What a joy to see such a tribute to my beloved Wind Waker. Btw, if you liked this video, I also made a video about the secrets hidden in TotK's opening music: ruclips.net/video/0V-TmHrZL08/видео.html
This track had a bunch of extra build up all the way from the journey to Stormwind Ark and the temple music itself, it's really impressive how many elements they put in this boss music.
@@kolbra4170 idk what its actually called, but I found it uploaded in yt to a video called (Spoilers for the game if you havent gotten to it ig lol) Buildup to the wind temple
All the dungeons do! They all have different layers that get more complex and swell the further you get through the dungeon. The lightning temple blew me away because at first I thought the music was kind of boring but as I progressed it got more and more epic. It’s so good.
I got a double hit with the theme kicking in cause it happened to really start up once I was diving in for an attack on one of Colgera's cores. Just icicles flying everywhere, dodging them like a bullet hell, and smashing through the ice just as the first real part of the theme started.
Honestly a little disappointed that the other bosses & temples didn't give us as hard of a theme. Other than the final dungeon & the Spirit Temple. Those two went hard as well.
The snow covered village begire the dungeon is a sad dragon roost island remix and its my favourite song in the game so far, really want to buy the ost. adaptative dungeon/boss is definitely the best, in botw it was already a beautiful ordeal in the divine beasts after each terminal activated ❤
@@mookiestewart3776 I mean the Ghoma fight was fun, but really boring honestly. I'm also gonna have to detract major points for not having better rematch arenas. Seriously, what the fuck, Ghoma being on the ceiling was infinitely more fun than just "I can surround you with rocks that you actually can't do anything about without Yunobu" being what seperates the first & second phase.
@@Zenala nudges? more like shoves, sure you can ignore the advices, but almost every NPC in the starting area outrights tells you to go to rito village
The entire dungeon had such a great buildup to it. You don't just arrive there, find it, or drop in. You climb an entire mountain, meet up with Tulin as a companion, fight your way to the summit, then you start climbing the ruins. About twenty minutes into it you break the cloud layer, and just see flying ships. Questions start building, the music starts ramping up, and then you enter the dungeon. The dungeon itself then builds up as a ghost ship in the skies becomes more and more active and suddenly BAM, Colgera. Considering the game tries to direct you to Rito village as your first dungeon, man talk about an opener.
@@volt42re Yeah, each game has it's own order. BOTW: 1) Zora. 2) Goron. 3) Rito. 4) Gerudo. TOTK: 1) Rito. 2) Goron. 3) Zora. 4) Gerudo. Both games share the same order for the Goron and Gerudo dungeons.
I absolutely LOVED this boss battle, it felt like the entirety of the Rito portion of this game so far has been references to Wind Waker. Which is amazing for me personally because Wind Waker is what I grew up on, and still to do this day consider my favorite. Hearing that epic portion of dragon roost in the final phase gave me chills!
@@clairvoyantblade9534 Yup! Was amazing to me when I got there in breath of the wild for the first time. Was even better when I noticed the child rito tweet the tune along with kass on one of the platforms.
@@saintstractz I meant the soundtrack from Totk when the village is plagued by the snowstorm. Tbh I think it is pretty neat that they reuse/reimagine old soundtrack in a new version. In this way the games feel more connected to each other and not just connected by lore
@@clairvoyantblade9534 yeah, my bad there. But your totally right. Not just with Nintendo, I LOVE it when composers use motifs throughout their compositions, my personal favorites being from the Outer Wilds and Boneworks soundtracks.
The accordeon in the sound track makes sense. Not only is it in Revali's leitmotif. But it was also Kass' instrument of choice. Another Rito connection.
10:38 THIS, RIGHT HERE! This moment, You're BEATING him! you can WIN! This moment is so, SO impactful, it's nostalgia, heroism! TRIUMPH! RAW, EPIC power, the very SOUL of the rito flows through you, as you TAKE. HIM. DOWN! This musical moment just braught me to legit tears. ABSOLUTE PERFECTION, Zelda music team!
If we interpret the primary wind instrument as representing Tulin, I'm absolutely obsessed with how the first Dragonroost section is completely choral despite being so far from the village. He's remembering what is at stake, he remembers everything the village has taught him and the legacy of the warriors before him. But in the repeat, his voice finally joins them as one of the highest in the phrase, THIS is when he knows he's truly becoming a Rito warrior, THIS is what he is meant to do. And since it plays only when there is one section left to hit in both phases, victory is so close that he can taste it! Even if it's not over yet, he knows what he has to do. But not only that!!! the fact that that instrument has the primary melody that ALSO plays the Molgera theme, he MUST be thinking that this creature is so similar to the Molgera in the Rito legends he must have been told growing up also link is there too lol (really though the song of the hero progression is present in a few places)
@@or10nsharkfin When I played Monster Hunter World Iceborne, and was fighting Fatalis, the first time I ever did it, WAS WITH THE DRAGONATOR. I know EXACTLY how you feel.
One of the best parts of the boss fight which just added to the epicness for me is that you don’t even need weapons. You can aim for the ice when the spikes float up and dive straight through. You won’t take any damage. I remember when I decided to just take a chance and with the pairing of the music. I felt so badass
The colgera fight was easy but the sheer spectacle combined with the epic music leaves it as one of the absolute highlights from an already top tier game
@@gregorystiver7198 It was easy, but the thing is. That thing could deal HUGE damage, if you do a wrong move. It's harder to move in the air, and if you get hit you could easily fall down, and take much more damage.
This is my favorite boss fight I've seen in the game so far; The ambiance, the sheer cinematicness, the TRUE 3D dodging and striking, the way its attack becomes its weakpoint feels like so many old zelda enemy designs, the ABSOLUTE PRESENCE of fighting this guy above an ancient relic in the eye of a storm! 10 years ago, this fight would have been HERESY to attempt to program, and now it's on a portable console the size of a Small Plate! An ABSOLUTE EXPERIENCE This fight must be, and I only experienced it secondhand watching a stream.
Some people missed it, but I’d like to add that you can *dive into the weak points* and it feels waaay better than just shooting them GOD I love this fight
A good thing to remember with the TotK boss music is that it's an interactive track. Certain loops will fade in and out with each other depending on what the current situation is in the game so how you're listening to it here will be completely different from how you hear it in the game and it's somehow so much more amazing in game
The composers sure know how to call back to old music without being super overt. When I first fought Colgera, I was overwhelmed by a strange sense of nostalgia, to the point of a warm fuzzy feeling in my heart, despite it being a boss fight. I couldn’t place why until I did a relisten to the music and placed the Dragon Roost melody in that final track. And that’s when it hit me. That part in particular had hit me hard and I almost didn’t want to end the fight. Wind Waker was one of my first Zelda games, and even that small callback to it in an unexpected way was enough to hit my nostalgia. Amazing music. It’s one of the best new additions to the LoZ music catalogue, thats for sure.
