The Normandy SR-1 Lore

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  • Опубликовано: 28 дек 2024

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  • @Comet5551
    @Comet5551 3 года назад +28

    “She’s quick and quiet and you know her crew, the perfect ship for a spectre” David Anderson 2183

  • @marshallhuffer4713
    @marshallhuffer4713 3 года назад +65

    Hope you do a video on the Normandy SR-2.

    • @JeanPierreVenson
      @JeanPierreVenson 3 года назад +7

      And the alliance refit

    • @jamp12008
      @jamp12008 3 года назад +1

      Personally I’d like to see a video like this about the wee shit Captain Jack Sparrow was on at the start of that film. 👍

    • @vegaobscurax23
      @vegaobscurax23 3 года назад

      So say we all.

    • @HarveyParsons1975
      @HarveyParsons1975 3 года назад +3

      Nothing ever will compare to USS Enterprise NCC-1701E

    • @RadimentriX
      @RadimentriX 3 года назад

      and the Mako

  • @shingshongshamalama
    @shingshongshamalama 3 года назад +18

    Honestly I think the SR-2 internal design makes _way_ more sense. This one just feels a lot like BioWare _thought_ they knew what they were doing but then didn't actually consider most of the implications of the design elements themselves.

  • @Reddotzebra
    @Reddotzebra 3 года назад +83

    "I liked the Normandy when she was quiet and beautiful, now it's got this THING that I don't want to talk about. It's like... Ship cancer!"
    -Joker, about his soon to be beloved AI

  • @occultatumquaestio5226
    @occultatumquaestio5226 3 года назад +20

    The name _Normandy_ itself is rather fitting. Given that it was designed by the joint effort of two nations/civilizations with a great deal of time, money, and planning; with it's commissioning being revolutionary in it of itself, and it's actions through blood, toil, tears, and sweat playing a significant role for the future.
    Curious to see what further _Mass Effect_ video you plan on doing.

    • @marshallhuffer4713
      @marshallhuffer4713 3 года назад +1

      It's also explained in-universe that Alliance frigates like the Normandy are named after important battles in human history.

    • @Elldallan
      @Elldallan 3 года назад +2

      @@marshallhuffer4713
      Dreadnoughts - Mountains
      Carriers - Famous People
      Cruisers - Cities
      Frigates - Battles

  • @jwisemanm
    @jwisemanm 3 года назад +5

    I like the SR-2 better, but the SR-1 sure is a thing of beauty. And has a lot of character and thoughts put into it. When I first saw it, I was in awe.

  • @jpxenovore
    @jpxenovore 3 года назад +10

    I never made the connection between all the serial numbers and omni-gel printing. It makes sense that most of the components were from a standardized catalogue.

  • @thanqualthehighseer
    @thanqualthehighseer 3 года назад +3

    From what I understand the stasis pods do double as sleeping capsules. When someone steps and lies down, they immediately create a mass effect field that makes it feel as though your on a flat bed, even though your still upright and it automatically blocks out any distracting light or sound while adjusting to provide personalised ambient sound, temperature and even matress setting for body type ensuring a comfortable rest cycle.

    • @AdminAbuse
      @AdminAbuse Месяц назад

      You're is a word, you should use it

  • @uss_04
    @uss_04 3 года назад +9

    One of my favorite ship designs and lore. It was amazine when I first booted this game, imagining its deck plan in that curved hull.

  • @quwykxz
    @quwykxz 3 года назад +3

    A secondary video on the Normandy SR1?
    A dedicated video for the Normandy SR2?
    Another video focusing on the Mako?
    YES to all, please!... And Keelah Se'lai!

  • @TrekkieBrie
    @TrekkieBrie 3 года назад +17

    Yay! Been waiting on your new ME stuff!

  • @boxsmasher200000
    @boxsmasher200000 3 года назад +5

    The Normandy SR-1 has the slowest lift in history. Started replaying it again on my 360. And that lift to the cargo bay moves so slowly for going such a short distance.
    But all that aside.
    I love the ship and game triolgy.

  • @Mate397
    @Mate397 3 года назад +18

    "Normandy is a TARDIS"
    Yes. Yes it is.

