Flames of War Battle Report! American Bulge vs. Bagration Germans

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  • Опубликовано: 28 окт 2021
  • Jon tries out the new American Bulge Book against Jacob and his Germans from Bagration. It's a Late War Sherman Company vs. a German PZ IV/70 Company in this battle to the death!
    Check out our Flames of War Patreon at for a exclusive Flames of War Battle Report every month! / allminiaturesgreatands...
    Take a Chance Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 creativecommons.org/licenses/b...

Комментарии • 80

  • @Steve-ps6qw
    @Steve-ps6qw Год назад

    Thank goodness you guys post these....one of the only quality FOW videos I am aware of.

  • @Mdhneo007
    @Mdhneo007 2 года назад +4

    Great batrep as always. Enjoyed Jacob's look at 16:57. The cunning examination of overwhelming odds coupled with the steely determination to face this to the bitter end.

  • @fatninja2828
    @fatninja2828 2 года назад +1

    Great game guys! Thanks for the content.

  • @jamesalcock2731
    @jamesalcock2731 2 года назад +7

    Did you realise that one of the tigers had the body of a panther 😂

  • @jamesalcock2731
    @jamesalcock2731 2 года назад +3

    Yes just can’t wait to watch this. big thanks to u guys from Great Britain 🇬🇧

  • @philiphale2785
    @philiphale2785 2 года назад

    Having a laugh and rolling some dice, great watch, thanks

  • @PanzerSchule
    @PanzerSchule 2 года назад +1

    Thanks for the game folks!

  • @erwinvanhoorebeke8648
    @erwinvanhoorebeke8648 2 года назад +3

    Kudos for charging those Wirbels in, Jacob. :D Nice batrep yet again. :)
    I really like the flavor Bulge American is bringing to shermans, they are by far my favorite medium tank.

  • @mielonkatv4585
    @mielonkatv4585 2 года назад +10

    emmm... isnt one of those tigers, a tiger turret with a panther hull! XD

    • @eddieagar8039
      @eddieagar8039 2 года назад +2

      Yeah I was gonna mention that as well

    • @AllMiniaturesGreatandSmall
      @AllMiniaturesGreatandSmall  2 года назад +3

      Yes, Jacob slipped up and I didn't notice until editing.

    • @Mdhneo007
      @Mdhneo007 2 года назад

      @@AllMiniaturesGreatandSmall at 4:16 you notice it and call out the hybrid monster lol

  • @AlejandroRodriguez-li1gh
    @AlejandroRodriguez-li1gh 2 года назад +2

    Panzer IV 70 Mgs has forward firing (same Rule as his Cannon) then, the tank can't make defensive fire if he is assaulted by flank. Yankee infantry can't put inside tank wrecks. The FAQ say: "Can my models end their movement on top of other models? No." So you can't end your movement over the wrecks

    • @klauskeller6380
      @klauskeller6380 2 года назад

      Are the wrecks really considered models anymore? Wouldnt they then rather be considered terrain?

  • @radoslawkabacinski
    @radoslawkabacinski 2 года назад

    Great batrep, thank you guys.
    Shouldn't the German armored inf PL make a rally test to get rid of pinned down, in order to get off the the halftracks closer to the enemy?

  • @Anvilarm07
    @Anvilarm07 2 года назад +1

    Close game. I think swopping the hit to the forward Whirbilwind eliminated defensive fire against the attacking American infantry. I thnk if the Whirlbils had broken off from the combat after that first round they would have to also move more than 6 inches from the Chafees so they could not contest. Also the Whirbilwinds in the previous turn could have gotten on the flanks of the Chafees and fired if that flank armour is thin, and the Bumbars could have moved to contest the objective. But good game. Well painted minis. I notice you don't use hills much which negate wheatfields for cover.

  • @ristanraw9321
    @ristanraw9321 2 года назад +2

    Thank you for the content, I picked up a Fury starter set after watching your videos and we had a good time. Will the d day German and American army sets give us enough forces to enjoy pretty much all the mission types or should we consider getting something else?

    • @AllMiniaturesGreatandSmall
      @AllMiniaturesGreatandSmall  2 года назад +3

      The Starter boxes are a great start for forces, I like both the German D-day and SS Army boxes, both are interesting. The American D=Day box is great but I would also check out the new Bulge Army box, with lots of tasty late war Shermans. Any of these boxes are excellent and should play against each other pretty well.

  • @tacfamily14
    @tacfamily14 2 года назад +2

    Another great battle report John! Thanks for that. 👏 🔥
    I think you didn’t use the E8 at 100% of their potential, I mean with their smooth ride they can keep moving 10” each turn like a Blitz move so you keep your full ROF and getting closer to the objective.
    Also Chaffee’s could have moved more to flanking 8.8s or keep pressure on Tigers(?).
    Nevertheless, dices were definitely not with you this game!! I’m thinking about your “SUPER”Pershing 😅😅

    • @AllMiniaturesGreatandSmall
      @AllMiniaturesGreatandSmall  2 года назад +2

      Smooth ride really only kicks in if you keep your speed under 4" Move any more and the Stabilizer rule will still penalize you. I probably could have used the Chaffees better but going after Tigers is not something they are good at.

