Dark World’s biggest weakness wasn’t the mirror match, it was the fact that it made your opponents deck more consistent. I’m glad that they showed it on game 2 and 3.
Yup. Any deck whose strongest starters have a cost of "your opponent draws a card and sets up their graveyard" and "your opponent gets a free link/synchro material" is gonna have a rough time no matter what. Speaking of Ceruli, the thought of running him against SPYRAL decks running Where Arf Thou and Sylvan Princessprite makes me giggle. He is literally a starter for your opponent at that point.
@@Sintra4 true, that’s why you need to use modern DW support to make him work on your favor. Don’t give your enemy the chance to use Ceruli, use him for Underworld goddess first. Genta, some self special summon when discarded card, your self summoned boss monsters(Grapha and Reign Beaux OK) it should be easy to get 4 monsters on your field plus Ceruli or whatever monster they have that you want gone. Link 5, use Underworld goddess, she is a blue eyes level beater with a once per turn negate of graveyard summons for your enemy.
33:10 Alex doesn't have to crash Inashici here, you can just enter BP with no monsters, go to MP2, then normal him so he isn't forced to attack since BP is already done.
I want a history of jank video dedicated to the dark world mirror. Not because either deck is jank, but because the mirror is jank. If we got an FTK mirror, we definitely deserve a Dark World mirror.
Dark world will always be one of my top 3 memories from a locals. I was working at a game shop when it came out so of course we opened a bunch the day before the release date to stock the shelves before the tournament and I decided that I would build a quick darkworld deck to show the players what it could do on day one to try and get people to buy the singles. Turn 1 I set morphing jar and pass. My opponent plays change of heart, obviously flips the jar because no one expected dark world that day,...and leaves what two silvas and a gold does. Ahh...good times
History of Yu-Gi-Oh! episode wins Cimoooooooo: 32 MBT: 32 Thank you for an amazing year of Yu-Gi-Oh! content Cimo and friends and I hope you all have a happy New Year
Karakuri! Finally. My favorite deck of all time. Fun gimmicks. The first deck I invested in way back when. My version used Royal Decree, ETel and a set of psychic commanders. Loved this episode.
Me: "Oh boy, Dark World. I remember this breaking the meta and being so explosive that people gentleman's aggreement'd out of it because it was no fun and it basically churned non-stop advantage. Can't wait to see it go off..." MBT: "Darkworld was godawful and never did anything." Me: 🤨😡🤬 "...How long have I been bad at Yugioh? ..." 😭
Well, dark world's biggest issue is that the non stop card advantage goes to both players. A deck that draws a lot isn't that good if it makes your opponent draw a lot too
To be fair if you played Dueling Network or any online battle app and played singles then Dark World was really strong. If you played Bo3 they kinda suck
@@Sotosleon293 That's why it was pretty decent in Duel Links for a while too. That game has 4000 starting LP and you're always playing in Singles as well. The thing is, if Dark World irl was cheap, Dark World in Duel Links was expensive like HELL. It was literally the most expensive deck, with all key cards like Dealings, Gate, Snoww and Grapha being spreaded to completely different Main Boxs as UR. It's safe to say that the price to play Darkworld in Duel Links was even more expensive than to just buy those cards irl.
Props to Cimo for playing so well with a deck he never played before. Concerning Dark Worlds. I always found it strange that nobody bothered playing DAD in it even though it's so easy to manipulate your graveyard. Would give it additional fire power and you still had the Leviair to get Monsters back. Other version played triple fabled raven which in my opinion should have been an insentive to include BLS. Regardless of what they did, I feel like Dark Worlds haven't been played to their max at that time
At the time Dark World was considered a solitaire style deck for most people. Where you dug until you found card destruction or a game winning virus card. DAD didnt fit in that gameplan (easy to bin darks, but hard to get them out). I agree, Dark World never got optimized, return from the different dimension should have been an absolute staple in every sideboard.
@@draketheduelist eyy! I did too, but a few formats later (september wind up format). Topped a regional playing card trooper, fabled raven, only 1 dealings in the main, dark armed and 3 call of the haunted. It wasnt on the same power level as other DW decks, but it won the mirror, had an awesome wind up match up, and sided into a gameplan that played through difi/macro.
@@elidwor1856 Strangely, D-Fi and Macro never caught on in my meta. People knew D-Fi was a thing (less so Macro on account of (1) people thought Helios was mandatory, and (2) GX cards in general could gargle our kuribohs), but it was always seen as super bricky and often shut down a lot of GY-based strats that people would just rather play for themselves, like Plant Turbo and Agents. Floodgates just weren't considered fun. You win because you drew the other guy's off switch. Booo-riiing. Maybe that's why metas take a while to shake out. Most people just want to play _fun_ stuff, especially when it's new and novel.
Spoilers: I feel like it was a big throw from Cimo in the first game to Monster Reborn the Saizan instead of Grapha. Like, it is a tuner, but Grapha is huge and it stops Joseph from just summoning it?
I mean sure that’s good with hindsight, but dark smog was not a common card at all, so I understand not playing around it. Meanwhile summoning Saizan back here would’ve led to bureido, summon nishipachi from deck, change its own position to draw 1, synch nishi with cydra into bureido again and get another summon from deck. If he drew any karakuri with that draw 1 he could get ninishi here and go burei for game. Even without he can get more advantage/draws
@@JakeLT64 I didn't think of that, I was assuming Grapha was better than Saizan even if Dark Smog was not present but you make a good case for the tuner
I still think Grapha would have been the better play in Game 1, just to push more damage and force MBT to out his own Grapha just to make a comeback, not to mention play around Dark Smog which is basically a D.D. Crow that synergizes with Dark World strats. Yeah, Cimo should have been able to pull a 2-0 or even a 3-0 sweep. That was a big throw...
