10 Addictive HABITS ONLY Gamers Will Understand
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- Опубликовано: 18 май 2024
- After playing a bunch of video games every gamer develops some sort of compulsive addictive habits.
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0:00 Intro
0:25 Number 10
2:05 Number 9
4:05 Number 8
5:37 Number 7
6:57 Number 6
8:06 Number 5
9:18 Number 4
10:39 Number 3
11:47 Number 2
13:08 Number 1 - Игры
I hate it when I accidentally choose the right path and it locks me out of going back.
Bingo. That's annoying as fuck
I cry every time.
YES!
yep... you try to go just far enough... then BAM cutscene or some shit and youre screwed. i remember i locked myself out of an entire town in Lost Odyssey cause i chose the other one then the other option was destroyed
I die a little inside every time this happens
Accidentally fired a shot from a 100 mag, I have to reload now because 99 just won't do the job
And it's the slowest reloading weapon too. Gotta make sure we always have a full mag. That last enemy could die with that extra bullet lol.
Never keep your mag on anything other than full or half
yes absolutely lol
Real
Yeah! Where tf was THAT?! 😂 the one thing in every game which haz any type of "pew pew": reload hand gun, change mag in an AR, better refill my flint lock, putting a new rock in this slingshot, reknocking up an arrow, does this launcher has one ore multiple rockets? Better check an restock. We've all been there... 😅
Here are a few more:
1. Breaking destructible items in games even after it is clear that they have nothing in them.
2. Searching every nook and cranny, every shelf, every trash can, every cabinet for items even when they are mostly not interactable
3. Walking into or hitting walls in dungeon type games looking for secret doors
4. Mashing buttons during cut (not load) screens looking for that button that will allow you to skip the scene even when there is no indication that one exists.
5. Eating a mouthful of food or taking a quick drink during a cutscene or narrative section of the game rather than pausing to eat a meal
6. Clicking on every single dialogue option in a menu just to make sure you have said them all and "greyed them out"
7. Achievements - enough said
5 bis - And getting a game over because while you were doing that, you missed a QTE. ;)
@@jamic6107 LOL Guilty
I usually dont do all achievements, but when i see that there's an achievement that looks cool, hell yeah i am doing that
As an achievement whore....I feel this to the core.
Calling an elevator or something with a push button in-game, and keep pushing it even if you know it activated correctly.
I don't know if anyone else does this but, I complete as many side quests as possible before I start the main quest. This gives me better gear and practice with the combat and mechanics of the game. Then when I'm ready, the immersion won't be broken as much as trying to learn while also trying to pay attention to the story.
Yea I absolutely do that in every game. That's probably why it took me a good 20 hours just to leave the starting island in AC Odyssey. But that's not the only game, I do it in every game. The main story almost always winds up being easier than intended because by the time I get to it I'm already loaded up on gear, level, skill points, and experience. I don't do it for that reason, I just don't like having an incomplete to-do list. Plus a lot of times it does make it less of a chore later, such as if I climb every tower to open up the map, and unlock fast travel points. So I'm not starting the next story mission going in blind with a clouded out map, and having to trek miles on foot when I can just fast travel there.
@beezyj3227 I did it in Origins, soon as I got the blade I did so many side stuff and came back to a level 10 mission as a level 35.
I totally do this in every game but I've noticed in some games this ends up burning me out before I even get very far into the story. Some games like AC Valhalla for example just have so many tedious things to do that I wore myself out before getting far in the story. That's why games like Witcher 3 and RDR are so great because their side quests and activities are just as fun, immersive and varied as the main story!
Same
@@beezyj3227 man I beat the main story of AC Odyssey at like level 5 lmfao
The waterfall check. Always check behind the waterfall for anything hidden.
And under stairs
Zelda link to the past blew my mind with the fairy behind the waterfall
Break everything to check for loot. Go into a house in a game and proceed to trash it, to find nothing.
Look arisen, a ladder!
l
Trying the 100% clear the first section in an open world game before continuing the main quest.
