No. Faking an illness is really poor taste, but tno illegal. Even using that lie to extract sexual favors is probably not illegal, but is extremely poor taste. There are contexts in which it would be illegal, e.g., insurance fraud.
its a horrible thing because when someones dying it can get a fair bit of sympathy and people will try to help them -problem is a lot of people will FAKE it to either get something or worse make money off it, there are a fair number of people who have set up things like go fund me ect to scam people for things like this. which is really depressing, and it goes further there are entire charities that are major that make a ton of money for the people running it and give a lot less than you think to them, the point im making is if you want to help someone, make sure they actually are dying of cancer or what ever it is because a lot of people will use that to screw over other people
I don’t know if faking terminal illness should be a crime in and of itself, but faking terminal illness in order to get laid should be considered rape or sexual assault.
"I thought your character was smart but he camped near a wolfs den" wooooow, what a jackhole thing to say. TBH, I'd quit too if my DM was rubbing something I didn't get a say on in my face.
Intro: Yeah, kids being in an adult game should be a case-by-case situation. Depends on the kids and group. Mind-Controlled for An IRL MONTH: Yeah, that sounds like a light drizzle becoming a downpour. I have nothing to add to this. Mary Sue Homebrew: Yeah, this is why DMs need to look over homebrew first before approving it. Even if Sara wasn't using something OP to be selfish, it's easy for one set of eyes to overlook something. At least two sets makes it easier to notice if something is off. And yeah, Sara was very much being selfish. Your playing a TTRPG with others, not a video game's solo story mode. Killed In Session 1: I think Crispy forgot the the DM set the player's camp location and mocked the player for having their camp there. And the fact that he had the Cleric fight an encounter significantly too high for him and mocked the player for losing isn't wanting a "cinematic opening." God Complex Ruins D&D: I remember this one from Den of the Drake. Yeah, this guy sucks. He deserves to be kicked, especially after mountain of offenses he has under his belt (including faking a terminal illness to try to have sex). I will argue with Crispy that cheating in a single-player game is fine as long as you aren't hiding it and aren't doing something like getting trophies you don't deserve. I've done it with Baldur's Gate 2 recently since that game is buggy and annoying at times.
I think he was cheating in the PvP side of Destiny 2, not the single-player PvE stuff. That was the impression I got from the post at least (sounded like the streamer was on the opposing team). And if it was PvP then the only part of it worth cheating in (and that has something that can get you bragging rights) is the Trials of Osiris, an event on the weekends tailored for the dedicated competitive side of Destiny’s PvP community.
@@Meanlucario Ahk, was just the phrasing made it sound like you thought Crispy was lambasting Mr Not Terminal for cheating in the single player side of the game.
I heard a story once about a character who died BEFORE his introduction. I might be misremembering the details, but it was a sci-fi game, and a session had ended in a firefight with the bad guys that left one PC dead and the rest banged up but okay. The GM tells the player who died- let's call him Deadman- to roll up a new character before the next session and he'll give him an intro then. Next session rolls around, and the party explores the base they just took over. They find a large technological device, containing a ten foot long, sealed glass cylinder with something barely visible inside. The GM notes that the device has lights, status indicators, and what looks like a display screen, all of which are dark. None of the PCs can make the technical skills roll to identify the device. So, since it doesn't seem functional anyway, they decide to break the glass to get at whatever's inside. With a heavy sigh, the GM turns to Deadman and says, "Well, there goes that one. You want to keep the character sheet, and use it again some other time?" The device was a cryogenic chamber containing Deadman's new character. Had the party examined the device more thoroughly, they would have noticed that it was perfectly functional, it had just been put into sleep mode to save power and needed to be booted up. Instead they broke the glass, causing Deadman to die instantly due to shock from being improperly defrosted. Deadman was irate at being killed off zero seconds into the game because his would-be party members couldn't figure out how to PUSH AN ON/OFF BUTTON, but by the next week he'd rolled a new character and decided the whole thing was actually hilarious. The group- so I heard- still jokes about it occasionally.
I am not sure which system it is but I heard of one where you can actually kill your character during character creation. It is like a combination of a small health class and an unfortunately rolled feat or something. That got to be a record.
As a cancer survivor myself, I can say that the guy in the last story using that as trick for women to come sleep with him was really stupid and ignorant. I dunno, maybe some people going through treatment don't have as much troubles as I did, but as for me I recall being exhausted nearly 24/7, with not much more energy than enough to watch TV all day most days. That and the constant vomitting until I got something (prescription) strong enough to make it managable (never went away fully during treatment) would never have had me in any fit state for carnal activity. Then there is the fact that I lost so much weight, ALL of my hair (head, nose, and everything else) and was weak as a kitten, I would have been afraid that I might have snapped in two in such a situation.
I love the idea of a magic item that gives a benefit for using all your movement in a turn. The idea that came to me is The Static Slippers. When you roll initiative these slippers begin to build up a static charge. Each turn you use your full movement speed, the slippers build up one charge, and they can hold up to four charges. Whenever you hit with a melee attack, you can expend one charge to deal 1d6 additional Lightning damage to the target. Alternatively, you can expend all four charges to stun the target of the melee attack until the start of your next turn. Once combat ends the slippers lose all charges they have stored
Played with someone who tried to pull the whole "I'll just pretend to be on the bad guys side and then screw them over and get the thing" and it worked out so badly. She didn't tell the GM, or any of the players that she was doing this, and this was the BBEG of the entire campaign and we weren't ready to fight him yet. So he predicts her betrayal and we stop playing with them after that.
This reminds me of a 3e game I was in that lasted 1 session. The DM thought that a the CR meant a creature was a good fight for a one on one with a character of the same level instead of a 3-4 man party of said level. The campaign starts with us getting dropped off on a beach on a vaguely defined exploratory mission. Cue the party of 3 3rd level characters being charged by 4 Ankhegs (a CR 3 monster). I don't remember what the other 2 were playing, but I was a rogue and there were no healers. Fast forward about 5 minutes and I was the lone survivor standing almost dead stranded on a beach staring at my comrades half melted corpses and a pile of dead giant bugs. All in all the entire campaign lasted 10 minutes including the intro and we never played it again. On a positive note, the DM did go on to make a very well crafted campaign set in Rokugan in which I was the only one who did any research on the setting. One of our players played a samurai who kept lying and stealing things. He was one of those guys that insisted that he was one of the best players at the table but actually had no idea how to play. He never landed a hit the entire campaign. After we got to level 8 we finally caught on to the fact that he was rolling a D10 for attack rolls with his katana. We got him using a D20 and he still couldn't hit and that's when I finally took his character sheet and looked it over. He hadn't leveled up since level 3 because he didn't understand how to do it and in order to keep looking like he was experienced at the game he just took the book for awhile and pretending to be doing something. He continued to act like an ass nearly getting us killed and dishonored at every turn so we eventually just shoved him into a pit with a monster and let him die. He never played again. I feel bad about it now.
