If u get a 4 link rune and dismantle it u can get more rune birth essence and if u dismantle a level 16 rune u can get rune skill magic essence to make a magic rune
Skill runes and link runes you have spare or are waiting to use later can also be stored in the items tab under journal that when reaching set thresholds (think the first one is 15 points) grants buffs to droprates. you can drop them in and pull them out at will wich makes it great for storage
Love to find someone I can understand giving tips and tricks on this game. The language barrier and trying to understand some of the creators is difficult. So thank you!!
Good video. Subbed. It's good to see the game starting to get traction and coverage; for a mobile game I'm astounded at how much depth, complexity and quality this game has. I was playing Diablo Immortal from day one and this is so much better and is not horribly greedy either. I really hope it does well.
The thing with Alchemy and gold you get Alchemy XP for mastery. You loose gold but can further your stats in mastery. Everything you do in Alchemy and Blacksmith (upgrades etc) give XP for the mastery system. You can just buy pots but making them gives xp etc. Yes every pitty is a 6 link. After 1500 to goes to 3000 etc etc.
Re Crafted Statues, you can also sell rune growth elements by fusing them into Chaos elements which you can sell on the AH. Basically the game is p2w but tbqh, i'm not seeing that as a detriment on my game so whatever. Also, regarding ALL the alchemy which 'upgrades' mats, including the skill rarity upgrade you mentioned, they're extremely prohibitive. They give you a pathway if you absolutely are just /not/ lucking out on a Rare upgrade, but in pretty much all cases, the alchemy is just there to counterbalance luck and grinding for random drops. It's more of a safety net, like the 'pity' system, as to not make the game feel very RNG heavy, in stark contrast to the clasical ARPG formula. The game in general also has this 'focus' of lower tier mats (say elements, but also gold), doing more than the sum of the parts. Say for example elements, 3x minor give more rune growth xp than a single 1x lesser, and 3x lesser more than a standard. I think it's a matter of 'conveniance' to just level stuff up, but for a growing player, it's fine and even slightly better if they just use them en-masse without upgrading them. Gold is in the same way and i think there's one or two other things like that.
While doing enchants I noticed green arrows labelled on gear that my character is already wearing, what does that mean? Please also upload a video how to undertand compairing better gear. I am currenty confused if I should prioritize level or tier levels. Thanks!
Have you got any tips on actually linking the mobile game and PC? My games are not linked, so I basically have 2 accounts for this game...and I can't progress on them both
I actually have made three 6 link runes….I noticed it never goes all the way. I recall for one of them I was able to get it at 450 out of 1500. It then resets back to 0 out of 1500
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If u get a 4 link rune and dismantle it u can get more rune birth essence and if u dismantle a level 16 rune u can get rune skill magic essence to make a magic rune
Skill runes and link runes you have spare or are waiting to use later can also be stored in the items tab under journal that when reaching set thresholds (think the first one is 15 points) grants buffs to droprates. you can drop them in and pull them out at will wich makes it great for storage
Love to find someone I can understand giving tips and tricks on this game. The language barrier and trying to understand some of the creators is difficult. So thank you!!
Thank you, more to come!
Thanks for the informative and chill videos. Subbed.
Good video. Subbed. It's good to see the game starting to get traction and coverage; for a mobile game I'm astounded at how much depth, complexity and quality this game has. I was playing Diablo Immortal from day one and this is so much better and is not horribly greedy either. I really hope it does well.
I played immortal a bunch the first 3 or 4 weeks and I agree Undecember hits the mark. Thanks for the sub!
The thing with Alchemy and gold you get Alchemy XP for mastery. You loose gold but can further your stats in mastery.
Everything you do in Alchemy and Blacksmith (upgrades etc) give XP for the mastery system. You can just buy pots but making them gives xp etc.
Yes every pitty is a 6 link. After 1500 to goes to 3000 etc etc.
Re Crafted Statues, you can also sell rune growth elements by fusing them into Chaos elements which you can sell on the AH. Basically the game is p2w but tbqh, i'm not seeing that as a detriment on my game so whatever.
Also, regarding ALL the alchemy which 'upgrades' mats, including the skill rarity upgrade you mentioned, they're extremely prohibitive. They give you a pathway if you absolutely are just /not/ lucking out on a Rare upgrade, but in pretty much all cases, the alchemy is just there to counterbalance luck and grinding for random drops. It's more of a safety net, like the 'pity' system, as to not make the game feel very RNG heavy, in stark contrast to the clasical ARPG formula.
The game in general also has this 'focus' of lower tier mats (say elements, but also gold), doing more than the sum of the parts. Say for example elements, 3x minor give more rune growth xp than a single 1x lesser, and 3x lesser more than a standard. I think it's a matter of 'conveniance' to just level stuff up, but for a growing player, it's fine and even slightly better if they just use them en-masse without upgrading them. Gold is in the same way and i think there's one or two other things like that.
you can farm rare magic rune from A1 its 20mins for 1 character and you can do this twice every 3 days.
Awsome vidio.....
I got my first pitty 6 link today. Works great and worns you before you get the pitty 6 link awsome game
Aye got my pity 6 link today too!
I just started it so I am looking at this one
Awesome, more videos to come ! I hope you are enjoying the game.
try 10x times get 5 link skill rune & try 60x times to get again.
Nice tips. Would not go for the gold merging though and would sell them off right away
Thanks man, I love that they have the option to use for rubies. But yeah I agree 👍
Ish, the crafting XP grants permanent bonuses once put into masteries.
While doing enchants I noticed green arrows labelled on gear that my character is already wearing, what does that mean?
Please also upload a video how to undertand compairing better gear. I am currenty confused if I should prioritize level or tier levels. Thanks!
Have you got any tips on actually linking the mobile game and PC? My games are not linked, so I basically have 2 accounts for this game...and I can't progress on them both
Here you go ud.floor.line.games/us/bbsCmn/detail/1665501083418026744 hope this helps!
Does that skill one evern work any in 2024
6 link rune the number 1500 is constant? or after the 1st luck with 1500 :) , the next cost will be double ( 3000) ?
The next one is double, 3k. I got my 1500 one and working towards 3k
Thx, 3k.. will be a lots lucky chances xD.
@@dispo1030 good way of looking at it. I believe the chance is .05 🤣
I actually have made three 6 link runes….I noticed it never goes all the way. I recall for one of them I was able to get it at 450 out of 1500. It then resets back to 0 out of 1500
I got 6 link in the first try i did, is that like a gift for the first time or something?
Grats, that's crazy luck!!!
Me too, I got 2 X 6 link very early on so I just presumed they were easy to get and didn't realise I was so lucky. This game is great btw.
New videos please 😂
pքɾօʍօʂʍ
Great guide 👍💪