Diving deep (sometimes literally) into the creatures that once inhabited the Stranger. Check out the game on Steam: store.steampow... Join the Discord: / discord
13:35 - Fun fact, this new jetpack fuel tank apparently has an unused line of code to make your jetpack's flames a different color, but most people would've probably mistaken it for a puzzle mechanic.
@@sierra1513 It's a weird mix of making sense and not at the same time, like you'd expect a blue flame to be transferable to other flammable objects, just like a regular, orange fire. However, the fire's fuel is coming from the same marshmallow, so it should scientifically be still orange.
The Librarian: *Enters the code the exact way it's displayed in the image* The Librarian: "I knew it, they tried to pull one on us by making it upside down!" I love this let's play.
The ship's log is made of the same information-storing stone used to carve the nomai statues, so the entries are saved across loops. Hearthians in general reuse a lot of Nomai technology, like the "elevator" you use to get inside the ship and the gravity crystals that maintain gravity inside it.
To add more details, your ship's computer is specifically made from a piece of your nomai statue that broke off when they were getting it ready to be displayed in the museum. Your ship log are quite literally a representation of your memories that are being prepped to be sent back in time. If anyone is wondering where the explanation that your ship's computer is made from the nomai statue, Hal will tell you about it before you get the launch codes on your first loop.
@@alaster555 I don't think the ship log actually directly interfaces with our memories. The black and white photos and the text indicates that Hatchling enters it manually and because of it being stored in the fragment, it is able to be sent back to the ship log at the start of each loop without needing to be entered again.
The attention to detail in this game and the characterization of the Hearthians in particular is _incredible._ Easily one of my top ten games of all time.
36:15 - Funny that you mention that, because that legitimately happened to me when I was trying to make it to the DSS, I had every "time pause" setting disabled, and I was looking at my ship's log for a while, so everything lined up perfectly to have me bump into the sun side of The Stranger when going from Timber Hearth to the DSS.
I just got caught up on this series. A small piece of spoiler-free general advice when it comes this DLC: In the main game, if you are trying to solve problems by doing fancy flying, you are problably trying to bypass a puzzle and your time and energy would be spent better trying to figure out an easy way to achieve what you are after. Like, how you can theoretically land your ship on the sun station, but that is not the intended way to get there. For this DLC, the same thing applies but for horror gameplay. If you try to "solve" it like a horror game, it is about as frustrating as treating the main game as a flight simulator instead of a puzzle game. I got really stuck on one part in this DLC and ended up googling for a solution. The solution made no sense and turned out to be a spoiler for later mechanics. Later on I realized that I was just being dense the entire time and not really looking at my options for angles to approach the problem. So if you get stuck, do not assume it is really difficult but rather that there is something you are not noticing or not thinking of. Kinda like how you got stuck on the angler fish because you failed to notice that you were moving forwards without using thrust each time you entered a new seed.
I love the dlc because I love visual storytelling because if don’t right it can tell you so much because it can leave it up to player interpretation when there’s information missing like with the damages slide reels of tell you just the right amount to keep you exploring. It’s one of the reasons I like the game Journey. It has enough visual storytelling to tell you what happened to the civilization that you’re going through the ruins of without saying a word
36:16 that's exactly what happened to me in the first 2 hours of the game, I was trying to chase the probe and when the autopilot redirected me back I figure it was the playable space limit so I just started heading back towards the sun on autopilot, and suddenly darkness and utter confusion hit me right in the face
your ship isn't just adapted from nomai tech, your ship is a hunk of metal scraps, wood, duct tape, and nomai tech, all strapped together in a way they barely works
your titles for outer wilds are so cool/fitting! 21:48 that “interesting texture” sure does remind me of something we humans have in the real world :) (also i suggest that you go to talk to all the travelers with full ship logs!)
I'm amazed how many times librarian gets so close to solving puzzles without finding information but doesn't get that last bit because they didn't find the information yet haha
Hal in the museum mentions that they chipped a tiny part of the nomai statue off in transport and they studied it; all they could tell was that it seemed capable of storing vast quantities of information and so they repurposed the chip to be a hard drive for your ship computer, hence why it remembers everything inbetween loops
52:32 you don't get warped out of existence tho... A 'copy' of Your memory is sent back, not the hearthian. That version of you continues to exist in that timeline. Bit of multiverse theory stuff going on there.