Story One - Play by post is already slow, but most groups I've done it with would skip your turn if after a week or two without posting. Other than that, this seems like bad luck. Story Two - Homebrew is very hit and miss. OP let the overpowered class in. Wonder if the problem player thought she was being targeted when the grapple crippled her class abilities? Story Three - Getting CR right is hard, but that's even more reason for the DM to read that information carefully. Story Four - That guy was just so awful that it sounds exaggerated even if he did do all of it. Cartoonishly bad. Epilogue - God complex?
So, for the homebrew story, that’s why I insist on looking through any homebrew my players want to use before I approve it. If you blindly approve homebrew, you’re basically asking for an overpowered monster of a PC. For the story with the cleric and the wolves… what the heck was up with that DM? He straight-up railroaded the cleric into camping outside the wolf den and blamed him for it! You can’t blame people for stuff they were railroaded into doing! Also, the fact that they thought that encounter was lower level than the cleric… how the fuck is a monster with a challenge rating twice the player’s level lower level than the player, especially when it has minions?! What a jerk.
That last one, Faking cancer to get sympathy s*x. As a survivor myself, it’s baffling that it seemed to of worked? Chemo and rads absolutely WIPE you out, all you want is sleep and rest. Untreated cancer definitely WIPES you out! Utterly insane. I can’t express how damned skeavy faking an illness is, let alone for those reasons. Absolutely a sociopath.
I remember as a child I played Gangbusters at a convention with my dad and these other grown men. Apparently one of them, who’s still buddies with my dad, remembers this fondly as I, a little ten year old girl, was the only one who thought to loot bodies and ask if I had inside contacts as a waitress who is in constant contact with bootleggers. Then again I wasn’t an insane child who wanted to watch the world burn 🔥. I was just a child who wanted to play games with my dad
These stories support my theory that playing D&D should be part of any job interview as- when do right- it demonstrates the qualities you want in an employee- cooperation, outside the box thinking, inspiring and supporting your co-workers and working together to achieve an objective. And since it also seems to showcase folks negative traits it's a great way to weed those folks out of the hiring process.
Second Story: I was going to say that the DM should've checked the class to see if it was balanced, and maybe made suggestions regarding what she could've done to tone down some of those effects. However, it seems like the weakness of the class showed itself, so that got taken care of. Still, if she wants to use that class in the future, it sounds like it needs to be seriously reworked to balance it. Maybe guarantee maximum damage on a hit by expending a resource if the attack roll is successful, or gaining advantage on the next attack roll. Something like that.
Drew the line at God Complex hacking in D2's Crucible, BUT FAKING AN ILLNESS TO SLEEP WITH GIRLS? INTO THE VAULT OF GLASS WITH HIM RITUAL OF NEGATION THAT WASTE OF FLESH
Hah, now I know why I like listening to your stories. You could be the founder of The Kirito is Always Right Foundation. And now I have to rewatch that series...
There are three complexities in my mind; napoleonic God And doom ( Dr doom fans know what I mean) This guy ranges from napoleon, when he's a player, to God as a dm. Maybe a little doom at the end but not enough to worry about.
God complex. The closest I've come to something like this is when play-testing Tunnels and Trolls before release. Only two female players, both with female characters, and DM had the goblins ace their morale checks when obviously loosing, and despite having a clear path to retreat, continued to advance and get wiped out, until the last two tried to go "barbarian" on our group of eight (this was , IIRC, before barbarians were introduced in AD&D, when only PH, DMG, and MM were out). I think it's called going aggro now. DM took no constructive criticism, raged that "the dice say it has to be this way", tried to isolate the other female player and have her r***d by 100 orcs and didn't understand when me, the other girl, her boyfriend and a friend of ours all quit in disgust, leaving him with four players. This was at a gaming club, so at least two other tables of gamers were peripheral witnesses, and the remaining four players left the table in 5-10 minutes. The next week, the club member who brought that DM in apologized, and everyone moved on. I never even looked at the Tunnels and Trolls rules when it came out. If I had access to feedback to the publisher at the time, they would have gotten an earful.
I love homebrew. Since I’m DMing a “campaign” with just my husband, he’s content with being a Guinea pig for me with homebrew items I’ve been making, but not refined. And balancing encounters.
I started a solo game with my hubby when quarantine started so we'd have some guaranteed dnd time, and yes, it's a fun playground for homebrew items. He's one of those tabletop gremlins that will find game-breaking ways to use these items, so he's a great playtester for that stuff.
.... Faking cancer to get girls to sleep with him. I got family members who went through cancer, including one I lost to it. This is disgusting me on so many levels.
Hey Crispy, cause i cant comment on all the videos, i will let you know all your rpg horror stories are what i listen to while i work in the mornings. Pretty sure i have watched/listened to close to 50% of the horror stories in the playlist. I do have a story to share, but will do so likely on a reddit forum unless i can post it here
It's kind of funny seeing a Mutants and Masterminds post considering I'm about to run my own PBP Mutants and Masterminds game. The first time I tried to run it, I actually had some trouble with mind control as well. I was initially going to avoid having any villains with that power so as not to frustrate or bore the players, but I've since reconsidered and have a few suggestions to make it more fun for your players should their character get mind-whammied by an enemy. Please keep in mind that these are my solutions for an M&M PBP style game but should be fairly easy to adjust for other systems and styles. First, on the players turn, their character would be trapped inside their own mind and fighting mental versions of the person controlling them. For anyone familiar with M&M, each mental version of the enemy could act as a minion and be defeated with one degree of success. Defeating one of the mental versions would result in a condition being inflicted on the real counterpart for one turn. This would help the controlled player feel useful as well as even the odds for the remainder of the party. Second, to add more excitement narratively, the controlling enemy could themself be controlled and merely a conduit for the true big bad. This give the player a chance to travel through the enemy's mind and free them from the big bad's control and add exciting changes to the fight and the plot. Finally, the character's mind can be trapped in a false reality. This is great if the character has missing or dead loved ones. They could be present and help the player live out their ideal life. If you've played the Square Enix Guardian's of the Galaxy game, you probably know what I mean. This is especially good if one of the other party members has a way of nullifying the mind control. The player would be pulled from this perfect life and thrust back into reality, opening the door for some cool roleplay and character building moments. Sorry if any of this is confusing or badly written. I'm trying to type it out quickly as I'm on my break.
