Iclone 7 Tips & Tricks - Physics Constraints (Punching Bag Prop)

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  • Опубликовано: 6 окт 2024
  • A quick look at Iclone 7 Physics Constraints (Hinge Constraint) to create a punching bag prop manipulated by Character Collision Shapes.

Комментарии • 6

  • @peterblood50
    @peterblood50 2 года назад

    Great job Biz. I'm going to use some this in my next one. Physics is, by far, my weakest animation skill. With help like this I'm learning though.

  • @BabySharkSongs
    @BabySharkSongs 2 года назад

    nice, can you do with Football ?

  • @genesisanon
    @genesisanon 2 года назад

    would you mind writing the exact settings you applied to the punching bag? how much limit, damping, friction, mass etc on either the bag itself as the settings for the hinge? Would be very helpfull, as your bag moves in a good way. thanks a lot!

  • @informativevideos85
    @informativevideos85 2 года назад

    I want to learn complete course

  • @schoolzz2509
    @schoolzz2509 2 года назад

    link