    • @Qardo
      @Qardo 3 года назад +1

      Smaller on the inside

  • @midshipman8654
    @midshipman8654 3 года назад +3

    Thanks for covering my favorite ship, and doing it in so much detail!
    Its really nice to have such an in depth overview, there isnt very many videos that go so far into things and even give educated guesses on smaller things that are not explained like the consoles along the side. A lot of other creators just say what is in the games files, and dont go above and beyond exploring and extrapolating. I really appreciate how much effort was put into this.

  • @02091992able
    @02091992able 3 года назад +1

    The only thing the Normandy SR1 lacked was bathrooms.

  • @weatherman667
    @weatherman667 3 года назад +17

    Now do SR-2, which it's revolutionary inclusion of a washroom.

  • @darwinxavier3516
    @darwinxavier3516 3 года назад +1

    The lack of restrooms has always bothered me in any layout where I can see every bit of space. So seeing a "toilet" on the Razorcrest in The Mandalorian was a welcomed change.

    • @dominicpodom
      @dominicpodom 3 года назад

      There are bathrooms on the SR-2

  • @barrybend7189
    @barrybend7189 3 года назад +14

    Please do a video on the UNCN Yamato from Space Battleship Yamato.

  • @whirledpeaz5758
    @whirledpeaz5758 3 года назад +3

    Looks like the Templin Institute released an article about the Mako yesterday. I would still like to see your viewpoint.

  • @mechanomics2649
    @mechanomics2649 3 года назад

    3:40 I might be misunderstanding what you mean, but the AI in the Normandy SR-2 is not housed on the bridge. It is housed in its own core room on deck 3.

  • @thejadedrabbitTJR
    @thejadedrabbitTJR 3 года назад +1

    Okay the railings at 3:24 did confuse me for a second but I think their there incase grav systems fail.

    • @TheBamtastic
      @TheBamtastic 3 года назад +1

      I'm honestly surprised we don't see more of those in Sci-fi!

    • @thejadedrabbitTJR
      @thejadedrabbitTJR 3 года назад +1

      @@TheBamtastic you have a point

  • @KaiCalimatinus
    @KaiCalimatinus 3 года назад

    The mako really is a mad lad.
    The number of times I've used it as a dropship and yote myself off a nearby mountain to land on top of some mercanaries or pirates and point blank cannon shot a missile turret.

  • @docbaker3333
    @docbaker3333 2 года назад

    Love your channel I would love to see the Normandy SR-2

  • @Lasershadow
    @Lasershadow 3 года назад

    Good timing to do so since not only is the ME LE out but NMS made a Timed Event that ended with owning your own Normandy.

  • @leaaronsanchez
    @leaaronsanchez 3 года назад

    Your Codex on the game tells you what all do stations and sleeping pods are for and how they work. Some are heatsink control and some are Point defense systems gunner stations. If I remember correctly, three people are starting to eat sleep pod, and three work shifts so those pods that we never unoccupied, during long missions four occupants with four work shifts. There is restroom and showers but not accessible in the game, unlike in Normandy SR2. About the ship under that same class, unless there's a city with that name it sounds unlikely since the Codex says all frigates are named after Earth cities, dreadknots named after mountains, I think the Cruisers are named after in Lakes.

  • @shanethewatcher6163
    @shanethewatcher6163 3 года назад +2

    I cried like a baby when SR1 went down

  • @johnsteiner3417
    @johnsteiner3417 3 года назад +1

    Looks like a ship that Burt Rutan's Scaled Compositions would've made in concert with Boeing.

    • @CertifiablyIngame
      @CertifiablyIngame  3 года назад +2

      One of the inspirations was the Concorde, (not Boeing, but still).

    • @johnsteiner3417
      @johnsteiner3417 3 года назад

      @@CertifiablyIngame Yeah, but the engine attachment and vectoring, along with the nose fins, is like something you'd expect of Burt Rutan. Beautiful machine. Between the ship and the soundtrack is how I got hooked.

  • @yazanbaddawi9683
    @yazanbaddawi9683 3 года назад +5

    Rick, can you please do a lore brake down of the space battleship Yamato?

    • @KaiCalimatinus
      @KaiCalimatinus 3 года назад

      Oh, yes please.
      The moving walkways are a genius idea.

    • @yazanbaddawi9683
      @yazanbaddawi9683 3 года назад

      @@KaiCalimatinus what are you talking about?!

    • @KaiCalimatinus
      @KaiCalimatinus 3 года назад

      @@yazanbaddawi9683 in the original, throughout the corridors there are travelators to get crew around faster.
      I forgot if they are shown at all in the live action.