As someone who's in a post by post game that used Dice Maiden for a very brief time, I can confirm to not use that bot for your ttrpg campaigns. It had me roll 2 back to back nat ones while the DM rolled 3 crits on my character in the same combat encounter. I barely survived my death saves, and already had a backup character just in case so no biggie, but it's rolls are just so wacky. The majority of my group was also rolling below like a 6 over half of the time, and damage rolls for both the party and the opposition were almost always minimum damage making everything a slog.
For the play by post, just let the mind controlled player play! The DM should just tell them to attack their buddies instead of the actual enemy. Easy solution.
Hey Crispy! Love your stuff, only recently came upon it since I'm subbed to R/Slash. I love DND, haven't gotten to play, and hearing these stories got me back into wanting to play again. Love your channel, keep it up. Thank you.
"actions have consequences", you mean actions like casting slow fall, you can't cherry pick the actions as a DM when pushing that narrative. If the character performed an action that specifically would negate a specific consequence then that consequence isn't going to happen, as a consequence of another action. ok watching rest of that story, yes Actions have Consequences, you know, consequences like using an aim bot in Destiny 2 might get your account banned; also faking cancer to try to get laid, might make everybody hate you and ostracize you as a dirty little creep.
Speaking of homebrew. I have an idea for a homebrew weapon. A parrying dagger. It basically gives you a +1 to your ac and you can use it in your off hand even if you don't have a light weapon in your main hand. You also need to be proficient in martial weapons to get the bonuses or a rogue. It could possibly be very strong on a monk, giving them a +1 to AC but that's fine.
Dear Crispy Rat, I would easily surrender my character to any evil villain who wants the heroes to turn to the dark side. I have no spine. Please have mercy.
My current problem with homebrew: players enter a ranger station and it's basically a ski chalet meets Cabela's. One of the staff is working on a snowboard. Problem is my player who is also my boyfriend has an idea of what this is supposed to be and wants to take it. I allow. We then spent most of an hour trying to figure out how he can fight on his snowboard based on how he perceives the unnamed stats to be and what I'm willing to allow. Definitely gonna have stats made for next session
Holy shit! I think I know that Sarah. A terrible person to have at the table. Always trying to make broken things that suck if you put any real pressure on her.
I've been doing forum play-by-post and play-by-email games for a loooooooong time, and admittedly the slow pace can be an energy/momentum killer. I was in this one Heroes Unlimited 2 game, I joined in like.. 2011 I think? I ended up dropping out in 2013 or 2014 due to serious depression issues that was causing me to miss posting a *lot*. I eventually ended up coming back and rejoining in mid 2019 or so. In that *5 years* of real time, only *2 months* of game time had passed.
22:33 I think it's ok to cheat in single player games if you are bad at games but want to experience the story. But once it gets multiplayer, don't do it.
Idk, dude. For me (as a DM) my whole damn thing is making stuff fun for the players. So I use this: Rule of Cool > Story > Rules. I don't allow ridiculous stuff like "intimidating the wood to be a crows nest". But if it's cool I will generally allow it. Although I did tell a player that I wasn't going to allow him to hire a butler that was basically Sebas from Overlord... 1, because I didn't want to roleplay that. And 2, that's a stupid OP NPC that didn't really exist in my world? He seemed to accept my reasons, and we all moved on. I also refuse to allow one player to move another player without clarifying that they can say no. Too many times I had one player just grab my character and do stuff with them. Once, I would have died because the strong guy threw me into the air. Or another time when one player grabbed my character and shoved them into hole. Both times, the DM should have allowed me a contested roll to try and stop them from doing so. They did not. So I make DAMN sure I always ask. It's odd that the things that influence my DMing are sometimes because of stuff that happened when I was a player and I didn't like it. It's also why I don't take away spellbooks from players. My first time playing. Session 0 (1?) it ended with my wizard in a sack and my spell book gone.
21:58 "This 'That Guy' is the ultimate villain of Crispy's Tavern." Father who called a priest and threw away his crippled son's D&D merchandise: "Allow me to introduce myself." This guy was ridiculously awful, but the "Satanic Panic" father trumps him IMHO.
Dnd homebrew is like Skyrim mods. Some are just really good and feel like they belong, really enhance the game. And some are *really* dumb and game breaking
wait, time stop ends if you try to interact with anyone. if BBEG used timestop and hit the person feigning betrayal, the party would have seen the instant the hit landed
I would approve of a DM playing a DMPC IF, and ONLY IF, the group has decided to have one last adventure, to give closure to all their characters, and the person who is chosen as the new DM (because the last one sucked) has to either play their own PC, or not have the closure. For a single adventure, where he's NOT "Main Character," but is just another member of the party, I think it can work OK, but only under those circumstances AND with buy-in from the rest of the party, including them having the right to say, 'Waaaaaitaminute!" if the DMPC starts to get out of hand.
Omg trials hacker, that trigger me. Ive never won trials in d1 but came close so many times, n on top of that i often faces the same people more than 4 times. That really drained my self esteem back then. Im steaming rn >_
Had some people with similar tendencies to Mr. God Complex there, but not as deeply creepy in his attempts to manipulate people, our problem player though when a character of his was out of the party's favor would try and talk the GM into setting up a situation where the party could be saved by his characters...
Man this Sarah girl is ridiculous, she tried to solo a battle meant for 4-5 characters and went totally nutso that she couldn't easily kill everyone by herself. Typically when I see people trying to make/play broken homebrew, I think "they must just not realize how OP this is" but clearly she knew how broken it was and decided she was the main character so she should be able to wipe out small armies easily. There's a reason no smart player lone wolf's, it's cause every character has a weakness, and you need someone there to make up for that weakness. Even BBEG's set up traps and send forth minions to soften you up first, and even then they've got a bodyguard or two protecting them.
