CharacterBody Interaction with RigidBody in 1st & 3rd Person | Godot 4
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- Опубликовано: 8 фев 2025
- #godot #godot4 #interaction #gamedev #3dgames
As I continue working on a prototype for my game, I needed to implement to my CharacterBody controller the ability to interact, somewhat realistically, with rigid bodies. To make this work I added a few functions in the controller and accomplished my goal without changing the logic behind my controller.
Since it was a relatively good and efficient method, at least for prototyping, I decided to share the code so that you can also make your CharacterBody3D interact with RigidBodies3D.
Code can be found on GitHub:
github.com/ LesusX/RUclips
(RUclips doesn't like links from small channels and had to split it the one above)
Socials:
Twitter / X: LesusX
GitHub: LesusX
Discord: lesusx
This is amazing! Nice work!
Thank you!