Tears of the Kingdom uses such restraint with its nostalgic zelda leitmotifs, I love it. The fact that the dragon roost theme kicks in only in the last phase here makes it feel that much more triumphant.
The way every element of the composition really gets the "WIND TEMPLE BOSS" concept across is actually genius, especially because of how well it scores the ACTION happening during the fight, too, that frantic riding the winds up and down while you bob and weave around Colgera trying to line up a dive or a fire arrow through its weak points
Colgera was actually my first boss too and I didn’t really focus on its theme unfortunately but hearing it properly now gave me chills! And while I think Colgera was the easiest of the four, it’s definitely top tier music wise! Gonna listen to the other themes now too.
This questline gave me Okami vibes, I think in part because Okami also has a cold area where you have to stop a blizzard and a sailing ship that came from space (this is a Japanese folklore thing), but also because of the music somehow. I think it's the use of the flutes... speaking of which, I know you've reacted to a track from Okami before on the channel and I'd love to hear more. That soundtrack goes so hard.
The entire way up to the stormwind ark had this sense of impending doom that persisted throughout the entire ark. Colgera felt more like a victory lap after all that
Hey, if you haven't already, I would highly suggest listening to the AI Sada/Turo boss theme from Pokemom Scarlet/Violet. Probably one of the best songs Toby Fox has composed and maybe one of the most haunting for a Pokemon game.
I thought the rendition of Dragonroost Island in phase 5 was AMAZING, also I just wanted to point out if you listen closely to the background melody in phase 5, you can hear a small portion of the Attack on Vah Medoh theme from BOTW!
I am pretty sure the "zonai voices" are reverse vocals and are symbolic of Ganondorf's influence, similar to how reverse piano notes were symbolic of calamity ganon's influence in breath of the wild.
the fact that the game pushes you to this dungeon first is so smart. you get the best one first so you're hooked and excited for more. plus the theme is fucking awesome and gives me goosebumps
When that 5th phase came in in that crescendo I literally started crying during this fight. Molgera is my favorite boss theme in all of Zelda and I love Dragon Roost Island theme and the addition of Tulin's voice actor and lines during this fight what one of the most beautiful moments of playing TotK for me. Great breakdown. I didn't realize the song had so many phases, I just knew that I loved how the song evolved over the fight and having it broken into so many phases makes sense so that it doesn't crescendo too early!
i love what they did with totk's soundtrack, the cities music before & after the temples, the temple music building up with each step forward, the zonai voices straight up give me shivers, SO many references, etc ... this entire game is an eargasm
This was my first boss battle in TotK. It may have been on the easier side, but that doesn't take away from how awesome it was. The Colgera boss theme as a whole is amazing, but as soon as the Dragon Roost/Rito theme kicked in during the heat of the battle, I could not stop smiling! It really hits different when you grew up playing The Wind Waker. 😄
The Rito soundtrack this time around all the way through is a pure bred Love Letter to Windwaker. and hitting the Dragon Roost theme midway through this boss fight myself made me pause the game in shock. and if you listen to some of the Rito Village ambient music you can actually catch the Dragon Roost Island theme mixed into the background melodies.
Man, the music of this game left me absolutely stunned. I went straight to the rito (hoping for something like revalis gale lmao) and I remember when climbing up to the stormwind arc and as the music evolved, I just became so enveloped in the suspense. Then you go into this boss with this music, what an experience man, these guys are really something special.
This boss music made me cry while playing. It wasn’t the fight or anything, but the nostalgia that the music brought. It really felt like things were coming full circle.
I love this theme so much. The WW references gave me goosebumps! Maybe it's just my imagination, but I could hear a reference to Blizzeta battle music(second phase) from Twilight Princess, which is quietly building up a cold atmosphere and tension here. Thanks, Davi. I really enjoyed this video :)
Really cool video, I never would’ve been able to connect this track to wind waker, this game has some amazing music, the Zora waterworks especially comes to mind
Hey Davi! Loved your video, as always! I wanted to comment this time around to address all the "phases" talk because the source video actually got it all wrong and I'm surprised nobody said anything about it! (Minor gameplay spoilers ahead) This boss has 2 phases, but there's 6 (not 5!) music tracks for it. Why? Because, as always with BotW and TotK, the music is dynamic and it changes as you progress. This boss has 3 weakpoints you have to shatter, twice because they respawn in the second phase, so when you break one, the music changes. That means that you have one track for the battle theme until you break the first weakpoint (let's call it C1-1, which is the first one you talked about in this video), another one when you have shattered one weakpoint (Let's call it C2-1, which is actually the third one in this video) and another when you have shattered 2 and have 1 left (C3-1, the fifth one here). Surely you can see the pattern already, but let's move on. So, when you shatter the third one and enter phase 2, the music changes back to a "more aggressive" version of the first track. (C1-2, the second one here). And you can imagine the rest: A fifth track when you have shattered one weakpoint again (C2-2, the fouth one here) and a sixth one for when you have dealt with two and have one left again (C3-2, which isn't here in this video, actually!)... and that's about it! (Edit: luck be fickle, the video I linked before went private... welp. Looked up and found this other one ruclips.net/video/tteNQfN-zRs/видео.html and the order is not correct (again) considering how it plays in the game (which is probably because some people uploaded music tracks according to the game files and not how they are actually played in game). The actual order is: 1 - 2 - 3 - 1L - 2L - 3L) Hope this helps!
@@DaviVasc The Zora boss is probably my favorite monster so far. That's the only one I remember the music for. Not saying the others were bad by any means, just that it was a good fight and I was able to pay attention to the music.
You should listen to one of the themes of the Divine Beasts from Breath of the Wild, if you haven't already. If you listen really closely (in Vah Medoh you can hear it clear as day) a Morse Code that spells "S.O.S"
@@jadenmoser5289Another fun fact: Revali’s SOS message comes in later than the other champions, as his pride could only hold back him asking for help for so long I think that’s an amazing note of character imo
This entire dungeon, the lead up to it, finally getting to it, and overcoming it was such a wonderful emotional ride, the music just really drove it onwards. I was legit crying tears of joy, it created SUCH JOY. I love that you are highlighting and adoring this just as much as so many of us.
Been a while! I loved the moment you fast-forwarded Molgera's theme 9:40 and compared to Colgera's because you can even tell they wanted to keep the "interferences" from the original song with the "zonai voice" as they were already in Molgera's theme. When will you write a thesis on those zonai voices in the game? It's the second track from TotK I'm listening on your channel and I'm sooo pumped up!
This game is SO full of little musical call backs! I love it (one of my favorite is one of the most subtle... and most skipped... how Link hums several different themes from previous games when the cooking animation is going on...)