I'm so doing that with the Witcher 3 and it's next to impossible. So many things to do that I'm 50 hrs in to the first chapter lol
Dragon age inquisition hinterlands says hi 👋
@@derrikosborn8379don't worry, I did the exact same thing! I have terrible OCD and I do all side quests first before progressing through the main story😆
I have burned myself out on many games doing just this. But I can’t. Help it.
I do this all the time and often I end up breezing through the rest of the main quest because I got so OP lol
firing 1 round and reloading the magazine is another addictive habit.
buying a new game while u have a backlog of other unplayed games
Both Fr, I was waiting for these to be included.
Anyone else always hold onto at least one kind of every weapon and armor just in case one of them gets an update and becomes the meta?
Cries in Destiny
For no.2 you didn't mention the most obvious. When you're trying to take a better look at what's over a wall, or below you on a roof, we actually tend to move our heads in real life to look over the wall when it doesn't change what's on your screen at all.
I bob around like a damn owl trying to see over walls and under roofs
I feel targeted lol
When I play traversal games I lean to try to make the ledge 😂😂
😂😂😂 me looking around a wall in cod
exactly the same thing I always do.
Checking every nook and cranny for loot. I try to dial it down when playing with others but playing on my own I spend at least 10% more time on searching maps to get EVERYTHING out of it.
The worst is when I spend an hour or so doing this at the beginning and it turns out to be a tutorial area and you don't get to keep the loot.
Did it a lot in Fallout 4 and often times rewarded with secret treasure
Same. Currently doing it with GoW ragnarok. Odins eyes birds are so annoying though, they're way too hard to hit sometimes.
Played co-op Baldur's Gate with my friends and one of them is Rogue-Hunter. He almost literally steals everything that didn't nailed to the ground. Spoons, forks, plates. Even a goddamn cutting board. Then there is Int 7 Barbarian who has 20 corpses in his chest.
Literally a fiend for it, I will search every single place whether it takes me 5 minutes or an hour just so I feel satisfied the area is clear of loot😂
Playing stealthy mission without making any sound and unnecessary movement is mood, you feel like you are part of the world you are playing through and it feels great
The pinnacle in addictive gaming behavior is grinding a game for sometimes dozens of hours after the story is done to clean up the achievements or trophies. I spent 50 hours in God of war Ragnarok getting the platinum trophy after beating the main story after about 20 hours.
Pressing the hidden blade button every damn second in the old Assassin's Creed games is just absolutely unavoidable
It's the sounds, I do it with Edward but now Connor has the curse 😂
Right? It's so satisfying.
not only with hidden blades i do with no weapons equiped
👍
LOL If I was an assassin irl I'd constantly unsheathe it. ADHD ticks ftw
Man, I'm 33 and when I play racing games not only do I turn the controller, I lean my body as if its going to help the vehicle get better center of gravity or something. Every time. 😂
Man I thought I was the only one that did that😂
My sisters would do this when we would play Mario cart on the Wii and it just transferred into other games after that 😭😂
I also try to lean or stick my head forward and look around corners in games, especially when I'm stealthing. Like I can see another perspective that's not shown to my face on the screen.
also pressing the forward button harder as if it would make me go faster.
I noticed myself doing it while playing F1 😂
I think whoever wrote this episode doesn't understand the difference between "addiction" and "habit"
being quiet during a stealth mission is like turning down the radio in the car when you get lost.
Turning around and going in the opposite direction you're supposed to at the start of the game, just to see if the developers hid anything behind you (or included an easter egg) that a first-time player might not think to look for.
Tiny Tina's Wonderlands will hide loot in strange areas and then simultaneously have enemies jump out of nowhere when you try to open the chest. 😂
we learned this from the early side scrollers! haha, thank you Nintendo/Super Mario xD
Yess hahah
Yup in fact I think I’ve done this on 90% of games in my entire life, you have to check no matter how many seconds are wasted its worth it
Every 5 steps in a from software game. Same for smacking random walls
I just realized about #10, when you hoard items and don't use them you get good at not using items as part of your strategy. Therefore it makes sense that you can beat the game without them - they're like training wheels that aren't needed.
