Chapters: 00:00 - Introduction to Virtual Production 01:03 - History of Virtual Production 03:46 - Chapter 1: How It Works 06:42 - Chapter 2: Built-In Lighting 09:50 - Chapter 3: Flexible Locations 13:46 - Takeaways
As an actor/writer/director myself, I love the real location more than anything just because it's an adventure in itself to engage with the real environment.
At the end of the day, this tech are just another tool to get the job done. I'd say if flim making wasn't mostly about making money and it was just for pure creative art, real location sets would be the go to for the most part. Unfortunately, we live in a world where everyone has to get paid for their time and make a living off of from flim making. Lol.
The Footage, the production, the montage, the topics... BREATHTAKING! Thank you very much dear Studiobinder Team for constantly providing us with such detailed and high qualitative content! Keep up the good work! Much love to you all and everyone reading this comment. May you achieve anything you envision!
this Virtual Production is absolutely going to lead to some huge revolutions in filmmaking and I'm excited to see how it develops. Definitely not the end of the green screen, since it has the lighting and flexibility of post-production issues, but certainly a powerful tool in the right film crew's hands.
I think Virtual Production will lead to better stories too. It requires much more pre-production work, which means directors must have clear intention BEFORE they start filming. So many of today's films are shot on a green screen without a clear idea of what the scene is going to look like. "Doesn't matter. We'll fix it in Post." CGI artists and editors are left polishing a turd; the former often getting blamed for a movie's failure at the box-office.
Thats not at all how it works. Green screen is planned to absolute details. They have a pre viz so detailed that it could stand as an animation on its own. Vfx supervisors are also on set to make sure everything is set up propperly.
Unfortunately a hefty amount of the time we still have to change the background in virtual production situations. LED screens have made it a lot more difficult and time consuming in that regard. Especially with edge corrections.
My husband recently did a virtual production project. I don’t know a ton about it but I do know he REALLY enjoyed working on it. Can’t wait for it to be released!
James Cameron has a history of innovation and development that places him at the forefront of people who have pushed the industry forward. He has never allowed himself to be constrained by existing technology. It will be, perhaps, his greatest legacy.
Pretty impressive that turn-key virtual sets for amateur filmmakers are available (starting at) under $10,000. Pretty cool. I heard that the "Volume" used by Lucasfilm costed about 20 million dollars to create...
Personally, I love the idea of vp. As an amateur filmmaker with a rediculously low budget, I really like the idea of framing an lcd screen for a window shot.
Definitely the future of film making. Challenges that need to overcome are the ability of the camera movements and creating realistic imagery that can look very real. One step and technical advancement at a time.
Virtual production is the future of shooting a film and the use of it will revolutionize the way we make films thanks to constant technological updates and innovations!!
Definitely! One of the main issues is that LED walls only look convincing in certain lighting situations. We currently have no proposed solution to a variety of lighting situations like having large light sources like the sun look as realistic on an LED stage as opposed to other filming conditions.
@@hglankshear Yes, and nobody is talking about it! No high speed shots also. LED entry level price tag is 100% more vs green screen. Background always has to be out of focus. You cannot pull the focus on the LED wall itself. No post prod is true, but time required to prepare the environments is quite substantial.... Not to mention that you can catch moire effect and then post production is required...
Thank you very much for all the explanation. I had to read on Virtual pRoduction in Production Pipeline Fundamentals and I had a hard time visualizing what it really was. Very good video and informations on the subject
I think when it comes to stylized or what would be insane budget locations, VP is an amazing tool for allowing the cast and crew to visualize the scene, rather than having to imagine it. Though, I also believe that shooting in actual locations are the most realistic option if available. Plus, it's always fun to scout out locations.