This boss theme is by far my favorite track from the new game! It's also vindicating to see that someone else heard the similarities to the Molgera theme from Wind Waker, so thanks Davi!
OOOOHH didn't expect you to listen to tears of the kingdom music, i'd love it if you could react to the "Demon Dragon" theme, it's another one of the best in the game
What you also hear during the 4th phase where you referenced Molgera's boss battle is the undertones being those of Ganondorf from multiple Zelda games as well
Dammit, Davi! You're making it VERY hard to wait until the end of the month to buy my copy of TotK. I love me a battle, theme and all, that increases the tension with each "phase". In particular, this theme made me remember the bosses of Shadow of the Colossus (another game whose OST you NEED to check), and Colgera reminds me a lot to the Thirteenth Colossus, the Flying Snake. In that battle too (well, more like, in every battle), the music followed "phases". While not technically linked, the themes of the battles in SotC, you always got first an "approach theme", where you had to literally approach the Colossus you were fighting, the theme being mostly slow, sometimes mysterious, but still majestic. When you spotted the Colossus, or they spotted you, the "attack theme" would begin, with the Colossus turning aggressive, like the theme. That theme would play until you succeeded in grabbing onto the Colossus to climb up towards its weak point(s). But then, when you managed to climb onto the Colossus and you were finally ready to hurt it, the "heroic theme" would play. And boy, were those themes pure awesomeness. I get goosebumps just remembering theme. BotW and TotK take heavy inspiration from SotC with some of its colossal bosses, and Colgera is one amazing example. Heck, even its weak points are like those of the Thirteenth Colossus!
i have never gotten so motivated during a fight in a game as when this amazing piece of music from my childhood started playing!!!! as someone who's favorite Zelda game was always Wind Waker before BOTW, AND dragon roost island being my absolute favorite track from Zelda! i loved this fight so much!!!! man this whole game had amazing music! like if you could react to the main theme of the game, i dont doubt for a second that you would be blown away! such an amazing OST for an absolutely fantastic game!!
This was the first temple i went to and im extremely happy with my decision to go here first. The music made me so emotional during the encounter and the fight was incredibly good and felt so epic. I almost cried in the middle of the the fight when the windwaker bit kicked in. Not all music has that kind of effect on me but every so often a piece comes along that makes me feel like a knot in my throat and an intense feeling of a need to cry. Its very strange. Like, some music is so good it hurts. This is one of those.
One of the MANY things I've always loved about the Zelda series is how they reference it's own music, and I'm so glad I found these videos analyzing the amazing music compositions of the series
something I want to point out in Phase 5 is the relationship between the flute and the chorus. it's a call-and-response! here, the team is making it clear that they're not *just* referencing older games, they have a relationship with the series history that they're building on. and that itself builds into the overall TotK theme of community and relationships.
I teared up when I fought this boss for the first time. These games are timeless. Shout out to everyone else that played Zelda growing up in the 2000s!
Not gonna lie when the dragon roost island portion of the song played i teared up. I played wind waker back in my last year of middle school and it was such a joy. I loved dragon roost theme so much sometimes id just go there and hang out with the ritos just to hear the theme.
thanks the goddess for having found this video from you, i've been OBSESSED with this music since i fought colgera as my first boss in the game and when i did, i kid you not, i freaking cried when the roost island theme started. the chorus was just so powerful, it just brought tears in my eyes (and still do when i'm listen to it). for me this is one of the best piece of music ever made for a zelda game.
One of my favorite things about this song is that the underlying tempo being kept by the string section throughout the entire piece, but especially in the 5th and final section, matches the underlying tempo from Vah Medoh's theme in Breath of the Wild. The repeating 4 notes under everything else happening is truly a subtle homage to the previous game within this epic song and I love it to bits!
In wind temple there also a little bit of Teba’s music from shooting Medoh’s canons which I absolutely lost it when I heard it, just felt super poetic to do the same thing essentially with his son. This soundtrack has some amazing callbacks
This makes me so happy to c u so excited about this track as well- I’ve never played wind waker, as botw was my first Zelda game; but let me say that this was my absolute favorite boss theme. I would pause each new phase to just jam for a minute or so, but honestly the music not only made the boss fun, but also made it feel like what u we’re doing was beyond heroic. Genuinely my favorite boss of all time in the Zelda games I’ve played so far
This is such a GREAT theme; the buildup as you climb higher, and higher, and higher, AND HIGHER, only to realize that you have to go INSIDE the eye of the storm! The moments of tension as you repair the ship, and then FUCKING COLGERA Blasts out of the bowels of this ancient artifact, And it keeps building, and Building, AND BUILDING, _AND THEN DRAGONROOST BLARES THROUGH YOUR SOUL,_ And it's just GLORIOUS!!!
This theme is simply perfect. It works like this: Colgera has three weak spots that come back for the second phase, a total of 6 hits to defeat. And after you hit any of them, the music changes. The correct order to listen the soundtrack is: 1 - 3 - 5 - 2 - 4 - 6 That's why the second theme is so similar to the first, it's the "second phase" version of it. And the epic start is the cutscene of the boss getting angry. Now, just follow the same logic with the second weakpoint and the the last. Amazing video!
Dragon Roost is my favorite Zelda song. When it hit during the boss fight it screwed my concentration up. It took until the second time to comprehend it. Great stuff.
I've never cried so much, wind waker fans are in tears crying a ocean. This brought me into tears the nostalgia of hearing not only Dragon Roost Island, but the Molgera Boss Theme from the SAME GAME. This is true happiness for all wind waker fans.
I played this boss yesterday and I almost cried when I heard the Dragon Roost theme into the song. I came here to check if you had talked about it and you did! I hadn't noticed the Molgera part until you spoke about it and it's even better now!
Lots of wind instruments, leitmotif of molgera for colgera from wind waker, ritos as birds, acordeon as a leitmotif for revali since there is a somewhat similar rito sage and when you wear the divine beast helmet the sage's spirit of tulin wears the zonai helm. And of course; dragon roost island from wind waker. It is all connected to the wind abilities of the rito.
I have only done this boss so far, but even as a very casual gamer I found this fight exceptionally fun. I think a lot of this is because the soundtrack was so good and I got chills when I heard the main roost theme! Thanks a lot for breaking this down so simply without overdoing the music theory jargon. I can now appreciate how much work went into crafting this soundtrack by pulling together themes and references to past Zelda games!
Love your content Davi! Also loved this temple and boss and how the music built up through the whole mission. I'm so excited about this game (I've only done the Rito temple, and I'm 47 hours in - there's so much to do)!