You know, given how few Hearthians are ACTUALLY on Timber Hearth, I'm more than confident you can actually ship every Hearthian from Timber Hearth and to The Stranger. Your ship definitely has the space for multiple Hearthians. Seed some grass and trees all over thr place, and you mght be able to make something work. Maybe.
Problem is, we know the dam breaks in a limited timeframe, way too short to repair it. Without the Dam there to power the stranger and the sun soon making it's big goodbye, the Stranger will be left powerless and then I can only assume that life there will be not too comfortable, since without a power source, the light may soon go out entirely
@@xandernightmare4985 Oh... Yeah, I guess you're right. Even if the Hearthians could somehow rebuild a new dam to restore power to the Stranger, it'd only be a matter of time until a nonrepairable component of the Stranger broke, anyway. The whole colony ship would be doomed regardless. Man, that's tragic. The ship is a thing of real beauty.
I can't remember where it gets mentioned but there is a canonical reason for the ship-log carrying between loops!, spoilers for it if you wanna look for that info yourself: If i'm remembering correctly, Hal (The guy in the museum with the orange bandanna) will tell you. The ship-log internals where built using material taken from a nomai memory statue, Which has unknowingly linked with ash-twin, you can see some of the data lines on the bottom of the terminal.
@@velocichungus It's because there are three things paired to the masks in the Ash Twin Project, though only 2 were because of statue pairing. The statues were specifically meant to pair with conscious beings, so specific Nomai would remember the loop. They never got to actually pair though, so it's just you and Gabbro who are connected to the masks through accidental pairing with the statues. The third mask that's active is paired to the Probe Tracking Module's systems so it can relay the probe's findings into the past automatically. There's a computer readout at the Ash Twin Project that says what's paired with each of the active masks. The bit of statue material that's used as the chip probably belongs to either Gabbro's statue or yours, I don't remember if it's confirmed which one it was. I think it's likely to be yours since that's the one they put the effort into bringing back to Timber Hearth, and that means that anything that might've been broken off would've been readily available for experimenting with at their home planet. But either way it's not paired to its own mask, it's just sharing the data stream of one of the masks that paired with one of the Hearthians.
I don't know when it's mentioned, but at 1:41, apparently it's made from scavenged Nomai statue material, namely the one you are currently linked to I believe. You might be able to see some nomai-like writing / wiring if you look in the compartment below the computer with all the electricity stuff.
The reason the ship's log saves is revealed in a piece of dialogue with one of the hearthians (can't remember which one off the top of my head). If you don't want to find it yourself, i'll put the reason below: It was made partially using Nomai technology, with implication that it may have used something from a statue iirc?
3:15 Best part is that, in lore, it has always been in the system. The mix of its cloaking and orbit made it where it was virtually undetectable until the Hearthians setup a satellite on the outer edge of the system and it sent back a picture of the station partially eclipsing the sun. That said, I love how this world is structured. A few distinct parts... and more when the Librarian discovers it. 34:27 It was like that before. In fact, I think I know why that's empty but won't say anything further on that.
@@somekinnn You know, he doesn't. Simple as that and you calling attention to that makes that spoilers. Be mindful of that before calling out something. Also, emphasis on me saying 'I think' in that initial post. That means that I didn't know for certain whether I was right or not on what I was thinking and you calling attention to that in turn spoiled it for me. Great job there.
Hey men, love your content... You should play Yume Nikki, its a very old rpg maker game and it is a masterpiece that inspired many other games. Yume Nikki is part of this mysterious, cozy and creepy style. (it's just a suggestion so just do it if you want to)
Ahh, I wanna explore this place so bad. I wish it were real. Oh my god yes, please do an INFRA series! You're actually the reason I bought the game, I'd love to see that as a series! :3
56:20 and 59:00 its actually solar sails to move out of the system before the sun goes super nova, the computer on the ship is monitorying the sun and detected that it was gonna blow and "raised the sails" so to speak to move out of the blast zone
Library man, here's a funny idea. Jump into the fire with the artefact. If that's what lights it, that would be pretty funny. I would do a little "haha" and giggle, even.
