What Lies Within | GW2 in 2023

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  • Опубликовано: 25 окт 2024

Комментарии • 3

  • @patrickpinder4118
    @patrickpinder4118 Год назад +1

    Csaw, whenever we get a gw2 video, you disclose that you will share the bad with the game. So, what is it?

    • @TinyBlueGames
      @TinyBlueGames  Год назад +2

      Haha, in this living world episode maybe all of the fetch quests at the start. That was the bad. Thanks for watching :)

  • @NikeGipple
    @NikeGipple Год назад

    Hello Csaw as a veteran who has been following you for a long time I want to write you what I think of this episode.
    For the story I would say that some of the sparks, as you also said , are interesting but they are also not very emphatic. I expected more pathos like there should be a session at the psychoanalyst.
    The branch choices to be made are back after a while and I must say they are always welcome although the doubt remains if they are not wasted development time and voice acting (you can't choose them all and some are skipped).
    I find the new map part a variation on the previous theme. The cramped spaces of the tunnel definitely give it more of a mining feel than the previous map, which looked more like a natural cave under the jade sea (which it wasn't).
    The use of siege turtles during the co-op event is appreciated as they were just an ornament for now even if their use seems vaguely spasmodic and obligatory.
    Having the obligation to climb the mount to quickly gather ley line energy orbs can become tedious in the long run as it does away with classic ground combat.
    The same criticism can be made of the final boss of the new part of the map, which instead of giving a collective challenge with 'classic' combat skills pushes the use of guns and turtles in a massive way.
    On the other hand, ABSOLUTELY positive note goes to the adventures that have been added to all EoD maps.
    The ones with the skiff are very nice both against the clock and even more so when done as a race. Keeping a correct speed is not at all easy as you have to have some manoeuvring skills to slow down.
    The second ones, which are the mote collection with the jade bot given the very abundant times, are not too overwhelming and leave room to find your way without relying on guides and/or external help
    But the absolute best are the third ones with the turtle in combination with another player especially if he is in voice. Fantastic and require interesting coordination.
    The last one, the one with the roller beetle in the last map is also really nice as a route.
    In summary I find the whole thing very underwhelming and doesn't give much hint of what will happen in the summer expansion but at the same time I don't find it badly done.