Not only Wind Waker, I also hear a reference to BotW's wind titan Vah Medoh's battle theme here. But that Dragon Roost/Rito Village part gave me goosebumps! Great job
When Dragonroost kicks in it makes me want to cry because Wind Waker was my first Zelda and as a little kid I spent a lot of time on Dragon Roost despite not much to do after getting the pearl. My first big temple adventures in Zelda was on that island
being a jethro tull fan and a long time zelda player hearing the theme at full volume it make me shed a tear at the awesome moment i was witnessing, wort mentioning that colgera was my first boss in my playthrough.
Amazing video, I loved your reaction to the Dragon Roost callback! I am really interested in hearing some analysis of the Shrine Battle music, I can barely wrap my head around the time signatures let alone all of the other chaotic elements, and then the strings come in at the end to blow my mind. I have no idea what makes it so great but it's been constantly stuck in my head
The chronological movement in the first phase reminds me of Wilhelm Tell's "The Storm" which is so fitting for the ammount of wind and tornados during the fight! 😊
I got goosebumps hearing the old melody again. Even if the framerate is dying for me the bosses are the best part about this game. Especially because there are big and cinematic ones but also gimmicky and fun ones. I haven’t seen all of them by now but those bosses are so unexpected and random (in a good way) that you’re always surprised at what you’re actually fighting. Also I didn’t expect too much from the OST because BOTW didn’t have many bangers due to the focus of atmosphere but TOTK‘s is breathtaking. I haven’t heard anything below a 9/10 while playing. Even the dungeon themes are something you’d listen to outside of the game again. And then there is the way the soundtrack works inside the game itself. It’s very dynamic. The 1 minute loop you mentioned isn’t even motivate because with every action the tone of the music changes from threatening to heroic etc.. Just like in twilight princess back then when you are able to attack the weakpoint of the boss but in a way way better and more seamingless way.
I would love to hear your reaction to some more TotK music! This soundtrack is fantastic! If you are avoiding spoilers like the plague, do not look below. I’ll still try to avoid spoiling anything though. Here are some ideas: the sage themes (if you know what that means), yunobo battle theme, Gerudo dungeon boss theme, anything to do with the final battle really, muktorok theme, and there’s still more but those are some of my favorites.
What a joy to see such a tribute to my beloved Wind Waker.
Btw, if you liked this video, I also made a video about the secrets hidden in TotK's opening music: ruclips.net/video/0V-TmHrZL08/видео.html
I will never understand how Wind Walker can have so many haters 😶
@@IdentifiantE.S you mean Waker
@@MrKevosmin Yes 😅
It is actually not dragon roost, it's a part of the rito village theme remixed
@@pmc... which itself is just a remix of dragonroost, so still dragonroost
This track had a bunch of extra build up all the way from the journey to Stormwind Ark and the temple music itself, it's really impressive how many elements they put in this boss music.
Man, the climb up to the stormwind ark was harrowing. Those windy strings with a sparse but always looming low piano really stuck with me.
Do you know what the track is called when you are climbing up to the ark
@@kolbra4170 idk what its actually called, but I found it uploaded in yt to a video called
(Spoilers for the game if you havent gotten to it ig lol)
Buildup to the wind temple
All the dungeons do! They all have different layers that get more complex and swell the further you get through the dungeon.
The lightning temple blew me away because at first I thought the music was kind of boring but as I progressed it got more and more epic. It’s so good.
Really like when games do this, wish more did
This boss fight felt so epic, especially when the dragon roost island theme kicked in
It kinda felt like plin plin plon but for Zelda
@@mt2r-music I love the fact that I can read "plin plin plon" and know exactly what you're talking about
@@mt2r-music Thabks now i will play dark souls again
I got a double hit with the theme kicking in cause it happened to really start up once I was diving in for an attack on one of Colgera's cores. Just icicles flying everywhere, dodging them like a bullet hell, and smashing through the ice just as the first real part of the theme started.
Timetamp ?
This entire song itself, heck even the theme of the dungeon itself feels like a huge love letter to wind waker as a whole
Honestly a little disappointed that the other bosses & temples didn't give us as hard of a theme.
Other than the final dungeon & the Spirit Temple. Those two went hard as well.
@@CaptainCFalcon true but ghoma was a huge shout out to ocarina in general. Along with older games but the most notable is ocarina
The snow covered village begire the dungeon is a sad dragon roost island remix and its my favourite song in the game so far, really want to buy the ost.
adaptative dungeon/boss is definitely the best, in botw it was already a beautiful ordeal in the divine beasts after each terminal activated ❤
The person who decided the Rito temple is a boat should get a raise
@@mookiestewart3776 I mean the Ghoma fight was fun, but really boring honestly. I'm also gonna have to detract major points for not having better rematch arenas. Seriously, what the fuck, Ghoma being on the ceiling was infinitely more fun than just "I can surround you with rocks that you actually can't do anything about without Yunobu" being what seperates the first & second phase.
I love so much how they basically turned Dragon Roost into the Rito theme
I'm glad they kept it, but I do wish they kept it's energy. The newer versions just sound anemic in comparison to the original.
this was my first boss in TOTK, and up to that point I wasn't really hooked, UNTIL THE DRAGON ROOST THEME STARTED BLASTING
This seems to be a lot of people's first boss in the game. I went straight to the gerudo quest line
@@DaviVasc It's because like how BOTW kinda nudges you towards Lanayru/Zora's Domain, this game nudges you towards the Rito Village
@@Zenala nudges? more like shoves, sure you can ignore the advices, but almost every NPC in the starting area outrights tells you to go to rito village
@@francjirachi it was definitely more obvious on TOTK, but BOTW was way more subtle about it
@@Zenala Honestly I did Zora first because of how that's my first one in BoTW.
The entire dungeon had such a great buildup to it. You don't just arrive there, find it, or drop in. You climb an entire mountain, meet up with Tulin as a companion, fight your way to the summit, then you start climbing the ruins. About twenty minutes into it you break the cloud layer, and just see flying ships. Questions start building, the music starts ramping up, and then you enter the dungeon. The dungeon itself then builds up as a ghost ship in the skies becomes more and more active and suddenly BAM, Colgera.
Considering the game tries to direct you to Rito village as your first dungeon, man talk about an opener.
yeah, forcing myself through the harsh weather of the gerudo desert to do tHAT questline first only to give up at the boss, was probably a BAD idea
@@TheTrueXaver The Gerudo quests both times were definitely meant to be the final quest of the four.
@@volt42re Yeah, each game has it's own order.
BOTW: 1) Zora. 2) Goron. 3) Rito. 4) Gerudo.
TOTK: 1) Rito. 2) Goron. 3) Zora. 4) Gerudo.
Both games share the same order for the Goron and Gerudo dungeons.
Crazy that the game put the best main quest first.
@@ButtonMasherReal i did it third..
