I'm enjoying it... went through the Doom/Quake/Hexen releases so it was nice to see this game plays faithfully as a boomer shooter. I agree about the difficulty, I'm playing on "Casual" and it still goes hard enough for these 62yo fingers and there's a butt-load of secrets to find for the curious.
Sometimes you just want some fast food. If something is someone's favorite genre, not sticking out but also not having any glaring issues is enough. Whereas, Hellscreen tries to be innovative, but has a garish color pallet and other issues. I'll get Wrath when it shows up in a Fanatical Choose Your Own Bundle.
This reviewer is wrong: Wrath is not a generic Quake-like. It's way more tense and frantic even on easy due to the mean enemy positioning and spawn combined with an inability to savescum every encounter, and the platforming shenanigans you can get up to have been greatly underestimated by all reviewers I've seen so far: it's surprisingly easy to sequence break certain levels.
If ever a game's early access campaign made me lose faith in the concept, it's this one. Very glad to hear it turned out well for the most part, but _man_ it'll take a while before the frustration over the way the devs handled development and especially communication has left my system and I can give it a fair shake myself. Oh also, great review as always!
Hub Base Level Selection does not evoke Quake "to a T". Quake didn't have a hub. Closest would be the Hexen games, followed by Quake II. Edit: Oh yeah, this DOES evoke the "memory" of that new Quake Remastered episode hub, but that's new, not classic.
This year I’m doing a three hit combo of better thumbnails, higher frequency uploads, and better audio editing. Hoping that pushes me over the edge and, if it doesn’t, I’ll probably go back to just reviewing retro games every other week or so for funsies
@@Maddmike would be a shame to lose this run you're on atm if the year doesn't go how you want it, but I'd totally get it. I'm not really one for reviews, but I've binged a load of your backlog for the concise and immensely well-presented stuff you've put out. So just popping in to say appreciate all you're doing.
I'm really disappointed by your take that the game is generic if well done, and especially by how much time of the review you devoted to just saying "the game is what you'd expect" I think, most of all, you haven't explored the depths of the Ruination blade: that boost isn't *only* horizontal, and combined with crouch jumping it can get you up walls the Devs never intended for you to be able to climb. I was able to skip big sections of levels and get to some otherwise unaccessible secret with creative use of this mechanic, and I'm sorry to see no reviewer talk about this.
I'm enjoying it... went through the Doom/Quake/Hexen releases so it was nice to see this game plays faithfully as a boomer shooter. I agree about the difficulty, I'm playing on "Casual" and it still goes hard enough for these 62yo fingers and there's a butt-load of secrets to find for the curious.
Great review. will definitely be buying. Really like your review style. subbed!
Sometimes you just want some fast food. If something is someone's favorite genre, not sticking out but also not having any glaring issues is enough. Whereas, Hellscreen tries to be innovative, but has a garish color pallet and other issues. I'll get Wrath when it shows up in a Fanatical Choose Your Own Bundle.
This reviewer is wrong: Wrath is not a generic Quake-like.
It's way more tense and frantic even on easy due to the mean enemy positioning and spawn combined with an inability to savescum every encounter, and the platforming shenanigans you can get up to have been greatly underestimated by all reviewers I've seen so far: it's surprisingly easy to sequence break certain levels.
I still hope they are doing the VR port for this game. This in VR would be really sick.
Can the DarkPlaces engine do VR though?
Love me some boomershooter
If ever a game's early access campaign made me lose faith in the concept, it's this one.
Very glad to hear it turned out well for the most part, but _man_ it'll take a while before the frustration over the way the devs handled development and especially communication has left my system and I can give it a fair shake myself.
Oh also, great review as always!
I know it took really long but at least they were giving bi weekly updates communication wise
good review, love this game
Hub Base Level Selection does not evoke Quake "to a T". Quake didn't have a hub. Closest would be the Hexen games, followed by Quake II.
Edit: Oh yeah, this DOES evoke the "memory" of that new Quake Remastered episode hub, but that's new, not classic.
Interesting. Remastered was my first exposure to quake so I didn’t know that wasn’t original, pretty weird feature for a remaster lol
I think this is the best retro shooter ever. Thanks for the review!
Bro, the quality is good, you’ve been reviewing for 6 years and nobody gives a fuck. How do you find strength to keep going?
This year I’m doing a three hit combo of better thumbnails, higher frequency uploads, and better audio editing.
Hoping that pushes me over the edge and, if it doesn’t, I’ll probably go back to just reviewing retro games every other week or so for funsies
@@Maddmike good luck man. Appreciate your work.
agree, criminally under-viewed channel
@@Maddmike would be a shame to lose this run you're on atm if the year doesn't go how you want it, but I'd totally get it.
I'm not really one for reviews, but I've binged a load of your backlog for the concise and immensely well-presented stuff you've put out. So just popping in to say appreciate all you're doing.
I'm really disappointed by your take that the game is generic if well done, and especially by how much time of the review you devoted to just saying "the game is what you'd expect"
I think, most of all, you haven't explored the depths of the Ruination blade: that boost isn't *only* horizontal, and combined with crouch jumping it can get you up walls the Devs never intended for you to be able to climb. I was able to skip big sections of levels and get to some otherwise unaccessible secret with creative use of this mechanic, and I'm sorry to see no reviewer talk about this.
Thank you for the candid feedback. Will be chewing on this and will keep in mind for future boomer shooter coverage.