CharacterBody Interaction with RigidBody in 1st & 3rd Person | Godot 4

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  • Опубликовано: 8 фев 2025
  • #godot #godot4 #interaction #gamedev #3dgames
    As I continue working on a prototype for my game, I needed to implement to my CharacterBody controller the ability to interact, somewhat realistically, with rigid bodies. To make this work I added a few functions in the controller and accomplished my goal without changing the logic behind my controller.
    Since it was a relatively good and efficient method, at least for prototyping, I decided to share the code so that you can also make your CharacterBody3D interact with RigidBodies3D.
    Code can be found on GitHub:
    github.com/ LesusX/RUclips
    (RUclips doesn't like links from small channels and had to split it the one above)
    Socials:
    Twitter / X: LesusX
    GitHub: LesusX
    Discord: lesusx

Комментарии • 2

  • @its_gabereal
    @its_gabereal 14 дней назад +1

    This is amazing! Nice work!

    • @LesusX
      @LesusX  14 дней назад +1

      Thank you!