Oh shit, I (as of watching this) was using Dice Maiden for all my players rolls. I've seen that te rolls seem a bit low, but just thought I'm exaggerating. I shall remove it immediately
I guess this is a small and petty point, but I still would like to just, in a small way, disagree with the thing you said at the end: "never cheat in any video game, don't be lame". For DnD? 100% For multiplayer games where your cheating gives you an up on other players? Also a bad idea. However. Let me just tell you a little story. I'm a person who loves games, and especially games that can get a little spooky, but they trigger the everloving shit out of my fight or flight response. My response, however, is freeze. So I stand there and let whatever is chasing me kill me, and i lose the game. This happened when I played Stray. Fun little cat platformer, I betcha all have heard of it at this point. There are those scary little goop thingies that chase after the cat. I could not progress because of them. The later stealth sections were fine, but I just COULD NOT deal with those critters. So I enabled a cheat in which they just leave you the fuck alone. And I managed to finish Stray, and it felt great to be able to access the rest of the game because of that cheat. I could engage with the stealth, platforming and universe without the constant fear of losing progress because of my body's own responses. It was great. So, personally, this is my stance: if you are playing a single player game. Go fucking nuts with cheating. It's not lame to want to access a game that is beyond your scope, whether it's because of your bad reaction speed, your shitty gameplay skills, or just wanting to enjoy the story of a game. I couldn't care less if people want to cheat in singleplayer games, because there is no victim here. The player is making the game accessible to them, and any other players (who play without cheats) get to enjoy their game with no one interfering. I have never cheated in DnD, and I don't plan on starting. It all just depends; using cheats in games w others would be stupid. That would ruin the game. But RPGs I play on stream? If I'm struggling to the point that it's holding me back from continuing the game, I *will* cheat. If I need it. I use a minimap in Minecraft; maybe that's considered cheating to some, but I will literally get lost forever if I don't, because I forget to check the F3 menu like a good kid. It's about accessing things imo, and as long as what you're doing doesn't affect other players (like multiplayer or DnD) then I say knock yourself out, try ALL the cheats :D Idk, if you think I'm lame for that I guess that's one point where we'll have to agree to disagree, but I don't think cheating (on its face, when you're playing a game by yourself) is lame, or shameful. Sometimes it's what you need to get through it. Sometimes, these "cheats" are even implemented as accessibility options for the players into the game proper. I just don't think it's a bad thing.
How to avoid PBP problems. Just Don't do them! All it takes is one player to get sloppy or Lazer about or just stop caring for it to drag everything from what should be a week at most ..into two months
I disagree, it is ABSOLUTELLY possible to determine if a bot is bad. just roll like a couple hundreed times and keep track of the results. at the end of the day, a line between those results should be relatively horizontal. If it's not, then that's a shitty bot
Mind-controlled is really easy to solve actually. Just keep the character in the hands of the player, but the player now acts against his mates. If the player can't handle it, then we have a problem. Still I would look the other way if the player would strike their friends, but in a manner that wouldn't TK, ie, picking as targets those with more armor and life.
Unable to play for 23 days. "Is no ones fault". I disagree, that's the DMs fault. If you've got a character who is unable to do anything for that long, you're running a boring game.
Ew Dice Maiden. Now if this was like 2-ish/3-ish years ago, my opinion might’ve been a little less harsh. But since I’ve been using Avrae. Now Dice Maiden is just…eugh. But that being said, Avrae’s no better. Avrae hates me so I hate Avrae lol.
Okay I must have the wrong definition of incel. I was told it was short for involuntary celibate... or "women find the person repugnant and won't have sex with them". But I keep hearing it when it has either nothing to do with sex or when a person has had sex, but it wasn't appropriate. What am I missing. Crispy I understand you are asexual (that means you have no interest in sex, right, not that you produce your offspring with no need for a partner, which is how it was taught in science class), so maybe I learned a more literal definition and not the current usage.
In my experience I'd define "incel" as a term meant to be used sarcastically in reference to someone who might call themselves an involuntary celibate. The sort of person who believes that they have some inherent right to sex and control over women, while being so terrible none would actually want to be with them and blaming it on the women rather than thier own faults. It can be generalized to a terrible person in general though some level of not seeing women as actual people usually remains.
@@joelsasmad I just want clarification because I could be considered an Incel based on one definition (unlucky in love, but that's okay) and not by the "bad person" definition. It seems like if somebody took the idea of "gay" or "asexual" and made then insults (lived through the 1980s, and that was a thing, which has been corrected for mostly). That would be hypocritical to do so and would hope a person who thinks "gay" is not an insult and is meant to be something of a pride thing would also think carefully before making another lifestyle, especially an involuntary one, a derogative.
@@bsabruzzo In your case your just not in a relationship and that is perfectly normal. it is when someone blames the others for not being into them or do horrible things to try to make someone be with them that it is the case of an incel. The key part is that an incel treats people like machines that they can get sopmething(often sex) out of rather than just wanting a relationship.
Pretty sure that faking a terminal illness should be a felony at this point
No. Faking an illness is really poor taste, but tno illegal. Even using that lie to extract sexual favors is probably not illegal, but is extremely poor taste.
There are contexts in which it would be illegal, e.g., insurance fraud.
It's covered under the someone might whoop your ass amendment. And I believe it should at least come with an ass whooping
its a horrible thing because when someones dying it can get a fair bit of sympathy and people will try to help them -problem is a lot of people will FAKE it to either get something or worse make money off it, there are a fair number of people who have set up things like go fund me ect to scam people for things like this. which is really depressing, and it goes further there are entire charities that are major that make a ton of money for the people running it and give a lot less than you think to them, the point im making is if you want to help someone, make sure they actually are dying of cancer or what ever it is because a lot of people will use that to screw over other people
@Gi Gi Definitely.
I don’t know if faking terminal illness should be a crime in and of itself, but faking terminal illness in order to get laid should be considered rape or sexual assault.
"I thought your character was smart but he camped near a wolfs den" wooooow, what a jackhole thing to say. TBH, I'd quit too if my DM was rubbing something I didn't get a say on in my face.
Intro: Yeah, kids being in an adult game should be a case-by-case situation. Depends on the kids and group.
Mind-Controlled for An IRL MONTH: Yeah, that sounds like a light drizzle becoming a downpour. I have nothing to add to this.
Mary Sue Homebrew: Yeah, this is why DMs need to look over homebrew first before approving it. Even if Sara wasn't using something OP to be selfish, it's easy for one set of eyes to overlook something. At least two sets makes it easier to notice if something is off. And yeah, Sara was very much being selfish. Your playing a TTRPG with others, not a video game's solo story mode.
Killed In Session 1: I think Crispy forgot the the DM set the player's camp location and mocked the player for having their camp there. And the fact that he had the Cleric fight an encounter significantly too high for him and mocked the player for losing isn't wanting a "cinematic opening."