I think the "Zonai Voices" in songs represent strong connections to the Demon King, and are especially prominent in the gloom hands track.
I think that would make sense, seeing as how they were present in the intro to the game and all those flashback scenes from the sages.
yeah in my opinion they really went into much detail with this game. its so well made
Those sounds also strengthen when you approach the corpse of Ganon at the start of the game as well as when you fall to fight the Demon King.
It's definitely tied to Ganon, the same.stufg happens during the blood moon and in all of the malice-related stuff in botw
I really like how every temple boss in the game has the zonai voices.
I absolutely LOVED this boss battle, it felt like the entirety of the Rito portion of this game so far has been references to Wind Waker. Which is amazing for me personally because Wind Waker is what I grew up on, and still to do this day consider my favorite. Hearing that epic portion of dragon roost in the final phase gave me chills!
Wind Waker is forever my favorite too
I mean Rito village soundtrack in Totk is just a sad version of the Dragon Roost island soundtrack
@@clairvoyantblade9534 Yup! Was amazing to me when I got there in breath of the wild for the first time. Was even better when I noticed the child rito tweet the tune along with kass on one of the platforms.
@@saintstractz I meant the soundtrack from Totk when the village is plagued by the snowstorm.
Tbh I think it is pretty neat that they reuse/reimagine old soundtrack in a new version. In this way the games feel more connected to each other and not just connected by lore
@@clairvoyantblade9534 yeah, my bad there. But your totally right. Not just with Nintendo, I LOVE it when composers use motifs throughout their compositions, my personal favorites being from the Outer Wilds and Boneworks soundtracks.
The accordeon in the sound track makes sense. Not only is it in Revali's leitmotif. But it was also Kass' instrument of choice. Another Rito connection.
I miss Kass so much, I hope they’re holding him out for the inevitable DLC…
It's also the instrument of choice for Steve Urkel, which fits because Link is searching for Zelda, who is a big nerd.
This was my first boss fight and defeating it made me sad because the music ended :(
You should go to the depths under hebra
@@gektoast4968 but the rematch is near the south part of the map
@@HylianJayAppears there are multiple spots.
@@HylianJayAppears if Im not mistaken. each boss appears in the depts at 2 locations.
@@rooscanbulat6107 3*
10:38 THIS, RIGHT HERE! This moment, You're BEATING him! you can WIN! This moment is so, SO impactful, it's nostalgia, heroism! TRIUMPH! RAW, EPIC power, the very SOUL of the rito flows through you, as you TAKE. HIM. DOWN!
This musical moment just braught me to legit tears. ABSOLUTE PERFECTION, Zelda music team!
They Keep popping out bangers
If we interpret the primary wind instrument as representing Tulin, I'm absolutely obsessed with how the first Dragonroost section is completely choral despite being so far from the village. He's remembering what is at stake, he remembers everything the village has taught him and the legacy of the warriors before him. But in the repeat, his voice finally joins them as one of the highest in the phrase, THIS is when he knows he's truly becoming a Rito warrior, THIS is what he is meant to do. And since it plays only when there is one section left to hit in both phases, victory is so close that he can taste it! Even if it's not over yet, he knows what he has to do.
But not only that!!! the fact that that instrument has the primary melody that ALSO plays the Molgera theme, he MUST be thinking that this creature is so similar to the Molgera in the Rito legends he must have been told growing up
also link is there too lol
(really though the song of the hero progression is present in a few places)
is just a master piece.
@@or10nsharkfin When I played Monster Hunter World Iceborne, and was fighting Fatalis, the first time I ever did it, WAS WITH THE DRAGONATOR. I know EXACTLY how you feel.
@@ulawan5 Reading this while listening to that part gave me insane goosebumps, good fucking analysis
One of the best parts of the boss fight which just added to the epicness for me is that you don’t even need weapons. You can aim for the ice when the spikes float up and dive straight through. You won’t take any damage. I remember when I decided to just take a chance and with the pairing of the music. I felt so badass
The colgera fight was easy but the sheer spectacle combined with the epic music leaves it as one of the absolute highlights from an already top tier game
yeah I didn't use a bow at all I just used Link's head lol
I didn’t even realise you needed a bow until my brother played it
@@gregorystiver7198 It was easy, but the thing is. That thing could deal HUGE damage, if you do a wrong move. It's harder to move in the air, and if you get hit you could easily fall down, and take much more damage.
This is my favorite boss fight I've seen in the game so far; The ambiance, the sheer cinematicness, the TRUE 3D dodging and striking, the way its attack becomes its weakpoint feels like so many old zelda enemy designs, the ABSOLUTE PRESENCE of fighting this guy above an ancient relic in the eye of a storm! 10 years ago, this fight would have been HERESY to attempt to program, and now it's on a portable console the size of a Small Plate! An ABSOLUTE EXPERIENCE This fight must be, and I only experienced it secondhand watching a stream.
Some people missed it, but I’d like to add that you can *dive into the weak points* and it feels waaay better than just shooting them
GOD I love this fight
For real the dive is so satisfying
I just wish it lasted longer, it took me 5 maybe 10 minutes to kill it
A good thing to remember with the TotK boss music is that it's an interactive track. Certain loops will fade in and out with each other depending on what the current situation is in the game so how you're listening to it here will be completely different from how you hear it in the game and it's somehow so much more amazing in game
The whole soundtrack is highly interactive. Its amazing
i literally cried when i heard Dragon Roost/Rito Village. it was so good. my favorite boss
I also literally cried lol
Me too!
The composers sure know how to call back to old music without being super overt. When I first fought Colgera, I was overwhelmed by a strange sense of nostalgia, to the point of a warm fuzzy feeling in my heart, despite it being a boss fight. I couldn’t place why until I did a relisten to the music and placed the Dragon Roost melody in that final track. And that’s when it hit me. That part in particular had hit me hard and I almost didn’t want to end the fight. Wind Waker was one of my first Zelda games, and even that small callback to it in an unexpected way was enough to hit my nostalgia. Amazing music. It’s one of the best new additions to the LoZ music catalogue, thats for sure.
Colgera's Theme is S-tier
10:39 Exact moment where the song gives you chills and goosebumps.
Tears of the Kingdom uses such restraint with its nostalgic zelda leitmotifs, I love it. The fact that the dragon roost theme kicks in only in the last phase here makes it feel that much more triumphant.
I absolutely adore the violin strings that sound like wind blowing. gets me hype every time while also being a cool chord progression on its own
The way every element of the composition really gets the "WIND TEMPLE BOSS" concept across is actually genius, especially because of how well it scores the ACTION happening during the fight, too, that frantic riding the winds up and down while you bob and weave around Colgera trying to line up a dive or a fire arrow through its weak points
Colgera was actually my first boss too and I didn’t really focus on its theme unfortunately but hearing it properly now gave me chills! And while I think Colgera was the easiest of the four, it’s definitely top tier music wise! Gonna listen to the other themes now too.
