Fantastic. Imagine if a star wars game actually was about war among the stars. Open sandbox and with full interior at least for icon ships such as millenium falcon. And capital ship key areas.
Feel the power for a capital ship a Star Destroyer is quite lacking unbefitting of the name Capital Ship or Mobile Fortress except for the intimidation of its size, no wonder why the small Rebels ship could easily destroy a Star Destroyer because its weapon is on the broadside facing arc with limited coverage. What's the use of having a wider hull/body if u can only put 6 to 8 turrets on each side and near the back of the ship when u can literally put more Turbo Laser Turrets all over the wide hull on a frontal-facing arc with greater coverage. If only Star Destroyers have more turrets maybe the rebels could not withstand the massive firepower dishing out from a single Star Destroyer in numerous SD on a fleet now that's what I called an absolute meat-grinder and the Galactic Empire Reign Supreme. For example, look at the Infinity it may be called a Supercarrier but it has all firepower of a Dreadnought both offense and defense, so for me the Infinity can be also called a mobile fortress coupled with super strong and durable shields It is an absolute beast that is able to face a Covenant Fleet with the help of onboard Frigates now that's what would I called a 1 ship armada.
This is an amazing clip to test bassiness and the distortion limit of headphones. Specially from 7:46, the explosion after a minute or so also tests out the treble if it is too sharp or perfect. Good audio system!
I literally recommend this game just because of the existence of this mod. Don’t like the base game? I think anyone who has been a fan of ANYTHING Star Wars in the past can find some fun in this mod.
Don't be deceived by a few videos of fleet battles, X4: Foundations (the game this mod is for) is a slow burn economy building dynamic map that takes hours and hours to get your first big ship, its not just a fleet combat game or even a strategy game, rather its' a persistent singleplayer galaxy.
I've been dreaming of a SW open galaxy game where you can captain the capital ships... I'm weird in that I find it more fun for the big ships, than for the fighters
@@lrcolville1 I greatly enjoyed EaW and modded the hell out of it to increase the size of battles and also add more ships and more accurately sized ships. What I want though, is to command a single ship, where I'm on the bridge(It can have third person) and like, I give orders to other ships if I'm high enough rank, "Go attack that escort ship" and the AI be smart enough to move and attack without me doing turn by turn commands. Maybe one day XD One that came close that I played was X3, I haven't bought X4 yet. So, this mod makes me interested
@theghostgeneral3382 this mod is pretty stable. Has its own star wars map and every ship is pilotable. You can assign carrier led fleets or fly the carrier yourself.
In the official game there's the battleship Asgard that is probably the most powerful ship of X4, that is essentially an Star Destroyer with a big lazer mounted cannon in the middle.
@@Intelx You only have to learn it once. The games more or less operate on the same principles since X-Beyond the Frontier (1999), so if you begin with an earlier game, you will still understand the newer ones. For example, I began with X2 The Threat (2004) and it's just a matter of getting used to the different UI layout for me, since the core mechanics of the games are the same.
I would say you need to really devote about 20-30 hours to get used to the whole economy and what strategies actually work, but you can kind of learn as you play. It's a great game to get through winter though.
Star Destroyers' limited firing arc-facing turrets and also limited turrets were the final weakness of this capital ship, even though it was called a capital ship but it lacks the absolute firepower to be called as 1 except for being bigger and intimidating. Capital Ships in sci-fi are terms only given to the biggest ships in the fleet and also the biggest firepower that surpasses any dreadnoughts in terms of offensive and defensive capabilities. Star Destroyers are a flawed ship that has a wider hull that is supposed to have more turrets in placement all over the hull facing forward that would have greater coverage than placing a turret in a superstructure and on a broadside arc. Capital Ships are also called moving mobile fortresses + with the help of smaller ships to take the defensive role while capital ships serve as offensive weapons platforms dishing out major damages to any enemy fleet.
Ship classification is more based upon size/role. ISD main gun firing arcs are fine given the fact that they are solely used to actively engage anything, as in flying towards it and blasting it out of space if the TIE's weren't quicker. They also heavily outgun anything the galaxy had to offer at that point (even before the ISD2). Also they have point defense guns all over the hull. How they are used was their flaw, as their role was to singlehandedly police any space they oversaw and thus seldomly got escorted by smaller ships.