It looks like a very valuable tool with significant plusses. But I don't see it completely replacing outdoor shots (at least for awhile), for some of the reasons mentioned (difficulty emulating direct sunlight, limited space on a soundstage, limited camera movement, etc). Still, there's no reason you couldn't mix and match to get whatever your production needs. I'd love to play with it... :)
"Live-keying" is also a type of virtual production. You don't always need LED walls to create a live recording with a final output, while LED walls make the image look better because of the lighting it's still a lot more expensive than a simple green screen. The cheapest virtual production method is live-keying, using softwares like Aximmetry will give you a really good key as well.
i want to be a part of the film industry! i’d love working on a set. even if i was just doing mindless physical work not making much i’d still be happy
The first time someone put up a green screen and said, "We'll add that part in post," it completely changed film production. We've been living in that world for over 40 years, an entire career for some our colleagues in this industry. The interesting part in the craft of virtual production is that it's conceptually a return to Old Hollywood shooting, where all shots just had to be planned out with creative solutions beforehand and then entirely and practically actualized on set. Then we just edit, color, sound and deliver. With tools like simulcam, LEDs, XR, etc., we are conceptually moving more towards WYSIWYG shooting, so workflow stages like digital assets need to shift way earlier while previz and techviz need to be far more rigorous and accurate. It seems appropriate that the most notable VP example is still a Star Wars series, considering the original three movies pushed practical effects to new frontiers in the 70's and 80's, while the prequels did the same for green screen in the 00's.
This was very informative. I think it’s a great new discovery. As an actor that would help me greatly so I would have to use my imagination to see what’s going on, but I could see where I am and what I’m looking at would make it easier to let go and let my emotions flow easier. This is fascinating and I think it’s something that’s not gonna take over completely meaning we will still use locations and we would use this new technique. It’s wonderful that we can combine do with old. Again, thank you for this informative video.
On the one hand, it is amazing what this technology can do. On the other hand, there is something about a real location with all the imperfections that seems more real and believable. If they made Lawrence of Arabia with this I don't think the movie would feel the same... There is a sense in many CGI heavy movies of fakeness. It looks unreal and it can take you out of the experience. But this saves time and money and yet a true sense of place is lost.
Amazing video, thank you for putting it all together. I would be lying if I didn't mention its a bit overwhelming. Its so difficult to keep up with everything changing in the world of filmmaking.
We are creating a kind of hybrid VP technique. The lighting and reflections of LED walls but it appears three dimensional to everyone on set yet has the flexibility of relighting and comp, if need be in post. VP, as it is done now, will evolve to not require as much preproduction time. It will need to in order to become more widely used.
While there is an upside to this, it also locks complex issues of visual effects into a shot. Everything has to be figured out and prepared ahead of time, with priction, first unit intense deadlines. While that is normal for physical sets that might get by with some parts not being done, for these CG sets, anything not done may turn into a bigger problem. The visual effects pipeline, occurring before production (rather than in post), is a huge change, and it also prevents directors from changing VFX later in post. That has advantages and disadvantages.
Not quite. Every part of the background that has no real element in front of it can trivially be replaced. The camera is tracked, so changing the model and re-rendering the camera's view, then roughly cutting out the actors, is trivial. The seam between the camera picture and the rendered picture is quite small, basically just the errors introduced by the real-world screen not being exactly where the computer thinks it is and the real lens not being perfect.
@@HenryLoenwind What you describe is exactly what virtual sets are supposed to avoid: camera tracking and new VFX in post. The goal is to get the shot in camera, otherwise this is like any VFX shot through traditional post methods. That is the promise sold to studios and directors, that they don't have to do this. It isn't previz, it is finalled in the camera.
The light coming off the LED panels is RGB, far from full spectrum (unless the stage has panels that are only just starting to come out). This can be somewhat compensated for in terms of skin tones with white light on the actors, but color in general is still a huge issue. There are also some other limitations, e.g. focus distance (you can't focus into the plane of the screens, there will be moire); plus the physical size of the screen and the angle the camera might shoot at (at least in terms of In-Camera VFX); plus the shots are pretty much locked in, unless you want to roto in post (as they did with most of the shots on at least the first season of the Mandolorian, ironically) And of course this same technique of camera tracking to match a virtual camera in Unreal can also be used on green screen - in the opposite direction, so to speak, meaning the video coming out of the camera is composited with the view of the virtual camera in UE.. which is sometimes used as-is (e.g. for live streaming), but can readily be used with a post workflow for higher quality, as well as easy changes to the digital environment. Plus that is enormously less expensive than an LED Volume. I've built an entire green screen VP studio for less than the first of a single day rental of a Volume.
There is a directing mod in GTA 5 known as Rockstar editor it can be used to make pre-visualization of the movie scenes in a much faster way. I've used it myself and it can give you great results.