13:35 - Fun fact, this new jetpack fuel tank apparently has an unused line of code to make your jetpack's flames a different color, but most people would've probably mistaken it for a puzzle mechanic.
Thankfully I saw a mod on the Outer Wilds mod community website that reactivates this if you want it :D
@Offisianシ that wouldn't make any sense since its still the same marshmallow burning
@@sierra1513 It's a weird mix of making sense and not at the same time, like you'd expect a blue flame to be transferable to other flammable objects, just like a regular, orange fire. However, the fire's fuel is coming from the same marshmallow, so it should scientifically be still orange.
The Librarian: *Enters the code the exact way it's displayed in the image*
The Librarian: "I knew it, they tried to pull one on us by making it upside down!"
I love this let's play.
Good ol' libray
Classic Librarian LOL
urban dictionary: librarian moment
a moment in which the person in question confidently says the wrong thing but is somehow doing it right
@@surytrap lmao. Ver Accreate
It's a double bluff!
The way the mouths of the new race appear more and more stretched and distressed with each emotion really hits home their dread with The Eye
The ship's log is made of the same information-storing stone used to carve the nomai statues, so the entries are saved across loops. Hearthians in general reuse a lot of Nomai technology, like the "elevator" you use to get inside the ship and the gravity crystals that maintain gravity inside it.
To add more details, your ship's computer is specifically made from a piece of your nomai statue that broke off when they were getting it ready to be displayed in the museum. Your ship log are quite literally a representation of your memories that are being prepped to be sent back in time.
If anyone is wondering where the explanation that your ship's computer is made from the nomai statue, Hal will tell you about it before you get the launch codes on your first loop.
@@alaster555 I don't think the ship log actually directly interfaces with our memories. The black and white photos and the text indicates that Hatchling enters it manually and because of it being stored in the fragment, it is able to be sent back to the ship log at the start of each loop without needing to be entered again.
The scouts also make use of Nomain warp cores, the exhibit even has an empty core in it!
you can especially see it has the same Nomai wire look directly below it as you can see on things like the giant solar panels on Ash Twin's poles
The attention to detail in this game and the characterization of the Hearthians in particular is _incredible._ Easily one of my top ten games of all time.
36:15 - Funny that you mention that, because that legitimately happened to me when I was trying to make it to the DSS, I had every "time pause" setting disabled, and I was looking at my ship's log for a while, so everything lined up perfectly to have me bump into the sun side of The Stranger when going from Timber Hearth to the DSS.
I just got caught up on this series. A small piece of spoiler-free general advice when it comes this DLC:
In the main game, if you are trying to solve problems by doing fancy flying, you are problably trying to bypass a puzzle and your time and energy would be spent better trying to figure out an easy way to achieve what you are after. Like, how you can theoretically land your ship on the sun station, but that is not the intended way to get there.
For this DLC, the same thing applies but for horror gameplay. If you try to "solve" it like a horror game, it is about as frustrating as treating the main game as a flight simulator instead of a puzzle game.
I got really stuck on one part in this DLC and ended up googling for a solution. The solution made no sense and turned out to be a spoiler for later mechanics. Later on I realized that I was just being dense the entire time and not really looking at my options for angles to approach the problem. So if you get stuck, do not assume it is really difficult but rather that there is something you are not noticing or not thinking of. Kinda like how you got stuck on the angler fish because you failed to notice that you were moving forwards without using thrust each time you entered a new seed.
Librarian…as much as I like that bit of yours, you don’t need to do the underwater brlbrblbrbl bit anyway, you’re wearing a space helmet :P
Wow I can never appreciate that bit in this playthrough or any other again
Dude just have fun.
Shout-out to the 3000 real ones following this series, people of culture
That we are.
Shout out back to you.
Me
😎
I'm pretty late but been binging this whole series, I hope near the end he will try to get all endings!
I don't know, when i'm watching your videos, it's like i'm coming to my friend's house and just watching him playing and i love it, it's so cozy!
