Great list, I have a background in industrial design, so I'm biased to scott robertsons methods. Its basically what I learned in school. I learned my figure drawing from Vilppu drawing and clothed figure drawing from class at AAU using drawing People by Barbara Bradley. I have all the books you mentioned, scott robertsons how to render is another great book. Michael Hamptons book is pretty good as well. 3d total fundamentals of character design, designing stylized characters, designing charcters for entertainment and designing stylized animals are also great books. Tom Bancrofts books character designs with personality (my first book on character design) and character design mentor are also great. There is one more drawing chracters the silverway. There are many great resources available today. I almost forgot how to draw animals by Joe Weatherly.
@meandidraws no problem, I forgot Walt Stanchfield books Drawn to life. He was the life drawing teacher at Disney around the sametime that Vilppu was teaching at Disney Studios as well.
best advice that I need to follow myself as well as to follow through with a book, course, or curated set of videos on a given topic of skill I want to learn WHEN there's already a roadmap set by so many people, including yourself. I tend to get into this terrible headspace especially with social media that I "am not ready yet" and want to dive into everything at once. Though this is a fear response rather than an effective strategy to get good in due time. Trust in the process, and follow the path that's been laid out for you already.
This is So Helpful!! Thank you so much! Coming from a intermediate artist who feels like she has plateaued I really appreciate this breakdown of what to learn. I'll be honest Im not really crazy on the idea of becoming a character designer, however that is what my art has always been specialized in. But I am just not into the competitive-ness of the field. But anyway thats just my own thoughts I've been having lol, none the less wonderful video! keep up the good work!
Thank you so much! Glad the video was helpful. And I definitely relate to the competetiveness of the field. Personally I just want to slow down and enjoy the process.
Wow, what you mention in the video is so true. I started art college this year and the topic in the first unit started with perspective! It is so crucial to learn it, everything we draw in 3d depends on perspective, there is no way around it. Right now, we moved on to portraiture, which I found more interesting but a bit harder than perspective, because we deal with organic shapes, but I find using perspective constantly. Ultimately, I want to become a character designer. After watching this video, I now know what to focus on to improve my drawings. I was looking for a long time for the kind of video like this, so I really appreciate your effort there. Also, the channel looks promising for quality art education content. I will definitely come back for more! Especially if you decide to cover creature design, it's kinda stuff I am looking into as my character designer niche, would be nice to see your thoughts and take on this subject. Lastly I will take a look into Artwod, looks like a good stuff. The learning path reminds me of how Century approaches it's math and english included in my college program. It's quite effective because it shows you areas where you struggle the most, if Artwod is something like that, their offer would look very attractive for me, cause sometimes It's not immediately obvious to me with what I struggle with.
Thank you so much! Glad u liked the video and that it helped you. And yeah check out artwod and tell me how it is later! You can dm me on discord if you want. (@meandi)
I was always so confused about the horizon line because I thought it had 1 vanishing point, or 2 or even 3 at max, but nobody told me that this is something you just choose and you can have infinite vanishing points until I saw another video recently other than this one, and it finally clicked and now it makes sense and everything just got simpler. Like really trying to learn how to draw on your own is basically imposible, doing so with tutorial videos is just a little bit better but still extremely hard. On the other hand learnign with really useful videos that focus on key points and look as if an actual mentor who's worked in the industry is directly talking to you, now that, that is really how one can learn and improve! I'm so glad I found this video. After thinking I had already searched what all of youtube had to offer in terms of learning art, I'm glad to find that recently a lot of new channels are comming up with incredibly useful learning material (not just a "tutorial" for the views), or at least now i'm able to find them again! I'm seeing a new wave of artists offering all of this for free and I feel like I can keep learning and improving now after being stuck for years..
Hell yeah, I watched so many perspective videos and they always either get into only the basics or overcomplicate it too much haha. I'm glad that it clicked for you after watching this video and that other one.
This is a great video! So many helpful tips, suggestions and references to resources i wished were around back when I was getting more into art more than 12 years ago. I agreed with everything you suggested up until you started talking about color and surface textures. While these would be a good plus to learn they don't really make you a better character designer. The latter half had more to do with illustration techniques than character design itself. I wouldn't want a beginner to drown in those since a concept like Color and Light+ Color Theory could take years upon years by itself to develop. I expected you'd make more suggestions about stylization and talk about form and shape language which is important for unique and fresh design. Anyways, great video. Still packed with lots of value.