'its a diffuse light because of the distance'; is this because of the limited contrast ratio you can produce in the medium/ at the distance? and the fact that its probably not perfectly matte, so its reflecting light back?
James Cameron didn't comprise his imagination, worked on technology for years to raise them to match his visions. But altering weather/scene for entire seasons of tv series, or designing shots based on restricted camera movements because technology can't accommodate this is just taking away the art from filmmaking. I'm sure this technology will get better, but it only gets better if someone dares to go beyond.
Make a video about framing, I mean I don’t know if it is called framing or not but I mean like the actor is looking at the right so the camera needs to leave more space at the right. Make this video where to leave this space, when and why
This is a very new technology yet but we are making giant jumps for it is use. We need to still perfect it but it is a great way to help actors and production to make better visual effects. Of course, i prefer real sets and real places and nothing will beat it. But this is perfect for sci fi or the imposible scenarios. So this is better than the simple cgi, very excited for what we can achieve with it.
If anything it makes it a loooooot easier for actors but, not the crew. I believe it'd take a longer time & money to create a scene now that ever. It used to take just a computer or two to create background for these greenscreen scenes.
Actually virtual production makes logistics a lot easier for crews; you can shoot for multiple locations in one place and you don't have to worry about light changes in outdoor scenes
@@StudioBinder Ok, you're right but, what in cases where the actor/s need to run farther than the little space I see there? or difficult angle that capture the bottom of aircraft facing the sky and all other crazy angles? lcd won't be mounted on the ceiling top would they?
...And the RUclips Oscar for "Best Educational Video" goes to... StudioBinder for "Virtual Production Explained - Is This The End of the Green Screen?"
For shots in SUNLIGHT they could put their LED Screens outside - or rather in a protected Mini-Arena with a retractable roof. YOU are welcome - put my royalties cheque in the post....
In case they put a greenscreen on led, it would be awesome if the markers disappear automatically when they are passing behind the actors, 'cause it's a pain (and time consuming task) to remove them. Anyway, i hope the director will never aks for a different background when the shots are done and set is disassembled...in that case, you have to rotoscope all 😬 (and in case of big light difference, it will be impossible to do)
They can do even more. It is possible to use any image on the background screen as a green screen and have the actor cut out automatically. The computer knows what it shows on the screen, and it knows which pixel(s) on the screen corresponds to which pixel(s) of the camera (after proper calibration and with some margin of error). So it is possible for it to identify if any pixel of the recorded image came from the background or the actor. This means that carefully selecting an image that's "blobs of colours that are about what will be put there later" even solves the fringe problem, as pixels that are a mix of background and actor can just be left as they are. And even when not doing that, it can project a tightly tailored green screen just around the actor. Using the feedback method from above, that green screen could extend as little as an inch around the silhouette of the actor, practically eliminating light spill. Also, tracking markers are not needed at all---the camera already is being tracked.
Chapters:
00:00 - Introduction to Virtual Production
01:03 - History of Virtual Production
03:46 - Chapter 1: How It Works
06:42 - Chapter 2: Built-In Lighting
09:50 - Chapter 3: Flexible Locations
13:46 - Takeaways
I studied filmmaking in a university, but I learn filmmaking from StudioBinder.
🔥🔥
Did you find university worth the investment?
@@chrisdickersonfilms The first year, yes. The rest? Not so much...
As an actor/writer/director myself, I love the real location more than anything just because it's an adventure in itself to engage with the real environment.
For sure, after all VP is great because it gets us closer to the real environment
That's awesome! How many movies have you made?
True. But sometimes, when a real location isn't an option, this looks like a great alternative.
Thank you for saying this. As an amateur photographer and very new to filmmaking, I love being in a location. It's a character in itself
At the end of the day, this tech are just another tool to get the job done.
I'd say if flim making wasn't mostly about making money and it was just for pure creative art, real location sets would be the go to for the most part.
Unfortunately, we live in a world where everyone has to get paid for their time and make a living off of from flim making. Lol.
The natural lights and reflections from the led screens are really nice, also how the environment can be updated in real time.
*LED*
so helpful to filmmakers
Absolutely. Seems to take the guess work out of lighting which seems more efficient, cost effective, and promotes better time management.
