Nice vid mrs.! (lol I just instinctively pressed m and tab thinking I would get the autocomplete for your nick from the ddnet client XD) My fav part has to be 0:52, that was a total god move. I liked 1:14 too, if i was Kubiiczek there I'd also be using the "WTF" emote XD (russsell here btw)
@@nebeneb I assume this was recorded on KoG which is based on ddnet and not on testddrace and i dont think QshaR implemented something nooby like this. If there was some network lag even on the server side this couldnt happen. But I wonder if the server actually lagged form the CPU side like the connection was still stable but one tick took waaaay to long and basically everything stopped. The client keept predicting and then the server was running fine agian. And everything got reset. This is the only way i could explain this.
Freeze tiles count down very weird sometimes, if you it the freeze again it will sometimes not start again at the maximum freeze time. Although I never saw it completely stop freezing the tee...
@@teeworlds_twist5919 my assumption of server lag was wrong. I just found out the bug is caused by KoGs event tile feature. It spawns secret places that spread damageindicators. But these tiles seem to overwrite freeze. So random tiles on kog server will be no freeze no matter what tiles actually should be there.
Wtf that end
Nice vid mrs.! (lol I just instinctively pressed m and tab thinking I would get the autocomplete for your nick from the ddnet client XD)
My fav part has to be 0:52, that was a total god move. I liked 1:14 too, if i was Kubiiczek there I'd also be using the "WTF" emote XD
(russsell here btw)
so epic moments iam realy fan from your videos keep going !!!
2:18 haha wtf that power
0:52 that was clean
Better and Better, i never saw that glitch at the end !!! i hope i can be in next video :) GG Twike too !
great edit
Delicious
The end ? Ahahahahahahaha
Do you think an admin did that or smth ?
Even with server lags, freeze should still work right ?
@@nebeneb I assume this was recorded on KoG which is based on ddnet and not on testddrace and i dont think QshaR implemented something nooby like this. If there was some network lag even on the server side this couldnt happen. But I wonder if the server actually lagged form the CPU side like the connection was still stable but one tick took waaaay to long and basically everything stopped. The client keept predicting and then the server was running fine agian. And everything got reset. This is the only way i could explain this.
Freeze tiles count down very weird sometimes, if you it the freeze again it will sometimes not start again at the maximum freeze time. Although I never saw it completely stop freezing the tee...
@@teeworlds_twist5919 my assumption of server lag was wrong. I just found out the bug is caused by KoGs event tile feature. It spawns secret places that spread damageindicators. But these tiles seem to overwrite freeze. So random tiles on kog server will be no freeze no matter what tiles actually should be there.
@@ChillerDragon oh wow, and you cant see them... sight :/
really enjoy the content
Euh... Hello
Grillé acro mdr
nice video
Wtf xD
nice, but you steal me some clip D:
And very
strange way to display the text xD
digga was das für ein scheiss xD sicker shit
Only Stronghold
wow only on stronghold the same shit