Karakuri is one of my favorite combo decks. They're still playable to this day, and there are a lot of different ways to build them! You can play Auroradon combos if you want to be explosive but fragile. You can play Infinitracks if you want to be better insulated against handtraps and to have a better resource loop. You can play Tzolkin if you want to be hilarious and terrible. You can play Machina if you want to focus on small engines and play their nutty archetypal trap. You can play Scraps if you want a better board breaking game and more fodder for synchro plays. You can also mix and match! The deck is super fluid and can weave into a lot of generic synchro and machine decks. They can do whatever you want! That's the beauty of the clockwork Japanese robots!
Earth Machine in general is the funnest subsection of decks in the game! It genuinely feels like the Yugioh version of Legos with how easily you can splash one archetype into another to creator your own combo deck.
Another bonus to playing Karakuri Machina is that Machina already has some fantastic control tool monsters that are absolute houses of their own anyway.
This series has been one of my favorite pieces of yugioh content. It is such a joy to learn about formats during times I took a break from the game. Cimo and MBT are both doing a great job. Hope you both continue to have success in the new year.
kinda disagree on doing a great job, blv me some misplays are just terrible which doesnt help showcasing the real potential of a deck (but I admit, this one was okayish)
This was the deck that got me into the game seriously for the first time, bought 3 SDs and never looked back. Grapha will always be one of my favorite monsters of all time, and I hope they really are getting an R structure deck in the OCG
I was just getting back into the game trying to play E-Heroes. My two friends who wanted me to play again were playing (pre-ban) Inzektors and Darkworld at locals 🙃 I still hear my mates saying "Summon Grapha" and "Hornet pop", on repeat, in my nightmares 😂
I am just surprised that he didn't play cash cache, anatomy, desynchro that would make the deck much more explosive. he could play the symphonic karakuri combo deck for history of jank that would be pretty cool .
Yea I hope History of Jank eventually transitions into just playing with fun but less successful archetypes so we can see a balls to the wall Karakuri otk deck with de synchro, instant fusion, e-tele psychic commander, etc.
Been waiting for this one. I played some dark world in elemental energy and when this deck came out, I really felt like I had a truly great deck! I hope they do another structure deck revamp in the near future
Awesome set! As someone who also got back into Yugioh at this time with Dark Worlds, I really hope you get to revisit Dark Worlds when people learned how to build them and how they became more refined later, such as with the deck that won at Long Beach in 2012. (fewer monsters, Foolish, Upstarts/Reckless Greeds, etc.)
DW is my favourite archetype of all time and Karakuri is really cool as well. This period of time (starting with the last episode) is my favourite. Decks are finally fast again, for the first time since Tele-DAD. I do hate when people activate D Fissure against me - I've lost to worst of decks on DB because I couldn't draw removal in time.
It's 3:30 am here now, in Japan, waiting for sunrise. Karaoke till night, let my friends sleep first, kinda feel bad for my throat. Anyway, I remember my old Darkworld deck, and the time I self milled, most embarrassing thing to happen in local tournament.
So, Dark World has the exact same issue that PACMAN had. "Great game 1, never wins again after that." I really feel like it would be interesting to see some of these major formats played extensively with a custom ban list that removes the 100% hard counters to decks that should've been way better but were exceedingly easy to board against. Like, how different would this format be if DiFi, Macro, etc. just... didn't exist?
Nah it was more the issue quasar decks had, there's 4 or 5 hands in there that are easy and win you the game, but the rest is very beatable and the strategy dies to any card commonly sided basically at the time
I played dark worlds in middle school before Grapha or any of the new support. I never played it well, as I had singles of at least every card in the archetype except the rainbow guy, who I spent so long looking for that I thought he didn't even exist. Goldd, Silva and Bron are still some of my favorite cards, alongside "Dark Blade" who's flavor text said he was from the Dark World. As a kid, that obviously meant he was part of the archetype.
I must ask on behalf of 037wolf, please show the original ver of junk doppel. One of my personal favorites and one of the first decks where main protagonist cards actually can put in work.
It's so god damn hard to play, I had to write down and memorize combo lines for it because you have to know every hand that gets you to quasar to have a shot, its a hard to deck to showcase if you don't already play it
I love strategies that give old, obscure, and overlooked cards a chance to shine, which is why I love Dark World. Forced Requisition goes from an amusing gimmick to a monstrously oppressive because it makes it so that any time you discard a card, your opponent has to as well. That means it effectively makes Dark World Dealings 2 for 1 for you *_and_* your opponent, Gates of Dark World from +1 for you *_and_* -1 for your opponent on top of that, etc. But the biggest advantage of all comes when it's paired with Dark Smog, because it can get rid of your opponent's draw even if it's a Quick-Play like Mystical Space Typhoon. 29:57 - It's *_Hinotama_* not Sparks you damned fool. 33:09 - Easy mistake to make when you're not used to playing around the bizarre-ass Karakuri effects but you can just go to the Battle Phase, do nothing, go to Main Phase 2, and then summon without having to attack.
They can't play Quasar at this timespan quite yet. Quasar is end of 2011 whereas this is still around mid-late of 2011. If Quasar shows up at all, it would be around when Order of Chaos comes around
Ah, opening the absolute nuts followed by a brick that makes Monarchs jealous. That's the dark world I remember playing aginst, only without the "Bricking" part.
I have such good memories of this era. I went to an lgs with no deck. Bought 3 structure decks, practice for 15 min, then went on to get 2nd. I only lost the final match because I didn't realize I could use the field spell eff more than once a turn so long as I played more copies.
Wow, early dark world decks were absolutely garbage. No Upstart, no reckless, no allure, side decked skill drain, no beige, no foolish burial, cerulli, raven, jar... Can't wait for the 100th ycs episode. Not only did dark world win, but my other favorite deck, Fortune Heroes, went undefeated day 1. Although that deck might show up in history of jank instead.