God Complex Ruins D&D: I remember this one from Den of the Drake. Yeah, this guy sucks. He deserves to be kicked, especially after mountain of offenses he has under his belt (including faking a terminal illness to try to have sex). I will argue with Crispy that cheating in a single-player game is fine as long as you aren't hiding it and aren't doing something like getting trophies you don't deserve. I've done it with Baldur's Gate 2 recently since that game is buggy and annoying at times.
yeah that 3rd story has nothing to do with cinematic or action openings and everything to do with the DM targeting a player for (seemingly) no reason
I think he was cheating in the PvP side of Destiny 2, not the single-player PvE stuff. That was the impression I got from the post at least (sounded like the streamer was on the opposing team). And if it was PvP then the only part of it worth cheating in (and that has something that can get you bragging rights) is the Trials of Osiris, an event on the weekends tailored for the dedicated competitive side of Destiny’s PvP community.
@@procrastinatinggamer Hence why I clarify that cheating is only OK in singleplayer for yourself. Mr. It's Not Actually Terminal isn't excusable.
@@Meanlucario Ahk, was just the phrasing made it sound like you thought Crispy was lambasting Mr Not Terminal for cheating in the single player side of the game.
@@procrastinatinggamer My mistake than.
I heard a story once about a character who died BEFORE his introduction. I might be misremembering the details, but it was a sci-fi game, and a session had ended in a firefight with the bad guys that left one PC dead and the rest banged up but okay. The GM tells the player who died- let's call him Deadman- to roll up a new character before the next session and he'll give him an intro then.
Next session rolls around, and the party explores the base they just took over. They find a large technological device, containing a ten foot long, sealed glass cylinder with something barely visible inside. The GM notes that the device has lights, status indicators, and what looks like a display screen, all of which are dark. None of the PCs can make the technical skills roll to identify the device. So, since it doesn't seem functional anyway, they decide to break the glass to get at whatever's inside. With a heavy sigh, the GM turns to Deadman and says, "Well, there goes that one. You want to keep the character sheet, and use it again some other time?"
The device was a cryogenic chamber containing Deadman's new character. Had the party examined the device more thoroughly, they would have noticed that it was perfectly functional, it had just been put into sleep mode to save power and needed to be booted up. Instead they broke the glass, causing Deadman to die instantly due to shock from being improperly defrosted.
Deadman was irate at being killed off zero seconds into the game because his would-be party members couldn't figure out how to PUSH AN ON/OFF BUTTON, but by the next week he'd rolled a new character and decided the whole thing was actually hilarious. The group- so I heard- still jokes about it occasionally.
for a second there i thought you were talking about Traveler where you can die during character creation
I am not sure which system it is but I heard of one where you can actually kill your character during character creation. It is like a combination of a small health class and an unfortunately rolled feat or something. That got to be a record.
Reminds me of that one sequence from the first episode of Tales from the Borderlands...
He took it like a champ more or less lmao
At first it sounded lime the Judge Dredd rpg story Crowe and Bear bard read
As a cancer survivor myself, I can say that the guy in the last story using that as trick for women to come sleep with him was really stupid and ignorant. I dunno, maybe some people going through treatment don't have as much troubles as I did, but as for me I recall being exhausted nearly 24/7, with not much more energy than enough to watch TV all day most days. That and the constant vomitting until I got something (prescription) strong enough to make it managable (never went away fully during treatment) would never have had me in any fit state for carnal activity. Then there is the fact that I lost so much weight, ALL of my hair (head, nose, and everything else) and was weak as a kitten, I would have been afraid that I might have snapped in two in such a situation.
Same. Leukemia made me so tired and depressed I wouldn't have wanted do anything other than sleep because I was so fragile, not to mention depressed.
"The Paladin is meta gaming for using their abilities, they wouldn't know what they do."
Lmao what?
I love the idea of a magic item that gives a benefit for using all your movement in a turn. The idea that came to me is The Static Slippers. When you roll initiative these slippers begin to build up a static charge. Each turn you use your full movement speed, the slippers build up one charge, and they can hold up to four charges. Whenever you hit with a melee attack, you can expend one charge to deal 1d6 additional Lightning damage to the target. Alternatively, you can expend all four charges to stun the target of the melee attack until the start of your next turn. Once combat ends the slippers lose all charges they have stored
Kinetic gloves: build up a charge over time, then release in one blow (great for monks).
Played with someone who tried to pull the whole "I'll just pretend to be on the bad guys side and then screw them over and get the thing" and it worked out so badly. She didn't tell the GM, or any of the players that she was doing this, and this was the BBEG of the entire campaign and we weren't ready to fight him yet. So he predicts her betrayal and we stop playing with them after that.
It is astounding how much work people put in to be despicable
Hacking to win Trials of Osiris? This guy is a real tool. I'd have burned that bridge with him after the spine incident.
This reminds me of a 3e game I was in that lasted 1 session. The DM thought that a the CR meant a creature was a good fight for a one on one with a character of the same level instead of a 3-4 man party of said level. The campaign starts with us getting dropped off on a beach on a vaguely defined exploratory mission. Cue the party of 3 3rd level characters being charged by 4 Ankhegs (a CR 3 monster). I don't remember what the other 2 were playing, but I was a rogue and there were no healers. Fast forward about 5 minutes and I was the lone survivor standing almost dead stranded on a beach staring at my comrades half melted corpses and a pile of dead giant bugs. All in all the entire campaign lasted 10 minutes including the intro and we never played it again.
On a positive note, the DM did go on to make a very well crafted campaign set in Rokugan in which I was the only one who did any research on the setting. One of our players played a samurai who kept lying and stealing things. He was one of those guys that insisted that he was one of the best players at the table but actually had no idea how to play. He never landed a hit the entire campaign. After we got to level 8 we finally caught on to the fact that he was rolling a D10 for attack rolls with his katana. We got him using a D20 and he still couldn't hit and that's when I finally took his character sheet and looked it over. He hadn't leveled up since level 3 because he didn't understand how to do it and in order to keep looking like he was experienced at the game he just took the book for awhile and pretending to be doing something. He continued to act like an ass nearly getting us killed and dishonored at every turn so we eventually just shoved him into a pit with a monster and let him die. He never played again. I feel bad about it now.
Story One - Play by post is already slow, but most groups I've done it with would skip your turn if after a week or two without posting. Other than that, this seems like bad luck.
Story Two - Homebrew is very hit and miss. OP let the overpowered class in. Wonder if the problem player thought she was being targeted when the grapple crippled her class abilities?
