Kirby's Return to Dreamland Deluxe (True Arena, No Copy Ability)
HTML-код
- Опубликовано: 27 авг 2024
- Check out a better copyless run here, this time without guarding & souvenirs! • Kirby's Return to Drea...
i did use 1 pep brew though but honestly i think it's understandable given the situation i was in
unironically harder than soul melter EX copyless
45:35
Best transition ever, with the musical leitmotif.
Rounds 1 to 8 are against the extra mode bosses, whispy, mini bosses, goriath, puffer, sphere doomers, metal general, and dooter, round 9 and 10 are always grand doomer ex and landia ex, rounds 11 to 14 are against the non final magolor epilogue bosses, rampaging doomers, electricky dooter, hydriath, and fiery puffer, and round 15 to 21 are fought in the same order every time, crowned doomer, hr-d3, how now uses roar of dedede in their second phase, lor ex, magolor ex, galacta knight, master crown, and true magolor soul, and as a bonus for galacta knight, if using anyone besides Kirby or bandana Dee, galacta knight’s 1st phase theme will become the moon warrior boss theme, and phase two becomes the greatest warrior in the galaxy ever for Kirby planet robobot.
For MK/Dedede, the second phase of Galacta Knight plays a different version of his theme (the one found in Robobot).
The different theme also plays with bandee
Ngl I prefer how the original HR D3 used Landia’s theme instead of roar of dedede
Rounds 9 and 10 are always grand doomer ex and landia ex in that order.
@@stronautninjatoxic ah sorry.
42:10 good call to shoot and that dodge was amazing😩
48:20 I like how just adding the needles makes Magolor Souls easiest attack nearly unavoidable without dodging. Cant camp in the corner
You pretty much need certain abilities for a chance to dodge it easier, for example i had to use Ninja's blossom storm (which, luckily, also did damage if i used it in the right place)
Heres a tip: just go to a either side (without touching the neddles of course), and run to the other inmediately when the energy balls come down. Dont block because as you see, it still give you a lot of damage. Dodging doesnt work either because it still get you.
@@TrueYTSaxifundodging very much works. The timing is just decently tricky.
I just use stone😅
31:05 I love that the attacks synced with the music
We need more kirby bosses that sync up with the music
(Closest to a Kirby musical we'll ever get)
Man the devs really liked those ear ringing effects after the laser explosions
36:47 - Galacta Knight prolly doing the Spiderman pointing meme right now...
35:49 best flex ever. Loved that you took captures and saved clips emoting through the whole arena
48:21 "Kirby...please forgive me"
I was thinking Master Crown should have been the new Final Boss, but after seeing how they buffed Magolor Soul, I take that statement back.
Magolor? At this point, it's the master crown itself.
THEY BUFFED MAGOLOR SOUL?!
*AND GAVE HIM AN EXTRA PHASE?!*
For anyone having trouble with the true arena, you can cheese it with sand/stone
I suck at these true arenas so that's what I immediately did
@@Elfilinfan2004 I don't blame you, this true Arena is even a bigger challenge than the old one since it contains not just the EX bosses but the Magolor's Epilogue bosses too including that giant master crown tree and the doomer on steroids. and Magolor's soul has been buffed significantly
i mean there is the new op dodge
I used tornado's ridiculous invincibility during its B attack
Even better, I recommend Tornado. Once you learn how to control it, the amount of I-frames you get from it combined with its damage output makes every boss a joke.
Watching you fight through the bosses with such skill, confidently ignoring healing items until you were in the red and then realizing you weren't even halfway done. Man I love True Arena
I don't think it would've really helped that much, but star bullets actually do a bit more damage if you spit during a dash
might cut down a bit of the time needed, but doesn't change how rough the Epilogue bosses & resource management is here
and I'd agree copyless here is definitely harder than Soul Melter EX, especially since in SM EX, you not only get more generous heals, but a lot more debris to inhale at once (which is good, since multi-inhale shots apparently do more damage in HiAD & SM EX)
Nah soul melter ex with no abilities is way harder. I did this with no abilities on my first try without souvenirs.
@@Killertron30001what are you smoking soul melter ex is way too easy even without abilities
It’s called being better than you in one thing and worse than you in another.
Vids like these make me wish I had my own capture card, but alas. I think that for copyless (and also guardless + no souvenirs, Meteorz-style), this is indeed the hardest True Arena, and mainly because of how little healing there is for so many rounds. My run for this with the aforementioned conditions took *51 minutes.* Albeit, it was somehow first try, partly because I had spoiled myself on the new Magolor Soul and was able to analyze some attacks. The saving grace is that the epilogue bosses have very little health. Seriously. Electricky Dooter and Fiery Puffer have less health than Whispy Woods EX. How does one manage to be that weak.