I love the dlc because I love visual storytelling because if don’t right it can tell you so much because it can leave it up to player interpretation when there’s information missing like with the damages slide reels of tell you just the right amount to keep you exploring. It’s one of the reasons I like the game Journey. It has enough visual storytelling to tell you what happened to the civilization that you’re going through the ruins of without saying a word
36:16 that's exactly what happened to me in the first 2 hours of the game, I was trying to chase the probe and when the autopilot redirected me back I figure it was the playable space limit so I just started heading back towards the sun on autopilot, and suddenly darkness and utter confusion hit me right in the face
"blub blub blub"
literally in a space suit
34:19 such a moment
("Bad To The Bone" riff)
your ship isn't just adapted from nomai tech, your ship is a hunk of metal scraps, wood, duct tape, and nomai tech, all strapped together in a way they barely works
That's Slate's engineering alright, either explodes a few seconds after liftoff, or lasts long enough for you to get the Hotshot achievement.
your titles for outer wilds are so cool/fitting!
21:48 that “interesting texture” sure does remind me of something we humans have in the real world :)
(also i suggest that you go to talk to all the travelers with full ship logs!)
I'm amazed how many times librarian gets so close to solving puzzles without finding information but doesn't get that last bit because they didn't find the information yet haha
I cannot get over how close he was to figuring out *THE THING*(TM) this is ATPwarp all over again XD
Tbh kind of glad that didn’t happen, I feel things would have been a bit confusing at this point without more info if it had
@@Luc_ienn I kind of wish it did happen, his reaction would have been priceless
Pour one out for all the homies John Halo and crew lost because of the flood on the ring.
An interesting detail in the slides reals, whey they depict the solar system, dark bramble didn't exist yet when they arrived.
Yay more DLC
Just so you know you can track the progress of the dam with your scout.
Hal in the museum mentions that they chipped a tiny part of the nomai statue off in transport and they studied it; all they could tell was that it seemed capable of storing vast quantities of information and so they repurposed the chip to be a hard drive for your ship computer, hence why it remembers everything inbetween loops
Those doors require you to turn off your flashlight to open.
I can smell a scare involving that coming up....
36:20. It happens. My bf thought he accidentally found the ending when this happened to him.
52:32 you don't get warped out of existence tho...
A 'copy' of Your memory is sent back, not the hearthian. That version of you continues to exist in that timeline. Bit of multiverse theory stuff going on there.
You know, given how few Hearthians are ACTUALLY on Timber Hearth, I'm more than confident you can actually ship every Hearthian from Timber Hearth and to The Stranger. Your ship definitely has the space for multiple Hearthians.
Seed some grass and trees all over thr place, and you mght be able to make something work.
Maybe.
Problem is, we know the dam breaks in a limited timeframe, way too short to repair it. Without the Dam there to power the stranger and the sun soon making it's big goodbye, the Stranger will be left powerless and then I can only assume that life there will be not too comfortable, since without a power source, the light may soon go out entirely
@@xandernightmare4985 Oh... Yeah, I guess you're right. Even if the Hearthians could somehow rebuild a new dam to restore power to the Stranger, it'd only be a matter of time until a nonrepairable component of the Stranger broke, anyway. The whole colony ship would be doomed regardless.
Man, that's tragic. The ship is a thing of real beauty.
Heyyy buddy, love the content you're putting out, and I really appreciate you going through the game.
We need more episodes!
I can't remember where it gets mentioned but there is a canonical reason for the ship-log carrying between loops!, spoilers for it if you wanna look for that info yourself:
If i'm remembering correctly, Hal (The guy in the museum with the orange bandanna) will tell you. The ship-log internals where built using material taken from a nomai memory statue, Which has unknowingly linked with ash-twin, you can see some of the data lines on the bottom of the terminal.
Is that why 3 statues are active?
@@velocichungus It's because there are three things paired to the masks in the Ash Twin Project, though only 2 were because of statue pairing. The statues were specifically meant to pair with conscious beings, so specific Nomai would remember the loop. They never got to actually pair though, so it's just you and Gabbro who are connected to the masks through accidental pairing with the statues. The third mask that's active is paired to the Probe Tracking Module's systems so it can relay the probe's findings into the past automatically. There's a computer readout at the Ash Twin Project that says what's paired with each of the active masks.