    • @yazanbaddawi9683
      @yazanbaddawi9683 3 года назад +1

      @@KaiCalimatinus as the original was ground breaking I would prefer the newer versions (2199 & 2202) as they have made alot of modern changes to the story and ship design. the live action was cool but it was heavily trimmed down due to budget constraints.

  • @MrNoobed
    @MrNoobed 3 года назад +1

    Aww you didnt mention the metal droplet radiator system for full heat output battle mode

  • @feralcrafter7043
    @feralcrafter7043 3 года назад

    Excellent work

  • @andymac4883
    @andymac4883 3 года назад +1

    Overall nice video, I do love the SR-1 design with its articulating thruster wings, even though some parts of it always bugged me. Like... Where are the weapons? Javelin torpedo pods are supposed to be magnetically bolted to the hull, but we never see any. The GARDIAN system could be hidden behind panels, but I would like to have been able to see it in action. The weapon that really baffles me, though, is the spinal mass accelerator. The Normandy's hull is so sharply curved, I just don't see how any cannon barrel that's supposed to run through most of the length of the hull is supposed to fit. Not to mention the fact that, as far as I can see, there's no visible muzzle for the thing.
    Still, the high-speed jet shape is a treat to look at. One correction to make on the video, though, the two to three hour endurance on the Normandy's stealth systems is, according to the in-game codex, only in place if she's using the Tantalus drive to manoeuvre. You missed going over its function; the Tantalus creates a mass effect field in front of the Normandy to 'fall' into, allowing it to make large changes to its velocity without the heat plume of the main drive to give it away. The codex claims that the ship can 'drift passively for days' with stealth systems engaged. I like to imagine that a Normandy-class ship would be able to enter some sort of 'silent running' doctrine, where systems like artificial gravity and unnecessary deck lighting are disabled to reduce heat production.

  • @ilejovcevski79
    @ilejovcevski79 3 года назад +7

    Ah, the SR-1! One of my all time SF star ships!

    • @GreenBlueWalkthrough
      @GreenBlueWalkthrough 3 года назад +1

      Yeah, they should have let you play more than a single mission before that...

    • @Elldallan
      @Elldallan 3 года назад +1

      Shhuuuuuuum Shuuuuuummmmm

  • @californiumblog
    @californiumblog 3 года назад

    She's a thing of beauty!

  • @johnadger6699
    @johnadger6699 3 года назад

    Well done Rick, and thank you.👍

  • @macclan4
    @macclan4 3 года назад +1

    Gotta roll down a window when you have to pee.

  • @jacara1981
    @jacara1981 3 года назад +3

    We all know that once Humans go into space they no longer need toilets.

    • @brodriguez11000
      @brodriguez11000 3 года назад

      Borrow their waste management from the My Little Pony franchise.

  • @jimmyryan5880
    @jimmyryan5880 3 года назад +4

    If paramount wasn't self-destructive this would be a trek series. But they hate money.

    • @Shadow200001
      @Shadow200001 3 года назад

      I have to agree with that, seasons 1 and 2 are of exploring the galaxy looking for Saren, then the third season finding him with the build up at the end. The Seasons 4 and 5 involve shepard's resurrection and team building and upgrades, season 6 involves facing the collectors down. Seasons 7 and 8 revolve around shepard getting the galaxy together for war against the reapers. And in season 9, the actual assault on earth to destroy reapers. With the end being voted on by the public at large.
      The Vote would start at season 7 and then when season nine starts the voting ends. And the ending is locked as official cannon

    • @hellacoorinna9995
      @hellacoorinna9995 3 года назад

      @@Shadow200001
      Picard has synth v humans and an eldtitch-horror robot. STD has blue-and-metal-trimmed uniforms, and renegade-acting protagonist.

    • @hellacoorinna9995
      @hellacoorinna9995 3 года назад

      To whit: "modern trek" is basically 'Mass Effect', but with a sense of malaise.
      It's also trying to ride "The Expanse"'s coattails.
      Look at the bridge of the "La Sirena" and the flight-deck of the Rocinante (both spanish named ships no less) and tell me that the those rooms both don't look kinda simmilar.

  • @jannegrey
    @jannegrey 3 года назад +2

    I love Mass Effect!