On the note of difficulty, I'd say Soul Melter EX isn't even close to the top, Triple Deluxe True Arena has Dark Meta Knight (although Morpho Knight EX is a good contender in the Knight BS department...) and the bottomless pits on Soul of Sectonia. Heck, I'd say regular Soul Melter is harder than EX, funnily enough because of similar reasons as to why this True Arena is harder. Yes, less health on bosses, but you take roughly the same percentage of damage in both modes, and you have worse healing to work with.
If I had to rank the True Arenas by difficulty for copyless + guardless + any other condition like souvenirs or the Forgotten Land equivalent, my ranking would go like this: RtDL DX > TD > PR > SA (Secret) > SA (Extra) > FL > RtDL > SSU
51 minutes, jesus lol. Good job though, I can't imagine doing copyless guardless without going crazy!
I definitely see how TDX/Standard Soul Melter would be more difficult than SMEX, especially given the conditions of copyless guardless. I personally have found myself in standard runs to struggle more in SMEX due to generally faster bosses while in standard SM I have a much easier time avoiding damage due to their slower attack patterns, even if my own health is still lower to make things more punishing. Some bosses ofc are still exceptions like solo Zan and Goldon & Silvox, but others like Parallel Dedede & MK can still give me trouble if I'm even the slightest bit impatient, but that's more of a me thing anyway. Standard Dedede & MK are cakewalks for me in contrast.
What makes you put PR below TDX though? Sure the bottomless pits against Soul of Sectonia are some easy run enders, but I don't think I fully understand how Dark Meta Knight can be so troublesome. Other bosses are just slower to deal with (notably Pyribbit, but in the context of copyless guardless I would say Kracko and Paintra as well) while not being too difficult to get some quick distance away from them. I wouldn't think the difference between either game is that big anyway, as Robobot also has some easy and lame bosses (holo defense system & clanky woods come to mind for me). Star Dream is definitely easier to deal with than Soul of Sectonia though, so I would assume the difference lies with that unless if there's something I'm missing.
Mostly Dark Meta Knight. PR Galacta Knight doesn't even come close to being as brutal as him, imo. I've grinded out this challenge in these games so much that I've grown numb to most of what the games throw my way (to the point where in my ranking, I'd say PR is where it starts getting easy for me), but I swear Dark Meta Knight is the exception, especially with that damn near unreactable Drill Stab. The rest of the bosses are kinda whatever though, for both games.
On the Soul Melter vs EX comparison, it's kinda weird too because like, sure, the attack patterns are harder in EX, but after all, the case with all the boss rushes is that you learn the patterns, and that makes them a moot point once you do. It's more about mistakes being more punishing when you _do_ mess up.
(On the note of patterns, it's also why the Knights are a problem, because they have almost no semblance of a pattern, and you have to react on the fly. I deal with them by telling myself to not flail around, and let them come to me instead of the other way around, but if DMK Drill Stabs, well that's a problem)
@@Iris_Descent Fair! I suppose I should run more TDX True Arenas to really get a feel for how dreadful DMK can be in comparison. Considering I'm intending to do all abilities for RtDLDX and likely redo copyless so I don't cheat with a souvenir item, I should do the same for the other modern entries.
The point for SM makes more sense when you put it that way. I've never really thought about it from just the punishment perspective, I often focus more on how effectively can a boss throw me off guard even if I catch onto their patterns. Maybe I'll just have to try copyless guardless myself to really get a feel for it 😆.
@@kirbypwnedyou yes! Would love to see a copy less/guardless run!
Little update here: I managed to shave my time down to 40 minutes. Still way too long though lol
And just as I think “It is super weird to see Galacta running again after he’s had his floating reinstalled since _Robobot”,_ there you go making me burst out laughing by equipping his mask at 36:47 pfft
It took me 45 minute to beat it( 5 attempt), without heal item (x button), for magolor soul fight, keys to surviving those spike attack and ball+spike corner just run, the beam attack i have no idea how to Dodge it.. usually how died there. This may be the hardest fight in Kirby series
We call Kirby's return to dreamland as a Kirby wii.
Violets are blue
Roses are red
Holy fucking moly
You have my respect.
Seems like Star Bullet/Spit damage got really buffed than original Wii version's one.