All I have ever wanted an open world star wars galaxy survival world-war style of gameplay where you could team up, pull resources and have servers with thousands of players all interacting and being forced to work together as groups, and servers set in different galatic eras.... think like a galaxy wide version of planetside, crossed with star citizen... evidently EA and Disney are too busy to provide us with such content lol ..... gg rip
I love the big ships in the mod but I kept running into troubles where the ai controlled crafts stuck themselves into the insides of the ship while leaving or arriving to the hangars
@@mainomai I think, even with the same start scenario the station spawn location is still random on the galaxy map. Maybe there is a random enemy encounter chance too, or it is based on the system you find the station
There is no sound in space. You need enough gas in the atmosphere to transmit it. And space has NO atmosphere. So at best the pilot would hear sounds of his own ship and sounds of shots hitting him. He wouldnt even hear another ship exploding next to him till it's deebris hit him...
@@Cr0Wws I think we've all done that. I laughed, been there. Got too caught up watching bombers and not noticing the 1.6km behemoth rollin' up for some CQB.
Although the video is over a year old, are Xenon and Kha'ak a thing in that mod or did you just spawn an I in for the purpose of showing off the SW ships?
X4 Foundations! Amazing game, amazing mod. I recommend having both at the same time. It has its quirks as you will learn but it’s a drop in the bucket seeing as most players get anywhere from 200-2000 hours of gameplay from ONE playthrough. Each one will be a little different as well, since playthroughs have their own seeds that determine faction behaviors. It’s on Steam and a few other platforms. Steam will have the best support for it for obvious reasons. The mod is on Nexus.
I hit lvl 10 rep w/ the Empire, but idk how to get an officer commission to climb higher ranks for access to bigger ships. Do i need to wait on a mission for the commission? I just got this yesterday and haven't played vanilla.
With the Interworlds Mod, you should get an message under your Player´s Infotab. There are conditions listed to increase your Rank for the different Factions. Most Factions want you to build some Factory´s and Defense Stations in their sectors. In X4 - Vanilla hitting 10Rep / 20Rep is enough to unlock the Ranks.
@@Cr0Wws Thanks for the pro-tip. I'll be on it shortly and will see to building more infrastructure for the Imps. I just want giant space dorritos of law and order... :)
IIRC the promotions are tied to your "citizen status", which requires you to go through certain tiers of wealth (in addition to rep) before you become nominated for promotions. You then get a promotion missions, which requieres you to travel to the factions representative and accept it. You should have recieved a message at the start of the game explaining the citizen mechanic, its probably still there if you havent deleted it. It also lists the tiers of wealth. If you struggle to generate wealth, start with a mining outpost in imp production sectors, should give you a good income which you should invest in more mining equipment.
X4 Foundations! Amazing game, amazing mod. I recommend having both at the same time. It has its quirks as you will learn but it’s a drop in the bucket seeing as most players get anywhere from 200-2000 hours of gameplay from ONE playthrough. Each one will be a little different as well, since playthroughs have their own seeds that determine faction behaviors.
Tie Bomber.
A s t e r o i d
U n k n o w n S h i p
W e T a k i n g P i t s
Tie Bomber.
Tie Bomber.
Holy crap I didn't know Interworlds looked and sounded so good, DAMN! I have to try this next after I finish my Terran playthrough.
Totally slept on this mod
Literally one of the best Star Wars experiences out there period in my opinion
@@pHixiq dude this is my first time seeing the game and I thought it was a star wars game lmao looks great
Keep in mind atleast last i heard, it replaces all of the x4 for starwars. so none of x4 is there when you play this
@@masonhill5157 Are the various factions all Imperial? Or also rebellion and such?
Fantastic. Imagine if a star wars game actually was about war among the stars. Open sandbox and with full interior at least for icon ships such as millenium falcon. And capital ship key areas.
Literally been a dream of mines since I played empire at war as a kid
there used to be a game called Star Wars Galaxies.. it was open world with huge planets and spaceship battles.
@@nandomercy1 We need something like that but mordernised
Not actually Star Wars, but Stars Citizen gets close to that description and even has a ship based of the Millenium Falcon (Crusader Star Runner)
We have that game! SWG Legends!
feel the power of this fully armed and operational Star Destroyer :)
Feel the power for a capital ship a Star Destroyer is quite lacking unbefitting of the name Capital Ship or Mobile Fortress except for the intimidation of its size, no wonder why the small Rebels ship could easily destroy a Star Destroyer because its weapon is on the broadside facing arc with limited coverage. What's the use of having a wider hull/body if u can only put 6 to 8 turrets on each side and near the back of the ship when u can literally put more Turbo Laser Turrets all over the wide hull on a frontal-facing arc with greater coverage. If only Star Destroyers have more turrets maybe the rebels could not withstand the massive firepower dishing out from a single Star Destroyer in numerous SD on a fleet now that's what I called an absolute meat-grinder and the Galactic Empire Reign Supreme. For example, look at the Infinity it may be called a Supercarrier but it has all firepower of a Dreadnought both offense and defense, so for me the Infinity can be also called a mobile fortress coupled with super strong and durable shields It is an absolute beast that is able to face a Covenant Fleet with the help of onboard Frigates now that's what would I called a 1 ship armada.