I love 2011 Karakuri. It's my main for this format l. A fun thing you can do with the to deal with that situation where you had to crash Merchant into Silva is the Evenly Matched thing: go to battle phase with an empty board, no attacks, main 2 summon Merchant. Any deck where you have to jump through hoops to not punch yourself in the face is fun in my book.
2:54 PLUS the bonus power of if Ceruli discarded him, he can target a card in your opponents hand and if it’s a monster, it becomes yours. Even if the monster sucks ass, it’s a free body/ free material for extra deck stuff. Back then might not be great but nowadays that’s AMAZING. The best link monsters are vague in materials(I:P, ACCESSCODE, Underworld goddess) all powerful link staples, all do well in dark world, at least modern dark world. Genta and the special summoned discard guys, plus the boss monsters that self revive without any turn limit, it becomes easier to get 4 bodies on the field. 2 bodies become I:P, two more bodies get added to become an ACCESSCODE with 4300 attack, and can’t be destroyed by effects. You can also wait for your opponent to summon a monster, and then be like “I ACTIVATE I:P MASQUERENA TO LINK SUMMON ON YOUR TURN!!! I USE 3 monsters from my field, and 1 from yours, with I:Ps link rating of 2, to SUMMON UNDERWORLD GODDESS OF THE CLOSED WORLD!!!!
I won multiple regionals and made day two of YCS Indianapolis in 2012 or 2013ish with Geargia Karakuri. That was the only YCS I went to with the deck. Joseph will be glad to know I lost my win and in to Heros because it turns out gemini spark and hero blast counter the deck pretty hard and someone still happened to be trying to win with heros at the time. I dominated locals with that deck for months. Glad to see some Karakuri in this series. When the Geargia came out, that deck had some filthy OTK combos. Hope to see some more Karakuri in the future!
The greatest thing about the Dark World timeframe, was that Konami worked on blogs. During this time, blogs about Dark Worlds were all written from the point of view of Grapha, so any time you had Dark Worlds topping, you'd have Grapha going "My forces are dominating the tournament, exactly as planned!". Also the first deck I've ever foiled out, secret Tour Guides, secret of the Dark Worlds... I remember, this deck was the reason why Eradicator Epidemic was limited in the first place. And a major misplay in the first game. Joseph could have bounced Sillva for a Grapha first, then used Raven to discard the Sillva for Grapha #2.
Well everyone’s commenting about dark world and I have been playing karakuri all my life so I love this episode. Pd: if you want to play karakuri today the best is turbo crystron aurodadon ending in beast and the lvl 9 synchros you can pm me if you want to see my decklist.
I can’t wait for you guys the show the power of Machina Fortress in an episode or two. It’s relevance to machine decks throughout history can’t be understated
This and Archfiends were the first decks I built in the original Legacy of the Duelist without any guides. I beat that entire game primarily with Dark Worlds
Dark world is my favorite, DW is the only deck that i've bought with 3 boxes of structure deck. Then I've quit playing yugioh for years maybe like 8 years. But now I'm back again few months ago playing my DW deck again, because of Danger! deck. Let's go Danger! Dark world, haha
So happy to see Karakuri on here! Been waiting since the series started to see them since they are what I played. Albeit the pure non-optimal machine duplication version
The funniest thing is Alex leaving Nishipachi in attack thinking he's dead without realizing that if Nishipachi is targeted for attack it switches to defense. The standard Karakuri effect is that all of the main deck monsters switch positions when attack and so many never read this.
35:15 "I have to do this now I think" No, you really don't. With only one card in hand you only get one shot at it until your next turn so you need to make it count. Wait until your opponent threatens it with backrow removal to chain it... Wait until your opponent tries to use the GY (i.e. with Monster Reborn) to interrupt them... Wait until the Battle Phase to take out the opponent's biggest bungus after the Main Phase is through to make sure you live through, etc. Any of these options would have been better than blinding it on your own turn.
Karakuri have been kinda overlooked despite the crazy utility their new support allows, which will change once people figure out how to abuse the numerous soft once per turn effects that generate advantage. Made an ftk with that engine but its consistency makes me nervous to ever share in fear of drawing attention and causing support cards getting hit.
While I was expecting this matchup eventually after our Patreon match..... I was expecting it to be in History of Jank lol But yeah, Dark World is all 1 huge turn, and hope it gets rid of enough cards that the opponent can't come back from it
We have jank for that as well: Gravekeeper Dark World 100% Dark World cards work under Necrovalley at that time (it allowed cards to be moved away from the GY BY ITS OWN EFFECT), and Royal Tribute discards for effect.
1. We need a history of Tier 0. Can you do a video covering the tier 0 formats? 2. Can you do a game of modern Yugioh with everything at 3? I don't think some cards are as busted as people think!
Probably the biggest problem with Dark World is despite all of these really powerful draw cards, and cards that would eventually be incorporated into the deck such as Trade-In and Reckless Greed... The deck bricks. Constantly. Drawing too many monsters or too many Spell or Traps pretty much spells a death sentence for this deck, since you really need specific combinations of both in order to make plays. Giving your opponent cards and having side problems was an issue, but it was always looking at a hand where you went Grapha pass or sometimes didn't end on a monster always felt so bad. If you ever do History of Jank for like 2013/2014, please pick this deck back up! It was the jank deck that I played and honestly the deck with good Rank 8s like Felgrand and Zombiestein is a lot of fun since you can turn Graphas into an actual board.
I always found it interesting that Karakuri became an archetype and never did anything with Karakuri Spider, which was a worse version of Catastor, with the exact opposite effect in mind.