I guess in a way, it's like weighted training clothes in martial arts series like DBZ... you're hindering yourself on purpose but you get better rewards/results for persevering through it, be it pushing yourself and managing a narrow victory due to your growing skills, with the added bonus reward being the items you could have used still being in your possession.
Though also it just taps into our primal urge to hoard things in general as a "just in case"... with the phrase "better to have it and not need it, than to need it and not have it" coming to mind.
Good philosophy there
Haha this was an awesome video and yeah I do a couple of these! One other detail of something I do and I’m not sure if others too? But when I’m hitting my last save manually for some reason feel it’s necessary to save twice in separate files lol. Thanks gameranx and Jake, you guys r the best
Its the always jumping if there is a jump button or always running if there is a run button. I hop everywhere in Halo and it became a habit and in Mario, I always push the run button so it also became a habit.
I *always* go the wrong way first when met with a crossroad, because I'm that guy that needs collectibles. It's normally twinned with me saying "because I've played a video game before"
YES!
Exactly this, that's why it frustrates me when I accidentally take the correct path immediately and get locked out from going back...
Same!
Same
checking every little interactable things, opening every cabinets, destroying every destructible things (or just end up hitting them if it's indestructible)
all for just 1 more item or a bit of cash
That was my obsession when I played all the Fallout & Elder Scroll games. Check/open everything because you never know if you'll find something helpful/powerful.
If you have ever played the Otogi games (OG Xbox); it rates you on destruction %.
Surprised in #2 Jake didn't talk about standing to play at particularly hard moments in games. Also either physiclally jumping up a bit or kind of making your controller "jump" a bit in your hands when trying to nail particualrly tough and/or close jumps in platformers like Mario XD
Old school gamers may relate to this: Playing old Wolfenstein & Spear of Destiny using your "open door" button and spamming it on ALL walls EVERYWHERE in the game looking for secret passages. That habit took a while to break when I went on to play other games. LOL
Yes! The secret doors in Wolfenstein. That blew me away back then 😄
The main habit that I have now, is hitting the save button frequently. Obsidian, Bethesda, & Bioware, have made me soooo paranoid when it comes to game crashes and NPCs(quest givers) glitching out(or they would attack me for no reason). The punchline is that sometimes my game will run a bit slow because I have so many save files. Lol 😂
I developed this after playing Fallout 4 on ps4. Any time I would use a door in Nuka World, the game had a huge chance to crash. So I had to save every time before I used a door.
That and multiple back up saves for me...thanks skyrim 😂😂
@@rogueprince1341 my “paranoid journey” started with Fallout 3 and it got even WORSE with New Vegas lol 😂
@@TheDarkNimbus Yup Skyrim turned us into save file maniacs 😂.
I get paranoid saving the glitch and soft locking myself
I definitely would of added my habit. Walking around in a circle while talking to friends. Waiting on them to join me.
Done that so many times. Especially in Borderlands games. I often add jumping around randomly.
Back when headsets still had wires, we had to walk figure eights.
Does moving the camera in circles when characters are talking to see if the voices go all around my surround sound setup count? I TOTALLY do that far too often!
My addictive thing to do in games is exploring Everywhere, not for the sake of spending more time in the game, but for the sake of treasure, instead. I love the shineys! I hate when it turns out to be sucky loot I could get anywhere, but love it when it was something I needed, or really wanted, or it just turned out to be incredibly cool loot. I also love it when there's an achievement attached to exploring & finding all the loot. It just incentivizes me to explore even more.
Another thing I used to have an addiction to, is talking to every NPC. Back when gaming was still new, hardware couldn't support a lot of NPCs, so game devs had to make every single one of them important to the game...either to give vital info to progress the game, or important lore about the story/world, or to play a vital role, such as blacksmith to repair/sell new armor or weapons, or to sell you other items.
Now that gaming hardware can support loads of NPCs, even ones that don't care to talk, & are just there to populate the world, I don't feel as incentivized to talk to them unless they have a ! above their head. However, some games (like the Tales series) have achievements for talking to everyone, so there's still motivation to talk to them for that, but unless they're useful to progress the plot, or are shop keepers, I typically don't bother to talk to every NPC anymore, unless it's a game where it seems important to talk to every NPC, such as with LoZ: BotW & TotK.
