this kinda explains why several years ago, i failed to bake a rambot deck gun. abandoning the attempt assuming skill-issue, when really, the gun needed to be bigger than the boat i was putting it on.
Back in the day, even when you could buff the minigun with skills, it never felt this powerful. Maybe my computer just couldn't deal with the cloud of projectiles
@@joejoemyo oh, the Stormtrooper perk which increased range and accuracy made it a genuine ship-to-ship gun, but its low AP meant it wasnt viable against much past the DWG. It could still deal with light planes if you were good enough to lead the spray.
yoooooo the old "Custom Cannon" weapon type that they replaced with the CRAM system!!! i miss it so much. even though it was jank and ugly it had a coolness to it
It was so OP, my early game strategy was to just board enemy vessels, hunt down the AI, and take over every ship possible. I still have the blueprint for my “riverhome v153” or whatever, with shields, laser defenses, etc. it was surprisingly tanky simply because I packed so much stuff into it.
Nice, you got quite close to the real values from experimentation alone, those being 400 kinetic, 10 AP, 4 inaccuracy and 150 m/s speed (never trust the wiki, these are straight from the code). And yeah, the old map was WAY more mountainous lol. It's a bit sad, really, how little land there is nowadays...
@@ThunderPanzer As I said it was a little embarassing that I ever trusted "40 kinetic damage, 1 AP" Aside, is that a constant set in decompiled code or is it found in a value table somewhere? Id love to snoop around.
The lack of mountains is likely a result of ground vehicles being a thing now. I remember trying to make hovercraft with rubber on the bottom - doing that with the old terrain was basically impossible. Also makes it a bit easier for flying craft since they don't suddenly smash into extreme terrain elevation changes.
@@thathitmann8282 Yep, I use ILSpy for modding purposes and so I'm somewhat used to navigating around the code lol, these values are in Ftd.WeaponConfigurations.Minigun. You just open the dll files from the Managed folder in the game files
Hey, just wanna say that I loved this video! I personally love the science collection you did and would love to see more of it in the future, mixed of course with the usual insanity of the builds!
Something inside me wants to see a battle royale between all your absurd creations, of course after the... CEO spaceScraper or Fistway to Heaven or whatever your gonna call the ground to skybox ship is made
Quick tip: When going on a wiki hosted on Fandom, rewrite the address as "antifandom"! PS: It seems like there is another "official" wiki hosted on the "wiki gg". It looks prettier, but I have no idea if it is any better than the Fandom one :P
It not on Fandom, so it’s pretty much better by default. Sure as hell runs a lot better. It’s very much a work in progress, though; I think they only have 67 pages, and only about half of them have more than a paragraph of text.
@CrypticCode97 I'm surprised how many people stuck through the video for it. The math section was actually the section of the video where the least amount of people clicked off.
I went back to the 2016 version a few times to fetch some old faction designs, feels very nice. But it did do some damage, now none of my prefabs 'belong' to me, new or old. Kinda silly I almost wanted to learn custom cannons, but then i would miss that ludicrous firepower i can't have even more.
Do you think you could make an old custom cannon build I remember really like them and wanted to build a big one but they got removed before I got the game sadly
Yeah, but Rambot hip-fires the minigun with one hand and doesn't experience any recoil, so unless Rambot is really that strong I assumed that it had no recoil.
Okay uh... This video aged poorly. Rest in peace rambot. In all seriousness what do you think of the new camera update? I find it amazing. It makes the kvochur bell maneuver easier/possible
@afahuiuhgfkdjmsiugmjksdf I don't like it. I can't free cam while controlling ships, or control rambot while controlling a ship. I think it's cool that they are catering to players who want to play it in a more RTS style, but I feel like reducing the number of controls and making you incapable of doing 2 things at once is not a good way to do it. Also, this video was a response to the nerf, lol.
@leafened7259 Its a remix of "I love Beijing Tiananmen", a Maoist propaganda song. That 6 second clip is repeated forever as background music in an old illegal SNES bootleg game called Hong Kong 97 that song 30 copies.
@@thathitmann8282 for the lols I did very brief experimentation and if you type "from the depths" in the list searchbar it only shows from the depths (🤯)
Did you account for armor stacking? You were firing at the large blocks from their short side, so they could armor stack on thenselves to increase their AC.
Most of the attempts to “balance” the game have either failed miserably (the ringshield update in particular) or just been plain dogshit. The way the game is getting developed now is very unwelcome. Whatever happened to just being able to appreciate old janky junk for being fun because of how stupid it was? I feel like the game used to have more personality,… I’m not saying it’s been hijacked to pander to some minority voice; but I ain’t saying it hasn’t.
this kinda explains why several years ago, i failed to bake a rambot deck gun. abandoning the attempt assuming skill-issue, when really, the gun needed to be bigger than the boat i was putting it on.
well, that and you're positively mad
@@annabellLee-p7c hey, "its a realY good gun, and its really small. ShUrLy tHe Game wilL have cONsisTanT rules" seemed pretty sane at the time.