@@nikkotan2840 my guy, chill
@@nikkotan2840 The Empires tactics was more numbers and intimidation then pure quality navy wise. Fear was their greatest weapon. Tarkin doctrine.
@@ops3892 They should use the long-run doctrine of Thrawn's Doctrine rather than the short-run Tarkin Doctrine.
@@nikkotan2840 That would be nice in perfect scenario but that is not what star wars is.
This looks amazing, wish more folks had playthroughs of this
This is an amazing clip to test bassiness and the distortion limit of headphones. Specially from 7:46, the explosion after a minute or so also tests out the treble if it is too sharp or perfect.
Good audio system!
i never played the game...but damn seeing star wars mods is nearly a reason to buy it
I literally recommend this game just because of the existence of this mod. Don’t like the base game? I think anyone who has been a fan of ANYTHING Star Wars in the past can find some fun in this mod.
It's literally Empire at war mixed with Rogue Squadrons.
Wow this is what I would expect Empire at War 3 (if Lucasarts and Petroglyph was still around) to look like!
Petroglyph is still around
@@djcam637 As is LucasArts, if I recall correctly.
Don't be deceived by a few videos of fleet battles, X4: Foundations (the game this mod is for) is a slow burn economy building dynamic map that takes hours and hours to get your first big ship, its not just a fleet combat game or even a strategy game, rather its' a persistent singleplayer galaxy.
Why did we jump straight to 3 and not do 2 lmao
@@masterkeef420 They probably assumed FoC was II, or they're doing a Yoda and going in the wrong order XD
Evidently they cannot repel firepower of that magnitude.
Your deployment just might look a little more tidy if you wait for your pilots to turn on their engines *before* firing the catapults
There should be an offical game like this from Star wars
I've been dreaming of a SW open galaxy game where you can captain the capital ships... I'm weird in that I find it more fun for the big ships, than for the fighters
@@theghostgeneral star wars: empire at war is the game you are looking for. the base game is great, mods make it even better
@@lrcolville1 I greatly enjoyed EaW and modded the hell out of it to increase the size of battles and also add more ships and more accurately sized ships. What I want though, is to command a single ship, where I'm on the bridge(It can have third person) and like, I give orders to other ships if I'm high enough rank, "Go attack that escort ship" and the AI be smart enough to move and attack without me doing turn by turn commands. Maybe one day XD
One that came close that I played was X3, I haven't bought X4 yet. So, this mod makes me interested
@theghostgeneral3382 this mod is pretty stable. Has its own star wars map and every ship is pilotable.
You can assign carrier led fleets or fly the carrier yourself.
It's too niche for Disney to even consider it
Huh,
*I... NEED... THIS... MOD !!!*
Mod: Star Wars Interworlds
This needs to be an official crossover expansion.
ngl those Tie fighters, etc²...floating like being adrift in space looks legit n hillarious lmao
Oh man... this is the dream of so many folks who played stuff like X-Wing Alliance...
Literally the perfect game for such a mod. Damn.
This the like my dream star wars game
I think that Star Destroyer will always be my favorite ship design. So badass
In the official game there's the battleship Asgard that is probably the most powerful ship of X4, that is essentially an Star Destroyer with a big lazer mounted cannon in the middle.
@@efxnews4776 Nice. That sounds awesome
@@King-O-Hell the base game is as good as the SWmod for it.
I'm was confused and entertained the whole time. Lol.
Those TIE Bombers just ripped that ship apart.
Can you actually control the ships? And is it possible to control Venators too?
In X4, u pilot all ships
@@cw8 is this a mod ? and could we play online ?
@@wassilylair7534 Its a Game called X4: Foundations
@@wassilylair7534 It's a Star Wars mod for X4, the title of the mod is the title of the video. And thank goodness, it's single player game.
Alll Star Wars ships basically
wish i could get into X4 to lazy to learn to many buttons an ui's
I feel the exact same way. These games look so glorious but overwhelming.
It only looks that way. The UI is easy to learn through practice. Alternatively, there are tutorial starts for new players within the game.
@@Intelx You only have to learn it once. The games more or less operate on the same principles since X-Beyond the Frontier (1999), so if you begin with an earlier game, you will still understand the newer ones. For example, I began with X2 The Threat (2004) and it's just a matter of getting used to the different UI layout for me, since the core mechanics of the games are the same.