I think the only misplays were, in game 3 - Cimo could've gone to main 2 to prevent having to crash the level 2 into silva, and then in game 2 he could've used reborn to summon back the two and make naturia beast with Merchant, which would've 100% been the end of the game
15:42 - Unless there's something I'm missing, I think Grapha's effect was very misunderstood by both of them. Grapha says that if discarded by opponent's card effect, target and destroy 1 card your opponent controls, then look at 1 RANDOM card in your opponent's hand. Summon it your side of the field if it was a monster. Nothing there says "look at your opponent's hand and discard of their cards", and Grapha's destruction effect triggers when it's discarded, it's not a triggerable effect in the GY.
Grapha was discarded because Drag down was activated. So since Drag down has to resolve, both players first discard and then draw. Only after drag down fully resolves can Grapha tigger and destroy one card and Dark Worlds will trigger in grave after being discarded. Graphas additional Mode wasnt used in this case.
21:43 As far as card advantage goes, if that Silva was already in hand, discarding that Broww made no sense. You're getting back the same number of cards that you would have gotten by discarding Broww directly off of Dealings or the field spell, putting you at a solid +0. However, going with Silva instead, you'd not only immediately get Silva, but also shuffle two cards from your opponent's hand back into the deck, landing younat a solid +1. All this assuming the Silva was already in hand, of course, though from this side it kinda looked like it was.
DiFi... The eternal bane of all Dark World players. I had always been a fan of fiend types and was so pumped for Dark World then two sets later they release banisher of the radiance, dimensional fissure, and macro cosmos all in the same set. Multiple cards that all do the exact same thing and completely brick the entire deck and two of them being a spell and trap that got splashed into every side deck ever for the rest of eternity just in case of dark world. I have never forgiven Konami for that.
Watching this super late and at 22:55 Ceruli wouldnt get its discard effect off as it was discarded by Dark Smog and not a "Dark World" card, not sure how much it matter here but it could have made a difference in some way, I say this as a Dark World lover myself
Wasn't it ycs Colombus where this deck hyped I remember staying at a friend's house the night before the ycs and testing this deck against everyone at his apartment in Columbus because everyone was scared of it and the testing was so bad I switched my deck the night before the event
Thanks for an amazing year. So happy we ended this one tied up. 😂
Balanced, as all things should be
cope
You are annoyed you aren't winning, be honest.
Dark World’s biggest weakness wasn’t the mirror match, it was the fact that it made your opponents deck more consistent.
I’m glad that they showed it on game 2 and 3.
Yup. Any deck whose strongest starters have a cost of "your opponent draws a card and sets up their graveyard" and "your opponent gets a free link/synchro material" is gonna have a rough time no matter what. Speaking of Ceruli, the thought of running him against SPYRAL decks running Where Arf Thou and Sylvan Princessprite makes me giggle. He is literally a starter for your opponent at that point.
It was so easy to side deck against as well, and yeah you help them draw the outs
I always saw them as "waste 10 minutes of them drawing cards. Just for me to flip Shadow-Imprisoning Mirror."
100% but god how I love Dark World
@@Sintra4 true, that’s why you need to use modern DW support to make him work on your favor.
Don’t give your enemy the chance to use Ceruli, use him for Underworld goddess first. Genta, some self special summon when discarded card, your self summoned boss monsters(Grapha and Reign Beaux OK) it should be easy to get 4 monsters on your field plus Ceruli or whatever monster they have that you want gone.
Link 5, use Underworld goddess, she is a blue eyes level beater with a once per turn negate of graveyard summons for your enemy.
33:10 Alex doesn't have to crash Inashici here, you can just enter BP with no monsters, go to MP2, then normal him so he isn't forced to attack since BP is already done.
This is why knowing game mechanics is so important
The original "entering battle phase without doing anything in MP1"
Imagine for a moment, if Evenly was a card back in late 2011? People wouldve been doing that All day long
Someone has bern playing too much duel links or simething
I was actually yelling at the video when he didn’t do that play
I want a history of jank video dedicated to the dark world mirror. Not because either deck is jank, but because the mirror is jank. If we got an FTK mirror, we definitely deserve a Dark World mirror.
Friend: *I activate card destruction*
Both players see each other's dark world cards get sent to grave.
Me and my Friend: *FUCK*
Dark world will always be one of my top 3 memories from a locals. I was working at a game shop when it came out so of course we opened a bunch the day before the release date to stock the shelves before the tournament and I decided that I would build a quick darkworld deck to show the players what it could do on day one to try and get people to buy the singles. Turn 1 I set morphing jar and pass. My opponent plays change of heart, obviously flips the jar because no one expected dark world that day,...and leaves what two silvas and a gold does. Ahh...good times
Absolutely eviscerated
Dude you just killed a man
Confession, I 75% expected MBT to pronounce the Dark World cards wrong. Despite their names literally being colors.
Why would you expect Joseph of all people to mispronounce names based on precious metals? Do you not know his ethnicity?
I definitely remember pronouncing Goldd as "Glodd" for a while.
I mean, he did call one of them "Celuri" in this video. Apparently he doesn't know every color.
@@haohryuz-arc2261 yup Celery, vegetable of dark world
History of Yu-Gi-Oh! episode wins
Cimoooooooo: 32
MBT: 32
Thank you for an amazing year of Yu-Gi-Oh! content Cimo and friends and I hope you all have a happy New Year
That’s actually so cool, ending the year on a tie
Karakuri! Finally. My favorite deck of all time. Fun gimmicks. The first deck I invested in way back when. My version used Royal Decree, ETel and a set of psychic commanders. Loved this episode.
No de synchro though which is rough that's when the deck goes stupid
Me: "Oh boy, Dark World. I remember this breaking the meta and being so explosive that people gentleman's aggreement'd out of it because it was no fun and it basically churned non-stop advantage. Can't wait to see it go off..."
MBT: "Darkworld was godawful and never did anything."