This is the best video I've seen all month. Maybe longer. I do soooo many of these behaviors!
My missus absolutely loves the Crash Bandicoot games. I love watching her play them. She becomes extremely animated. Bobbing and weaving. Swaying from side to side. Leaning forwards and backwards. Turning the controller in her hands. Lifting it up when she needs to double jump. Etc. She is aware that she does it, and knows that it makes no difference to the game, but does it anyway. It is incredibly endearing. And she only does it when playing Crash games. :)
One day, I will, finally, play Skyrim using the motion controls on the Switch, with a Stealth Archer build. Will look silly, but I think it will be fun… :)
Cheers,
#2 -- back in the NES days I noticed a lot of kids would raise the controller quickly in their hands -- every time they jumped.
I did a thing where I'd stick my tongue out every time I jumped. I'd do it when I played basketball irl and in games.😛
Guilty as charged.
Do not play NES, but do that when I play PC games.
I legitimately *love* how you worded many of these descriptions, Jake. As a lifelong writer/editor and fellow goofy English major of yore, your interestingly explanatory language is fucking dope.
Being physically quiet and still while sneaking in a game is just about immersion and getting into the mood. Since I sit too much for work I often try to stand up while I'm playing adventure games and if I'm climbing in a game I'll make physical climbing motions with my body just to get more movement in.
Reloading after firing just one bullet. 😅
Omg it me 😆
Helldivers is trying to cure this habit in people.
it's not working.
@@chefbreccia2642The big brain moment when you realize HD2 has ammo pickups everywhere so you can just throw those mags out half the time anyway.
I reload way too much and try to keep my reserve ammo at an even number when I play cod zombies
Compulsive reloading is 100% the most common one
Helldivers 2 made me cut down on this habit.
@@MyManJFKTV more games should make reload like that, the reload becomes and actual game mechanic that way.
@@Spillow-C - I seriously hope Helldivers 2 is the catalyst to make more games embrace that mechanic.
I blame survival horrors, half-mag in a bad surprise can cost ya
It’s so impressive that yall pump out content at such a high quality every single day. Keep it up!
It's for videos like this that you know the people at Gameranx are gamers and not some random journalists. Keep up the good work!
a few worth noting are reloading after shooting like 5 bullets , spamming ping buttons {like the scan in destiny2} and jumping nonstop to go "faster"
I'll up you one on the "taking the wrong path first." If I get the impression I have taken the path you are supposed to, I will go *back* to the fork to complete the dead-end first.
Great video, love this list! I guess I can consider myself 80% of a true gamer 😊
Yep. Always finish the wrong way before going the right way 💪
I am totally guilty of the “moving left and right” when playing a racing game, or like with pattern/quick time events. Love the content keep it up!
Number 9: Its a trait from old JRPG or ARPG games, where there is chance of hidden quest, or additional information when you speak to NPC multiple times.
Take Diablo for example, their NPC has multiple dialogues, often giving you clues to a quest if you do not know what to do.
Zelda is notorious in that aspect. If you are playing a blind play through, you never know what are the per-requisite for the side quest to be activated.
Hey, I might need those 99 Megalixirs after I defeat Sephiroth.
[RUBY WEAPON HAS ENTERED THE CHAT]
Rebirth’s gilgamesh 😑
Chrono Trigger actually made you use those damn Megalixers since the Lavos Core could make all of your party members have 1 HP at once.
Ember is non-renewable resources that can only be obtained from killing a boss (Which is in limited number, of course).
Me : Finished the game with 69 embers remaining because I might need it later.
@@anantachonnambat6701Nice.
Gamer ranks is goated.
When it comes to "move gaming" the controller tilting in racing games, goes a lot further than that for me, I actually lean my body, and it causes a lot of tension through my back.