Story Three - Getting CR right is hard, but that's even more reason for the DM to read that information carefully.
Story Four - That guy was just so awful that it sounds exaggerated even if he did do all of it. Cartoonishly bad.
Epilogue - God complex?
If they'll cheat at one game, they'll cheat at any game.
So, for the homebrew story, that’s why I insist on looking through any homebrew my players want to use before I approve it. If you blindly approve homebrew, you’re basically asking for an overpowered monster of a PC.
For the story with the cleric and the wolves… what the heck was up with that DM? He straight-up railroaded the cleric into camping outside the wolf den and blamed him for it! You can’t blame people for stuff they were railroaded into doing! Also, the fact that they thought that encounter was lower level than the cleric… how the fuck is a monster with a challenge rating twice the player’s level lower level than the player, especially when it has minions?! What a jerk.
That last one, Faking cancer to get sympathy s*x. As a survivor myself, it’s baffling that it seemed to of worked?
Chemo and rads absolutely WIPE you out, all you want is sleep and rest. Untreated cancer definitely WIPES you out! Utterly insane.
I can’t express how damned skeavy faking an illness is, let alone for those reasons. Absolutely a sociopath.
I remember as a child I played Gangbusters at a convention with my dad and these other grown men. Apparently one of them, who’s still buddies with my dad, remembers this fondly as I, a little ten year old girl, was the only one who thought to loot bodies and ask if I had inside contacts as a waitress who is in constant contact with bootleggers.
Then again I wasn’t an insane child who wanted to watch the world burn 🔥. I was just a child who wanted to play games with my dad
These stories support my theory that playing D&D should be part of any job interview as- when do right- it demonstrates the qualities you want in an employee- cooperation, outside the box thinking, inspiring and supporting your co-workers and working together to achieve an objective. And since it also seems to showcase folks negative traits it's a great way to weed those folks out of the hiring process.
Boy that DM sounds like a headache
They finally found him, the ultimate That Guy
Second Story: I was going to say that the DM should've checked the class to see if it was balanced, and maybe made suggestions regarding what she could've done to tone down some of those effects. However, it seems like the weakness of the class showed itself, so that got taken care of. Still, if she wants to use that class in the future, it sounds like it needs to be seriously reworked to balance it. Maybe guarantee maximum damage on a hit by expending a resource if the attack roll is successful, or gaining advantage on the next attack roll. Something like that.
KOKUSHIBU THUMBNAIL POG
Drew the line at God Complex hacking in D2's Crucible, BUT FAKING AN ILLNESS TO SLEEP WITH GIRLS?
INTO THE VAULT OF GLASS WITH HIM
RITUAL OF NEGATION THAT WASTE OF FLESH
Sara sounds like she's probably not as a good of a DM as OP said she was, lol
Hah, now I know why I like listening to your stories. You could be the founder of The Kirito is Always Right Foundation.
And now I have to rewatch that series...
Times when it's ok to cheat in video games: Monster Factory, The Final Pam
There are three complexities in my mind;
napoleonic
God
And doom ( Dr doom fans know what I mean)
This guy ranges from napoleon, when he's a player, to God as a dm. Maybe a little doom at the end but not enough to worry about.
Aaah yes, another victim of dice maiden. I feel your pain.
God complex.
The closest I've come to something like this is when play-testing Tunnels and Trolls before release. Only two female players, both with female characters, and DM had the goblins ace their morale checks when obviously loosing, and despite having a clear path to retreat, continued to advance and get wiped out, until the last two tried to go "barbarian" on our group of eight (this was , IIRC, before barbarians were introduced in AD&D, when only PH, DMG, and MM were out). I think it's called going aggro now.
DM took no constructive criticism, raged that "the dice say it has to be this way", tried to isolate the other female player and have her r***d by 100 orcs and didn't understand when me, the other girl, her boyfriend and a friend of ours all quit in disgust, leaving him with four players. This was at a gaming club, so at least two other tables of gamers were peripheral witnesses, and the remaining four players left the table in 5-10 minutes. The next week, the club member who brought that DM in apologized, and everyone moved on. I never even looked at the Tunnels and Trolls rules when it came out.
If I had access to feedback to the publisher at the time, they would have gotten an earful.
I love homebrew. Since I’m DMing a “campaign” with just my husband, he’s content with being a Guinea pig for me with homebrew items I’ve been making, but not refined. And balancing encounters.
I started a solo game with my hubby when quarantine started so we'd have some guaranteed dnd time, and yes, it's a fun playground for homebrew items. He's one of those tabletop gremlins that will find game-breaking ways to use these items, so he's a great playtester for that stuff.
.... Faking cancer to get girls to sleep with him.
I got family members who went through cancer, including one I lost to it. This is disgusting me on so many levels.
Hey Crispy, cause i cant comment on all the videos, i will let you know all your rpg horror stories are what i listen to while i work in the mornings. Pretty sure i have watched/listened to close to 50% of the horror stories in the playlist. I do have a story to share, but will do so likely on a reddit forum unless i can post it here
It's kind of funny seeing a Mutants and Masterminds post considering I'm about to run my own PBP Mutants and Masterminds game. The first time I tried to run it, I actually had some trouble with mind control as well. I was initially going to avoid having any villains with that power so as not to frustrate or bore the players, but I've since reconsidered and have a few suggestions to make it more fun for your players should their character get mind-whammied by an enemy. Please keep in mind that these are my solutions for an M&M PBP style game but should be fairly easy to adjust for other systems and styles.
First, on the players turn, their character would be trapped inside their own mind and fighting mental versions of the person controlling them. For anyone familiar with M&M, each mental version of the enemy could act as a minion and be defeated with one degree of success. Defeating one of the mental versions would result in a condition being inflicted on the real counterpart for one turn. This would help the controlled player feel useful as well as even the odds for the remainder of the party.
Second, to add more excitement narratively, the controlling enemy could themself be controlled and merely a conduit for the true big bad. This give the player a chance to travel through the enemy's mind and free them from the big bad's control and add exciting changes to the fight and the plot.
Finally, the character's mind can be trapped in a false reality. This is great if the character has missing or dead loved ones. They could be present and help the player live out their ideal life. If you've played the Square Enix Guardian's of the Galaxy game, you probably know what I mean. This is especially good if one of the other party members has a way of nullifying the mind control. The player would be pulled from this perfect life and thrust back into reality, opening the door for some cool roleplay and character building moments.
Sorry if any of this is confusing or badly written. I'm trying to type it out quickly as I'm on my break.
