Warriors def need a buff, it annoys me always seeing: nlf war. Suggestion is reworking the spells because the only ok spell from yp for warriors is spinning blade smash.
I have a suggestion, it would be a good idea to categorize the classes in the following DPS Mage Burst Mage Agile Warrior Burst Warrior DPS Mages have slightly more health than Burst Mages but deals less damage but more around area control, Burst Mages on the other hand has the lowest health of the bunch and has little to no AoE but has incredible burst damage, mages should be a class serving as the backline of the party thier low health isn't meant for tanking they are meant as the damage dealers for the party Speedy Warriors utilizes speed spells(i have suggested the devs to buff Spinning Blade Smash to have a speed boost) to kite enemies and these types of warriors have slightly more health than burst warriors but has less DPS to compensate, on the other hand Burst Warriors have less health(on par with DPS Mages) but these Warriors deals more damage and has a slightly more spell range These class changes should still make tham viable in both solo and parties
@@DemonMightWeep yea because someone they have the same health and melee dmg is trash change those 2 aspects and warrior would be either = or way better
Warriors def need a buff, it annoys me always seeing: nlf war. Suggestion is reworking the spells because the only ok spell from yp for warriors is spinning blade smash.
I have a suggestion, it would be a good idea to categorize the classes in the following
DPS Mage
Burst Mage
Agile Warrior
Burst Warrior
DPS Mages have slightly more health than Burst Mages but deals less damage but more around area control, Burst Mages on the other hand has the lowest health of the bunch and has little to no AoE but has incredible burst damage, mages should be a class serving as the backline of the party thier low health isn't meant for tanking they are meant as the damage dealers for the party
Speedy Warriors utilizes speed spells(i have suggested the devs to buff Spinning Blade Smash to have a speed boost) to kite enemies and these types of warriors have slightly more health than burst warriors but has less DPS to compensate, on the other hand Burst Warriors have less health(on par with DPS Mages) but these Warriors deals more damage and has a slightly more spell range
These class changes should still make tham viable in both solo and parties
I totally agree with you. Mages should obviously be in the backlane to cast big spells, whereas warriors, logically, should be more mobile and tanky.
To me they feel the same cuz i dont rlly get hit in the dungeons n dont die when im doing solo hc in yokai peak
@@icygoated6558 But they shouldn't feel the same should they ? A clear distinction gameplaywise is necessary.
@aposter1 true
Tbh the only reason mage is better is spells
That's literally the whole deciding factor in the better class lol
@@DemonMightWeep yea because someone they have the same health and melee dmg is trash change those 2 aspects and warrior would be either = or way better
Bro is that an AI voice or is that your voice? my brain is dying rn
It's AI, voice reveal isn't for now
First