, and crew 2 race is that...
Beautiful push for the win bro🔥🔥🔥🔥🔥
One good race gameplay, so exciting 😊
1:20 the mini Cooper xD
The online game mode looks very good. I can't wait. ❤
This is exactly what I wanted for mulitplayer for this game🔥😍. Chaotic AF🔥🤣
I’ll be getting The Crew MotorFest on PC, I really enjoyed the game a lot (just wish that Ivory Tower/Ubisoft gave us more time to play The Crew MotorFest Closed Beta).
@1:35 the hell was a Mini Cooper doing racing along with other Hyper cars?
Trying it's darndest, lol.
This looks fun. this many people racing in one race
Everything Ive seen on this game looks stunning from the map designs to the vehicles to the sounds it all looks absolutely amazing I've been looking for something to get me off horizon and I think this is the one
The sense of speed doesn't seem too good. 240MPH in the formula cars looked about the same as 140MPH in the F40.
pure chaos i love it, remind me of those old gta race lobby, i’ll definitely buy this game :)
Midnight Club LA vibes and i love it !!!
Perfect video! As always Grandma!
They are using PLANES?! I'm speechless for the most part...
The physic speed & driving similiar to burnout
Im more excited to see how it will go when two arcade racers drop at a somewhat same time. TC-M and TDU-Solar Crown.
Nice gamertag as always.
rest of the video was aight ig
OMG 😮 That looks like Horizon Open, but if it took place in the 7th level of hell Lol.
I did enjoy the closed beta, but didn’t get to any multiplayer stuff.
The Grand races were really good, I enjoyed them a lot.
This already looks better than Solar Crown.
imagine they give us bunch of property that we can buy.
bruh, it's TDU3
New mario kart is looking amazing!
I felt so burned when preordering The Crew 2 and there was only grouped multiplayer racing at launch. This is tempting though.
And they say forza lobbies are chaos 😂
Didn’t know you are Walmart Leclerc, we were racing today in a grand race, I was the evija you send to the yellow wall near Pele
One of the things i hate about The Crew regarding the sound, is that the car's sound jitters way too much right after gear shift. They exaggerated it too much.
The Grand Race is the best pvp experience since Motorstorm pvp was a thing.
When Forza and Need for Speed players meet:
They need to do something about the ramming and crashing... its pretty much just giving people who take corners at full speed or crashing into someone else an advantage. Im sure they'll fix it for the full game
You are wrong about that, races are long enough to come back from unlucky crashes. Also balancing with nitro is activated. Only problem I see is how resets work, needs ghosting so you can see someone respawning.
Freakin epic !!! Can’t wait to play this, is the beta open to everyone ?
Beta just got closed today. There may be an open beta in the future or its a straight release on September.
Braking zone: exists
Common simcade fan: what is a braking zone?
I like the punishment system. Even the tiniest plantation has impact on car speed. Just like real life. But ramming seem to slow down the rammed car which is strange
Translated by Google:
What is making me very happy about PVP is a system that balances all the cars so that the games are fun but fair so that it is pure skill and not because of the car. Forza Horizon 5 has to learn from this because online is totally broken and unbalanced, that there is no balance of cars.
chaotic? it's perfect entertainment when you're only watching
This is what Unbound Happens to be
What's the sound when you hit other players? Sounds like pinball, man. Also 200mph doesn't feel so fast.
bro it’s so crazy our thumbnails of this race are almost identical😂😂keep up the good driving, hope to race you one day😁
5:55 RedBull jumpscare
Holyfuck this was part of the beta???? Completely missed it! 😢
11:47 Japanese Special Attack Units moment
The sense of speed could improve, but is way better than the crew 2
Midnight Crew: Moreza Horizon
Way better than FH5
well it's GTA Polymorph Race :D
At 09:46 is the reason why I couldn't completely love the game. Everything else is great, but the game doesn't know what it wants to be. Mostly arcadey, which is good, but way too twitchy.
They need to nerf how strong slip streaming is. It’s also really inconsistent you can be up close to someone and it doesn’t work or someone can be really far from you and they’ll get a boost from it. The slipstream is so strong if you build a lead on someone they shouldn’t just be able to gap you because they are behind you.
Slipstream can be utilized best, when opponent is slower than you. Slipstream usually saves you nitro, but you can't overrun top speed that much! On fast layouts loosing the slipstream can loose you the race though.
Where’s all the turn 10 haters at…..
This game is fire 🔥
Definitely, the game looks stunning. I can't wait myself.
Okay... Multiplayer looks way more fun than the crew 2 now
new nfs is daimn good finaly
Despite the map being smaller, i like it actually
I don't need the entire USA as the entire map
But i wouldn't say the map is small
I mean, compare to the USA map, it is small but i think it's medium.
Dayum! That’s sick.
When the game said beat the players I dont think it meant ram into the back of them multiple times lol
Funny everyone is driving cleanly here
What amazes me is that despite the sheer number of players, there seems to be little to no rammers present. I hope it stays that way.
Maybe it might, since Motorfest’s arcade handling may make ramming another player off the track more difficult than in Forza Horizon.
There were rammers just about every turn.
@@egglordsasuke8532Most of what i saw were unintentional. Some even back off when they accidentally ram someone. Forza, on the other hand…..
Ramming works in Motorfest, but not by going all in, instead you have to sidecheck, which needs quite some skill. For a big lobby like this there are actually not too many rammers, which made it very enjoyable
@@jurinout8665 That's what i implied on my last statement. It exists, but due to the game's more arcadey handling, it is harder to pull off. It is much easier to ram someone off in Forza due to the nature of the physics and handling.