  • @adamofgrayskull7735
    @adamofgrayskull7735 3 года назад +1

    Bloody love these games still have all 3 on xbox 360

  • @thedayidied
    @thedayidied 3 года назад

    SR2 > SR1. :p
    Also, "Conclusion: Normandy is a Tardis" is one of the most brilliant statements ever made.

  • @TerryMcQ79
    @TerryMcQ79 3 года назад +1

    Who doesn't love a good sci-fi "submarine"???

  • @The_Viscount
    @The_Viscount 3 года назад

    Honestly, the use of the Turian bridge mirrors many modern ship designs. The bridge is used for general navigation, but the CIC is in the center of a ship. Backup steering exists in the CIC away from the exposed bridge.

    • @captainufo4587
      @captainufo4587 3 года назад

      The reason to have an exposed bridge in a sea-ship, though, is that you actually need to look out of the windows for approach maneuvers. That doesn't really make sense in a spaceship, even a spaceship that lands on planets and docks on stations like the normandy.

  • @Ghorum
    @Ghorum Год назад

    The top three starships that I have spent time in are the Cobra from the Elite series, the Kronos in EVE Online and the Normandy in all of its variations.

  • @TheTheDarkWolf86
    @TheTheDarkWolf86 3 года назад

    Personally, I like the SR-2 version in Mass Effect 3. Something about the layout in the war room and the crew area makes it feel more realistic.

  • @spergicide97
    @spergicide97 3 года назад

    The only thing missing to complete the mismatch of interior/exterior is an STD style turbolift city room.

  • @docireland
    @docireland 3 года назад

    Love the Me tech

  • @georgejcox9241
    @georgejcox9241 3 года назад

    Please we need A video on the Normandy SR-2. We need to see how she was upgraded to become A true Badass ship.

  • @andrewolson5471
    @andrewolson5471 3 года назад +1

    I always loved the design of both Normandys. The most heartbreaking mission in ME2 was the exploration of the (Spoiler Warning) SR-1 crash site.

  • @liamgrady1962
    @liamgrady1962 3 года назад

    I always assumed there was another deck that we can't go to in game just above the garage that held the bunks

  • @shmee123ful
    @shmee123ful 3 года назад +1

    i hope oneday you do the zerg for an index

  • @montymont5943
    @montymont5943 3 года назад +1

    Does this upload have to do with NMS as well???

  • @blazlock7285
    @blazlock7285 3 года назад

    'Stealth' frigate, shared tech idea of Human and Turian development, with a modified Mass Effect Core.

  • @midshipman8654
    @midshipman8654 Год назад

    Id love it if someone did a redesign of the normandies interior to make is more logically cohesive.

  • @Headhunter1234256
    @Headhunter1234256 3 года назад +1

    The sr1 is a good scout and Infiltration ship. Use it to get intel and drop off commandos or specialists. Do not bring it to a capital ship battle and expect it to help beyond intel gathering.

  • @UCannotDefeatMyShmeat
    @UCannotDefeatMyShmeat 3 года назад

    If I were said captain, I’d designate that captains quarters as a break room of sorts, and I’d bunk with the rest of my crew

  • @AzathothXy
    @AzathothXy 3 года назад +2

    How do you feel about a SR-3 in the new game? As opposed to a new ship.

  • @frocurl
    @frocurl 3 года назад

    Yes love the SR-2

  • @mandroid-rb4uy
    @mandroid-rb4uy 3 года назад

    Hello Rick playing the remake such a joy to be back best 3 RPG games EVER! All Gamers should experience it once at least big hugs🤩

  • @drunkrdm
    @drunkrdm 3 года назад +2

    so a ship with no beds, no bathrooms and disappearing-reappearing escape pods?
    that old sci-fi magic i guess.