30:10 ROAR OF DEDEDE‼️
A nitpick for the game: We have no reason to think the crown died after that end, we didn't see Magolor destroyed, just portal'd away, and even if he was the crown was shown to heal itself from being shattered. The information they gave us makes it so the crown is fine, whereas if you just assume it isn't and it's all over, that is you assuming so.
It takes away when you think about it.
Yeah, it's still alive, and in Kirby Clash. But no one knows what the tree really is except for Magalor, who knows not to wear it.
@@themilkman-rv8sv What not. You can't assume that portal sent him to the same reality as Magolor and at the same point in time for no reason. The crown from that reality IS from that reality, heck Parallel Landia even has his own.
@@themilkman-rv8sv And the tree is not the crown.
@@Eficiente_VSB How do you know? Why else would the tree still have all that gold stuff on it?
@@squiddu Because the original apple had some lines of gold around, ignoring how when the crown grew the apple into a tree it also had lines of gold.
SOUVENIR USER SPOTTED
POINT AND LAUGH
Kudos to you, must've been hell.
Would you say it's harder than Soul Melter EX?
tl;dr: yes but not from raw boss difficulty, instead the difficulty comes down to resource management (health)
I would say this is harder than Soul Melter EX, but not because the bosses are more difficult overall, instead its difficulty comes from managing your health and healing items. In SMEX you're given 6 generous heals, 4 of them being effectively full heals while in RtDLDX you have 3 full heals and 3 weaker heals, but to get a weaker heal you need to full heal first, so it boils down to the player likely taking more fights when they're weakened in order to maximize the full heal, so effectively you're working on 3 heals for most of the run. The way I do these arena runs is allow my first heal after the EX bosses have all been defeated, allow the second heal when I get to HR-D3, then use my third heal right before Magolor Soul. I basically force myself to run RtDL Wii's true arena without healing. You could sub this with Magoland items, but I don't really take those into consideration when it's an outside resource that the mode wasn't balanced for. Same goes with amiibos in Star Allies.
In terms of general boss difficulty, I think RtDLDX has the edge but only with the Epilogue bosses and, of course, the new Magolor Soul. SMEX has bosses you can cheese with nearly every ability & Dream Friend (the individual mage sister fights, Corrupted Hyness, & Parallel Whispy off the top of my head), bosses that can give you free heals if you brought the correct elemental ability or have the awareness (parallel whispy with water, francisca with fire, parallel dedede with water, hyness if you break his guard in phase 2, & void termina phase 2 if you beat up the red projectile enough), or just bosses that die incredibly fast (zan partizanne) or are just so non-threatening you wonder why they're even something you fight in SMEX (goldon and silvox. I love star allies but that fight is just so boring in my SMEX runs.) RtDLDX, despite maintaining the balance of most abilities from RtDL and potentially even buffing a few (notably Sword) or nerfing others (rip Hammer), has less opportunities to outright cheese epilogue bosses unless if you have something that dictates a slower playstyle like Stone or rely on Sand/Leaf's invincible guard. The only ability I've really used that can cheese these bosses is Water and maybe Ninja, but Ninja requires risky CQC since you're relying on a move without s. It's honestly a godsend that RtDLDX brought in the dodge mechanics of Star Allies because I don't know how I'd dodge a lot of the epilogue boss attacks without it lol. RtDLDX's bosses are always engaging with you though and can force you into scary positions like Galacta Knight cornering you or Rampaging Doomers taking stage control of both the air and the corners with their explosive clouds. The EX bosses from Extra Mode are still pretty straightforward, even with some of them getting slight buffs to their attacks, so I don't consider them too difficult in standard runs.
Also, more for Copyless but can also apply for some abilities like Fighter & Ninja that work with grabs, SMEX has way more stars for Kirby to inhale and use which gives him a huge increase in DPS. RtDLDX has less stars per attack, resulting in the player being forced to deal with more attacks from bosses and, in turn, increases the chance of them getting hit. Copyless Kirby is still very strong for burst damage in RtDLDX, at least.
Either way, it's pretty close imo since I would like to say that SMEX still has more generally difficult bosses overall (Parallel Dedede, Parallel MK, & Three Mage Sisters are still very stressful for me to this day when I do occasional runs) but the more generous amount of healing resources both in the rest area and during combat negate some of the difficulty it brings. RtDLDX has less resources to work with and they're only in the hub (except against Magolor Soul), but contains the easier EX bosses while the Epilogue bosses can pack a punch which make up for the easier EX bosses and the resource management means you'll be taking on the Epilogue bosses in a more unfavorable position. I think I'd have a more confident stance on RtDLDX being the harder true arena if the Epilogue bosses had more HP. Currently they die pretty fast, but also I don't think I want to experience a buffed Rampaging Doomers fight 😆
@@kirbypwnedyou Keep in mind that the True Arena allows you to use the souvenirs you've collected. If you're stacked with bottles and tomatoes, you could heal to your heart's content :p
Resource management wise, Robobot True Arena is still by far the stingiest.