Me: 🤨😡🤬 "...How long have I been bad at Yugioh? ..." 😭
At least 10 years apparently
Well, dark world's biggest issue is that the non stop card advantage goes to both players. A deck that draws a lot isn't that good if it makes your opponent draw a lot too
To be fair if you played Dueling Network or any online battle app and played singles then Dark World was really strong. If you played Bo3 they kinda suck
Literally me as MBT started trash talking Demise OTK lol
@@Sotosleon293 That's why it was pretty decent in Duel Links for a while too. That game has 4000 starting LP and you're always playing in Singles as well. The thing is, if Dark World irl was cheap, Dark World in Duel Links was expensive like HELL. It was literally the most expensive deck, with all key cards like Dealings, Gate, Snoww and Grapha being spreaded to completely different Main Boxs as UR. It's safe to say that the price to play Darkworld in Duel Links was even more expensive than to just buy those cards irl.
Its been almost 11 years. Please Konami give us a new Dark World MONSTER
Alongside a new atlantean and fire king, for me that trio is peak yugioh deck design
Volcanics here... wait your goddamn turn.
'.' they gave the entire danger archetype
@@resuteru502 volcanics have had a new monster more recently than dark worlds have by about 4 or 5 years
@@graboidfan31 Volcanics got one support trap card in 2015. Their last MONSTER was 2008 (Counter). You asked about MONSTER cards. Wait your turn.
Props to Cimo for playing so well with a deck he never played before. Concerning Dark Worlds. I always found it strange that nobody bothered playing DAD in it even though it's so easy to manipulate your graveyard. Would give it additional fire power and you still had the Leviair to get Monsters back. Other version played triple fabled raven which in my opinion should have been an insentive to include BLS. Regardless of what they did, I feel like Dark Worlds haven't been played to their max at that time
At the time Dark World was considered a solitaire style deck for most people. Where you dug until you found card destruction or a game winning virus card. DAD didnt fit in that gameplan (easy to bin darks, but hard to get them out). I agree, Dark World never got optimized, return from the different dimension should have been an absolute staple in every sideboard.
...I played Fabled Raven and DAD... Maybe that's why my version was actually good. GY manipulation is pretty easy for Darkworld.
@@draketheduelist eyy! I did too, but a few formats later (september wind up format). Topped a regional playing card trooper, fabled raven, only 1 dealings in the main, dark armed and 3 call of the haunted. It wasnt on the same power level as other DW decks, but it won the mirror, had an awesome wind up match up, and sided into a gameplan that played through difi/macro.
I've tried playing triple Raven in that deck, and honestly, it just feels like empty calories. There's plenty of ways to discard for effect.
@@elidwor1856 Strangely, D-Fi and Macro never caught on in my meta. People knew D-Fi was a thing (less so Macro on account of (1) people thought Helios was mandatory, and (2) GX cards in general could gargle our kuribohs), but it was always seen as super bricky and often shut down a lot of GY-based strats that people would just rather play for themselves, like Plant Turbo and Agents. Floodgates just weren't considered fun. You win because you drew the other guy's off switch. Booo-riiing.
Maybe that's why metas take a while to shake out. Most people just want to play _fun_ stuff, especially when it's new and novel.
Spoilers: I feel like it was a big throw from Cimo in the first game to Monster Reborn the Saizan instead of Grapha. Like, it is a tuner, but Grapha is huge and it stops Joseph from just summoning it?
Exactly my thinking.
Cimo tends to get tunnel visioned at times, similar to Gage but usually in a less egregious way. MBT tends to he reckless or greedy lol
I mean sure that’s good with hindsight, but dark smog was not a common card at all, so I understand not playing around it. Meanwhile summoning Saizan back here would’ve led to bureido, summon nishipachi from deck, change its own position to draw 1, synch nishi with cydra into bureido again and get another summon from deck. If he drew any karakuri with that draw 1 he could get ninishi here and go burei for game. Even without he can get more advantage/draws
@@JakeLT64 I didn't think of that, I was assuming Grapha was better than Saizan even if Dark Smog was not present but you make a good case for the tuner
I still think Grapha would have been the better play in Game 1, just to push more damage and force MBT to out his own Grapha just to make a comeback, not to mention play around Dark Smog which is basically a D.D. Crow that synergizes with Dark World strats.
Yeah, Cimo should have been able to pull a 2-0 or even a 3-0 sweep. That was a big throw...
Karakuri is one of my favorite combo decks. They're still playable to this day, and there are a lot of different ways to build them!
You can play Auroradon combos if you want to be explosive but fragile.
You can play Infinitracks if you want to be better insulated against handtraps and to have a better resource loop.
You can play Tzolkin if you want to be hilarious and terrible.
You can play Machina if you want to focus on small engines and play their nutty archetypal trap.
You can play Scraps if you want a better board breaking game and more fodder for synchro plays.
You can also mix and match! The deck is super fluid and can weave into a lot of generic synchro and machine decks. They can do whatever you want! That's the beauty of the clockwork Japanese robots!
Earth Machine in general is the funnest subsection of decks in the game! It genuinely feels like the Yugioh version of Legos with how easily you can splash one archetype into another to creator your own combo deck.
Another bonus to playing Karakuri Machina is that Machina already has some fantastic control tool monsters that are absolute houses of their own anyway.
1:00 Deck List/ Breakdown
14:30 Duels
Dark bricks gotta love it. It's either no discards effects or no monsters to discard every other hand.
This series has been one of my favorite pieces of yugioh content. It is such a joy to learn about formats during times I took a break from the game. Cimo and MBT are both doing a great job. Hope you both continue to have success in the new year.
kinda disagree on doing a great job, blv me some misplays are just terrible which doesnt help showcasing the real potential of a deck (but I admit, this one was okayish)
This was the deck that got me into the game seriously for the first time, bought 3 SDs and never looked back. Grapha will always be one of my favorite monsters of all time, and I hope they really are getting an R structure deck in the OCG
I was just getting back into the game trying to play E-Heroes.