Same here, and seem a bit cluncky
I would say you need to really devote about 20-30 hours to get used to the whole economy and what strategies actually work, but you can kind of learn as you play. It's a great game to get through winter though.
After watching this, I wish it was multiplayer!
they came out fast, but took a little longer to got back in
Truly canon. Fast deployment and long post-battle cleanup.
if i only had the brain capacity enough to play such a game!!
Not familiar with the game mod, but looks like they went with models from FractalSponge, looks pretty dang amazing!
*Sneezes* holy crap youtube where am I?! Nice vid production, keep it up.
This video shows a good example in how not use a ISD I.
Hold on a second you can control an isd this is the type of game I've always wanted
Reminds me of the old days of SW Empire at War
Good to know i'm not the only one that gets low frames in x4.
Star Destroyers' limited firing arc-facing turrets and also limited turrets were the final weakness of this capital ship, even though it was called a capital ship but it lacks the absolute firepower to be called as 1 except for being bigger and intimidating. Capital Ships in sci-fi are terms only given to the biggest ships in the fleet and also the biggest firepower that surpasses any dreadnoughts in terms of offensive and defensive capabilities. Star Destroyers are a flawed ship that has a wider hull that is supposed to have more turrets in placement all over the hull facing forward that would have greater coverage than placing a turret in a superstructure and on a broadside arc. Capital Ships are also called moving mobile fortresses + with the help of smaller ships to take the defensive role while capital ships serve as offensive weapons platforms dishing out major damages to any enemy fleet.
Ship classification is more based upon size/role. ISD main gun firing arcs are fine given the fact that they are solely used to actively engage anything, as in flying towards it and blasting it out of space if the TIE's weren't quicker. They also heavily outgun anything the galaxy had to offer at that point (even before the ISD2). Also they have point defense guns all over the hull.
How they are used was their flaw, as their role was to singlehandedly police any space they oversaw and thus seldomly got escorted by smaller ships.
All I have ever wanted an open world star wars galaxy survival world-war style of gameplay where you could team up, pull resources and have servers with thousands of players all interacting and being forced to work together as groups, and servers set in different galatic eras.... think like a galaxy wide version of planetside, crossed with star citizen... evidently EA and Disney are too busy to provide us with such content lol ..... gg rip
I love the big ships in the mod but I kept running into troubles where the ai controlled crafts stuck themselves into the insides of the ship while leaving or arriving to the hangars
Isn't there a mod where it turns off collision for friendly ships?
@@corinthiansdaniels3728 idk, if it's compatible then the next time I play X4 I'll have it installed
@@nationeer is there really a mod for that? What's the mod called do you know?
@@gametrain4784 X4 Star Wars Interworlds on Nexus
@@nationeer No not the star wars mod. What is the one that turns off ship collision? Do you know? So my small ships don't get stuck in the carriers
Thrawn would not approve of the formation - but it looks very cool
Begun, the modding scene has.
Мммм... звуки полёта в космосе да!!!!
I am a big star wars fan.i love the video even though I have almost no clue as to what is happening and why.have to look into this game
So you off an I and the reward is ... the basic 1M6S dock.
Hi that's not patched to 6.0 yet, the moders need a really long time for that.
Milky space, literary
why did i never heard from this? thats my childhood dream come true. i bwill buy it right now!
That’s what she said 7:11 😂😂🤣🤣🤣🤣😂😂😂🤣🤣🤣😅😂😂😂😂🤣🤣😂😂😂😂🤣🤣🤣🤣🤣😅😂🤣🤣
To B or not to B in "Tie Bom_er". Thats the question.
I mean, that’s cool and all. But have y’all heard about the shrimp that fried rice?
Videos like this made me really wish I knew how to play this game
learn it if you have the time
Imagine the game War on the Sea but Star Wars style. Would be dope
как много звука в космосе!
el silencio antes de la Tormenta...
ภาพสวยมากเลย เกมนี้ ชอบด้วย อยากเล่นเกมนี้จังเลย
Never seen this before gonna give it a try
Ahhh Egosoft god bless their X4 20fps game :)
Потрясающий ролик😊😊
what mission is the one to destroy the unknown guarding the unknown station?
It is the mission to unlock the Player-HQ, the mission will show up after getting close to the station
@@Cr0Wws Does it change depending on the start scenario? When I chanced across the station it was guarded by two ISD.