The Footage, the production, the montage, the topics... BREATHTAKING! Thank you very much dear Studiobinder Team for constantly providing us with such detailed and high qualitative content! Keep up the good work! Much love to you all and everyone reading this comment. May you achieve anything you envision!
Thanks for watching!
The Mandolorian’s epic set pieces are really a step forward in immersive sci-fi
Hopefully more shows will follow
StudioBinder is literally like Film school except in forms of informative videos that go really in-depth and show the process of filmmaking!!
That's the idea!
this Virtual Production is absolutely going to lead to some huge revolutions in filmmaking and I'm excited to see how it develops. Definitely not the end of the green screen, since it has the lighting and flexibility of post-production issues, but certainly a powerful tool in the right film crew's hands.
Can't wait to see what more filmmakers will do with it
Loved how they used a clip from 'Thor: Love and Thunder' - I was on that set! Seeing the background shift to create parallax was trippy! 😂
Amazing!
This actually reminds me of the screen they put up in MIssion Impossible 4 in the hallway in Russia. That idea was ahead of its time.
Great point!
I think Virtual Production will lead to better stories too. It requires much more pre-production work, which means directors must have clear intention BEFORE they start filming.
So many of today's films are shot on a green screen without a clear idea of what the scene is going to look like. "Doesn't matter. We'll fix it in Post." CGI artists and editors are left polishing a turd; the former often getting blamed for a movie's failure at the box-office.
Good point!
Thats not at all how it works. Green screen is planned to absolute details. They have a pre viz so detailed that it could stand as an animation on its own. Vfx supervisors are also on set to make sure everything is set up propperly.
Hahahaha polishing a turd 😂😂😂
Unfortunately a hefty amount of the time we still have to change the background in virtual production situations. LED screens have made it a lot more difficult and time consuming in that regard. Especially with edge corrections.
Are CGI artists required to adjust the imagery on set while shooting ?@@hglankshear
Been waiting for this. Thank you for the awesome explanation.
Thanks for watching!
My husband recently did a virtual production project. I don’t know a ton about it but I do know he REALLY enjoyed working on it. Can’t wait for it to be released!
Congrats!
If I"m gasping it's because this just took my breath away. Oh the possibilities. Bravo StudioBinder! With love from Atlanta.
James Cameron has a history of innovation and development that places him at the forefront of people who have pushed the industry forward. He has never allowed himself to be constrained by existing technology. It will be, perhaps, his greatest legacy.
Agreed!
Spectacular!
Thank you StudioBinder for this Inspiring video.
Glad you liked it!
The O.G voice is back!!!!🔥
👍👍
Pretty impressive that turn-key virtual sets for amateur filmmakers are available (starting at) under $10,000. Pretty cool. I heard that the "Volume" used by Lucasfilm costed about 20 million dollars to create...
Will love to see what indie filmmakers produce with this tech in their hands
@@StudioBinder Indeed!
Personally, I love the idea of vp. As an amateur filmmaker with a rediculously low budget, I really like the idea of framing an lcd screen for a window shot.
It would be a worthwhile investment
This channel is my film school! So insightful and covers everything you need to know. Thank you StudioBinder
Thanks for watching!
Studio Binder never misses 🙌
Cheers!
Welcome back!! Not saying the other voice over guy was bad, but just missed the accent!
We work with multiple narrators!
Glad to have our suave Englishman back for the voiceover.
✔✔
Such a clear explanation. Great job. Also, a cheaper alternative is rear projection instead of led screens but its dimmer with lesser light falloff.
Definitely the future of film making. Challenges that need to overcome are the ability of the camera movements and creating realistic imagery that can look very real. One step and technical advancement at a time.
Excited for the future
This is the best explanation of the virtual LED wall I've seen yet. Thanks.
This is very interesting and an improvement on green screen but location films are still much more interesting.
Virtual production is the future of shooting a film and the use of it will revolutionize the way we make films thanks to constant technological updates and innovations!!
We'll see!
VP has arrived at the right time to meet the insatiable appetite for streaming content.
Green screen isn't going to end, but will probably used for smaller productions and some specific kind of scenes.
Time will tell!