Cool video! Another one I have is always checking behind me in a metroidvania or action platformer for secrets before moving forward.
top 1 for me is grinding too much before progressing
That one more run because RNG was very good to you until you realize it's 3am
That " One more game" turns into 3-4 more hours, hehe 😂😂😂
Worse *5am
First time coming across this channel and definitely had to subscribe seeing as i do every single one of these whilst gaming 😂.
The number 6 is so true… I always compare it to turning down the music in your car when you’re trying to find a certain street name lol
Not being able to shoot the twins in Bioshock Infinite actually makes sense in-universe.
i was hoping someone would say this
Technically, they were not twins, but the same person with different genre from different universes.
@@juanpabloflores8179 No technically about it they weren't twins they were the same person from alternate universes.
Modification to #2: Some games let you tilt the controller to steer in that direction, but those usually also let you use the joystick or directional buttons as default option. One such game is Flower, which actually require tilting your controller to navigate. Any other input just speed up your movement.
My favourite thing years ago was watching my brother try and play my PS2 copy of GTA SA, and with every turn, he wouldn't just tilt the controller, but his whole body. Not sure why I found it amusing, but it definitely made me chuckle.
My personal habit is that I tend to go "I'll just complete this mission", then several days go by. I've been trying to break this habit recently, but I still do it to this day.
Reloading any weapon after you've cleared the immediate area without fail, every damn time.
Things that we learnt by the hard way
Reloading a weapon after you've cleared an area makes sense. Reloading after every shot no matter what makes no sense.
Sometimes that hoarding has been useful. I remember an area once in Fallout 4 that had a bad spawn and too many deathclaws there. I got killed multiple times and said screw this and pulled out my mirv 2 shot fatman and .... the problem was SOLVED. All the enemies around ceased to be an issue .... for a pretty significant area around and it was very fun to use it.
Possible Solutions For some Habits but mostly just coming to understand yourself:
10 - Sell excess potions to a 5th left. Got 100 potions? sell 80, you have 20 left. / Test Best Guns SPECIFICALLY on boss fights or "tough" enemies. You made it this far without doing so, you can handle what's next. I believe in you, believe in yourself.
9 - A game design issue. Great dialog has something more to say when you have new relative information.
8 - Nothing wrong for exploring the limitations of the game. But I suggest doing this after finishing the game at least once to understand the direction of the story.
7 - Nothing wrong for exploring. This is also a useful ability to have in interactions, if you can convert it. Someone trying to pick a fight with you? See how they are attempting to use you as an escape from their own responsibilities (Ex: their fault for the car crash so now they’re trying to blame you on an Assault charge to even out the cost.)
6 - This is part of the immersion. You are playing a character, you are that character.
5 - Game design issue. No one has Perpetual knowledge of your location and doesn’t make sense unless the game specifically mentions why they have that knowledge. (Ex: a tracker is on you)
4 - It used to be a way to check that the game hasn’t frozen. But we all have different reasons. No issue here. You do you
3 - Be honest with yourself. But yeah, sometimes the game’s hit box doesn’t make sense either or the controller is starting to show signs of degradation.
2 - This is also an immersion thing also. Sit laid back = play style is laid back. Sit focused = playing focused. People also play to reverse the comfort. Laid back sit = focused sit for deceptive play. Also, comfort matters.
1 - Set a Realistic Limit for yourself and Keep Your Promises so you Remain Productive naturally. If your deaths in a game are far in between, don’t set your checkpoints on deaths. Use an hour to start. An timed hour of play for an untimed hour of work. Or set a daily limit of time. Accept an hour of play. Anything more is excessive. So if you should stop, you would stop because you already accomplished that hour.
6:44 The returning in deltarune was crazy to show as a example of going the "wrong way"
Essentially the same as #1... "I'll just clear out this small map section of collectibles before bed." Especially when you're close to finishing the game and looking for reasons to play without finishing, but it is also trouble early game when you haven't ever visited that area of the open world yet.
How many people hold their breath when underwater in a game?
This! I do it while watching movies too, just to see if I would make it in that scenario
Going on 9 years sober after struggling with alcohol in my youth, now I am using video games (and learning how to make them) as a coping mechanism. For example, in Rain World I use the time-limited runs and try to play only 3 sessions. It helps! ✌️
When I was a kid remember playing Super Mario Bros. for the NES and jumping every time I hit the jump button. I was just getting ready for the Wi and dance pads. Ahead of my time.