  • @flynnmeikle6482
    @flynnmeikle6482 2 года назад +1

    Finally get to see brummbars in action, probably my favorite tank/artillery

    • @AlejandroRodriguez-li1gh
      @AlejandroRodriguez-li1gh 2 года назад +1

      Possibly one of the worst tank in the game now. Higt points price, Short Range, low at and when you use two in bombard you need to reroll hits...unplayable

    • @AllMiniaturesGreatandSmall
      @AllMiniaturesGreatandSmall  2 года назад +1

      For general play I might agree, but special scenarios it can still shine. City fights against infantry might be fun. Need to run 4 though if bombarding.

    • @AlejandroRodriguez-li1gh
      @AlejandroRodriguez-li1gh 2 года назад +1

      @@AllMiniaturesGreatandSmall better Play Hummel's to do these work in bombard or wespe if you want kill infantry with brutal weapon With a slow firing and slow range I think you are using a wrong tactics

  • @jeffcrozier3777
    @jeffcrozier3777 Год назад

    Great report, as usual. Noticed though Jacob blitzed the panzer iv/70, that kills the Pershing, a full move instead of only the allotted 4inches... Pershing should have survived anther turn

  • @jasonbrannock1698
    @jasonbrannock1698 2 года назад +1

    I have a question for you, is there any version of teem Yankee that contains information about the T10 or T10m tank?? It's one of my favorite tanks,after the tiger,tiger2and jagdtiger.the jagdtiger was the first heavy armour I ever bought. Thanks for the work y'all do.I really appreciate it.big fan!!! J

  • @e-4airman124
    @e-4airman124 2 года назад

    Great job Jacob

  • @susanoo6146
    @susanoo6146 2 года назад

    Jumbo have front armor 11?! My tigers only have 9... Great report. Im slowly learning flames of war with my dday german force

  • @eddieagar8039
    @eddieagar8039 2 года назад +3

    JOHN ITS SHOOT AND SCOOT!!!😂

  • @daveb8665
    @daveb8665 2 года назад +1

    Just played FoW last week and i loved it.
    Are the point systems set up so an early war force can play a late war force?

    • @grafeisen8813
      @grafeisen8813 2 года назад +2

      Each of the eras is balanced against itself first. It's just a reality of the conflict, what with technology evolving so rapidly throughout. That said, the separation of eras is partly arbitrary so a late mid-war force (1943) should be able to still hold it's ground decently enough vs an early late-war force (1944), for example. Early-war vs late-war would be a problem because the difference in technology is just so massive. Compare an early-war monster tank like the B1, Matilda or KV-1 to a late war one like a Konigstiger or Super Pershing. Then you have the historical/flavour weirdness of a early-war French force fighting against late-war German volksturm defending Berlin... In the end it's about having fun, so do whatever floats your boat, with your opponent's consent. Just know the game is designed to be played between two forces of the same era. The "Hit the Beach" box set is a fantastic way to get into the game with two late war forces. If you and a friend each buy a box you have two basically complete armies right there!

    • @daveb8665
      @daveb8665 2 года назад

      @@grafeisen8813 thanks for clearing that up.
      Thought that was case
      Will need to see what my group plays.

  • @martinkirk3810
    @martinkirk3810 2 года назад +1

    And the poor Battle-weary GIs have to save the day for the tanks! Love it!

  • @Steve-ps6qw
    @Steve-ps6qw Год назад

    why no shots on the infantry with the wirblewinds?

  • @theNikonGuy
    @theNikonGuy 2 года назад

    Wait a second here.... I thought only Jake could roll that many one's and two's?

  • @zoneofattack1843
    @zoneofattack1843 2 года назад

    What happened to over watch and maneuver

  • @alphanerdgames9417
    @alphanerdgames9417 2 года назад

    Do you get to redeploy the part of the platoon that didn’t charge?

    • @AllMiniaturesGreatandSmall
      @AllMiniaturesGreatandSmall  2 года назад

      Yes, the whole unit can consolidate after winning the assault, not just the Assaulting teams

  • @christophernix8003
    @christophernix8003 2 года назад +2

    Did those brumbars have to re-roll hits since its 2 teams?

  • @LtKillerSAS
    @LtKillerSAS 2 года назад

    interesting Tank the Germans are fielding there. Is that a tiger turret on panther body....Early Tiger 2 prototype? hahah

  • @YohanPlaine
    @YohanPlaine 2 года назад

    Yes !!! 😃🍾

  • @martinkirk3810
    @martinkirk3810 2 года назад

    I don't think they did anything, but should the Brummbars have had to re-roll hits for being a small battery?