My two friends who wanted me to play again were playing (pre-ban) Inzektors and Darkworld at locals 🙃
I still hear my mates saying "Summon Grapha" and "Hornet pop", on repeat, in my nightmares 😂
Dark Worlds got me serious and also had me run BA.
Also, rank 5 exceeds were great before the deck fell off hard.
@@devilmaygame8497 Adreus and Tiras always did xD
@@AzzyReal volcasaurus as well
I applaud Cimo for running Karakuri. I'm hoping for History of Jank, he (or Joe) runs Karakuri OTK. That would be nuts to see.
I am just surprised that he didn't play cash cache, anatomy, desynchro that would make the deck much more explosive. he could play the symphonic karakuri combo deck for history of jank that would be pretty cool .
@@yuyiming1765 Were Cache and Anatomy already out by this time? Those cards kinda feel mandatory to play.
@@shipu302 Why would you play cache if basic combo gives you Cache from the ED? Just play better cards to draw into.
Yea I hope History of Jank eventually transitions into just playing with fun but less successful archetypes so we can see a balls to the wall Karakuri otk deck with de synchro, instant fusion, e-tele psychic commander, etc.
@@erisesoteric7571 Because it's a ROTA for the archetype.
I love this time in Yugioh. Playing casually from early Synchros to early XYZ was so fun.
Been waiting for this one. I played some dark world in elemental energy and when this deck came out, I really felt like I had a truly great deck! I hope they do another structure deck revamp in the near future
Awesome set! As someone who also got back into Yugioh at this time with Dark Worlds, I really hope you get to revisit Dark Worlds when people learned how to build them and how they became more refined later, such as with the deck that won at Long Beach in 2012. (fewer monsters, Foolish, Upstarts/Reckless Greeds, etc.)
One of the best structure decks Konami ever printed.
God I loved playing dark worlds and Grapha. I remember playing it back when you could overlay 2 Graphas into Felgrand The Divine Dragon Knight
So happy to see Karakuri featured in this series! Definitely one of my favorite decks of all time.
DW is my favourite archetype of all time and Karakuri is really cool as well. This period of time (starting with the last episode) is my favourite. Decks are finally fast again, for the first time since Tele-DAD.
I do hate when people activate D Fissure against me - I've lost to worst of decks on DB because I couldn't draw removal in time.
Psa! You don't have to crash with karakuris if you enter battle phase then go to mp2 and summon them. Prevents you from crashing!
Cant you also just go directly to end phase after main 1
It's 3:30 am here now, in Japan, waiting for sunrise. Karaoke till night, let my friends sleep first, kinda feel bad for my throat. Anyway, I remember my old Darkworld deck, and the time I self milled, most embarrassing thing to happen in local tournament.
Yes, Karakuri! This was my first deck and my introduction to Yu-Gi-Oh. I still have the deck with all the new support. So many good memories
So, Dark World has the exact same issue that PACMAN had.
"Great game 1, never wins again after that."
I really feel like it would be interesting to see some of these major formats played extensively with a custom ban list that removes the 100% hard counters to decks that should've been way better but were exceedingly easy to board against.
Like, how different would this format be if DiFi, Macro, etc. just... didn't exist?
Nah it was more the issue quasar decks had, there's 4 or 5 hands in there that are easy and win you the game, but the rest is very beatable and the strategy dies to any card commonly sided basically at the time
1:06 MBT's deck. 7:21 Cimoooo's Deck. 13:00 Game 1. 24:44 Game 2
30:50 Game 3
I played dark worlds in middle school before Grapha or any of the new support. I never played it well, as I had singles of at least every card in the archetype except the rainbow guy, who I spent so long looking for that I thought he didn't even exist. Goldd, Silva and Bron are still some of my favorite cards, alongside "Dark Blade" who's flavor text said he was from the Dark World. As a kid, that obviously meant he was part of the archetype.
I must ask on behalf of 037wolf, please show the original ver of junk doppel. One of my personal favorites and one of the first decks where main protagonist cards actually can put in work.
It's so god damn hard to play, I had to write down and memorize combo lines for it because you have to know every hand that gets you to quasar to have a shot, its a hard to deck to showcase if you don't already play it
I loved Dark Worlds back in 2011-2012!
Dark world is my favorite archetype of the entire game 🔥🔥
Same friend
Cimo, note for next time: you can always go to MP2 instead of normaling a dude in MP1 and losing it to forced battle.
God, I'm 17 seconds in and already so many iconic, fun to play & against decks from my past.
Now everything is so different, not bad but different.
I love strategies that give old, obscure, and overlooked cards a chance to shine, which is why I love Dark World. Forced Requisition goes from an amusing gimmick to a monstrously oppressive because it makes it so that any time you discard a card, your opponent has to as well. That means it effectively makes Dark World Dealings 2 for 1 for you *_and_* your opponent, Gates of Dark World from +1 for you *_and_* -1 for your opponent on top of that, etc. But the biggest advantage of all comes when it's paired with Dark Smog, because it can get rid of your opponent's draw even if it's a Quick-Play like Mystical Space Typhoon.
29:57 - It's *_Hinotama_* not Sparks you damned fool.
33:09 - Easy mistake to make when you're not used to playing around the bizarre-ass Karakuri effects but you can just go to the Battle Phase, do nothing, go to Main Phase 2, and then summon without having to attack.
My all time favorite deck Karakuri! But I’ll be honest I was yelling at the screen when Cimo didn’t know Karakuri could walk around the BP.
Please do Junk Doppel in this series. I want to see Shooting Quasar Dragon summoned in this series REALLY BADLY!
That might be in the next episode.