@@mainomai I think, even with the same start scenario the station spawn location is still random on the galaxy map. Maybe there is a random enemy encounter chance too, or it is based on the system you find the station
Man that looks sweeeeet
YO THAT LOOK SICKS
There is no sound in space. You need enough gas in the atmosphere to transmit it. And space has NO atmosphere. So at best the pilot would hear sounds of his own ship and sounds of shots hitting him. He wouldnt even hear another ship exploding next to him till it's deebris hit him...
Open world sandbox Star Wars! Please! Everyone would play it
how is this star wars empire at war?
its not. its actually X4: Foundations with the interworlds mod
@@chesterkelly5408 no it is starwars empire at war it is listed below the title if it was X4 then it would say it
@@HelexisyIrhaal It's a mod for X4: Foundations. YT is wrong.
Damn a new game I gotta get now
They should name that ship the Mandalore lol
Proton Bombs > Torpedos
this looks fucking awesome
Вы видели как асока исправила свой уосяк
This is all I have to say… WAWAWEEWA
Either new, sloppy, or overconfident on that ISD 1 piloting.
Enemy capital ship below you is the second worst thing other than them being behind you.
My Plan was that the ISD-1 stayed at 13km Range. I was so stunned watching the Bomber Squadron that i forgot to put the ISD-1 Engines at Idle 😅
@@Cr0Wws I think we've all done that. I laughed, been there. Got too caught up watching bombers and not noticing the 1.6km behemoth rollin' up for some CQB.
dang looks nice
Thats a big ship
Although the video is over a year old, are Xenon and Kha'ak a thing in that mod or did you just spawn an I in for the purpose of showing off the SW ships?
Unknown tie borner
super la scene ^^
This must be a mod for empire at war
Nope. The game name is in the title. YT broke and put Empire at War below description.
@@stab74 Thank you!
I never even heard of this game but I love strat games so now I'm definitely going to look this up, is it on steam?
X4 Foundations! Amazing game, amazing mod. I recommend having both at the same time. It has its quirks as you will learn but it’s a drop in the bucket seeing as most players get anywhere from 200-2000 hours of gameplay from ONE playthrough. Each one will be a little different as well, since playthroughs have their own seeds that determine faction behaviors. It’s on Steam and a few other platforms. Steam will have the best support for it for obvious reasons. The mod is on Nexus.
ahhh yes, sound in space
Can you pls make more videos like that?
Aaaaaa so cooool
That def isn't a victory II
I hit lvl 10 rep w/ the Empire, but idk how to get an officer commission to climb higher ranks for access to bigger ships. Do i need to wait on a mission for the commission? I just got this yesterday and haven't played vanilla.
With the Interworlds Mod, you should get an message under your Player´s Infotab. There are conditions listed to increase your Rank for the different Factions. Most Factions want you to build some Factory´s and Defense Stations in their sectors. In X4 - Vanilla hitting 10Rep / 20Rep is enough to unlock the Ranks.
@@Cr0Wws Thanks for the pro-tip. I'll be on it shortly and will see to building more infrastructure for the Imps. I just want giant space dorritos of law and order... :)
IIRC the promotions are tied to your "citizen status", which requires you to go through certain tiers of wealth (in addition to rep) before you become nominated for promotions. You then get a promotion missions, which requieres you to travel to the factions representative and accept it. You should have recieved a message at the start of the game explaining the citizen mechanic, its probably still there if you havent deleted it. It also lists the tiers of wealth. If you struggle to generate wealth, start with a mining outpost in imp production sectors, should give you a good income which you should invest in more mining equipment.
very cool
This looks waaaay too complicated to learn in a few minutes or hours xd
holy moly
Diamonds deads
How in the world does your game run this smoothv
He prolly stole NASAs computer rig.
8:32 did... did your ISD just warhorn?
The explosions in X3 and still superior to X4 :(
Эпично!!!
You can encounter xenon in the mod itself?
holy fuck this so cool
oh that sounds and looks like the thrawns revenge all that stuff weirdo
Tie bomber
nice mod)))
Tie Bomber
What mods are these they look so damn good!
Star wars interworlds
@@xenooose I can’t find this mod in workshop
@@dorukcider4117 it's not in the steam workshop, it's mod files are to big for it
This game still aktive??
What game/mod is this it looks amazing
X4 Foundations! Amazing game, amazing mod. I recommend having both at the same time. It has its quirks as you will learn but it’s a drop in the bucket seeing as most players get anywhere from 200-2000 hours of gameplay from ONE playthrough. Each one will be a little different as well, since playthroughs have their own seeds that determine faction behaviors.
Uhh Wow, how/where do you play this??
Iceman fox_1
Destruyed all
what's the game?
X4: Foundations with the Interworlds mod
Is this a mod?