Beni said something about the seeded runs warnings changing with each update... which was one of the reasons why the seeded runs were a little problematic, still. LOVE seeing you back in this cave. I'm glad that the haunted cave is gone, now. Really cool to see you going fast again!!
Thank you! I am very glad haunted cave is no longer in this seed. I let Beni know about the change back in early October... so the change wasn't due to the November Update but must've occurred sometime between then and my engi run in late July.
Yes, it can, and it can also allow you to play deep dives that were never seen before. Not too sure about seeds influencing enemy spawns, but I lean more towards that it does not.
@@RyeorReal OOOOH YEAH LETS DO THAT! RANDOM HAZ 6x2 PUBLIC DEEP DIVES!!!! JUST RANDOM NUMBERS TO CHOOSE? AND ANY DEEP DIVE ?! …. im glad i wanted to watch your new uploads)
This is ridiculous to watch. Well done mate, absolutely mesmerizing.
Beni said something about the seeded runs warnings changing with each update... which was one of the reasons why the seeded runs were a little problematic, still. LOVE seeing you back in this cave. I'm glad that the haunted cave is gone, now. Really cool to see you going fast again!!
Thank you! I am very glad haunted cave is no longer in this seed. I let Beni know about the change back in early October... so the change wasn't due to the November Update but must've occurred sometime between then and my engi run in late July.
this mod allows you to play previous deep dives? or seed is how enemies spawning only?
Yes, it can, and it can also allow you to play deep dives that were never seen before.
Not too sure about seeds influencing enemy spawns, but I lean more towards that it does not.
@@RyeorReal OOOOH YEAH LETS DO THAT! RANDOM HAZ 6x2 PUBLIC DEEP DIVES!!!! JUST RANDOM NUMBERS TO CHOOSE? AND ANY DEEP DIVE ?! …. im glad i wanted to watch your new uploads)