A giant Twin Guard-style vehicle that looks like Rambot and has the same speed, weapons, and health as Rambot could be cool
So a giant vehicle that gets obliterated instantly by anything or is the stats scaled up?
Rambot truly has main character energy if that's what they're packing.
@kirbyis4ever this gun is apparently weaker, since a dataminer mentioned the actual minigun has 2 more AP than this one.
Back in the day, even when you could buff the minigun with skills, it never felt this powerful. Maybe my computer just couldn't deal with the cloud of projectiles
@@joejoemyo oh, the Stormtrooper perk which increased range and accuracy made it a genuine ship-to-ship gun, but its low AP meant it wasnt viable against much past the DWG. It could still deal with light planes if you were good enough to lead the spray.
8:25 "Is there a way we can make this inaccurate?" He says, right after putting on recoil absorbers. lmao
@@argonhammer9352 but its gotta have no recoil because Rambot's minigun has no recoil.
@@thathitmann8282 the recoil on aps only reduces accuracy when on land
@@thathitmann8282 bruh that is barely logic
Dude, seeing the old launcher and textures was extremely nostalgic. This was the first game i ever bought with my own money.
yoooooo the old "Custom Cannon" weapon type that they replaced with the CRAM system!!! i miss it so much. even though it was jank and ugly it had a coolness to it
@@TheBrDeath I spent about an hour off camera dinking around with simple engines, custom cannons, et.c.
Those old turkey leg engines that scaled power output with piston count exponentially...
there is mod that brings back custom cannons on the workshop, but i think they need to be updated to the current version to work properly
It was so OP, my early game strategy was to just board enemy vessels, hunt down the AI, and take over every ship possible. I still have the blueprint for my “riverhome v153” or whatever, with shields, laser defenses, etc. it was surprisingly tanky simply because I packed so much stuff into it.
Feel like a lot of people grew a love for the game by doing exactly that while they worked on building good ships. Not too big on this change overall.
Nice, you got quite close to the real values from experimentation alone, those being 400 kinetic, 10 AP, 4 inaccuracy and 150 m/s speed (never trust the wiki, these are straight from the code).
And yeah, the old map was WAY more mountainous lol. It's a bit sad, really, how little land there is nowadays...
@@ThunderPanzer As I said it was a little embarassing that I ever trusted "40 kinetic damage, 1 AP"
Aside, is that a constant set in decompiled code or is it found in a value table somewhere? Id love to snoop around.
The lack of mountains is likely a result of ground vehicles being a thing now. I remember trying to make hovercraft with rubber on the bottom - doing that with the old terrain was basically impossible. Also makes it a bit easier for flying craft since they don't suddenly smash into extreme terrain elevation changes.
@@thathitmann8282 Yep, I use ILSpy for modding purposes and so I'm somewhat used to navigating around the code lol, these values are in Ftd.WeaponConfigurations.Minigun. You just open the dll files from the Managed folder in the game files
@@thathitmann8282 yeah, it's set in the weaponConfigurations. Using DnSpy you can just search for "minigun" and stumble upon it
"Look what they need to mimic a fraction of our power" - Pre-change Rambot probably
0:20 . This is some of the only video of the NPCs thats available on youtube as far as im aware. Do you have anymore?
I remeber budkai had some in his very old videos.
lathland has some in his old campaign
if you would've watched the video you would've seen the epilogue.
You can load up an older build that I think they are still in.
your use of the scientific method is insanely impressive
5:28 standing here
I realize
you were just like me
Trying to make history
but who's to judge
What’s right or wrong
Hey, just wanna say that I loved this video! I personally love the science collection you did and would love to see more of it in the future, mixed of course with the usual insanity of the builds!
you know its getting serious when desmos gets put out
And there are still people in this world who don't fear rambot :/
it's been so long since i played the game that I didn't realize it didn't look like that anymore
Something inside me wants to see a battle royale between all your absurd creations, of course after the... CEO spaceScraper or Fistway to Heaven or whatever your gonna call the ground to skybox ship is made
Thanks for the nostalgia!
Nice trip down nostalgia lane
4:20
Wait, some part of the english wiki was updated in the past few years?!
2:08 Did not know APS Piss was possible
Thats why it's called his MINIgun
Love the elder scrolls background music!
Quick tip: When going on a wiki hosted on Fandom, rewrite the address as "antifandom"!
PS: It seems like there is another "official" wiki hosted on the "wiki gg". It looks prettier, but I have no idea if it is any better than the Fandom one :P
It not on Fandom, so it’s pretty much better by default. Sure as hell runs a lot better. It’s very much a work in progress, though; I think they only have 67 pages, and only about half of them have more than a paragraph of text.
But the pages are more recent, more detailed, and have much more in depth information. It's my preferred wiki
Video idea: Make a swarm of small ships that grapple onto an enemy and drag it into space so it says too high and dies.