  • @deanmarquis4325
    @deanmarquis4325 2 года назад

    Don't the Brumbars re roll hits because it's a two gun battery

  • @bradleyjones1515
    @bradleyjones1515 2 года назад

    Did one of those tigers have a panther hull/

    • @AllMiniaturesGreatandSmall
      @AllMiniaturesGreatandSmall  2 года назад +1

      Yes, yes it is. Jacob brought it along and I didn't notice it until I was editing! Shows you how good that german camo is.

  • @FineTipPainting
    @FineTipPainting 2 года назад

    Shouldn't the PzIV/70 that Blitz and Tactical be hitting the Super Pershing on 5s?

    • @FineTipPainting
      @FineTipPainting 2 года назад

      Not trying to nitpick, I just recently starting collecting an army after watching your battle reports and am trying to learn the rules.

    • @AllMiniaturesGreatandSmall
      @AllMiniaturesGreatandSmall  2 года назад +1

      Not sure at what part of the batrep you are referring but as long as the blitz was successful there is no penalty to hit.

    • @Anvilarm07
      @Anvilarm07 2 года назад +1

      So he blitzed and moved so he could go 14 inches in total. 10 regular +4 for blitzing. Then he has his moving rate of fire of 1 shot vs 2 for stationary. He is at close range so he hits on a 4. If he had just blitzed 4 inches and was still long range he would have had 2 shots needing 5s.

    • @FineTipPainting
      @FineTipPainting 2 года назад

      @@Anvilarm07 you're right I see my mistake now. It's much clearer in the rulebook but on the cards that come with Hit the Beach it reads more as though after a Blitz you fire at Halted but if you moved you take a +1 Hit Penalty when it's actually referring to if you fail the Skill check.

  • @Steve-ps6qw
    @Steve-ps6qw Год назад

    This was a 100 point list?

  • @future_guardian5_gaming
    @future_guardian5_gaming 2 года назад +1

    So no one gnna talk about the totally real tiger one and not a panther with tiger turret

  • @M1sterP1nk
    @M1sterP1nk 2 года назад

    Why are the Shermans Hit by Artillery on 3+, but on the the other Flank by 88 on 6?

    • @Anvilarm07
      @Anvilarm07 2 года назад

      Ranging in arty is based on the skill of the observer or the arty btty. You get three tries to range in. If you range in on the first try it is just like shooting a tank in the open. ie 4. But you add one for each failed attempt to range in. So if you range in on a 6 that becomes a 6 to hit. The 88 needs a 6 to hit because it is base 4 +1 for cover in the wheat field +1 for long range. It is two different mechanisms.

    • @M1sterP1nk
      @M1sterP1nk 2 года назад

      @@Anvilarm07 That is well known to me. Playing Flames of War long enough.
      But if you take a look at 24:43 it is said after succesful first range in, the shermans are hit on 3+. Makes now sense if they are elese hit on 4+ plus modifieres.
      Okay no 3 was rolled but the sentence confussed me on the first view. Hope you got my point.

    • @AllMiniaturesGreatandSmall
      @AllMiniaturesGreatandSmall  2 года назад +1

      Good catch, slip of the tongue, After first attempt range in should have been 4+ to hit each team.

    • @M1sterP1nk
      @M1sterP1nk 2 года назад

      @@AllMiniaturesGreatandSmall was just confused at that moment if you are playing a Veteran or regular Company. Anyway a good report :)

  • @hbombua
    @hbombua 2 года назад

    U forgot gtg and shoot ostwind on 7

  • @jesseseals7970
    @jesseseals7970 2 года назад

    Dang your dice are as bad as mine

  • @BillieBobBrubeck
    @BillieBobBrubeck 2 года назад +1

    That's not a Sherman gun on the Chaffee...The M6 was used in the B25 and it's lightweight and not the same as the M3.

  • @mosesjimenez8196
    @mosesjimenez8196 2 года назад

    Do a d day senerio!

  • @bradleyjones1515
    @bradleyjones1515 2 года назад

    What an atrocious run of luck for the Americans. Not an auspicious start for this force in v4.

  • @WayneLeMaster
    @WayneLeMaster 2 года назад

    I know it's just a game among friends as such, but I always cringe a little at 'soft' rolls or "dice drops" where they just kinda drop instead of actually roll and make some revolutions. I guess it carries over from my GM times when people would "drop" dice as it's easier to control what you get as opposed from actual rolls. XD

  • @June1815VICTORY
    @June1815VICTORY 2 года назад

    I like the idea of wargames in 15mm, but why in fow do players have there tanks so close to each other, it's not good looking. In fact it's bloody stupid looking, not realistic at all. Having them lined up side by side is what I'm making reference to. 😱😱😱😱

    • @klauskeller6380
      @klauskeller6380 2 года назад

      If you wanted to play a real scale battle on company level, you would probably need a whole room or two for it. There is just not enough space on a table to get a real scale battlefield.

    • @christianwilson5956
      @christianwilson5956 2 года назад

      All units in a platoon need to be within 6 inches of the platoon commander. Most players keep the platoon within 6 inches because it's easier.

  • @Dimythios
    @Dimythios 2 года назад

    God. Just God and you two did indeed reproduced.