Fancy Double notes (Download in the Description)

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  • Опубликовано: 26 окт 2024

Комментарии • 99

  • @Unbekannt
    @Unbekannt  7 месяцев назад +23

    I hope y'all like it,
    Alternativly you can also put this in the /characters folder and rename it to the character you want it to apply to, should work as well!

  • @KenDakki28
    @KenDakki28 5 месяцев назад +23

    This must be the work of an enemy stand...

    • @feritye767
      @feritye767 3 месяца назад

      is- is- is- is- is- is- is- is- is- is- is- is- is- is- is
      is that a minecraft armour stand reference

  • @monkeyportugues8515
    @monkeyportugues8515 7 месяцев назад +3

    Rlly good, love the idea and u implemented it very well in-game. Hope ur doin great btw🔥❤

  • @LostOnYoutube_
    @LostOnYoutube_ 5 месяцев назад +7

    you should make it so that it works if the both the player and opp have a ghost when two NORMAL notes are pressed at the same time (or a little after)

    • @Unbekannt
      @Unbekannt  5 месяцев назад +2

      Yeah, that would probably make using it a bit simpler huh?

    • @enderchris1yt
      @enderchris1yt 4 месяца назад +1

      ​@@Unbekannt yeah,But the way it's set up now can actually be used to have only the ghost sing,which has it's uses

  • @cherrylemon2940
    @cherrylemon2940 5 месяцев назад +9

    love the pittsbourne music

    • @Unbekannt
      @Unbekannt  5 месяцев назад +4

      Reroll your Ost 🔥🔥

  • @official_Tikyhank02
    @official_Tikyhank02 7 месяцев назад +9

    “Well then download it here:”
    *no link*

    • @Unbekannt
      @Unbekannt  7 месяцев назад +1

      I don't know what you mean?
      (also read the post)

    • @official_Tikyhank02
      @official_Tikyhank02 7 месяцев назад +1

      @@Unbekanntwhich post

  • @ilovpzys
    @ilovpzys 5 месяцев назад +5

    This could be cool for a Jojo mod

  • @OriginalDevel
    @OriginalDevel 7 месяцев назад +26

    I have a question, does this script work for the opponent?

    • @Unbekannt
      @Unbekannt  6 месяцев назад +13

      No, but that's a good idea to add in an update!

  • @GoofyGooberlyv2
    @GoofyGooberlyv2 4 месяца назад +6

    QUESTION.
    Is it possible to code it so that 2 ghosts appear if you press 3 notes? Or is it... just blatantly impossible?
    I'm no FNF modder, nor a coder in anyway, so I'm not experienced in this field, but I hope there's atleast 1 workaround to make it so that 2 ghosts appear, or possibly even 3 ghosts for 4 notes.

    • @v0xyyyyy
      @v0xyyyyy 2 месяца назад

      u can just prob duplicate the script, edit the offsets and edit the note type, (you could prob make ur own its not that hard)

  • @TheReaperPepper2
    @TheReaperPepper2 5 месяцев назад +3

    Hey, I'm using the script and kinda just working on it and I made a script that should also work for the opponent as long as you change the proper xml, offsets, ect. I'll do some more testing and if you want I can give it to you!
    Edit: Got it working and I'm gonna try it on other characters.

    • @FernandoManiacMania
      @FernandoManiacMania 4 месяца назад

      how’d it went

    • @TheReaperPepper2
      @TheReaperPepper2 4 месяца назад

      @@FernandoManiacMania works perfectly, I gave the script to them so they can make it more user friendly.

  • @shadow33594
    @shadow33594 5 месяцев назад +5

    @Unbekannt heya, do you mind if I add it to my mod and credit you in game and on the Gamebanana page for it ? :v

    • @Unbekannt
      @Unbekannt  5 месяцев назад +2

      No! Of course you can use the script :)

  • @abod-1977
    @abod-1977 4 месяца назад +1

    Imagine that 6k with shaggy one time and 6 shaggy ghost spawned

  • @Monkeyboy692
    @Monkeyboy692 7 месяцев назад +1

    Just a question is a event tyoe thing or just a script like just it happens whenever

    • @Unbekannt
      @Unbekannt  7 месяцев назад +1

      Script, so you put it in /data, /scripts or /characters then it works the entire song, all songs, as the character

  • @ItsSuper_
    @ItsSuper_ 5 месяцев назад +1

    We see those fancy notes and cinamatic bars! Could we get a script for them?

    • @Unbekannt
      @Unbekannt  5 месяцев назад

      The fancy notes are from Ralsi, here:
      The Cinematic script is fully made by me, and I wanted to add a few new features and performance improvements still, but I'm looking foreward to releaseing it!

  • @toddathant-star9034
    @toddathant-star9034 7 месяцев назад +1

    This script is amazing!! I’d really like to use it in a mod can i do that?