  • @christophergroenewald5847
    @christophergroenewald5847 3 года назад

    Normandy armorments
    Mass accelerator(standard frigate)
    ( According to my estimates)
    Length: 137m
    Slug: 3.7kg ferric metal
    Velocity: 684m/s
    Damage: 6.7kt
    Fire rate: 1 slug/2s
    2 disruptor torpedo tubes
    Fires disruptor torpedos at a converging trajectory. Meant to collide before hitting the target. The resulting dark matter explosion strips shields and damages armor
    GARDIAN(standard frigate)
    Laser defense turrets on the exterior of the ship's hull that serve an anti-fighter/anti-missile role. Can be used as offensive weapons in combat.
    Kinetic-barriers(standard frigate)
    Tiny emitters scattered through out the exterior of a ship's hull. If they detect an object traveling above a certain velocity, it triggers the reflex systems, creating a series of mass effect fields in a localized area to block or deflect it
    Ablative armor(standard frigate)
    Sheets of ceramic armor design to boil away when heated in order to spread out the heat of an energy based weapon in order to take less damage.
    I also don't know where u came with this idea that the SR2 was the original design for the SR1. I know a lot about the lore and according to the lore that I know. The SR2 was created using the original blueprints of the SR1. All the improvements are the reason that the SR2 is so much bigger

  • @williamalvarez5212
    @williamalvarez5212 3 года назад

    I never noticed but both versions of the Normandy were never supposed to be under shepherds command in the alliance both times they had it Anderson was supposed to be the one in charge

  • @Wyrmlingbait
    @Wyrmlingbait 3 года назад

    Something makes me think one of the designers came from a parallel universe where they also helped design a ship named Enterprise.

  • @Rtgv123
    @Rtgv123 3 года назад

    Can you make a video on Reaper Destroyer

  • @VulpisFoxfire
    @VulpisFoxfire 3 года назад

    It kinda makes me wonder *why* the helm has to be all the way in the nose like that, making Joker such a vulnerable target..why not put it back in the hull right in front of the CIC?

  • @cmdrtianyilin8107
    @cmdrtianyilin8107 3 года назад

    Yes! Finally!!!

  • @kaidenshepard8446
    @kaidenshepard8446 3 года назад +1

    Cannot wait until you do the Cerberus SR-2, that is by far my favourite in the SR-2 line, with the colours and you know, that newness, fresh out of dock feel, upgrading it from the base model and making it more remarkable.
    The Alliance colours for 3 are a bit boring (sorry for the Alliance fans out there) but it looks alot better in Cerberus colours.
    The SR-1 is an alright vessel, and I agree, it needs a bridge, the CIC from the pilot is a fair bit to go, even for giving out orders in battle scenarios.
    And man that lift/elevator to go down to the engineering deck and mako bay, that is slow, that should have its own music for the passing of time getting from deck to deck, ha ha.
    I really do question the captain's cabin on the same deck as the mess area, hope it is soundproofed...
    Wasn't the cost of the engine core or the vessel itself the same cost as a cruiser?
    I must admit it has been a fair while since I last did a playthrough and have yet to get the Legendary Edition.
    Remember when slapping omnigel fixed everything? ha ha
    A fantastic video, thankyou so very much.

  • @somestormchaseridjitwithwi2024
    @somestormchaseridjitwithwi2024 2 года назад

    Now do a video on Normandy-2, please.

  • @jodellestudios2048
    @jodellestudios2048 3 года назад +1

    I would love to see you play the legendary edition like you play Star Trek Online

  • @jakethornton4856
    @jakethornton4856 3 года назад

    I always wondered why the excess heat from the vessel cudnt be used to generate more power using a turbine so that the stealth system cud last longer.

    • @fenrisvermundr2516
      @fenrisvermundr2516 3 года назад +1

      I believe that's how the Ark's in ME:A work.

    • @lucky-segfault
      @lucky-segfault 3 года назад

      To turn heat into useful energy requires somewhere to dump the heat that doesn't get converted because 100% conversion efficiency is impossible. Maybe it does this with the lithium heat battery to extend stealth time but the time limit would still exist regardless. Also since the lithium heat batter will quickly become hotter than whatever is dumping heat into it, it likely costs energy to use, making the problem worse.
      Now if you had multiple lithium batteries and could wrap one in insulation just before it got too hot to use and ejected it you might get more stealth time but with more risks of the battery being detected and by extension the whole ship

  • @gallendugall8913
    @gallendugall8913 3 года назад +4

    Also the mass effect has a built in mind control aspect that brainwashes everyone who comes into contact with it in a bit of retconning that makes no sense at all but allows them to end the third game in the laziest way possible. Yes, twenty seconds into the lore video and the third game has already started screeching and punching everyone in the face.

    • @scottmantooth8785
      @scottmantooth8785 3 года назад +2

      *so...a typical friday evening at southern bar?*

    • @jeranborodere9609
      @jeranborodere9609 3 года назад

      The first game established reaper tech brainwashed organics

    • @WanderingPropeller
      @WanderingPropeller 7 месяцев назад

      Lots of issues in ME3 can be attributed to ME2’s backwards main plot.