As someone who's in a post by post game that used Dice Maiden for a very brief time, I can confirm to not use that bot for your ttrpg campaigns. It had me roll 2 back to back nat ones while the DM rolled 3 crits on my character in the same combat encounter. I barely survived my death saves, and already had a backup character just in case so no biggie, but it's rolls are just so wacky. The majority of my group was also rolling below like a 6 over half of the time, and damage rolls for both the party and the opposition were almost always minimum damage making everything a slog.
For the play by post, just let the mind controlled player play! The DM should just tell them to attack their buddies instead of the actual enemy. Easy solution.
Hey Crispy! Love your stuff, only recently came upon it since I'm subbed to R/Slash. I love DND, haven't gotten to play, and hearing these stories got me back into wanting to play again.
Love your channel, keep it up. Thank you.
Yeah, no, I love my kids, and my seven year old son would love to play, but I wouldn't force our group to play with them.
"actions have consequences", you mean actions like casting slow fall, you can't cherry pick the actions as a DM when pushing that narrative. If the character performed an action that specifically would negate a specific consequence then that consequence isn't going to happen, as a consequence of another action.
ok watching rest of that story, yes Actions have Consequences, you know, consequences like using an aim bot in Destiny 2 might get your account banned; also faking cancer to try to get laid, might make everybody hate you and ostracize you as a dirty little creep.
Speaking of homebrew. I have an idea for a homebrew weapon. A parrying dagger. It basically gives you a +1 to your ac and you can use it in your off hand even if you don't have a light weapon in your main hand. You also need to be proficient in martial weapons to get the bonuses or a rogue.
It could possibly be very strong on a monk, giving them a +1 to AC but that's fine.
Dear Crispy Rat,
I would easily surrender my character to any evil villain who wants the heroes to turn to the dark side. I have no spine. Please have mercy.
Crispy: "Its a video game don't cheat."
Me: "To bad I want to duel wield Dawnbreaker"
Proceeds to pull out firestorm scroll to abuse a game glitch.
Hey, I'm going to save you some time, unrelenting force does the same thing
I love Crispy’s destiny one-liner! 😂😂😂😂
My current problem with homebrew: players enter a ranger station and it's basically a ski chalet meets Cabela's. One of the staff is working on a snowboard. Problem is my player who is also my boyfriend has an idea of what this is supposed to be and wants to take it. I allow. We then spent most of an hour trying to figure out how he can fight on his snowboard based on how he perceives the unnamed stats to be and what I'm willing to allow. Definitely gonna have stats made for next session
Holy shit! I think I know that Sarah. A terrible person to have at the table. Always trying to make broken things that suck if you put any real pressure on her.
I've been doing forum play-by-post and play-by-email games for a loooooooong time, and admittedly the slow pace can be an energy/momentum killer. I was in this one Heroes Unlimited 2 game, I joined in like.. 2011 I think? I ended up dropping out in 2013 or 2014 due to serious depression issues that was causing me to miss posting a *lot*. I eventually ended up coming back and rejoining in mid 2019 or so. In that *5 years* of real time, only *2 months* of game time had passed.
Killed In Session 1 OP is this weeks "Idiot that stays when a non-idiot would leave".
22:33 I think it's ok to cheat in single player games if you are bad at games but want to experience the story. But once it gets multiplayer, don't do it.
The only appropriate cheating is rare candy cheats but only to avoid grinding
Nothing like a player with a god complex for a horror story
Idk, dude. For me (as a DM) my whole damn thing is making stuff fun for the players. So I use this: Rule of Cool > Story > Rules.
I don't allow ridiculous stuff like "intimidating the wood to be a crows nest". But if it's cool I will generally allow it.
Although I did tell a player that I wasn't going to allow him to hire a butler that was basically Sebas from Overlord... 1, because I didn't want to roleplay that. And 2, that's a stupid OP NPC that didn't really exist in my world? He seemed to accept my reasons, and we all moved on.
I also refuse to allow one player to move another player without clarifying that they can say no. Too many times I had one player just grab my character and do stuff with them. Once, I would have died because the strong guy threw me into the air. Or another time when one player grabbed my character and shoved them into hole. Both times, the DM should have allowed me a contested roll to try and stop them from doing so. They did not. So I make DAMN sure I always ask.
It's odd that the things that influence my DMing are sometimes because of stuff that happened when I was a player and I didn't like it. It's also why I don't take away spellbooks from players.
My first time playing. Session 0 (1?) it ended with my wizard in a sack and my spell book gone.
More problem players and DMs should get turned into enemy NPCs in better campaigns. I wish someone would do it to Alistair.
I can confirm it's just bad luck. Been using Dice Maiden exclusively and had no troublescwith it.
Someone should tell Sarah that Acrobatics can be used instead of strength to escape a grapple lmao.
21:58 "This 'That Guy' is the ultimate villain of Crispy's Tavern."
Father who called a priest and threw away his crippled son's D&D merchandise: "Allow me to introduce myself."
This guy was ridiculously awful, but the "Satanic Panic" father trumps him IMHO.
Dnd homebrew is like Skyrim mods. Some are just really good and feel like they belong, really enhance the game. And some are *really* dumb and game breaking
Is that a god damm upper moon demon in the thumbnail
wait, time stop ends if you try to interact with anyone. if BBEG used timestop and hit the person feigning betrayal, the party would have seen the instant the hit landed
I would approve of a DM playing a DMPC IF, and ONLY IF, the group has decided to have one last adventure, to give closure to all their characters, and the person who is chosen as the new DM (because the last one sucked) has to either play their own PC, or not have the closure.
For a single adventure, where he's NOT "Main Character," but is just another member of the party, I think it can work OK, but only under those circumstances AND with buy-in from the rest of the party, including them having the right to say, 'Waaaaaitaminute!" if the DMPC starts to get out of hand.
some how I know people who cheat and lie like him in dnd too
Omg trials hacker, that trigger me. Ive never won trials in d1 but came close so many times, n on top of that i often faces the same people more than 4 times. That really drained my self esteem back then. Im steaming rn >_
The real question. Is it worse to cheat in crucible or gambit?
Irritating in both. But I encountered WAY more cheaters in Crucible. It’s much better after Bungie implemented BattleEye
9:06 I think Sara's busted character dying would be fun for everyone except Sara.
Had some people with similar tendencies to Mr. God Complex there, but not as deeply creepy in his attempts to manipulate people, our problem player though when a character of his was out of the party's favor would try and talk the GM into setting up a situation where the party could be saved by his characters...
