***** I suggest it for completeness sake, mostly because there are going to be those who need to know how to add something like that into their project.
when I was doing this, the circle would not rotate. I made sure it said add and not assign, and all my logic bricks are the same as yours. i doubt ill get a response to this considering its 5 years old but its worth a shot edit: nvm i fixed it. i had time set to frame property in the lamps action
How come you don't have any biasing or clipping artefacts in your shadows? I can't seem to get shadows that look good without it ruining the performance of the game :(
+COBR Hm interesting question. My settings for the sunlamp are this: Size: 4096 Bias: 1 Bleed: 0 For some reason there´s no biasing or clipping happening in my setup. Try it out like this and maybe it´ll work too :D
all the settings for the moon lamp are the same except the intensity, when im in object mode it shows but when i hip play and it cycles, it doesnt show up.
unfortunately I don't have money for a good enough computer to do all this but I was wondering about lunar activity. example would be looking up seeing the moon and it changing to full to a sliver as in real life. or how the moon looks red and bigger at some points in time.
+R0ughHab1tz Something like this could propably be done with an "animated texture". You could then change the moon shape, by changing the texture to a slightly different version of before. This would be very complicated though, and I think nobody would even really notice/ miss it.
didn't know just how complicated this process is! ill be back in a couple of years. thanks
i have a problem, when I parent the circle to a dinamic object, after doing all the sun and moon animations, it kinda glitch, dont know why.
Great tutorial! Thanks. Is it possible to make this in Evee?
Probably, I haven't tried :)
Wonderful tutorial, great job!
May I suggest adding an x/y scroll to the stars texture so that they move?
+Aerik Forager Yeah, that would make sense, I haven´t done it because I thought nobody is really gonna notice
***** I suggest it for completeness sake, mostly because there are going to be those who need to know how to add something like that into their project.
Wow, this is genius... Fantastic work!
Can you give a download link, idk how to do node-setup.
Is this possible to keep two backgrounds in one Blender scene?
when I was doing this, the circle would not rotate. I made sure it said add and not assign, and all my logic bricks are the same as yours. i doubt ill get a response to this considering its 5 years old but its worth a shot
edit: nvm i fixed it. i had time set to frame property in the lamps action
How come you don't have any biasing or clipping artefacts in your shadows? I can't seem to get shadows that look good without it ruining the performance of the game :(
+COBR Hm interesting question. My settings for the sunlamp are this:
Size: 4096
Bias: 1
Bleed: 0
For some reason there´s no biasing or clipping happening in my setup. Try it out like this and maybe it´ll work too :D
I will certainly give it a go, great tutorial by the way.
where did you get those skydome textures from?
This is an amazing idea!
When you parent (vertex) the circle with the character the lights stop moving around. Is it a bug? anyone knows how to make them work?
how are you setting the key frames?
just press "i" to insert a keyframe
I did that but nothing happened
hm thats strange
***** quite strange indeed
Woher ist denn die Grastextur? Gefällt mir echt gut:)
+marc2ster www.cgtextures.com/texview.php?id=45087&PHPSESSID=ortla7q3j8q2hec7qll9en86u2
Voilà :D
Danke schön :D
my moon lamp isnt working for some reason plz help me.
+adam robledo Hm, there could be many reasons for that :/
all the settings for the moon lamp are the same except the intensity, when im in object mode it shows but when i hip play and it cycles, it doesnt show up.
Great tutorial!
I don't speak English but I try to learn from this apparently.
Hi, Blendfile link is dead, can you reupload ?
is easy,thanks.....You would miss adding clouds in motion and rays of light from the moon and the sun.Tutorial please.
unfortunately I don't have money for a good enough computer to do all this but I was wondering about lunar activity. example would be looking up seeing the moon and it changing to full to a sliver as in real life.
or how the moon looks red and bigger at some points in time.
+R0ughHab1tz Something like this could propably be done with an "animated texture". You could then change the moon shape, by changing the texture to a slightly different version of before. This would be very complicated though, and I think nobody would even really notice/ miss it.
wow! nice, it looks really good!
Can you play a blender game on android?
knector no sadly not
actually you can, there's a tool for porting games to android, do a quick search on google and you'll find it, but the results are not good at all
awesome. nice tutorial, man!
Amazing, I got to use this in my game
Great Tutorial, exactly what i need for my game :)
Super Tutorial! Daumen hoch :D...ich hab lange danach im Internet gesucht und endlich macht einer mal ein richtiges und vollständiges tutorial :)
Very nice video!
great video
please make tutorial how to create survival game in blender
!!
Gutes Tutorial! Ist sehr hilfreich. :)
Very nice, thanks! :)
tx a lot
You just do like Jacquouille, you put a switch.
Blend download is fail :'(
yeah, sadly the website i uploaded all my files to went down :(
Oh, that sucks. No warning emails ?
Yes there were warning emails, but I didnt manage to reupload all files and update the links. Just too many of them.
Good video could not you do that in spanish? esque ami ask me if this video is in Spanish but is in English you could do it in Spanish
motion actuator better