'.' the history of jank is also a series
@@Marcusjnmc Who cares. It doesn't give the respect Shooting Quasar Dragon deserves
They can't play Quasar at this timespan quite yet. Quasar is end of 2011 whereas this is still around mid-late of 2011. If Quasar shows up at all, it would be around when Order of Chaos comes around
@@screwtokaiba that's within a few episodes & could be the next one
History of Jank better have the Dark World mirror when the time comes
Ah, opening the absolute nuts followed by a brick that makes Monarchs jealous. That's the dark world I remember playing aginst, only without the "Bricking" part.
I have such good memories of this era. I went to an lgs with no deck. Bought 3 structure decks, practice for 15 min, then went on to get 2nd. I only lost the final match because I didn't realize I could use the field spell eff more than once a turn so long as I played more copies.
Wow, early dark world decks were absolutely garbage. No Upstart, no reckless, no allure, side decked skill drain, no beige, no foolish burial, cerulli, raven, jar...
Can't wait for the 100th ycs episode. Not only did dark world win, but my other favorite deck, Fortune Heroes, went undefeated day 1. Although that deck might show up in history of jank instead.
Yes! This version of dark world was god awful lol
But you have card destruction which is usually a win button
I love 2011 Karakuri. It's my main for this format l. A fun thing you can do with the to deal with that situation where you had to crash Merchant into Silva is the Evenly Matched thing: go to battle phase with an empty board, no attacks, main 2 summon Merchant. Any deck where you have to jump through hoops to not punch yourself in the face is fun in my book.
2:54 PLUS the bonus power of if Ceruli discarded him, he can target a card in your opponents hand and if it’s a monster, it becomes yours.
Even if the monster sucks ass, it’s a free body/ free material for extra deck stuff. Back then might not be great but nowadays that’s AMAZING. The best link monsters are vague in materials(I:P, ACCESSCODE, Underworld goddess) all powerful link staples, all do well in dark world, at least modern dark world. Genta and the special summoned discard guys, plus the boss monsters that self revive without any turn limit, it becomes easier to get 4 bodies on the field. 2 bodies become I:P, two more bodies get added to become an ACCESSCODE with 4300 attack, and can’t be destroyed by effects. You can also wait for your opponent to summon a monster, and then be like “I ACTIVATE I:P MASQUERENA TO LINK SUMMON ON YOUR TURN!!! I USE 3 monsters from my field, and 1 from yours, with I:Ps link rating of 2, to SUMMON UNDERWORLD GODDESS OF THE CLOSED WORLD!!!!
I won multiple regionals and made day two of YCS Indianapolis in 2012 or 2013ish with Geargia Karakuri. That was the only YCS I went to with the deck. Joseph will be glad to know I lost my win and in to Heros because it turns out gemini spark and hero blast counter the deck pretty hard and someone still happened to be trying to win with heros at the time. I dominated locals with that deck for months. Glad to see some Karakuri in this series. When the Geargia came out, that deck had some filthy OTK combos. Hope to see some more Karakuri in the future!
mbt's sleeves hit different in this episode
The greatest thing about the Dark World timeframe, was that Konami worked on blogs. During this time, blogs about Dark Worlds were all written from the point of view of Grapha, so any time you had Dark Worlds topping, you'd have Grapha going "My forces are dominating the tournament, exactly as planned!". Also the first deck I've ever foiled out, secret Tour Guides, secret of the Dark Worlds... I remember, this deck was the reason why Eradicator Epidemic was limited in the first place.
And a major misplay in the first game. Joseph could have bounced Sillva for a Grapha first, then used Raven to discard the Sillva for Grapha #2.
Based Konami alert?
I'm new to playing Yu-Gi-Oh and I love watching these videos and finally a deck that I kinda know how to play.
Well everyone’s commenting about dark world and I have been playing karakuri all my life so I love this episode.
Pd: if you want to play karakuri today the best is turbo crystron aurodadon ending in beast and the lvl 9 synchros you can pm me if you want to see my decklist.
I can’t wait for you guys the show the power of Machina Fortress in an episode or two. It’s relevance to machine decks throughout history can’t be understated
It's essentially the first dragon ruler
This and Archfiends were the first decks I built in the original Legacy of the Duelist without any guides. I beat that entire game primarily with Dark Worlds
Dark world is my favorite, DW is the only deck that i've bought with 3 boxes of structure deck. Then I've quit playing yugioh for years maybe like 8 years. But now I'm back again few months ago playing my DW deck again, because of Danger! deck.
Let's go Danger! Dark world, haha
33:10
Fool Main Phase 2 Exists!
Also - Dark World ? Why isn't this in Jank?
So happy to see Karakuri on here! Been waiting since the series started to see them since they are what I played. Albeit the pure non-optimal machine duplication version
The funniest thing is Alex leaving Nishipachi in attack thinking he's dead without realizing that if Nishipachi is targeted for attack it switches to defense. The standard Karakuri effect is that all of the main deck monsters switch positions when attack and so many never read this.
35:15 "I have to do this now I think"
No, you really don't. With only one card in hand you only get one shot at it until your next turn so you need to make it count.
Wait until your opponent threatens it with backrow removal to chain it...
Wait until your opponent tries to use the GY (i.e. with Monster Reborn) to interrupt them...
Wait until the Battle Phase to take out the opponent's biggest bungus after the Main Phase is through to make sure you live through, etc.
Any of these options would have been better than blinding it on your own turn.
can't wait for the history of jank when we get the dark world mirror
Karakuri is one of my favorite decks in the history of the game I'm glad it had a good showing.
Thanks to cimoooooooo for shouting out long beach....
Karakuri have been kinda overlooked despite the crazy utility their new support allows, which will change once people figure out how to abuse the numerous soft once per turn effects that generate advantage. Made an ftk with that engine but its consistency makes me nervous to ever share in fear of drawing attention and causing support cards getting hit.
