UE4 Changable Real-Time Materials (ArchViz)

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  • Опубликовано: 8 сен 2024

Комментарии • 73

  • @GameDevMan
    @GameDevMan  7 лет назад +8

    Updated tutorial with the ability to change the mesh and the material separably. ruclips.net/video/cZ7jSQnz0Oo/видео.html

    • @N4p0100
      @N4p0100 6 лет назад

      what if i interact with an object and then i hold, let's say right mouse button, and use the mouse barrel to toggle the color up and down?

  • @AGNEXO93
    @AGNEXO93 4 года назад +1

    U save my life, the only answer to my question about Dynamic materials and blueprint comunication

  • @Sushjcángừ
    @Sushjcángừ 7 лет назад +4

    best tut ever, slow enough and very clear, 1 like no doubt

  • @WhatsTheMeaningofMySuffering
    @WhatsTheMeaningofMySuffering 7 лет назад +8

    You sir, are a life saver.

  • @levigideonamante4798
    @levigideonamante4798 7 лет назад +2

    Wow been searching forever for this!

  • @anpanimation4027
    @anpanimation4027 3 года назад

    Thanks! It still all works

  • @NaruphonPunphairoj
    @NaruphonPunphairoj 3 года назад

    Thank you!! You save my life today !!

  • @bulidingforever4109
    @bulidingforever4109 7 лет назад +1

    looking for this clear simple tut. thanks dud

  • @ammaralammouri1270
    @ammaralammouri1270 6 лет назад

    i can not believe i can create this in my first month in unreal ..... thank u very much

  • @josesena4314
    @josesena4314 8 лет назад +1

    Great tutorial but it would be amazing if you just could select a texture for the little squares once the blueprint is on the scene so you could have more than one object changing color in the scene.

  • @marcoandolfato8547
    @marcoandolfato8547 4 года назад +1

    nice tutorial! helps a lot!

  • @sean8306
    @sean8306 4 года назад +1

    Great video

  • @ronniecanlas5617
    @ronniecanlas5617 7 лет назад +1

    Thank you so much for this video tutorial. It is very helpful for me.

  • @ChrisMiller-pw7hc
    @ChrisMiller-pw7hc 6 лет назад

    Awesome tutorial! Thanks so much!

  • @malcolmrains2426
    @malcolmrains2426 6 лет назад

    u can drag out from the reference of when u created the widget and use the remove node, so if u have other widgets they are unaffected

  • @YazılımveBorsa
    @YazılımveBorsa 7 лет назад +2

    Thank you for this tutorial ...

  • @lucassantos3476
    @lucassantos3476 7 лет назад +1

    Thanks for sharing man! Great tutorial!

  • @boubacarsdiallo9920
    @boubacarsdiallo9920 7 лет назад +1

    ommmgg thx a lot been looking for this

  • @mbahgat99
    @mbahgat99 6 лет назад

    best tut ever ,Thanks for sharing man

  • @KadeMarkoux
    @KadeMarkoux 6 лет назад

    This is very helpful, thank you!

  • @clifftonicstudios7469
    @clifftonicstudios7469 2 года назад

    Awsome easy to follow

  • @dorukuslu8314
    @dorukuslu8314 4 года назад

    man really i love you

  • @dorukuslu8314
    @dorukuslu8314 4 года назад

    you saved me man, really thanks...

  • @muhammadalras1111
    @muhammadalras1111 5 лет назад

    Very helpful
    Thank you👍

  • @devduttbhatt8461
    @devduttbhatt8461 4 года назад

    Hey thank you for the nice tutorial.
    In this video you have mentioned the linetrace. Will you please show how open and close color picker using line trace. I can create line trace but I cannot open and close the color picker
    Thank you again.

  • @K2unit3d
    @K2unit3d 6 лет назад

    Thank you so much. I subbed. Keep it up

  • @diegorborges
    @diegorborges 8 лет назад +1

    Thank you for this tutorial :)

  • @quas67
    @quas67 4 года назад

    your tutorial great

  • @karthikg1973
    @karthikg1973 5 лет назад

    Thank you

  • @thanapatsongsaeng5823
    @thanapatsongsaeng5823 7 лет назад +1

    Nice Tutorial. Thank you so much.
    Subscribe already. :D

  • @lucae6298
    @lucae6298 6 лет назад

    Good job man!!

  • @othmana.4506
    @othmana.4506 6 лет назад

    THANKS FOR THIS

  • @Orozco_PNW
    @Orozco_PNW 6 лет назад +1

    Excellent video!
    Anyone know of a good workflow for getting changeable materials in VR? Thanks!!!!!!

  • @arejays6701
    @arejays6701 7 лет назад

    BRAVO! THANKS

  • @PEDRO4075
    @PEDRO4075 5 лет назад

    Great! You saved me

  • @valentinaurelian2980
    @valentinaurelian2980 5 лет назад

    worked like a feather, from the start... thank you sir. one question : is it possible to replace the button colors with the preferred material texture? let's say we have 3 floor marble options with assigned textures to buttons, but instead of stock colors to preview the texture inside those buttons.

  • @carlostrujillo375
    @carlostrujillo375 4 года назад +1

    Hello i have two materials (not textures) and i want to do the same thing but changing between 2 materials smoothly when i get in the box collision. How can i do that?