Thnx for the feedback! Yeah I think it’s true that color and light is not as important as design. Definitely agree with that, however I think color and light can also be used as a storytelling device.
@meandidraws Color as a story telling device usually plays on tropes one learns in Color Theory. Warms mixed to convey a bright personality with a Character's clothes for example. You are not wrong there. The main reason I pointed that out is because you can be great at picking colors and even understand well how to o color theory... And still have cluttered or awful designs. I differentiate since this was a Character Design video. A good one at that. Cheers
Amazing video. I’ve been somewhat in denial of needing to learn these essential fundamentals but something about your video makes me find it more approachable now 😅 though I think it’ll be very much 20% fundamentals and 80% fun for me for awhile. Thanks for the great video! 😊
I think it really depends on what you do, how neuroplastic ur brain is and how focused you are in your sessions. To me it took around 2-3 years of 2-6h of practice atleast 5 days a week. I would just look at it as a longterm thing and wouldnt put any deadlines to it
Definitely start with perspective and costruction. Then go to gesture and anatomy. It’s not that any fundamental is easier, it’s just that if you jump into anatomy without prior perspective and construction knowledge you will run into so many issues.
Check out Artwod, the learning platform I've used for over 2 years (Affiliate Link):
artwod.com/l/MEANDI
Great list, I have a background in industrial design, so I'm biased to scott robertsons methods. Its basically what I learned in school. I learned my figure drawing from Vilppu drawing and clothed figure drawing from class at AAU using drawing People by Barbara Bradley. I have all the books you mentioned, scott robertsons how to render is another great book. Michael Hamptons book is pretty good as well. 3d total fundamentals of character design, designing stylized characters, designing charcters for entertainment and designing stylized animals are also great books. Tom Bancrofts books character designs with personality (my first book on character design) and character design mentor are also great. There is one more drawing chracters the silverway. There are many great resources available today. I almost forgot how to draw animals by Joe Weatherly.
Oh hellyeah i will take a look at these books thanks!
@meandidraws no problem, I forgot Walt Stanchfield books Drawn to life. He was the life drawing teacher at Disney around the sametime that Vilppu was teaching at Disney Studios as well.
best advice that I need to follow myself as well as to follow through with a book, course, or curated set of videos on a given topic of skill I want to learn WHEN there's already a roadmap set by so many people, including yourself. I tend to get into this terrible headspace especially with social media that I "am not ready yet" and want to dive into everything at once. Though this is a fear response rather than an effective strategy to get good in due time.
Trust in the process, and follow the path that's been laid out for you already.
Yeeah I can relate to this so much!
This is So Helpful!! Thank you so much! Coming from a intermediate artist who feels like she has plateaued I really appreciate this breakdown of what to learn. I'll be honest Im not really crazy on the idea of becoming a character designer, however that is what my art has always been specialized in. But I am just not into the competitive-ness of the field. But anyway thats just my own thoughts I've been having lol, none the less wonderful video! keep up the good work!
Thank you so much! Glad the video was helpful. And I definitely relate to the competetiveness of the field. Personally I just want to slow down and enjoy the process.
Wow, what you mention in the video is so true. I started art college this year and the topic in the first unit started with perspective! It is so crucial to learn it, everything we draw in 3d depends on perspective, there is no way around it. Right now, we moved on to portraiture, which I found more interesting but a bit harder than perspective, because we deal with organic shapes, but I find using perspective constantly.
Ultimately, I want to become a character designer. After watching this video, I now know what to focus on to improve my drawings. I was looking for a long time for the kind of video like this, so I really appreciate your effort there.
Also, the channel looks promising for quality art education content. I will definitely come back for more! Especially if you decide to cover creature design, it's kinda stuff I am looking into as my character designer niche, would be nice to see your thoughts and take on this subject.
Lastly I will take a look into Artwod, looks like a good stuff. The learning path reminds me of how Century approaches it's math and english included in my college program. It's quite effective because it shows you areas where you struggle the most, if Artwod is something like that, their offer would look very attractive for me, cause sometimes It's not immediately obvious to me with what I struggle with.
Thank you so much! Glad u liked the video and that it helped you. And yeah check out artwod and tell me how it is later! You can dm me on discord if you want. (@meandi)
I was always so confused about the horizon line because I thought it had 1 vanishing point, or 2 or even 3 at max, but nobody told me that this is something you just choose and you can have infinite vanishing points until I saw another video recently other than this one, and it finally clicked and now it makes sense and everything just got simpler.