I found an equally viable strategy is to board and place time det stickies near the ammo storage and book it with the shotgun to open door
you still have not messed around with the most powerful weapon in the game the breadboard
also theres the infinite speed tingy
Amazing video!!!!!
The math is pretty cool
@CrypticCode97 I'm surprised how many people stuck through the video for it. The math section was actually the section of the video where the least amount of people clicked off.
I went back to the 2016 version a few times to fetch some old faction designs, feels very nice. But it did do some damage, now none of my prefabs 'belong' to me, new or old. Kinda silly
I almost wanted to learn custom cannons, but then i would miss that ludicrous firepower i can't have even more.
Wouldn't be an FtD video if you didn't have to whip out the graphing calculator to figure out how much damage you do.
Do you think you could make an old custom cannon build I remember really like them and wanted to build a big one but they got removed before I got the game sadly
Rambot what the hell is that minigun made out of?!
I believe that an easy way to make the gun more inaccurate would be to remove recoil absorbers.
Yeah, but Rambot hip-fires the minigun with one hand and doesn't experience any recoil, so unless Rambot is really that strong I assumed that it had no recoil.
@@thathitmann8282 fair enough.
@@thathitmann8282 Being able to 1-hand a minigun while moving at the speed of a car is just 1% of the Rambot's true power
They should give rambot a plasma cannon
god i forgot just how scuffed the old UI was
rambot uses lostech confirmed D:
Can we see the Facet/Refacet again? I want to see it upgraded to take on every big ship in the game.
You can gut the accuracy by not absorbing recoil
try making a boarding vehicle for entering ships
I miss barrel overclocking
Okay uh... This video aged poorly. Rest in peace rambot.
In all seriousness what do you think of the new camera update? I find it amazing. It makes the kvochur bell maneuver easier/possible
@afahuiuhgfkdjmsiugmjksdf I don't like it. I can't free cam while controlling ships, or control rambot while controlling a ship. I think it's cool that they are catering to players who want to play it in a more RTS style, but I feel like reducing the number of controls and making you incapable of doing 2 things at once is not a good way to do it.
Also, this video was a response to the nerf, lol.
@thathitmann8282 ah. Yeah I really hadn't put that response part together.
But I see your point. It could have been an optional setting
I demand more
So you know, if you're firerate is greater than your tickrate, some ticks will fire 2 (or more) shells at the same time. Do with that as you will!
Build craft that warp right next to enemies are full of nukes
Remember what they took from us
9:52 what song is this?
I forget the original song’s name, but the audio used in the video is of a looped cut of said song used in the “game” *Hong Kong 97* .
@leafened7259 Its a remix of "I love Beijing Tiananmen", a Maoist propaganda song. That 6 second clip is repeated forever as background music in an old illegal SNES bootleg game called Hong Kong 97 that song 30 copies.
Hey, just wondering. Do you by chance have a steam workshop? I would love to test out some of your builds/rebuild them into more wack designs.
@@olive8047 ThatHitmann on Steam. RUclips doesn't like links in comments, sorry.
suspiciously blurred games list xD
@@terrsus dont judge me, but yes. No matter where I scrolled there was still something there.
@@thathitmann8282 for the lols I did very brief experimentation and if you type "from the depths" in the list searchbar it only shows from the depths (🤯)
Keep up with quality production, or something long and hard is going to happen to you
Very good
What happened at 12:06?
The reason I am bad at from the depths is because i try to make small ships. So can you make a small ship, bonus points if it isn't a missile craft.
Does it count if the craft itself is the missile? If so, Nukes! :D
@@DrRussian I kinda feel like that is a craft that missiles.
Keep makin videos or else😏
you can still spawn nukes on the enemy lol
Bro whats up with blurring literally everything.
@Kennanjk Wdym? I just blurred my Steam library. If everything is blurred, I think you need an eye exam.
Did you account for armor stacking? You were firing at the large blocks from their short side, so they could armor stack on thenselves to increase their AC.
how did he just MANIFEST an older version of the game at random???
@@Rain-73019 you can manually select older builds if the developer makes them available on Steam.
To be fair to aps, thats a horrifically terrible APS gun, a proper gun can rival rambot in way smaller size.
Bros, what is the chinese music in the chapter heading things
@@m4gicplayz60 The "I love Beijing Tiananmen" remix from "Hong Kong 97", and illegal SNES bootleg game that sold 30 copies.
VLC
Most of the attempts to “balance” the game have either failed miserably (the ringshield update in particular) or just been plain dogshit. The way the game is getting developed now is very unwelcome. Whatever happened to just being able to appreciate old janky junk for being fun because of how stupid it was? I feel like the game used to have more personality,… I’m not saying it’s been hijacked to pander to some minority voice; but I ain’t saying it hasn’t.
ew math :(
Im gonna miss being able to destroy a piraiba with a spy satellite 🥲
I beat 5 dwg ships on hard with one 30k material submarine and a prefab hull laser ship, the minigun still carried