  • @vtnightcore
    @vtnightcore 4 месяца назад +1

    can u set a ghost to another character

    • @Unbekannt
      @Unbekannt  4 месяца назад

      With a bit of simple recoding, yes

  • @surepart
    @surepart 4 месяца назад

    bruh, we need to rechart the song to apply it

    • @Unbekannt
      @Unbekannt  4 месяца назад

      Because it's supposed to be for mod makers, and it takes not actually that much time to do

  • @hinatadev
    @hinatadev Месяц назад

    Where Can I Find The Light Sprite? From The Gameplay Demonstration

  • @lcgl09
    @lcgl09 5 месяцев назад

    I just have one question, is this the same stuff that happens in for example fnf vs imposter or fnf all my fellas mod, but the “ghost bf” is placed on bf instead of off the side?

  • @waitwaht777
    @waitwaht777 4 месяца назад

    Heya, can I request for some assistance?
    - When I tried the script on BF, his ghost sprites are small. I did follow all the instructions.
    I like this script by the way, thank you!!
    EDIT: I managed to fix a problem I said here, now my only problem is the size of the ghost sprites

    • @Unbekannt
      @Unbekannt  2 месяца назад

      I'm aware of the size problem sadly, I'm wanting to fix it in an update in the future

    • @waitwaht777
      @waitwaht777 2 месяца назад

      @@Unbekannt Oh oop- I see :'>
      Hope you can able to fix it soon, tyt for now

  • @yori_sounai
    @yori_sounai 5 месяцев назад +2

    Woils be cool for a jojo mod

  • @Justin_bricksman11
    @Justin_bricksman11 6 месяцев назад

    My character scale is 0.6 and when i use the double note, the ghost bf is bigger than the normal one

    • @Unbekannt
      @Unbekannt  6 месяцев назад

      The script doesn't scale correctly (yet)
      Hope I can fix it rather soonish

  • @Dravenick
    @Dravenick 5 месяцев назад

    Here's a question about the coding/script abilities of fnf scripts... Is it possible to jsut grab the offset with a script and use that as a var in where the ghost may use alongside wirh some addition depending on where the character is on the screen... Or maybe the answer is a no?

    • @ilovpzys
      @ilovpzys 5 месяцев назад

      Like, changing dynamically while playing?

    • @discussions.
      @discussions. 5 месяцев назад +1

      the way this comment is written makes it 10x harder to read. if you can explain it better, i might be able to edit the script and get what you want.

    • @ilovpzys
      @ilovpzys 5 месяцев назад

      @@discussions. He just meant that if the offset is able to change dynamically by a variable, eg, Hitting a special note while playing would hide the ghost off, or something like that

    • @Unbekannt
      @Unbekannt  5 месяцев назад

      I don't know what you mean...
      But I think the script already does that?

  • @Zane_OvO
    @Zane_OvO 4 месяца назад +1

    One question, how can i get it working?

    • @Unbekannt
      @Unbekannt  4 месяца назад +2

      Everything should be explained in the video

    • @Zane_OvO
      @Zane_OvO 4 месяца назад

      @@Unbekannt oh ok

  • @v0xyyyyy
    @v0xyyyyy 2 месяца назад +1

    how do i change the ghost sprite?

    • @Unbekannt
      @Unbekannt  2 месяца назад

      Why? Do you want a different Ghost than the Player?
      You'd need to change something in the code, shouldn't be too hard, since it's pretty much a singlular line

    • @v0xyyyyy
      @v0xyyyyy 2 месяца назад

      ​@@Unbekanntwhich part do i change?

  • @patrikczp
    @patrikczp 7 месяцев назад +1

    Everything works!
    But i got one small problem ( i guess )
    My ghost is too big.. Any way i can make it smaller?

    • @Unbekannt
      @Unbekannt  7 месяцев назад +3

      That has actually been a problem for a few people, I've got any Idea how to fix it, but it may require a bit of extra work.
      I'll update the script soon 👍

    • @patrikczp
      @patrikczp 7 месяцев назад +2

      Thanks! You are best!@@Unbekannt

  • @ThxnderXD
    @ThxnderXD 5 месяцев назад +1

    does this work with triple notes?
    edit: just noticed that triples are showcased in philly nice, the reply i made on this is still relevant though

    • @ThxnderXD
      @ThxnderXD 5 месяцев назад +1

      if not then i think there should be a second ghost for those, not sure how easy that would be though

    • @Dravenick
      @Dravenick 5 месяцев назад

      Ain't it so easy, maybe you could do it yourself if you know how to clone and add some identical note of something? Sure you'll need some modding knowledge and some creativitya bit, but I know nothing. Although ​@@ThxnderXD… if we can't do it, may a way be found eventually.

    • @Unbekannt
      @Unbekannt  5 месяцев назад

      ​@@Dravenickit's totally possible, it would just require a bit of extra work, I might try it out later though!

