Idk if you found a solution but what I do is just transform the zoomed window into the same size as it normally is, and then put it back in the corner. When you hit GET TRANSFORM. it will remember that you trimmed it. Then just undo the transofrm and put the normal size window back like I had it.
Great video! I have it set up correctly but now the "zoom cam" is on top of all my other sources. Im only using one camera. This camera is also being used for my streaming. How do i make it in the "game stream"? Sorry for the crazy question... *Edit* Should I just use this to replace my current game cam?
I would make a nested scene of just your webcam. Then use that webcam scene in all the other scenes that have a webcam featured in it. That way no matter which scene your in, all your webcam events will occur
I believe if you go into the properties of the filter, look for “next step” or “after first step occurs” it’ll let you determine a release or a change within milliseconds. There’s a lot of options I haven’t checked out
how would we go about making it so we have a button to set it back? I know it's technically more work but I want to be able when to control when it snaps back
Great video. All the other tutorials were out of date and yours helped wonders. Liked the video!
Thanks this was really helpful! Now I can ZOOOOOOM!
Nice, thank you! I've been wracking my brain trying to do this very thing.
Only works in the new scene created. Not in other scenes.
loved this simple yet effective tip kuya!
Thank you for this walkthrough!
I am using this for tutorials to zoom into the corners of my screen. How do I set it to stay zoomed in until I tell it to zoom back out?
what if you just want to keep it zoomed in and shrink it to the top corner what do i do?
Idk if you found a solution but what I do is just transform the zoomed window into the same size as it normally is, and then put it back in the corner. When you hit GET TRANSFORM. it will remember that you trimmed it. Then just undo the transofrm and put the normal size window back like I had it.
@@Wadethomas93 yeah I was able to found that out! thanks anyways
Great tutorial, thank you!! Just wondered how you then add this to touchportal? I can't figure it out!
Touch Portal has hot key shortcuts right? Try using those and match it to whatever you set in OBS
thanks :)
Great video! I have it set up correctly but now the "zoom cam" is on top of all my other sources. Im only using one camera. This camera is also being used for my streaming. How do i make it in the "game stream"? Sorry for the crazy question...
*Edit* Should I just use this to replace my current game cam?
I would make a nested scene of just your webcam. Then use that webcam scene in all the other scenes that have a webcam featured in it. That way no matter which scene your in, all your webcam events will occur
@@LazyTechTV Thanks! I will try that!
how to add music effect to this example?
For some reason my thing says filter only works on scenes and groups?
Yes. You add the filter to the scene not the source
@@LazyTechTV Bah I am stupid you even say it in your video lol thanks!
what if my scene is just webcam with some labels.. (donate goal, chat, sponsors) and I want to zoom on my face. but also to move out the labels..
You can do this method in the scene that has all those other assets on screen. That way when you zoom in, they’ll be hidden off screen temporarily
is there a way to have it stop on release instead of 750 ms later?
I believe if you go into the properties of the filter, look for “next step” or “after first step occurs” it’ll let you determine a release or a change within milliseconds. There’s a lot of options I haven’t checked out
how would we go about making it so we have a button to set it back? I know it's technically more work but I want to be able when to control when it snaps back
If you choose for it to auto reverse, it should snap back for you automatically
At 4:51. Is that what you’re asking?
Late but for others looking for this, set next move on to 'hotkey'
🦸🏻♀️