UEFN - CUSTOM CROSSHAIR/RETICLE TUTORIAL!

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  • Опубликовано: 16 сен 2024
  • UEFN - CUSTOM CROSSHAIR/RETICLE TUTORIAL!
    Here is how to make a custom crosshair or reticle in UEFN!
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Комментарии • 16

  • @fforttv
    @fforttv 8 месяцев назад

    Thanks so much for this Tutorial! I have been trying to find out how to make custom crosshairs for my Yellow VS Green Map. Now I just need to find tutorials on Fov Slider and Scretched Res

    • @TS1dev
      @TS1dev  8 месяцев назад

      Nice! I’m not sure about Stretched Res but an FOV Slider is something I’ve been looking at doing a tutorial on but for now I recommend ruclips.net/video/PNq5kcez3yU/видео.htmlfeature=shared. I saw it a while ago and was quite helpful.

  • @Fabio3323
    @Fabio3323 День назад

    Hey! U know how I can do that if i have multiple classes and only want to get 1 player applying that?

  • @abysscrimsonangel
    @abysscrimsonangel 9 месяцев назад

    Finally!

  • @1uvlani
    @1uvlani 4 месяца назад

    the original crosshair disapears for both people instead of it disapearing only for the player who triggered it, how do i fix this?

    • @TS1dev
      @TS1dev  4 месяца назад

      That’s the HUD Controller doing that. You could use a class selector to switch players with a customer crosshair to a different class and then set the HUD Controller to only affect this class.

    • @LPDaVinci
      @LPDaVinci Месяц назад

      @@TS1dev thats a good point with a class... i have the following problem that im using a class for overshield as well.. so i need to use verse to make a check if overshield class is on use one class with reticle off.. but with overshield setting set right? So 2 overshield classes on and 2 overshield off classes one with reticle one withoutr reticle and use verse to make the if statements right?

    • @TS1dev
      @TS1dev  Месяц назад

      Incredibly late reply I do apologise! That sounds right to me! It’s annoying we can’t apply 2 different classes to the same player, this would be so much easier then.

  • @nawch
    @nawch 8 месяцев назад

    Once you start the game the origanal crosshair is gone!! Do you know a way to change this?

    • @TS1dev
      @TS1dev  8 месяцев назад

      You can enable and disable the HUD Controller, just disable it at the beginning and enable it when you want. Hope this helps!

    • @nawch
      @nawch 8 месяцев назад

      @@TS1dev Is there a way to do this with triggers instead of switches?

    • @TS1dev
      @TS1dev  8 месяцев назад

      The Switch was just an example. You could use pretty much anything. For triggers, you could have one On Triggered and Show the HUD Message and another On Triggered and Hide the HUD Message. Hope this helps!

    • @nawch
      @nawch 8 месяцев назад

      @@TS1dev This helped out a lot thanks!

    • @angi
      @angi 8 месяцев назад

      @@TS1dev Hey bro I have the same issue, when I start the game the original corsshair is gone, can you explain better how to enable and disable the HUD Controller? Thank you!