Whaha this hit me so hard I was just flying around dodging tornadoes to keep listening 🤣
explore the depths ;)
i like how bro literally cant help but move to the music. you can tell he loves his job 😂
This questline gave me Okami vibes, I think in part because Okami also has a cold area where you have to stop a blizzard and a sailing ship that came from space (this is a Japanese folklore thing), but also because of the music somehow. I think it's the use of the flutes... speaking of which, I know you've reacted to a track from Okami before on the channel and I'd love to hear more. That soundtrack goes so hard.
The entire way up to the stormwind ark had this sense of impending doom that persisted throughout the entire ark. Colgera felt more like a victory lap after all that
Hey, if you haven't already, I would highly suggest listening to the AI Sada/Turo boss theme from Pokemom Scarlet/Violet. Probably one of the best songs Toby Fox has composed and maybe one of the most haunting for a Pokemon game.
Having been unable to stop listening to it all day after checking it out, I second this
That and also that and also
The Paradise Protection Protocall theme
TOBY FOX?!?!
I don't think he composed that one, Toby Fox only composed part of the soundtrack, but he should listen to it all the same
@@Cendrail0001he helped making the entire soundtrack, but composed by himself only some songs, and this one is indeed done by him.
I thought the rendition of Dragonroost Island in phase 5 was AMAZING, also I just wanted to point out if you listen closely to the background melody in phase 5, you can hear a small portion of the Attack on Vah Medoh theme from BOTW!
im so glad someone else caught this i thought i was either stupid or crazy
I know it's probably obvious to everyone else too, but I was catching motifs of that through the dungeon theme as well
Comes up on my playlist I forget where the song plays
I am pretty sure the "zonai voices" are reverse vocals and are symbolic of Ganondorf's influence, similar to how reverse piano notes were symbolic of calamity ganon's influence in breath of the wild.
the fact that the game pushes you to this dungeon first is so smart. you get the best one first so you're hooked and excited for more. plus the theme is fucking awesome and gives me goosebumps
When that 5th phase came in in that crescendo I literally started crying during this fight. Molgera is my favorite boss theme in all of Zelda and I love Dragon Roost Island theme and the addition of Tulin's voice actor and lines during this fight what one of the most beautiful moments of playing TotK for me.
Great breakdown. I didn't realize the song had so many phases, I just knew that I loved how the song evolved over the fight and having it broken into so many phases makes sense so that it doesn't crescendo too early!
I was so sad this fight was gone so fast. I wanted to listen to the track forever.
SPOILER
You can fight the colgera again in the depths in multiple locations, the theme still plays and they respawn every blood moon. Have fun :)
I just finished that boss fight the other day. Needless to say, I was completely immersed❤
I REALLY hope they do this track in their next Zelda orchestra, it is very much deserving! Awesome analysis!
The absolute joy in his face after hearing the Dragon Roost Island/Rito Village motif is so fun to see!
i love what they did with totk's soundtrack, the cities music before & after the temples, the temple music building up with each step forward, the zonai voices straight up give me shivers, SO many references, etc ... this entire game is an eargasm
This was my first boss battle in TotK. It may have been on the easier side, but that doesn't take away from how awesome it was.
The Colgera boss theme as a whole is amazing, but as soon as the Dragon Roost/Rito theme kicked in during the heat of the battle, I could not stop smiling! It really hits different when you grew up playing The Wind Waker. 😄
I just love how the track starts to build hope, then crashes back into danger before resurging to victory! Such a cool track!
10:41 That utter moment of shock and wonder at the beat drop sums up the entire song
The Rito soundtrack this time around all the way through is a pure bred Love Letter to Windwaker. and hitting the Dragon Roost theme midway through this boss fight myself made me pause the game in shock. and if you listen to some of the Rito Village ambient music you can actually catch the Dragon Roost Island theme mixed into the background melodies.
The straight serotonin every time the theme comes on no matter how many times I watch it across vids or any form of hearing it
It gave me chills (no pun) and MADE the boss fight for me
whta makes me laugh us that I made the exact same pun by accident in a comment of colgera theme. 😂
This song was so cool (No pun)
That dragonroost island inclusion literally made me *n u t*
I loved the Wind Temple SO much, but by far the peak in this section for me was hearing the epic Dragon Roost Island in the boss fight, LITERAL CHILLS
Colgera is a great name! The boss looks pretty sick, too! Nice video!
It might be a reference to Molgera. The giant air snake from Wind waker. Colgera. Almost sounds like COLD.
@@grand_admiral_henrich4416Molgera is like a MOLE. Colgera is COLD. YOOO
I swear I saw you on a Calamity soundtrack reaction video as well!
@@TyTystick Yes, I was there, too!
Man, the music of this game left me absolutely stunned. I went straight to the rito (hoping for something like revalis gale lmao) and I remember when climbing up to the stormwind arc and as the music evolved, I just became so enveloped in the suspense. Then you go into this boss with this music, what an experience man, these guys are really something special.
This boss music made me cry while playing. It wasn’t the fight or anything, but the nostalgia that the music brought. It really felt like things were coming full circle.
This wasn't the most difficult boss for me but the music and intense visuals made this fight so memorable. I couldn't believe how exhilarating it was.
I REALLY want to see a live performance of this sometime
I love this theme so much. The WW references gave me goosebumps! Maybe it's just my imagination, but I could hear a reference to Blizzeta battle music(second phase) from Twilight Princess, which is quietly building up a cold atmosphere and tension here. Thanks, Davi. I really enjoyed this video :)
In the first couple of measure, Blizzeta is definitely there. 😊
Really cool video, I never would’ve been able to connect this track to wind waker, this game has some amazing music, the Zora waterworks especially comes to mind
Whadduyu mean you wouldnt have connected the two xD
The only way i could imagine someone not being able to do that is if they havent played WW
@@ShikiRyougi05just slipped my mind I guess lol
@@WantedRecords5506 fair enough i guess. Dragonroost island is just such a nostalgic song for me that i could NEVER forget it
@@ShikiRyougi05 i played a shit ton of ww and didnt hear the similarity it basically crossed my mind
Hey Davi! Loved your video, as always!
I wanted to comment this time around to address all the "phases" talk because the source video actually got it all wrong and I'm surprised nobody said anything about it!
(Minor gameplay spoilers ahead)
This boss has 2 phases, but there's 6 (not 5!) music tracks for it. Why? Because, as always with BotW and TotK, the music is dynamic and it changes as you progress. This boss has 3 weakpoints you have to shatter, twice because they respawn in the second phase, so when you break one, the music changes.