I want to see junk dopple and dark synchro later so bad
While I was expecting this matchup eventually after our Patreon match.....
I was expecting it to be in History of Jank lol
But yeah, Dark World is all 1 huge turn, and hope it gets rid of enough cards that the opponent can't come back from it
We have jank for that as well: Gravekeeper Dark World
100% Dark World cards work under Necrovalley at that time (it allowed cards to be moved away from the GY BY ITS OWN EFFECT), and Royal Tribute discards for effect.
The last duels of 2021.
Game 1 13:00
Game 2 24:44
Game 3 30:51
1. We need a history of Tier 0. Can you do a video covering the tier 0 formats?
2. Can you do a game of modern Yugioh with everything at 3? I don't think some cards are as busted as people think!
Probably the biggest problem with Dark World is despite all of these really powerful draw cards, and cards that would eventually be incorporated into the deck such as Trade-In and Reckless Greed...
The deck bricks. Constantly. Drawing too many monsters or too many Spell or Traps pretty much spells a death sentence for this deck, since you really need specific combinations of both in order to make plays. Giving your opponent cards and having side problems was an issue, but it was always looking at a hand where you went Grapha pass or sometimes didn't end on a monster always felt so bad.
If you ever do History of Jank for like 2013/2014, please pick this deck back up! It was the jank deck that I played and honestly the deck with good Rank 8s like Felgrand and Zombiestein is a lot of fun since you can turn Graphas into an actual board.
Weird that MBT's deck sides Cydra but doesn't have Fortress Dragon, especially with how Dark World rarely uses the extra
Pretty sure fortress dragon was supposed to be side board card 15
I always found it interesting that Karakuri became an archetype and never did anything with Karakuri Spider, which was a worse version of Catastor, with the exact opposite effect in mind.
Man. The days of when Dark Worlds kicked my ass during my college days. Good times lol
Can't you just summon the Karakuri searcher in M2 so you don't have to attack?
Yes
I think the only misplays were, in game 3 - Cimo could've gone to main 2 to prevent having to crash the level 2 into silva, and then in game 2 he could've used reborn to summon back the two and make naturia beast with Merchant, which would've 100% been the end of the game
15:42 - Unless there's something I'm missing, I think Grapha's effect was very misunderstood by both of them.
Grapha says that if discarded by opponent's card effect, target and destroy 1 card your opponent controls, then look at 1 RANDOM card in your opponent's hand. Summon it your side of the field if it was a monster.
Nothing there says "look at your opponent's hand and discard of their cards", and Grapha's destruction effect triggers when it's discarded, it's not a triggerable effect in the GY.
They were resolving dragged down. That is why he looked at Cimo's hand.
Grapha was discarded because Drag down was activated. So since Drag down has to resolve, both players first discard and then draw. Only after drag down fully resolves can Grapha tigger and destroy one card and Dark Worlds will trigger in grave after being discarded. Graphas additional Mode wasnt used in this case.
What caused the discard was dragged down's effect, not grapha's
21:43
As far as card advantage goes, if that Silva was already in hand, discarding that Broww made no sense.
You're getting back the same number of cards that you would have gotten by discarding Broww directly off of Dealings or the field spell, putting you at a solid +0.
However, going with Silva instead, you'd not only immediately get Silva, but also shuffle two cards from your opponent's hand back into the deck, landing younat a solid +1.
All this assuming the Silva was already in hand, of course, though from this side it kinda looked like it was.
the shout outs at the end are always the best bit
Happy New Year! Great vid
This format is sonnostslgic. It’s when my friend group was starting to take the gsme more seriously but not like super serious
I feel like for histories purpose we need a darkworld v darkworld mirror.
The Virus-traps doesn't effect cards add by Pot of Duality because Pot of Duality say "add", not "draw".
DiFi... The eternal bane of all Dark World players. I had always been a fan of fiend types and was so pumped for Dark World then two sets later they release banisher of the radiance, dimensional fissure, and macro cosmos all in the same set. Multiple cards that all do the exact same thing and completely brick the entire deck and two of them being a spell and trap that got splashed into every side deck ever for the rest of eternity just in case of dark world. I have never forgiven Konami for that.
I love Dark World!
Cimooo forgor the MP2 exist and crashed for nothing in game 3 lol
All of that build up for "It flopped. IT GOT ABSOLUTELY SHIT ON"
History was my favorite subject in school
Glad karakuris made an appearance. Such a cool deck
I mained 3 rivalry and 3 gozen in this deck and destroyed my local meta. Made so many ppl big mad
got to love that Level 8 Karakuri Burrito
you can't do a dark world episode and just NOT show what the world's worst mirror looks like
Play a dark world mirror for history of jank please ,it will be very very funny
Watching this super late and at 22:55 Ceruli wouldnt get its discard effect off as it was discarded by Dark Smog and not a "Dark World" card, not sure how much it matter here but it could have made a difference in some way, I say this as a Dark World lover myself
I've been waiting for Dark World domination since I discovered the series
We are so close to Fabled Unicore control. One of the funniest decks to ever be competitive.
Dark world was my first deck, so many memories
Can you not just play in MP2 to avoid having to attack with the Karakuris?
Joseph's sigh of relief whenever he wins a game always gets me, lol
Early dark world lists are painful to watch. 3 reckless greed is an absolute must along with some other glaring omissions here and playing ceruli.
A Dark World player’s worst nightmare: another Dark World player.
Wasn't it ycs Colombus where this deck hyped I remember staying at a friend's house the night before the ycs and testing this deck against everyone at his apartment in Columbus because everyone was scared of it and the testing was so bad I switched my deck the night before the event
Cimoooooooo really just had heavy all 3 games
How much for a Dark World mirror match video?