  • @Lsd911
    @Lsd911 3 года назад

    it is vaguely like but massively different than a unsc charon class vessel

  • @jepepe01
    @jepepe01 3 года назад

    Honestly the whole ship feels like it wasted too much space, pretty ship but you could fit 3 times as much stuff inside any of the rooms

  • @JakeV
    @JakeV 3 года назад

    Someone’s been playing Legendary Edition

  • @AzathothXy
    @AzathothXy 3 года назад

    Didn't the Salarians 'acquire' the plans, and then started building a fleet of these frigates? I know I saw that somewhere in-game.

    • @kengeru100
      @kengeru100 3 года назад +1

      Aye, they did, its mentioned in the description of the Salarian First Fleet War Asset. Though they didn't build a fleet of Normandy style frigates but rather implemented the Stealth system into their dreadnoughts... (don't ask how that makes sense)
      Though I think we can all agree that the STG at least has plenty of smaller stealth shipd like the SR1 even if they are not mentioned.

    • @TerryMcQ79
      @TerryMcQ79 3 года назад

      I think they called it the Tempest

    • @kengeru100
      @kengeru100 3 года назад

      @@TerryMcQ79 Well, the Tempest is an Initiative design so not Salarian military, whether STG or more conventional. Though its technology might have been accquired through Salarians a and Alliance contacts.

  • @spunkmire2664
    @spunkmire2664 3 года назад +1

    Shep Shep is the best!

  • @davidalan528
    @davidalan528 Год назад

    What’s the point of a TARDIS that’s *smaller* on the inside?

  • @mikes1542
    @mikes1542 3 года назад +1

    Have you ever heard of computer game named wing commander?
    Has anyone played it?

  • @wastelanddv8062
    @wastelanddv8062 3 года назад

    In real life the Bridge and CIC in Navy ships are in two separate places.

  • @cancelhandles
    @cancelhandles 3 года назад

    Oh, sweet.

  • @KaiCalimatinus
    @KaiCalimatinus 3 года назад +1

    I liked how in ME2 the in the collector mission when an occulus breaks unto the hold, and then in 3 that's just an accessible region of the ship.
    I should imagine there's some further crew bunks, larger mess space and storage for the likes of rations and equipment on another level of the cargo lift, just that we never need to go there.
    Additionally there is no known internal access to any weapons systems, the linac cannon or torpedoe tubes so there must be a more expansive deck somewhere.
    Maybe its between the crew deck and the engineering and cargo bay decks and that's why loading between the main and command deck and the engineering deck take so long xD

  • @RadimentriX
    @RadimentriX 3 года назад

    well, once everything was figured out and testet with the Normandy, mass production would've made it cheaper to build more ships i guess?

  • @asheer9114
    @asheer9114 3 года назад

    I think Normandy (SR 1) could easily fit in one of STO's Oddysey Class main hangars. 😉

  • @robertfarr9186
    @robertfarr9186 3 года назад

    In the future people don’t poop therefore no bathrooms ... don’t need to eat therefore no galley... guessing they wear depends

    • @brodriguez11000
      @brodriguez11000 3 года назад

      In the future one can use the transporter to do a site to site into space. Ahhhhh! Relief.

  • @denniswillman7575
    @denniswillman7575 3 года назад +3

    Excellent video, boss. Looking forward to more “Mass Effect” content.

  • @JaelaOrdo
    @JaelaOrdo 3 года назад +2

    The SR-1 was nice, but SR-2 is better in every single way (especially the Mass Effect 2 version)

    • @CertifiablyIngame
      @CertifiablyIngame  3 года назад +2

      No argument here on paper, but I just have such nostalgia for the SR1. Plus what made the SR2 for me was its crew, not the ship (as much).

    • @spunkmire2664
      @spunkmire2664 3 года назад

      @@CertifiablyIngame as long as everyone understands, Shepard doesn't work for cerberus ;)

  • @roundbrick4890
    @roundbrick4890 3 года назад +4

    Day 34 of asking certifiably ingame to cover the borg assimilation process

  • @CorvoFG
    @CorvoFG 3 года назад

    Normandy beds.. As necessary as Dwemer toilets.