Man this Sarah girl is ridiculous, she tried to solo a battle meant for 4-5 characters and went totally nutso that she couldn't easily kill everyone by herself.
Typically when I see people trying to make/play broken homebrew, I think "they must just not realize how OP this is" but clearly she knew how broken it was and decided she was the main character so she should be able to wipe out small armies easily. There's a reason no smart player lone wolf's, it's cause every character has a weakness, and you need someone there to make up for that weakness. Even BBEG's set up traps and send forth minions to soften you up first, and even then they've got a bodyguard or two protecting them.
Oh shit, I (as of watching this) was using Dice Maiden for all my players rolls. I've seen that te rolls seem a bit low, but just thought I'm exaggerating. I shall remove it immediately
GOD COMPLEX BRING FORTH A FLURRY OF SQUIRRELS TOSSING FLAMING ACORNS
Lol was listening while at work
I guess this is a small and petty point, but I still would like to just, in a small way, disagree with the thing you said at the end: "never cheat in any video game, don't be lame".
For DnD? 100%
For multiplayer games where your cheating gives you an up on other players? Also a bad idea.
However. Let me just tell you a little story. I'm a person who loves games, and especially games that can get a little spooky, but they trigger the everloving shit out of my fight or flight response. My response, however, is freeze. So I stand there and let whatever is chasing me kill me, and i lose the game.
This happened when I played Stray. Fun little cat platformer, I betcha all have heard of it at this point. There are those scary little goop thingies that chase after the cat. I could not progress because of them. The later stealth sections were fine, but I just COULD NOT deal with those critters. So I enabled a cheat in which they just leave you the fuck alone. And I managed to finish Stray, and it felt great to be able to access the rest of the game because of that cheat. I could engage with the stealth, platforming and universe without the constant fear of losing progress because of my body's own responses. It was great.
So, personally, this is my stance: if you are playing a single player game. Go fucking nuts with cheating. It's not lame to want to access a game that is beyond your scope, whether it's because of your bad reaction speed, your shitty gameplay skills, or just wanting to enjoy the story of a game. I couldn't care less if people want to cheat in singleplayer games, because there is no victim here. The player is making the game accessible to them, and any other players (who play without cheats) get to enjoy their game with no one interfering.
I have never cheated in DnD, and I don't plan on starting. It all just depends; using cheats in games w others would be stupid. That would ruin the game. But RPGs I play on stream? If I'm struggling to the point that it's holding me back from continuing the game, I *will* cheat. If I need it. I use a minimap in Minecraft; maybe that's considered cheating to some, but I will literally get lost forever if I don't, because I forget to check the F3 menu like a good kid. It's about accessing things imo, and as long as what you're doing doesn't affect other players (like multiplayer or DnD) then I say knock yourself out, try ALL the cheats :D
Idk, if you think I'm lame for that I guess that's one point where we'll have to agree to disagree, but I don't think cheating (on its face, when you're playing a game by yourself) is lame, or shameful. Sometimes it's what you need to get through it. Sometimes, these "cheats" are even implemented as accessibility options for the players into the game proper. I just don't think it's a bad thing.
GOD COMPLEX
GOD COMPLEX WILL NOT GET YOU LAID
God Complex!
Cod Gomplex!
Aw shoot, I messed up.
I need my stormtroopers in age of empires 3
Get him get the trials hacker no mercy for hackers like him
How to avoid PBP problems. Just Don't do them! All it takes is one player to get sloppy or Lazer about or just stop caring for it to drag everything from what should be a week at most ..into two months
GOD COMPLEX!!!!
yeah dice maiden sucks and dice parser has been skewing really low rolls or sickeningly high rolls
God complex!
No one ever hacks trials. 😂 just kidding
god complex
I disagree, it is ABSOLUTELLY possible to determine if a bot is bad. just roll like a couple hundreed times and keep track of the results. at the end of the day, a line between those results should be relatively horizontal. If it's not, then that's a shitty bot
What story was your title for?
God complex
God complex.
First? Epic!
Mind-controlled is really easy to solve actually. Just keep the character in the hands of the player, but the player now acts against his mates. If the player can't handle it, then we have a problem. Still I would look the other way if the player would strike their friends, but in a manner that wouldn't TK, ie, picking as targets those with more armor and life.
Unable to play for 23 days. "Is no ones fault". I disagree, that's the DMs fault. If you've got a character who is unable to do anything for that long, you're running a boring game.
i feel post by play is the worse way to play dnd
Ew Dice Maiden. Now if this was like 2-ish/3-ish years ago, my opinion might’ve been a little less harsh. But since I’ve been using Avrae. Now Dice Maiden is just…eugh. But that being said, Avrae’s no better. Avrae hates me so I hate Avrae lol.
People whining about PBP combat taking 23+ days amuses me.
Destiny 2 cheater? (play Kill Bill music)
"children are a wonderful thing" AHAHAHA haha heh...oh you're serious?
Okay I must have the wrong definition of incel. I was told it was short for involuntary celibate... or "women find the person repugnant and won't have sex with them". But I keep hearing it when it has either nothing to do with sex or when a person has had sex, but it wasn't appropriate.
What am I missing. Crispy I understand you are asexual (that means you have no interest in sex, right, not that you produce your offspring with no need for a partner, which is how it was taught in science class), so maybe I learned a more literal definition and not the current usage.
In my experience I'd define "incel" as a term meant to be used sarcastically in reference to someone who might call themselves an involuntary celibate. The sort of person who believes that they have some inherent right to sex and control over women, while being so terrible none would actually want to be with them and blaming it on the women rather than thier own faults.
It can be generalized to a terrible person in general though some level of not seeing women as actual people usually remains.
@@joelsasmad I just want clarification because I could be considered an Incel based on one definition (unlucky in love, but that's okay) and not by the "bad person" definition.
It seems like if somebody took the idea of "gay" or "asexual" and made then insults (lived through the 1980s, and that was a thing, which has been corrected for mostly). That would be hypocritical to do so and would hope a person who thinks "gay" is not an insult and is meant to be something of a pride thing would also think carefully before making another lifestyle, especially an involuntary one, a derogative.
@@bsabruzzo In your case your just not in a relationship and that is perfectly normal. it is when someone blames the others for not being into them or do horrible things to try to make someone be with them that it is the case of an incel. The key part is that an incel treats people like machines that they can get sopmething(often sex) out of rather than just wanting a relationship.
"Children are a wonderful thing" Nah.
GOD COMPLEX
God complex
God complex
God complex