The bit of statue material that's used as the chip probably belongs to either Gabbro's statue or yours, I don't remember if it's confirmed which one it was. I think it's likely to be yours since that's the one they put the effort into bringing back to Timber Hearth, and that means that anything that might've been broken off would've been readily available for experimenting with at their home planet. But either way it's not paired to its own mask, it's just sharing the data stream of one of the masks that paired with one of the Hearthians.
@@Miss_Darko thank you for that.
Spoilers down below:
Him: it’s a relatively confined space
Me: YOU FOOL
I don't know when it's mentioned, but at 1:41, apparently it's made from scavenged Nomai statue material, namely the one you are currently linked to I believe.
You might be able to see some nomai-like writing / wiring if you look in the compartment below the computer with all the electricity stuff.
The reason the ship's log saves is revealed in a piece of dialogue with one of the hearthians (can't remember which one off the top of my head). If you don't want to find it yourself, i'll put the reason below:
It was made partially using Nomai technology, with implication that it may have used something from a statue iirc?
A statue fragment, yes, from our one in the museum
The dialogue is from Hal
i loved your point about the game's "eye of the beholder" thematic concept at 26:14!
This DLC is the best part of the entire game, in my opinion.
ayyyy if it isn't my favorite urban explorer! so glad to see another video of yours!
SPOOKY BIRD PEOPLE
The log survives each loop because (drumroll)
Someone said the computer is made of memory statue pieces
Hope this helps! ::)
It's an obscure dialogue somewhere in the game... Forgot to mention
huh. i just figured it was for gameplay reasons, to act as a surrogate memory!
55:54 was that an rvb reference?
Dr. Strangelove, more likely.
3:15 Best part is that, in lore, it has always been in the system. The mix of its cloaking and orbit made it where it was virtually undetectable until the Hearthians setup a satellite on the outer edge of the system and it sent back a picture of the station partially eclipsing the sun.
That said, I love how this world is structured. A few distinct parts... and more when the Librarian discovers it.
34:27 It was like that before. In fact, I think I know why that's empty but won't say anything further on that.
i mean it's probably fine but the last bit of that comment could be construed as spoilers. Best not to have it in your comment imo.
@@somekinnn You know, he doesn't. Simple as that and you calling attention to that makes that spoilers. Be mindful of that before calling out something.
Also, emphasis on me saying 'I think' in that initial post. That means that I didn't know for certain whether I was right or not on what I was thinking and you calling attention to that in turn spoiled it for me. Great job there.
Hey men, love your content... You should play Yume Nikki, its a very old rpg maker game and it is a masterpiece that inspired many other games. Yume Nikki is part of this mysterious, cozy and creepy style. (it's just a suggestion so just do it if you want to)
Hey Librarian, Chilla's Art released a new game. I would love to see you do a playthrough of that. Cheers
23:09 🤣
It's free real estate.
Ahh, I wanna explore this place so bad. I wish it were real.
Oh my god yes, please do an INFRA series! You're actually the reason I bought the game, I'd love to see that as a series! :3
More voices of the void please
You got it backwards, the wheel isn't moving, you are
Nah, it is moving.
I can't wait till he finds the [REDACTED] and experiences the █████.
19:04 you can the planet that becomes the dark bramble
56:20 and 59:00 its actually solar sails to move out of the system before the sun goes super nova, the computer on the ship is monitorying the sun and detected that it was gonna blow and "raised the sails" so to speak to move out of the blast zone
Let him figure that out on his own...
@@somekinnn hopefully he's played ahead enough already to know, fucking comments are a nightmare on outerwilds playthroughs
Library man, here's a funny idea. Jump into the fire with the artefact. If that's what lights it, that would be pretty funny. I would do a little "haha" and giggle, even.
first
88st
Dude... I don't think Ghost Matter came from the Interloper..
Spoiler if you want it:
.
.
.
.
It did
Its not a spoiler if it was already covered earlier on in the series?
@@Charles-xp2md 🤷♀️