A film like 300 could never be made without green screen, neither Speed Racer or Sin City.
Definitely! One of the main issues is that LED walls only look convincing in certain lighting situations. We currently have no proposed solution to a variety of lighting situations like having large light sources like the sun look as realistic on an LED stage as opposed to other filming conditions.
@@hglankshear Yes, and nobody is talking about it! No high speed shots also. LED entry level price tag is 100% more vs green screen. Background always has to be out of focus. You cannot pull the focus on the LED wall itself. No post prod is true, but time required to prepare the environments is quite substantial.... Not to mention that you can catch moire effect and then post production is required...
Thank you very much for all the explanation. I had to read on Virtual pRoduction in Production Pipeline Fundamentals and I had a hard time visualizing what it really was.
Very good video and informations on the subject
This is indeed the future. Thank you always studiobinder
I love the voice behind this video
I was not prepared for that opening
😅
now i understand why those high priced screens are for, love every episode of "what is" ♥
Thanks for watching!
I think when it comes to stylized or what would be insane budget locations, VP is an amazing tool for allowing the cast and crew to visualize the scene, rather than having to imagine it. Though, I also believe that shooting in actual locations are the most realistic option if available. Plus, it's always fun to scout out locations.
Virtually the best channel on RUclips 😏😏😏😏😏
Virtually and practically we hope haha
Absolutely Fantastic! Verily the future of filmmaking. My producer sent me this video, and I'm definitely in.
Absolutely BRILLIANT explanatory video! WELL DONE!!
It looks like a very valuable tool with significant plusses. But I don't see it completely replacing outdoor shots (at least for awhile), for some of the reasons mentioned (difficulty emulating direct sunlight, limited space on a soundstage, limited camera movement, etc). Still, there's no reason you couldn't mix and match to get whatever your production needs. I'd love to play with it... :)
It'll never replace real locations, we were comparing it to other techniques that simulate environments like green screen
@@StudioBinder Right, that was the feeling I got. It certainly has its place, and the tech will only get better. It's a cool option to have... :)
Lubezki used a less sophisticated Volume in Gravity, 'The Light Box', to match the lighting from the cgi sun and stars in the actors faces
It was well done!
Very interesting as always. Thank you StudioBinder : )
Cheers!
"Live-keying" is also a type of virtual production. You don't always need LED walls to create a live recording with a final output, while LED walls make the image look better because of the lighting it's still a lot more expensive than a simple green screen. The cheapest virtual production method is live-keying, using softwares like Aximmetry will give you a really good key as well.
I can’t wait to get into Hollywood film production
Crazy that the Wizard of Oz tornado scene is not mentioned despite being just that! Most realistic tornado shots in movie history!
lol I loved the Dirk Diggler scene at the end.
Wait, do a video on the availability of virtual production sets made to order, that sounded amazing.
I can’t believe you guys used “The Room” in this edit 😂
Had to use a classic
You guys are the best !!
LOved watching this!
Great to hear!
i want to be a part of the film industry! i’d love working on a set. even if i was just doing mindless physical work not making much i’d still be happy
The Mandalorian really changed the game for the movie and tv shows going forward! This is the way.
The first time someone put up a green screen and said, "We'll add that part in post," it completely changed film production. We've been living in that world for over 40 years, an entire career for some our colleagues in this industry. The interesting part in the craft of virtual production is that it's conceptually a return to Old Hollywood shooting, where all shots just had to be planned out with creative solutions beforehand and then entirely and practically actualized on set. Then we just edit, color, sound and deliver. With tools like simulcam, LEDs, XR, etc., we are conceptually moving more towards WYSIWYG shooting, so workflow stages like digital assets need to shift way earlier while previz and techviz need to be far more rigorous and accurate.
It seems appropriate that the most notable VP example is still a Star Wars series, considering the original three movies pushed practical effects to new frontiers in the 70's and 80's, while the prequels did the same for green screen in the 00's.
This was very informative. I think it’s a great new discovery. As an actor that would help me greatly so I would have to use my imagination to see what’s going on, but I could see where I am and what I’m looking at would make it easier to let go and let my emotions flow easier. This is fascinating and I think it’s something that’s not gonna take over completely meaning we will still use locations and we would use this new technique. It’s wonderful that we can combine do with old. Again, thank you for this informative video.