    • @GameDevMan
      @GameDevMan  4 года назад

      Try to add a timeline node. and use a linear interpolation

  • @husseinmassarra2769
    @husseinmassarra2769 6 лет назад

    Thank you🤗

  • @ananyomajumdar1077
    @ananyomajumdar1077 7 лет назад +2

    @GameDevMan.........Have you tried the same thing in VR... i am trting to do the same thing in VR. But i guess it wont work the same way. Will be glad if you can help me out how to do the same thing in VR.

  • @ratheeshmukundan5875
    @ratheeshmukundan5875 7 лет назад +1

    thanks a lot....

  • @elwinwesterink4687
    @elwinwesterink4687 7 лет назад +2

    Great tutorial, just one question. How can I make this unique to each object?
    if I change the color of the box all boxes of instances/copies of the blueprint in the scene change as well.
    I want to be able to make 1 red, 1 blue and 1 yellow box or 1 red and 2 blue or any other combination.

    • @lobachevscki
      @lobachevscki 7 лет назад

      You have to create a material and BP for each object in your scene. You could create however one BP that receive the material and the Static Mesh as the input and then copy it to ease the process.

    • @joeferreira3340
      @joeferreira3340 7 лет назад +3

      This is what I did to solve this:
      Added a Boolean Variable to the BP_ColouredBoxChanger called "selected".
      Everytime I show the Widget I set this boolean to True, and everytime I close the widget I set it to False.
      Everytime I call the custom events I check if the boolean is true. If it is, then I change the collor. Else, just do nothing. This way only the selected one will change color.

    • @thomasl97
      @thomasl97 7 лет назад

      thank you it's works !

    • @lina280196
      @lina280196 7 лет назад

      I have so many object with different size, so I make one blueprint class for one object. How to change the color? Should I create one widget blueprint for one blueprint class? Please reply. thank you

  • @96ubme
    @96ubme 7 лет назад +1

    nice tutorial. Thank you so much. I have 1 question for you. How would I change the blue,red,yellow buttons to represent textures swatches? For example I made materials with maps on them instead of just colored materials. I know what to represent the icons on screen with a texture swatch not a color?
    Thanks

    • @GameDevMan
      @GameDevMan  7 лет назад

      alex monteiro add an image to the UI then Thrace a button ten top of the image, and make the button colour translucent.

    • @96ubme
      @96ubme 7 лет назад +1

      Thanks! I actually figured it out. One thing I cant figure out is how to make the object that I am change highlighted. So for example, lets say I am going to change my floor mesh. I have the 3 options (tile,wood, carpet ) I would love to be able to have the floor mesh outline highight when I trigger the options to come up. Does that make sense?

  • @user-ud4ou6sq9v
    @user-ud4ou6sq9v 7 лет назад +2

    where is create changable box colour widget?

  • @zerrouz
    @zerrouz 7 лет назад

    thanks a lot !

  • @maxmahesh891
    @maxmahesh891 5 лет назад

    Hopefully this is very useful tutorial thank... #cgunreal

  • @migi847
    @migi847 5 лет назад

    tAHNK YOU SO MUCH.

  • @cgunrealtutorial4881
    @cgunrealtutorial4881 5 лет назад

    #cgunreal || really this is very good tutorial

  • @kareklopodaros
    @kareklopodaros 5 лет назад

    and then im going ahead,and imma na go ahead and,and i go ahead,and we go ahead

  • @houzaifaaljandali4197
    @houzaifaaljandali4197 7 лет назад

    Hey Man , can we use this method to create the same thing but for audio music , like we have a music player and choose 3 different types of music .
    Thanks

  • @zeeshanalighoghai6247
    @zeeshanalighoghai6247 5 лет назад

    There no function as remove all what should i do ?

  • @triviet2884
    @triviet2884 6 лет назад

    am sorry but how to set default material at the beginning until we change it?

  • @LuizzSoares
    @LuizzSoares 6 лет назад

    When saved the game at execution time it returns to the previous color. How do I save the changed color at runtime.
    Quando salvo o game em tempo de execusão ele retorna para a cor anterior. Como faço para salvar a cor alterada em tempo de execusão.

  • @manchan5282
    @manchan5282 7 лет назад

    HI, I wonder why my model look very flat and it seem like didnt receive any lighting and shadow after I add texture on the material? Thanks!

  • @8WhiteMamba24
    @8WhiteMamba24 7 лет назад

    Why do all maps disappear? i got crushed lighting and texture :c !

  • @Sheldinator
    @Sheldinator 3 года назад

    not workinggggg ugh my menu isnt popping up

  • @ratheeshmukundan5875
    @ratheeshmukundan5875 7 лет назад

    hi..how we can save this interactive actions in video format like avi...

  • @mahdikhodadadi_i
    @mahdikhodadadi_i 6 лет назад

    why when i package the file , materials cant change

  • @hanson251985
    @hanson251985 7 лет назад

    Love it but I'm wondering how to recreate this solution to mobile, could you help me with that? THX in advance :)

  • @callisondtg1707
    @callisondtg1707 6 лет назад

    How can you make this work in VR with the Vive?

    • @GameDevMan
      @GameDevMan  6 лет назад

      Callison DTG I have never used a vive only a rift, I don’t know what you are trying to achieve so I can’t help. Sorry

  • @princejassal1
    @princejassal1 6 лет назад

    tu thumbnail hor paa ta viode ch kuj hor dikhayi jana gre grey ja.. jaaaa o ppreee

  • @alexandreribeiroarq
    @alexandreribeiroarq 7 лет назад

    realy nice, but your English is to much complicate to understand