Like really trying to learn how to draw on your own is basically imposible, doing so with tutorial videos is just a little bit better but still extremely hard. On the other hand learnign with really useful videos that focus on key points and look as if an actual mentor who's worked in the industry is directly talking to you, now that, that is really how one can learn and improve! I'm so glad I found this video.
After thinking I had already searched what all of youtube had to offer in terms of learning art, I'm glad to find that recently a lot of new channels are comming up with incredibly useful learning material (not just a "tutorial" for the views), or at least now i'm able to find them again! I'm seeing a new wave of artists offering all of this for free and I feel like I can keep learning and improving now after being stuck for years..
Hell yeah, I watched so many perspective videos and they always either get into only the basics or overcomplicate it too much haha. I'm glad that it clicked for you after watching this video and that other one.
You’re doing such a great job breaking all of this down!! Extremely helpful video :)
Glad it was helpful! And thank u so much.
This is a great video! So many helpful tips, suggestions and references to resources i wished were around back when I was getting more into art more than 12 years ago. I agreed with everything you suggested up until you started talking about color and surface textures.
While these would be a good plus to learn they don't really make you a better character designer. The latter half had more to do with illustration techniques than character design itself. I wouldn't want a beginner to drown in those since a concept like Color and Light+ Color Theory could take years upon years by itself to develop.
I expected you'd make more suggestions about stylization and talk about form and shape language which is important for unique and fresh design. Anyways, great video. Still packed with lots of value.
Thnx for the feedback! Yeah I think it’s true that color and light is not as important as design. Definitely agree with that, however I think color and light can also be used as a storytelling device.
@meandidraws Color as a story telling device usually plays on tropes one learns in Color Theory. Warms mixed to convey a bright personality with a Character's clothes for example.
You are not wrong there. The main reason I pointed that out is because you can be great at picking colors and even understand well how to o color theory... And still have cluttered or awful designs. I differentiate since this was a Character Design video. A good one at that.
Cheers
Amazing video. I’ve been somewhat in denial of needing to learn these essential fundamentals but something about your video makes me find it more approachable now 😅 though I think it’ll be very much 20% fundamentals and 80% fun for me for awhile. Thanks for the great video! 😊
Thank u so much! Glad u found it helpful!
Thanks so much man. Found this video at the perfect time.
@@_ManyMenn glad you enjoyed it!!
Great content, keep it up.
Appreciate it!
this video is lit - thank you for the GREAT info + recommendations
Glad you enjoyed!
10:54 It's funny how you showed exactly what my first character design looks like after learning anatomy
Looool
amazing video i needed some direction like seriously
@@OneColdtruth glad u enjoyed it and found it when you needed it! Without direction its really hard to improve.
thanks for the video tips and love your bonsai collections.
Glad you like them! I’m just a bonsai novice, but planning to expand it later!
Thank you for the tips!
Happy to help!
All this value for free? Wow. Thanks man, this is amazing info.
Thnx for watching! Happy to help
Avoid distortion when using 2 or 3 point perspective by using a cone of view of 60 >=80 degrees.
@@_casg good point!
Thank you.
Thnx for watching!
Amazing video
@@flames8k343 glad u enjoyed it, thanks!
thank you
Thnx for watching!
Another musician and visual artist generalist like me? guaranteed Sub!
Hell yeah, it’s a rare occurence to see one of us! 😀
How long would this take to reach a good level? For example, 2 years at 4 hours a day?
I think it really depends on what you do, how neuroplastic ur brain is and how focused you are in your sessions. To me it took around 2-3 years of 2-6h of practice atleast 5 days a week. I would just look at it as a longterm thing and wouldnt put any deadlines to it
Would you say that any of these are easer to do before the other? (besides learning geature before anatomy)
Definitely start with perspective and costruction. Then go to gesture and anatomy. It’s not that any fundamental is easier, it’s just that if you jump into anatomy without prior perspective and construction knowledge you will run into so many issues.
Holy moly
🤪
We have the same mouse bro
Ayy g305 mouse gang
So basically every thing everyone already knows
Have you watched the entire video or just read the timestamps?
@ yea just the stamps 😅
@@petervargas483 that's what I thought lol
no
why not