Item hoarding.
When I try to use consumables, they often feel like it's not worth it. Like a bomb that does less damage than my regular attacks. Or buffs with a short duration and a niche effect.
When limited by turns or pressed for time, it's better to use more reliable actions. So the inventory fills up.
Usually.
The sneaky approach often leads to more controlled fights as you can get into a better location or take out enemies that would otherwise be a pain to deal with during combat.
City builders are the ultimate time vampires because there's always just one more thing needing done because even if you write down a reminder you know you'll start the game up and take ages to get around to doing it.
For me, hoarding items in Pokemon games carried over into every generation, even today despite leveling up having become almost ridiculously easy in the past couple of generations. I tended to do this most often with items that restored attacks if I spammed strong moves against tough opponents.
Awesome list! I definitely do most of them.
Also, another weird behavior I have is once I check a room and leave, I seem to be able to convince myself to check it one last time just in case I forgot something important the first time around 😅 I can spend hours going back to places, walking paths I've already gone down, just talking myself into the possibility there's something new, when deep down I know there isn't 😂
I once recorded my brother playing online in Tekken 7 with all his leg shaking, lip biting, shoulder movements, and wrist turns) he then admitted that it was hilarious
Yep me too. You're not alone.
Number 9: The real reason people talk to NPCs multiple times is because devs like to hide quests or items behind random NPC dialogues that you can only activate by talking to them more than once. These quests often give insanely good rewards or story and worse of all, they tend to be missable.
10/10 for me 😂 glad I am not the only one! Great video ❤
Number 1 and 2 hit home hard. That's why I almost never start up FPS games these days. The neck craning and the "just one more" gives me a whole lot of neck tension. Maybe there needs to be a gamer posture controller to correct bad posture and a game timer in Steam that force quits the game when it is bedtime (e.g. maybe could be Steam overlay integrated to cleanly auto-exit the game - such that it gets to know when you are back in the game menu system).
The repeat talking to NPCs really became a habit back when Legend of Mana came out, and you had to talk to NPCs 3 times or miss out on quests/content. Though I have been doing it before that, that game made it more ingrained in my gameplay habits.
Add to that the act of coming back to previous levels or areas, just to see if progressing through the game or story in different ways change NPC behavior or lines
Gameranx is the only news and info-source I follow :D
I think it would be great if you could put the title of videogames currenlty shown in the video somewhere. Otherwise, perfect gaming channel, keep going!
They do sometimes but often they don't. I agree though it would be nice especially for top 10 lists that are about specific and or obscure games.
One of my biggest habits is in shooters, straight after killing an enemy I'd reload regardless of how many bullets I have left in the mag. Playing helldivers has helped me break this somewhat but I feel like its still a little bit there
Great video, will share with my friends. I'm guilty of all of them!
Obsessive grinding to get some skin or upgrade, then once I get it I go 'meh' then start on the next one.
My whole body leans when I'm going round a messy corner in a racing game
I’d like to note : in games like alien isolation for full immersion it makes use of your microphone, and the enemy ai can find you if your making noises so, it’s something that is very cool and should be added into more stealth games
Training instead of playing. I remember in the old game Dungeon Master, one of the early levels had a big square room. I spent hours training with throwing stuff corner to corner for ninja skills, casting fireballs, slashing at nothing, all to raise stats instead of walking down the corridor and entering the next level.
The dragon ball Z load screen brought back memories 😭😭
Number 0: Watching a whole video where you're being called out to feel like other people can relate to you.
Whenever I play an open world game and start to explore outside of the story, I always seem to discover places that are amazing and full of mysterious wonders, only to go back to the main story and have to return to that same place in a later mission.
Number one was definitely dangerous playing something like Returnal where “one more” can turn into a 2 hour run. And I don’t want to walk away from that cause I’m in a groove and really in tune and if I stop, the run will end and I won’t progress.
Manhunt with the headset was one that encouraged you to be quiet IRL until you wanted to lure someone.
