The basic combo line for going 1st: Any lvl 2 + any other monster > make sprind Sprind eff on summon dump angler from deck > new chain, angler eff > special 2 beavers from deck Use 1 beaver + sprind > xyz summon gigantic > gigantic eff ss blue > blue eff add jet, or carrot/red if you have jet Ss jet > jet eff search typically starter, or double cross if you play it Use gigantic + any other guy to make i:p (its going to be REALLY important to use gigantic as material due to yubel) Use the other 2 guys to make whatever you want, usually matchup dependent but mannequin cat is a good, generic choice atm due to snake eye, or if youre forced to go first make ninja mosquito to prepare for tenpai. A lot of players also make the melffy xyz to search catty so they can make herald of the arc light on the opponent's turn. For the going 2nd build though the generic stuff will usually get you there. Depending on the hand you want to have access to red as soon as possible, the deck can easily lose to most handtraps on sprind/gigantic. Once you resolve gigantic you can no longer be nibiru'd though.
@@Hatzmanialand I'm new to YGO, why is it important to use gigantic as material for I:P due to yubel? Also why is Mannequin cat a good matchup for snake eyes? I don't understand the real benefit of this cards effects tbh. would be great if you could give me a quick explanation or example. Also how is the combo line for going second?
@@ClintStrickwood if you have a gigantic on board they just need to attack it either 3 or 5 times to kill you with nightmare pain on board (which sounds hard but its not) Mannequin cat gets you to either carrot or red on ss of any snake-eye, providing an interaction to stop them. You dont need to expend any material and you can summon red/carrot from gy as well so its ok to use them as a combo piece against snake eye And this deck excels at going 2nd, its basically the same combo lines but you either kill with mosquito using their big bungus to deal damage or using gamma burst on an open board.
Mostly just trying to find room for the new ice barrier stuff- x2-3 mirror mage, x1 cont. spell, x1 medallion, and x3 swap frog. The deck is still pretty solid, it has a fine snake eye match up and an incredible tenpai matchup.
New ice barrier lvl 2 aqua tuner, if its sent from anywhere to the gy it can search an ice barrier s/t, one of which is a monster reborn. Makes either toad or does the whole combo by itself.
@albinalex6435 gigantic ss ipiria, ipiria eff to draw 1, link gigantic and ipiria to make haggardose, haggardose eff targetting itself, banishing ipiria in gy as cost to draw again
Its fine. Like its snake eye and the build is on no handtraps, but the non engine is great at picking apart the board anyway. However the main reason its fine is spright has a lot of otk lines, so snake eyes follow up theoretically doesnt matter. You either end the game turn 2 or dont.
omg a new hatzmania deck profile !
Can you do a quick breakdown of the combo lines? Never played spright before but this looks neat
The basic combo line for going 1st:
Any lvl 2 + any other monster > make sprind
Sprind eff on summon dump angler from deck > new chain, angler eff > special 2 beavers from deck
Use 1 beaver + sprind > xyz summon gigantic > gigantic eff ss blue > blue eff add jet, or carrot/red if you have jet
Ss jet > jet eff search typically starter, or double cross if you play it
Use gigantic + any other guy to make i:p (its going to be REALLY important to use gigantic as material due to yubel)
Use the other 2 guys to make whatever you want, usually matchup dependent but mannequin cat is a good, generic choice atm due to snake eye, or if youre forced to go first make ninja mosquito to prepare for tenpai. A lot of players also make the melffy xyz to search catty so they can make herald of the arc light on the opponent's turn. For the going 2nd build though the generic stuff will usually get you there.
Depending on the hand you want to have access to red as soon as possible, the deck can easily lose to most handtraps on sprind/gigantic. Once you resolve gigantic you can no longer be nibiru'd though.
@@Hatzmanialand I'm new to YGO, why is it important to use gigantic as material for I:P due to yubel?
Also why is Mannequin cat a good matchup for snake eyes?
I don't understand the real benefit of this cards effects tbh. would be great if you could give me a quick explanation or example.
Also how is the combo line for going second?
@@ClintStrickwood if you have a gigantic on board they just need to attack it either 3 or 5 times to kill you with nightmare pain on board (which sounds hard but its not)
Mannequin cat gets you to either carrot or red on ss of any snake-eye, providing an interaction to stop them. You dont need to expend any material and you can summon red/carrot from gy as well so its ok to use them as a combo piece against snake eye
And this deck excels at going 2nd, its basically the same combo lines but you either kill with mosquito using their big bungus to deal damage or using gamma burst on an open board.
Love this deck
its actually very strong right now! if a lot of people are on tenpai, spright will have a good day
What will you change post ice barrier support?
Mostly just trying to find room for the new ice barrier stuff- x2-3 mirror mage, x1 cont. spell, x1 medallion, and x3 swap frog.
The deck is still pretty solid, it has a fine snake eye match up and an incredible tenpai matchup.
Omdz the shine like jewellery nice 😅
Why does swap frog become a starter soon?
New ice barrier lvl 2 aqua tuner, if its sent from anywhere to the gy it can search an ice barrier s/t, one of which is a monster reborn.
Makes either toad or does the whole combo by itself.
Because ice barrier support
whats the draw 2 combo ?
@albinalex6435 gigantic ss ipiria, ipiria eff to draw 1, link gigantic and ipiria to make haggardose, haggardose eff targetting itself, banishing ipiria in gy as cost to draw again
@Hatzmanialand thank you sp much, can't wait for more spright vids
How do you fair against snakes eyes?
Its fine. Like its snake eye and the build is on no handtraps, but the non engine is great at picking apart the board anyway.
However the main reason its fine is spright has a lot of otk lines, so snake eyes follow up theoretically doesnt matter. You either end the game turn 2 or dont.