  • @commandershepard1457
    @commandershepard1457 3 года назад

    Eh, a small problem here: you said the SR2 was constructed in 2385, but in fact, it was 2185. Or, more precisely, the construction began in 2183.

  • @Togen2063
    @Togen2063 3 года назад

    so in effect the SR1 is a future relative of the zumwalt classes, in more way than one

    • @Elldallan
      @Elldallan 3 года назад

      In that it actually gets railguns? :P

  • @tachy1801
    @tachy1801 3 года назад

    Space management on the Normandy is terrible, but given that it was inspired by Star Trek and Star Wars and was intended for a 3rd person game, it make sense and overall turned out great.

  • @whosagreekgod4135
    @whosagreekgod4135 Год назад

    I have to say that the SR-2 is a way better ship and proven when it went up against the collectors. Also the creature comforts was a great plus. Once the alliance got a hold of it... It was still a great ship but the soul was removed for "greater safety" and simply don't approve. That ship was simply amazing and privately funded. No government ship could match except for maybe a dreadnought. But we saw just how capable they were against the reapers.

  • @midshipman8654
    @midshipman8654 3 года назад +2

    idk why, but i always prefered the sr1 to 2.
    the sr1 just feels like more of a military stealth vessel. the floor to sealing interfaces along the main spine from the command section to the controls, and the lack of a front window gives me some really cool submarine vibs that work with its stealth role.
    the sr2 just feels a little too open and almost like a luxury cruiser rather than a military vessel.

  • @redshirt0479
    @redshirt0479 3 года назад +2

    Ah the Normandy Bridge/CIC layout, never been a fan of it unlike the ship herself (SR-1>SR-2).
    Despite the explanation often given, the CIC isn't realistically anymore protected than the bridge or any other part of the ship. Any foe that can find the ship and as weapons that can penetrate or bypass the barriers/armor likely won't be stopped by a few deck plates and airtight doors.
    Now the CIC *could* be using a conning tower-like approach and could itself be covered in another layer of armor that's at least as strong as the armored sections of the rest of the ship, but if that's the case then it doesn't matter where on the ship it is other than possibly trying to distribute the mass of the ship to get certain performance characteristics while underway.
    That being said, having a separate CIC and bridge does make sense. However the caveat of that is that they make sense when portrayed like real life CICs and bridges. i.e. the CIC is where the specialists take in and process large amounts of incoming information and relay the processed information to the Captain and command staff on the bridge (or alternative command station) so they can make decisions.
    Also before anyone says it, windows aren't a structural weakness. If a ship's design can be compromised by simple port holes in noncritical areas (1), then the design is what's at fault.
    (1) The bridge is considered a noncritical area in this case. Knocking out the bridge does not cripple a ship unless bad writing is involved. There are only three ways to mission kill a ship; knock out main power, disable engines and weapons, and kill the entire crew. The lattermost is basically impossible to do without having first done at least one of the former.
    Any ship that still has power can still maneuver and fight, this is something we've seen time and again in real life. The bridge and/or conning tower is knocked out, the command crew is killed, and the ship keeps fighting because control was routed to any number of places (though usually a dedicated auxiliary control station or main engineering).

  • @richmcgee434
    @richmcgee434 3 года назад

    Seems lacking in some mandatory items compared to other franchises' signature vessels. Say what you will about Franz Joseph, the man remembered to put toilets on the Enterprise blueprints.

  • @starcloakstarside9719
    @starcloakstarside9719 3 года назад

    Sarcastic. And this totally has nothing to do with the latest No Man’s Sky Expeditions update.

  • @Ja2so4
    @Ja2so4 3 года назад

    From designer stand point, this is not a good design, to many things are nonsensical. But it look's good, so there is that

  • @SinbadNaiver
    @SinbadNaiver 3 года назад

    huh, funny how you make a video about it after NMS made a promotional ship release of it....

  • @mittensfastpaw
    @mittensfastpaw 3 года назад

    Ah.. yes! The good series STD and Picard stole from!

  • @QixTheDS
    @QixTheDS 3 года назад

    You’re making me want to play ME 1&2 again. Not 3 though. I’d rather have no closure in the series than whatever 3 is.

  • @chriswatson7493
    @chriswatson7493 3 года назад

    As far as the look of the ship goes, uve always liked the sr-1 more than the sr-2. The sr-1 always looked more maneuverable n stealthy.