Like always, the future of filmmaking will be a combination of both new and old ideas, techniques and technologies.
The evolution continues!
Very well explained topic with clear concept 👏👌👍
On the one hand, it is amazing what this technology can do.
On the other hand, there is something about a real location with all the imperfections that seems more real and believable.
If they made Lawrence of Arabia with this I don't think the movie would feel the same...
There is a sense in many CGI heavy movies of fakeness. It looks unreal and it can take you out of the experience.
But this saves time and money and yet a true sense of place is lost.
Amazing video, thank you for putting it all together. I would be lying if I didn't mention its a bit overwhelming. Its so difficult to keep up with everything changing in the world of filmmaking.
Very instructive. Thanks! 👍
Cheers!
Superb video 👍
I am eagerly waiting this to arrive in Indian Film Industry. So, we can experience it.
Excited to see what you guys do with it!
so like that one scene from mission impossible ghost protocol
We are creating a kind of hybrid VP technique. The lighting and reflections of LED walls but it appears three dimensional to everyone on set yet has the flexibility of relighting and comp, if need be in post.
VP, as it is done now, will evolve to not require as much preproduction time. It will need to in order to become more widely used.
Can't wait!
Seems like quality control is very important. So many disney projects have been trash using these LED ones
While there is an upside to this, it also locks complex issues of visual effects into a shot. Everything has to be figured out and prepared ahead of time, with priction, first unit intense deadlines.
While that is normal for physical sets that might get by with some parts not being done, for these CG sets, anything not done may turn into a bigger problem. The visual effects pipeline, occurring before production (rather than in post), is a huge change, and it also prevents directors from changing VFX later in post. That has advantages and disadvantages.
Not quite. Every part of the background that has no real element in front of it can trivially be replaced. The camera is tracked, so changing the model and re-rendering the camera's view, then roughly cutting out the actors, is trivial. The seam between the camera picture and the rendered picture is quite small, basically just the errors introduced by the real-world screen not being exactly where the computer thinks it is and the real lens not being perfect.
@@HenryLoenwind What you describe is exactly what virtual sets are supposed to avoid: camera tracking and new VFX in post. The goal is to get the shot in camera, otherwise this is like any VFX shot through traditional post methods. That is the promise sold to studios and directors, that they don't have to do this. It isn't previz, it is finalled in the camera.
I will wait until this thing will be very affordable :)
May come sooner than you think!
THANK YOU
The light coming off the LED panels is RGB, far from full spectrum (unless the stage has panels that are only just starting to come out). This can be somewhat compensated for in terms of skin tones with white light on the actors, but color in general is still a huge issue. There are also some other limitations, e.g. focus distance (you can't focus into the plane of the screens, there will be moire); plus the physical size of the screen and the angle the camera might shoot at (at least in terms of In-Camera VFX); plus the shots are pretty much locked in, unless you want to roto in post (as they did with most of the shots on at least the first season of the Mandolorian, ironically) And of course this same technique of camera tracking to match a virtual camera in Unreal can also be used on green screen - in the opposite direction, so to speak, meaning the video coming out of the camera is composited with the view of the virtual camera in UE.. which is sometimes used as-is (e.g. for live streaming), but can readily be used with a post workflow for higher quality, as well as easy changes to the digital environment. Plus that is enormously less expensive than an LED Volume. I've built an entire green screen VP studio for less than the first of a single day rental of a Volume.
You said it all brother! Clearly you have knowledge on the topic. Green screen is amazing once you lit it correctly. Viva rosco!
There is a directing mod in GTA 5 known as Rockstar editor it can be used to make pre-visualization of the movie scenes in a much faster way.
I've used it myself and it can give you great results.
Interesting!
Great video
'its a diffuse light because of the distance'; is this because of the limited contrast ratio you can produce in the medium/ at the distance? and the fact that its probably not perfectly matte, so its reflecting light back?
James Cameron didn't comprise his imagination, worked on technology for years to raise them to match his visions. But altering weather/scene for entire seasons of tv series, or designing shots based on restricted camera movements because technology can't accommodate this is just taking away the art from filmmaking. I'm sure this technology will get better, but it only gets better if someone dares to go beyond.