    • @GoofyGooberlyv2
      @GoofyGooberlyv2 4 месяца назад +1

      damn I was wondering if it works for quadruple notes as well
      Or... if you have that Shaggy-Type beat, 8 ghosts for the 9 keys.

  • @JoaquiXZ
    @JoaquiXZ 6 месяцев назад +1

    Question, can you change the size of the ghost manually? Since, I use an"optimized" sprite and I change the scale so that it looks good, Could something like that be done with the ghost or is it better to change the sprite? If it can't be done, thank you anyway
    (Google translate)

    • @Unbekannt
      @Unbekannt  6 месяцев назад +1

      I'm working on a version that allows scaling, due to school I've been super busy lately tho
      right now it doesn't work :/

  • @Dan-the-dancing-dude
    @Dan-the-dancing-dude 2 месяца назад

    How do i make it work ._.

  • @Drago_Cuven
    @Drago_Cuven 4 месяца назад

    i'm gonna attach it to a different notetype.

  • @natnns350
    @natnns350 7 месяцев назад

    YEEEEAAHHHHH LESGOOOOOOOO

  • @NicoWithCoolHat
    @NicoWithCoolHat 7 месяцев назад +2

    Question, does it work on 0.6???????????

    • @Unbekannt
      @Unbekannt  7 месяцев назад +3

      This should work on most psych versions

    • @OppoExpunged77
      @OppoExpunged77 4 месяца назад

      ​@@Unbekanntdoesn't work on os engine

    • @Unbekannt
      @Unbekannt  4 месяца назад +1

      @@OppoExpunged77 Yeah? It isnt't supposed to?

    • @OppoExpunged77
      @OppoExpunged77 4 месяца назад

      @@Unbekanntwhat

  • @Black_white_cat848
    @Black_white_cat848 7 месяцев назад +2

    Do i can use this on android fnf??

    • @Unbekannt
      @Unbekannt  7 месяцев назад +1

      Idk, most likely

    • @Dravenick
      @Dravenick 5 месяцев назад

      Depends if you have the capability to do such things. You'll need a code editor program/side and more and a way to modify some application files on your device maybe. But I do not know as well.

  • @DarkFantasyMzh
    @DarkFantasyMzh 5 месяцев назад

    It's hard to adjust..

    • @Unbekannt
      @Unbekannt  5 месяцев назад

      I know :/
      I'm trying to improve it...

  • @M4N14C4L
    @M4N14C4L 5 месяцев назад

    He did it!!

  • @ElsrPato
    @ElsrPato 7 месяцев назад

    It's about time

  • @Furry-gq1mn
    @Furry-gq1mn 6 месяцев назад

    It's very cool and everything, but I don't know how to install it. I have already put it in all the routes and nothing, I have put it in scripts, character, data, and nothing happens, can someone help me? (thanks translator)

    • @Unbekannt
      @Unbekannt  6 месяцев назад

      Use "No Animation" notes in the editor?

    • @Furry-gq1mn
      @Furry-gq1mn 6 месяцев назад

      ​@@Unbekannt I have the default psychengine notes. I don't know in which path or where the file should be placed and how to activate it (I don't speak English, sorry)

    • @Furry-gq1mn
      @Furry-gq1mn 6 месяцев назад

      I don't know anything about psychengine

    • @Unbekannt
      @Unbekannt  6 месяцев назад

      @@Furry-gq1mn watch 1:24
      Go into the chart editor (press 7),
      you can see a "Notes" tab on the top-right next to where you place the notes,
      there are alt-animation, Gf Sing, hurt notes and No Animation notes
      select the "No Animation" note,
      this "No Animation" note is going to be what the ghost sings,
      Try this

    • @Furry-gq1mn
      @Furry-gq1mn 6 месяцев назад

      @@Unbekannt aaa ok ok but where do I put the fancy double notes file

  • @TheKnightEngineer
    @TheKnightEngineer 4 месяца назад

    How do i make this work for the opponent?

    • @Unbekannt
      @Unbekannt  4 месяца назад +1

      That's the neat part, you don't!
      (I'm working on making it easier and adding a Opponent ghost as well, just give me some time)

    • @TheKnightEngineer
      @TheKnightEngineer 4 месяца назад

      funny thing is, im attempting to recode it to work on the opponent, its working so far, just gotta make it go back into the opponent bc now its kinda stuck there​ @Unbekannt

  • @DiegodieguinhogamesBR
    @DiegodieguinhogamesBR 5 месяцев назад

    How to install in mobile(android)?

  • @BlueCraft533
    @BlueCraft533 3 месяца назад

    Why it's not work on me

    • @Unbekannt
      @Unbekannt  2 месяца назад

      Everything should be explained here, maybe you didn't use "No Animation Notes"?

    • @BlueCraft533
      @BlueCraft533 Месяц назад

      @@Unbekannt oh, I Forgot Hehe🗿

  • @ghostroblox2137
    @ghostroblox2137 7 месяцев назад +1

    iamgine this on mfm