That means that you have one track for the battle theme until you break the first weakpoint (let's call it C1-1, which is the first one you talked about in this video), another one when you have shattered one weakpoint (Let's call it C2-1, which is actually the third one in this video) and another when you have shattered 2 and have 1 left (C3-1, the fifth one here). Surely you can see the pattern already, but let's move on.
So, when you shatter the third one and enter phase 2, the music changes back to a "more aggressive" version of the first track. (C1-2, the second one here). And you can imagine the rest: A fifth track when you have shattered one weakpoint again (C2-2, the fouth one here) and a sixth one for when you have dealt with two and have one left again (C3-2, which isn't here in this video, actually!)... and that's about it!
(Edit: luck be fickle, the video I linked before went private... welp. Looked up and found this other one ruclips.net/video/tteNQfN-zRs/видео.html and the order is not correct (again) considering how it plays in the game (which is probably because some people uploaded music tracks according to the game files and not how they are actually played in game). The actual order is: 1 - 2 - 3 - 1L - 2L - 3L)
Hope this helps!
Glad to hear your reaction to this! I didn't get to hear most of this cuz the boss died so fast lol.
I've only defeated the gerudo boss so far and I admit the fight was so frantic II barely remember anything about the music lol
@@DaviVasc The Zora boss is probably my favorite monster so far. That's the only one I remember the music for. Not saying the others were bad by any means, just that it was a good fight and I was able to pay attention to the music.
You should listen to one of the themes of the Divine Beasts from Breath of the Wild, if you haven't already. If you listen really closely (in Vah Medoh you can hear it clear as day) a Morse Code that spells "S.O.S"
What if Zelda developers are actual slaves pushed to the limit to create these games
@@yamz1156 I'm assuming you're joking but the S.O.S is the champions eventually calling for help
@@jadenmoser5289Another fun fact: Revali’s SOS message comes in later than the other champions, as his pride could only hold back him asking for help for so long
I think that’s an amazing note of character imo
Well I don't remember the other three boss themes at all, so I'd definitely say it's the best one. Plus, it uses a very familiar motif in it.
You can also hear the "Attack on vah medoh" theme all over this song
You should definitely listen to Bury The Light at some point.
Or Demon Trigger, also good
This entire dungeon, the lead up to it, finally getting to it, and overcoming it was such a wonderful emotional ride, the music just really drove it onwards. I was legit crying tears of joy, it created SUCH JOY. I love that you are highlighting and adoring this just as much as so many of us.
I really enjoyed your video! In addition to the molgera motif, I think I can hear Ganondorf’s chord progression in the underlying brass at 9:51
Dragon Roost is possibly my fav Zelda track overall. A reference of it in this track caught me off guard! Great video as always...
It's one of my favorites too
Been a while! I loved the moment you fast-forwarded Molgera's theme 9:40 and compared to Colgera's because you can even tell they wanted to keep the "interferences" from the original song with the "zonai voice" as they were already in Molgera's theme. When will you write a thesis on those zonai voices in the game? It's the second track from TotK I'm listening on your channel and I'm sooo pumped up!
This game is SO full of little musical call backs! I love it (one of my favorite is one of the most subtle... and most skipped... how Link hums several different themes from previous games when the cooking animation is going on...)
This boss theme is by far my favorite track from the new game! It's also vindicating to see that someone else heard the similarities to the Molgera theme from Wind Waker, so thanks Davi!
This track and the full stable trotters track (when you finally get them all together to perform for the last fairy) that shit slaps too!!
OOOOHH didn't expect you to listen to tears of the kingdom music, i'd love it if you could react to the "Demon Dragon" theme, it's another one of the best in the game
This is the second TotK video I'm making. Check out the one I did last week too!
What you also hear during the 4th phase where you referenced Molgera's boss battle is the undertones being those of Ganondorf from multiple Zelda games as well
Dammit, Davi! You're making it VERY hard to wait until the end of the month to buy my copy of TotK.
I love me a battle, theme and all, that increases the tension with each "phase".
In particular, this theme made me remember the bosses of Shadow of the Colossus (another game whose OST you NEED to check), and Colgera reminds me a lot to the Thirteenth Colossus, the Flying Snake. In that battle too (well, more like, in every battle), the music followed "phases".
While not technically linked, the themes of the battles in SotC, you always got first an "approach theme", where you had to literally approach the Colossus you were fighting, the theme being mostly slow, sometimes mysterious, but still majestic. When you spotted the Colossus, or they spotted you, the "attack theme" would begin, with the Colossus turning aggressive, like the theme. That theme would play until you succeeded in grabbing onto the Colossus to climb up towards its weak point(s).
But then, when you managed to climb onto the Colossus and you were finally ready to hurt it, the "heroic theme" would play. And boy, were those themes pure awesomeness. I get goosebumps just remembering theme.
BotW and TotK take heavy inspiration from SotC with some of its colossal bosses, and Colgera is one amazing example. Heck, even its weak points are like those of the Thirteenth Colossus!
When that rito theme hits it's amazing, so triumphant, gives chills
i have never gotten so motivated during a fight in a game as when this amazing piece of music from my childhood started playing!!!! as someone who's favorite Zelda game was always Wind Waker before BOTW, AND dragon roost island being my absolute favorite track from Zelda! i loved this fight so much!!!! man this whole game had amazing music! like if you could react to the main theme of the game, i dont doubt for a second that you would be blown away! such an amazing OST for an absolutely fantastic game!!
This was the first temple i went to and im extremely happy with my decision to go here first. The music made me so emotional during the encounter and the fight was incredibly good and felt so epic. I almost cried in the middle of the the fight when the windwaker bit kicked in. Not all music has that kind of effect on me but every so often a piece comes along that makes me feel like a knot in my throat and an intense feeling of a need to cry. Its very strange. Like, some music is so good it hurts. This is one of those.
One of the MANY things I've always loved about the Zelda series is how they reference it's own music, and I'm so glad I found these videos analyzing the amazing music compositions of the series
I'm so happy to see all the love for Wind Waker in this game and this comment section as well!
a great one to react to would be the music that plays when *gloom hands* spawn
i seriously never thought i would ever miss guardians
I found one of those in a random cave somewhere yesterday and it scared the shit out of me
they’re literally hellspawn, listen to their screeching
something I want to point out in Phase 5 is the relationship between the flute and the chorus. it's a call-and-response! here, the team is making it clear that they're not *just* referencing older games, they have a relationship with the series history that they're building on. and that itself builds into the overall TotK theme of community and relationships.
I teared up when I fought this boss for the first time. These games are timeless. Shout out to everyone else that played Zelda growing up in the 2000s!
Not gonna lie when the dragon roost island portion of the song played i teared up. I played wind waker back in my last year of middle school and it was such a joy. I loved dragon roost theme so much sometimes id just go there and hang out with the ritos just to hear the theme.