Make a video about framing, I mean I don’t know if it is called framing or not but I mean like the actor is looking at the right so the camera needs to leave more space at the right. Make this video where to leave this space, when and why
This is a very new technology yet but we are making giant jumps for it is use. We need to still perfect it but it is a great way to help actors and production to make better visual effects. Of course, i prefer real sets and real places and nothing will beat it. But this is perfect for sci fi or the imposible scenarios. So this is better than the simple cgi, very excited for what we can achieve with it.
Alot of potential to still uncover!
VP + AI = future will be 🤯
Can't imagine how far it'll take things
So cool
It is!
If anything it makes it a loooooot easier for actors but, not the crew. I believe it'd take a longer time & money to create a scene now that ever. It used to take just a computer or two to create background for these greenscreen scenes.
Actually virtual production makes logistics a lot easier for crews; you can shoot for multiple locations in one place and you don't have to worry about light changes in outdoor scenes
@@StudioBinder Ok, you're right but, what in cases where the actor/s need to run farther than the little space I see there? or difficult angle that capture the bottom of aircraft facing the sky and all other crazy angles? lcd won't be mounted on the ceiling top would they?
@@Sir-Kay Why would you not be able to mount lcds on the ceiling?
We can all agree that is very good
Indeed
@@punchforpound2808 😶
You never talk about animation
we have a video on Hayao Miyazaki you might like! ruclips.net/video/DHon6doQ750/видео.html
For better precision the virtual set will be more reliable than green screen 😂 great video
This is the way
This is the way
...And the RUclips Oscar for "Best Educational Video" goes to... StudioBinder for "Virtual Production Explained - Is This The End of the Green Screen?"
Why don't you guy's make an app??
It would be very helpful for us.
What is the minimum pixel density LEDs used in this kind of setups?
virtual production uses green screen too.... in fact green screen gives in more cababilities for your project.
Just wondering, does virtual production save u some money compared to using a green screen and modeling everything in post ?
unreal is mindblowing
How to shoot a low angle shot with this? As there's no led wall on top or is it there?
So, when is StudioBinder going to embrace AI in the software?
Why did you have to open with Cats the movie? It was like a jump scare, bro.
wanted to grab your attention
For shots in SUNLIGHT they could put their LED Screens outside - or rather in a protected Mini-Arena with a retractable roof.
YOU are welcome - put my royalties cheque in the post....
I’ve always been a fan of virtual production.. the pandemic only help make the word, “virtual “ more noticeable…
I hope that marvel will start using this technique, cuz it eliminates the reshooting option, thus keeping the original directors view
They've used this on a few projects already :)
They used it extensively in Quantumania… and you can tell.
StudioBinder reveals the true reason video cards are so expensive...
In case they put a greenscreen on led, it would be awesome if the markers disappear automatically when they are passing behind the actors, 'cause it's a pain (and time consuming task) to remove them. Anyway, i hope the director will never aks for a different background when the shots are done and set is disassembled...in that case, you have to rotoscope all 😬 (and in case of big light difference, it will be impossible to do)
They can do even more. It is possible to use any image on the background screen as a green screen and have the actor cut out automatically. The computer knows what it shows on the screen, and it knows which pixel(s) on the screen corresponds to which pixel(s) of the camera (after proper calibration and with some margin of error). So it is possible for it to identify if any pixel of the recorded image came from the background or the actor. This means that carefully selecting an image that's "blobs of colours that are about what will be put there later" even solves the fringe problem, as pixels that are a mix of background and actor can just be left as they are.
And even when not doing that, it can project a tightly tailored green screen just around the actor. Using the feedback method from above, that green screen could extend as little as an inch around the silhouette of the actor, practically eliminating light spill. Also, tracking markers are not needed at all---the camera already is being tracked.
Make another channel, to review nuances of the films. Recommend movies which enrich us & fall in love 👃
What is the cost of buld this studio?
This just seems so obvious to someone who knows what a video game skybox is. It’s skyboxes for movies.
What is LUT?
Is it possible to learn about virtual production in a course? I'm interested in learning it and start a career around it.
Just contact a studio and go visit. That’s how my videography started back in 2016.
Learning unreal is a great first step.
Probably the first step you could on your own is learning Unreal Engine