If you can make it out of that one just fine, then RTDLDX True Arena shouldn't be that much more difficult.
@@AsianRailgun Pretty sure 21 bosses, with 7 of them being Super EX variants, makes quite the difference. (Also, Super Star Ultra?)
Btw noticed that the final Magolor Soul fight background's red instead of black in the extra mode?
You say no copy abilities, but at 36:48, you absorb the Galacta Knight ability, which has no effect other that giving you undeniable drip, but still
It’s a mask not an ability
@@derekcito591 I know, since the Galacta Knight ability doesn’t even exist.
Is True Arena!Magolor Soul's pause screen lore different than in Extra Mode? What does Galacta Knight's say?
True arena Magolor soul have 2 new pause screen lore for the first and second phrase. I think Galacta Knight one just said he is here transcending space and time
@@duykhangtran4406 What does Magolor's say?
@@slateoffate9812 True Arena!Magolor Soul gets TWO new descriptions, actually!
"The one-eyed wreath grants power but swallows the soul... It devours, stealing any sense of self... Truly, this crown rules all. Free him from this nightmare! Take his hand and save a new friend!" (Phase 1)
"Kirby... Ugh! I hate having to rely on you, and your vacant stare when I revealed my grand plan was truly insulting. Well, let's see if you can break this thing on my head. If you can, then someday...hee hee heee...I may get to toy with you again!" (Phase 2)
rampaging doomers are probably the hardest since it barely leaves drop stars
well done. that is really tough. you have my respects useing without copy abilitys. i had to cheat the 1st time with souvenirs items just so i can unlock charcthers to choose since meta knight is my main im super good with him. i tryed to do without useing souvenirs but dam its really hard. i can only make to the final boss in phase 2 and then he gets me. even with meta knight its very hard but its very challangeing and fun i like it like this. i can read almost all the boss moves. only boss i can.t read is galacta knight. its like he reads me instead lol. i think hes the only boss who dos that. the master crown tree is easy i can read him now. hes move sets are like the gaint robot and the final boss from kirby star allies.
I Have Q&A For You.
Q: When You Play The True Arena With Normal Kirby, Can You Inhale The Ability From The Bosses Of Magolor Epilogue?
For Kibble Blade and Kibble Blade EX you can actually inhale his cutters, other than his giant cutter.
@Kirbypawndyou can we see the arena in kirby return to dreamland deluxe?
3:00 I never knew you could just inhale the rockets here... is this possible on the original wii version?
Hi kirbypwnedyou! How are you can Super Inhale just by shaking the Joy-Con? How?!
That’s just something you can do
Well that's something that could've saved me a lot of stress in Extra Mode...
Shaking the controller was how you did it in the original. You can also wiggle the joystick on your left joycon
Wait. You get to battle HR-D3?! *And He uses Dedede's theme from Forgotten Land?!*
30:11 Yep
You're insane
36:47 How did you equip the mask mid battle?
Tap the right stick on dual Joycons or a Pro Controller. Same goes for removing it.
@@kirbypwnedyou Interesting, I suppose you can only do it with one mask at a time.
Spoilers for video
When I first heard Roar of Dedede used for HR-D3, I was kinda hoping they would also change Galacta Knight’s first theme from Landia to Meta Knight’s Forgotten Land Theme. Kinda sad it didn’t happen
Lore of Kirby's Return to Dreamland Deluxe (True Arena, No Copy Ability) momentum 100
Man your good!
49:26
そ れ 当 た る の ?
8:12 💀
Who would you say is harder, void or the new magolor soul
@Queen♡ void wasn't that difficult
I think Magolor Soul EX is just a little more objectively difficult (and sure as shit more chaotic), but Void is substantially longer with a Whopper of FIVE PHASES
The third version of void termina is longer, but the third version of magolor soul is harder because there is more to dodge, and consistently deals a good amount of damage. Whereas the third version of void only does minuscule amounts of damage, and the previous 3 forms only do some damage.
Wanna talk about it?
I think metal general is a creation of haltman he look like the security robots from planet robobot what do you think
10:49
How the hell do you do that?