Man, I cried, literally, with your reaction and your analysis.
thanks the goddess for having found this video from you, i've been OBSESSED with this music since i fought colgera as my first boss in the game and when i did, i kid you not, i freaking cried when the roost island theme started. the chorus was just so powerful, it just brought tears in my eyes (and still do when i'm listen to it).
for me this is one of the best piece of music ever made for a zelda game.
One of my favorite things about this song is that the underlying tempo being kept by the string section throughout the entire piece, but especially in the 5th and final section, matches the underlying tempo from Vah Medoh's theme in Breath of the Wild. The repeating 4 notes under everything else happening is truly a subtle homage to the previous game within this epic song and I love it to bits!
In wind temple there also a little bit of Teba’s music from shooting Medoh’s canons which I absolutely lost it when I heard it, just felt super poetic to do the same thing essentially with his son. This soundtrack has some amazing callbacks
This makes me so happy to c u so excited about this track as well-
I’ve never played wind waker, as botw was my first Zelda game; but let me say that this was my absolute favorite boss theme. I would pause each new phase to just jam for a minute or so, but honestly the music not only made the boss fun, but also made it feel like what u we’re doing was beyond heroic. Genuinely my favorite boss of all time in the Zelda games I’ve played so far
This is such a GREAT theme; the buildup as you climb higher, and higher, and higher, AND HIGHER, only to realize that you have to go INSIDE the eye of the storm! The moments of tension as you repair the ship, and then FUCKING COLGERA Blasts out of the bowels of this ancient artifact, And it keeps building, and Building, AND BUILDING, _AND THEN DRAGONROOST BLARES THROUGH YOUR SOUL,_ And it's just GLORIOUS!!!
This theme is simply perfect.
It works like this:
Colgera has three weak spots that come back for the second phase, a total of 6 hits to defeat.
And after you hit any of them, the music changes.
The correct order to listen the soundtrack is: 1 - 3 - 5 - 2 - 4 - 6
That's why the second theme is so similar to the first, it's the "second phase" version of it. And the epic start is the cutscene of the boss getting angry.
Now, just follow the same logic with the second weakpoint and the the last.
Amazing video!
I love how the theme captures the bosses rage. Kinda like how monster hunter music tells you how great a threat the monster is by how the melody flows
@@jojomuppet1820 So true. Colgera's theme is my new favorite Zelda music
Dragon Roost is my favorite Zelda song. When it hit during the boss fight it screwed my concentration up. It took until the second time to comprehend it. Great stuff.
Oh my god, molgera, colgera, cold molgera!
I loved the way you smiled when you heard the part that gives us all chills 🥰🥰 it made me smile ear to ear too
I've never cried so much, wind waker fans are in tears crying a ocean. This brought me into tears the nostalgia of hearing not only Dragon Roost Island, but the Molgera Boss Theme from the SAME GAME. This is true happiness for all wind waker fans.
I get goosebumps every time that bit of dragons roost comes in!! This games sound track is so good I can’t 😭
i get goosebumps everytime the dragon roost melody plays
I played this boss yesterday and I almost cried when I heard the Dragon Roost theme into the song. I came here to check if you had talked about it and you did! I hadn't noticed the Molgera part until you spoke about it and it's even better now!
When the music from the ice boss literally gives you chills
Lots of wind instruments, leitmotif of molgera for colgera from wind waker, ritos as birds, acordeon as a leitmotif for revali since there is a somewhat similar rito sage and when you wear the divine beast helmet the sage's spirit of tulin wears the zonai helm. And of course; dragon roost island from wind waker.
It is all connected to the wind abilities of the rito.
I have only done this boss so far, but even as a very casual gamer I found this fight exceptionally fun. I think a lot of this is because the soundtrack was so good and I got chills when I heard the main roost theme!
Thanks a lot for breaking this down so simply without overdoing the music theory jargon. I can now appreciate how much work went into crafting this soundtrack by pulling together themes and references to past Zelda games!
i don’t know a lot about previous zelda games but leimotifs will get me hooked every single time, this is amazing!!!
Love your content Davi! Also loved this temple and boss and how the music built up through the whole mission. I'm so excited about this game (I've only done the Rito temple, and I'm 47 hours in - there's so much to do)!
Not only Wind Waker, I also hear a reference to BotW's wind titan Vah Medoh's battle theme here. But that Dragon Roost/Rito Village part gave me goosebumps! Great job
When Dragonroost kicks in it makes me want to cry because Wind Waker was my first Zelda and as a little kid I spent a lot of time on Dragon Roost despite not much to do after getting the pearl. My first big temple adventures in Zelda was on that island
being a jethro tull fan and a long time zelda player hearing the theme at full volume it make me shed a tear at the awesome moment i was witnessing, wort mentioning that colgera was my first boss in my playthrough.
Amazing video, I loved your reaction to the Dragon Roost callback!
I am really interested in hearing some analysis of the Shrine Battle music, I can barely wrap my head around the time signatures let alone all of the other chaotic elements, and then the strings come in at the end to blow my mind. I have no idea what makes it so great but it's been constantly stuck in my head
The chronological movement in the first phase reminds me of Wilhelm Tell's "The Storm" which is so fitting for the ammount of wind and tornados during the fight! 😊
I got goosebumps hearing the old melody again. Even if the framerate is dying for me the bosses are the best part about this game. Especially because there are big and cinematic ones but also gimmicky and fun ones. I haven’t seen all of them by now but those bosses are so unexpected and random (in a good way) that you’re always surprised at what you’re actually fighting.
Also I didn’t expect too much from the OST because BOTW didn’t have many bangers due to the focus of atmosphere but TOTK‘s is breathtaking. I haven’t heard anything below a 9/10 while playing. Even the dungeon themes are something you’d listen to outside of the game again.
And then there is the way the soundtrack works inside the game itself. It’s very dynamic. The 1 minute loop you mentioned isn’t even motivate because with every action the tone of the music changes from threatening to heroic etc.. Just like in twilight princess back then when you are able to attack the weakpoint of the boss but in a way way better and more seamingless way.
BOTW didnt have bangers ? That’s so me when I lie
I just did this part last night so of course I had to come back and watch your video on it :)
Dragon Roost gives me goosebumps every time fr
I really enjoyed your break down of the music, especially how the cords invoke different emotions.
I would love to hear your reaction to some more TotK music! This soundtrack is fantastic! If you are avoiding spoilers like the plague, do not look below. I’ll still try to avoid spoiling anything though.
Here are some ideas: the sage themes (if you know what that means), yunobo battle theme, Gerudo dungeon boss theme, anything to do with the final battle really, muktorok theme, and there’s still more but those are some of my favorites.