Just one more gameranx video before adulting😅
I recently started limiting my gaming sessions to 2 hours at a time. It's enough to make good progress and feel satisfied without being excessive and not to mention cause physical strain on my back and neck especially as an older gamer. I only allow myself one session in the AM (on weekends only) and one session in the PM. It works for me.
No. 6 reminds me of the only feature I liked on the Kinect… alien isolation and a few other games had sound capture so if you was hiding from the alien and you sneezed or your cat meowed it would find you, best immersion ever
7:30 - (Laughs in Alien Isolation)
I once completed dmc 4 without using devil trigger cause I didn't knew wtf it was i thought it's only for cut scenes and ya I was playing with keyboard so i didn't knew the key for devil trigger as well i guess this counts into the 10th behaviour
Number 7 is so true. In ac 3 I was picking all the wrong path in the catacombs on purpose just to have a full map of them. Made it way longer (and useless since you never go back once you unlock everything) but I had fun doing it for some reason.
Discussing move gaming, I love watching some people play sports games like Madden or FIFA. From gaping mouths to tongues sticking out, something about trying to score in sport game really makes gamer faces animated
With racing games, going a step further: leaning from side to side IRL as you turn in the game. I still do this all the time.
I don't know if this qualifies, but I became addicted to doing things on 2 games Resident evil village and Dying light 2...I would run out into the darkness and trigger a chase with volatiles letting them get close only to run Into the UV light at the last second 😂. That was so fun to me for some reason. And Resident evil Village Lady Dimitrescu would come at you in the mansion, but you could run into the safe room at the last second. Those were fun and addictive to me lol..
7:37 Number 6: Actually, “Alien Isolation” on XB1, if you had the Kinect Sensor active, did monitor sounds in your room and if you talked or coughed, could cause the Alien or NPC’s to be aware of your presence.
My cousin would lift the NES controller higher every time she jumped in Mario. If she jumped 3 or 4 times in a row she would have her arms almost fully extended above her head. This was about 30 years ago but I've never forgotten it.
Never using that master ball
Right? Because there juuust might be another Pokemon that's even harder to catch than the legendary your trying to get.
(Insert wandering legendaries)
👍
One you didn't mention: smash/push/pull/climb/throw *everything*! Especially if the texture/color is just a little off. Lol Zelda style RPGs are *really* bad about training you to do that. Also, a thing I tend to do when it comes to No. 2 is if there's a fishing element, jerking back the controller when there's a bite. Doesn't help a bit but it makes me feel better.😁 I also do the whole straining my neck to peek over/around things on screen without actually moving my character.
Pretty sure we've all done those at some point. I definitely have.
For number 4 with the long loading screens, it was only really those DBZ games that had the mini games during the loading screens because Bandai Namco actually had a patent for that game design that only they could use until the patent expiring in 2015, when load times were basically nothing.
I relate to #2 so much lol. When im playing warzone and im moving fast/vaulting and slide canceling I move left right up and down
As an RPG player, "Just one more quest" kills me every time.
Things only niche gamers will understand: no one else in your social circle plays what you play, getting called a “sweat” just cuz it took you two attempts or less to learn a play style they consider “try-hard” (says more about them than it says about Mr. Niche Gamer imo)
Now, that it was mentioned: A friend of mine and I certainly made sure not to make a sound, the Alien was close (or we assumed it *might* be) during Alien: Isolation!
We spent lots of time being quiet in comparison.
number 10: after playing dark souls, i kinda learned that items do be meant to make your game easier and smoother, i used to just collect items cuz i don't think it do much and im lazy to learn about items in games.. ohh how it changed when you learned about items in games... so yeah, just like Jake said, Use the items!! you'll never run out, cuz you'll always get opportunity to get it or buy it in the games
It breaks my immersion every time I talk to an NPC multiple times and they start repeating lines. All devs have to do is put a “…” instead of a repeated line to let me know they have nothing left to say, and not break the illusion.
But after they say that they have nothing to say, you're gonna I interact again, and they'll repeat that line, unless there's chatgpt dialogs in games it'll never end