another thing about this event, small thing but i thought i'd mention it, if you go and see loop afterwards without looping forward, sif will say “Thanks for earlier.” and Loop just responds with “Please don't mention it.”
@@lunar9342 oh lord i swear i responded to this, but yes. call loop 10 times within the house, and then it has a 10%ish chance of occurring every time you loop back to the field (IN ACT 4) afterwards.
I love Loop immediately getting it and loredumping all of the relevant name information after their own experience with forgetting the others names
another thing about this event, small thing but i thought i'd mention it,
if you go and see loop afterwards without looping forward, sif will say “Thanks for earlier.” and Loop just responds with “Please don't mention it.”
How do you trigger this?
@@lunar9342 this can be triggered in act 4! you’ve got to have used [Call Loop.] around 10 ish~ times, and it has a 10% chance or so of appearing.
You have to talk to loop with the [call loop!] action in 10 different loops.
@@lunar9342 oh lord i swear i responded to this, but yes. call loop 10 times within the house, and then it has a 10%ish chance of occurring every time you loop back to the field (IN ACT 4) afterwards.